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-rw-r--r--compiler/optimizing/gvn.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/compiler/optimizing/gvn.cc b/compiler/optimizing/gvn.cc
index 5050e155f5..7cf061773f 100644
--- a/compiler/optimizing/gvn.cc
+++ b/compiler/optimizing/gvn.cc
@@ -39,7 +39,7 @@ class ValueSet : public ArenaObject<kArenaAllocGvn> {
explicit ValueSet(ArenaAllocator* allocator)
: allocator_(allocator),
num_buckets_(kMinimumNumberOfBuckets),
- buckets_(allocator->AllocArray<Node*>(num_buckets_)),
+ buckets_(allocator->AllocArray<Node*>(num_buckets_, kArenaAllocGvn)),
buckets_owned_(allocator, num_buckets_, false),
num_entries_(0) {
// ArenaAllocator returns zeroed memory, so no need to set buckets to null.
@@ -52,7 +52,7 @@ class ValueSet : public ArenaObject<kArenaAllocGvn> {
ValueSet(ArenaAllocator* allocator, const ValueSet& to_copy)
: allocator_(allocator),
num_buckets_(to_copy.IdealBucketCount()),
- buckets_(allocator->AllocArray<Node*>(num_buckets_)),
+ buckets_(allocator->AllocArray<Node*>(num_buckets_, kArenaAllocGvn)),
buckets_owned_(allocator, num_buckets_, false),
num_entries_(to_copy.num_entries_) {
// ArenaAllocator returns zeroed memory, so entries of buckets_ and