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-rw-r--r--compiler/optimizing/gvn.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/compiler/optimizing/gvn.cc b/compiler/optimizing/gvn.cc
index b4922789d4..f7eb2adc6c 100644
--- a/compiler/optimizing/gvn.cc
+++ b/compiler/optimizing/gvn.cc
@@ -40,7 +40,7 @@ class ValueSet : public ArenaObject<kArenaAllocGvn> {
: allocator_(allocator),
num_buckets_(kMinimumNumberOfBuckets),
buckets_(allocator->AllocArray<Node*>(num_buckets_, kArenaAllocGvn)),
- buckets_owned_(allocator, num_buckets_, false),
+ buckets_owned_(allocator, num_buckets_, false, kArenaAllocGvn),
num_entries_(0) {
// ArenaAllocator returns zeroed memory, so no need to set buckets to null.
DCHECK(IsPowerOfTwo(num_buckets_));
@@ -53,7 +53,7 @@ class ValueSet : public ArenaObject<kArenaAllocGvn> {
: allocator_(allocator),
num_buckets_(to_copy.IdealBucketCount()),
buckets_(allocator->AllocArray<Node*>(num_buckets_, kArenaAllocGvn)),
- buckets_owned_(allocator, num_buckets_, false),
+ buckets_owned_(allocator, num_buckets_, false, kArenaAllocGvn),
num_entries_(to_copy.num_entries_) {
// ArenaAllocator returns zeroed memory, so entries of buckets_ and
// buckets_owned_ are initialized to null and false, respectively.