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-rw-r--r--compiler/optimizing/builder.cc63
1 files changed, 37 insertions, 26 deletions
diff --git a/compiler/optimizing/builder.cc b/compiler/optimizing/builder.cc
index 4b97a621ac..20a1b03a67 100644
--- a/compiler/optimizing/builder.cc
+++ b/compiler/optimizing/builder.cc
@@ -190,37 +190,37 @@ void HGraphBuilder::InitializeParameters(uint16_t number_of_parameters) {
template<typename T>
void HGraphBuilder::If_22t(const Instruction& instruction, uint32_t dex_pc) {
int32_t target_offset = instruction.GetTargetOffset();
- PotentiallyAddSuspendCheck(target_offset, dex_pc);
+ HBasicBlock* branch_target = FindBlockStartingAt(dex_pc + target_offset);
+ HBasicBlock* fallthrough_target = FindBlockStartingAt(dex_pc + instruction.SizeInCodeUnits());
+ DCHECK(branch_target != nullptr);
+ DCHECK(fallthrough_target != nullptr);
+ PotentiallyAddSuspendCheck(branch_target, dex_pc);
HInstruction* first = LoadLocal(instruction.VRegA(), Primitive::kPrimInt);
HInstruction* second = LoadLocal(instruction.VRegB(), Primitive::kPrimInt);
T* comparison = new (arena_) T(first, second);
current_block_->AddInstruction(comparison);
HInstruction* ifinst = new (arena_) HIf(comparison);
current_block_->AddInstruction(ifinst);
- HBasicBlock* target = FindBlockStartingAt(dex_pc + target_offset);
- DCHECK(target != nullptr);
- current_block_->AddSuccessor(target);
- target = FindBlockStartingAt(dex_pc + instruction.SizeInCodeUnits());
- DCHECK(target != nullptr);
- current_block_->AddSuccessor(target);
+ current_block_->AddSuccessor(branch_target);
+ current_block_->AddSuccessor(fallthrough_target);
current_block_ = nullptr;
}
template<typename T>
void HGraphBuilder::If_21t(const Instruction& instruction, uint32_t dex_pc) {
int32_t target_offset = instruction.GetTargetOffset();
- PotentiallyAddSuspendCheck(target_offset, dex_pc);
+ HBasicBlock* branch_target = FindBlockStartingAt(dex_pc + target_offset);
+ HBasicBlock* fallthrough_target = FindBlockStartingAt(dex_pc + instruction.SizeInCodeUnits());
+ DCHECK(branch_target != nullptr);
+ DCHECK(fallthrough_target != nullptr);
+ PotentiallyAddSuspendCheck(branch_target, dex_pc);
HInstruction* value = LoadLocal(instruction.VRegA(), Primitive::kPrimInt);
T* comparison = new (arena_) T(value, GetIntConstant(0));
current_block_->AddInstruction(comparison);
HInstruction* ifinst = new (arena_) HIf(comparison);
current_block_->AddInstruction(ifinst);
- HBasicBlock* target = FindBlockStartingAt(dex_pc + target_offset);
- DCHECK(target != nullptr);
- current_block_->AddSuccessor(target);
- target = FindBlockStartingAt(dex_pc + instruction.SizeInCodeUnits());
- DCHECK(target != nullptr);
- current_block_->AddSuccessor(target);
+ current_block_->AddSuccessor(branch_target);
+ current_block_->AddSuccessor(fallthrough_target);
current_block_ = nullptr;
}
@@ -259,13 +259,14 @@ bool HGraphBuilder::SkipCompilation(size_t number_of_dex_instructions,
return false;
}
-HGraph* HGraphBuilder::BuildGraph(const DexFile::CodeItem& code_item, int start_instruction_id) {
+bool HGraphBuilder::BuildGraph(const DexFile::CodeItem& code_item) {
+ DCHECK(graph_->GetBlocks().IsEmpty());
+
const uint16_t* code_ptr = code_item.insns_;
const uint16_t* code_end = code_item.insns_ + code_item.insns_size_in_code_units_;
code_start_ = code_ptr;
// Setup the graph with the entry block and exit block.
- graph_ = new (arena_) HGraph(arena_, start_instruction_id);
entry_block_ = new (arena_) HBasicBlock(graph_, 0);
graph_->AddBlock(entry_block_);
exit_block_ = new (arena_) HBasicBlock(graph_, kNoDexPc);
@@ -289,7 +290,7 @@ HGraph* HGraphBuilder::BuildGraph(const DexFile::CodeItem& code_item, int start_
// Note that the compiler driver is null when unit testing.
if ((compiler_driver_ != nullptr)
&& SkipCompilation(number_of_dex_instructions, number_of_blocks, number_of_branches)) {
- return nullptr;
+ return false;
}
// Also create blocks for catch handlers.
@@ -319,7 +320,7 @@ HGraph* HGraphBuilder::BuildGraph(const DexFile::CodeItem& code_item, int start_
MaybeUpdateCurrentBlock(dex_pc);
const Instruction& instruction = *Instruction::At(code_ptr);
if (!AnalyzeDexInstruction(instruction, dex_pc)) {
- return nullptr;
+ return false;
}
dex_pc += instruction.SizeInCodeUnits();
code_ptr += instruction.SizeInCodeUnits();
@@ -331,7 +332,8 @@ HGraph* HGraphBuilder::BuildGraph(const DexFile::CodeItem& code_item, int start_
// Add the suspend check to the entry block.
entry_block_->AddInstruction(new (arena_) HSuspendCheck(0));
entry_block_->AddInstruction(new (arena_) HGoto());
- return graph_;
+
+ return true;
}
void HGraphBuilder::MaybeUpdateCurrentBlock(size_t index) {
@@ -1034,7 +1036,9 @@ void HGraphBuilder::BuildSwitchCaseHelper(const Instruction& instruction, size_t
bool is_last_case, const SwitchTable& table,
HInstruction* value, int32_t case_value_int,
int32_t target_offset, uint32_t dex_pc) {
- PotentiallyAddSuspendCheck(target_offset, dex_pc);
+ HBasicBlock* case_target = FindBlockStartingAt(dex_pc + target_offset);
+ DCHECK(case_target != nullptr);
+ PotentiallyAddSuspendCheck(case_target, dex_pc);
// The current case's value.
HInstruction* this_case_value = GetIntConstant(case_value_int);
@@ -1046,8 +1050,6 @@ void HGraphBuilder::BuildSwitchCaseHelper(const Instruction& instruction, size_t
current_block_->AddInstruction(ifinst);
// Case hit: use the target offset to determine where to go.
- HBasicBlock* case_target = FindBlockStartingAt(dex_pc + target_offset);
- DCHECK(case_target != nullptr);
current_block_->AddSuccessor(case_target);
// Case miss: go to the next case (or default fall-through).
@@ -1072,10 +1074,19 @@ void HGraphBuilder::BuildSwitchCaseHelper(const Instruction& instruction, size_t
}
}
-void HGraphBuilder::PotentiallyAddSuspendCheck(int32_t target_offset, uint32_t dex_pc) {
+void HGraphBuilder::PotentiallyAddSuspendCheck(HBasicBlock* target, uint32_t dex_pc) {
+ int32_t target_offset = target->GetDexPc() - dex_pc;
if (target_offset <= 0) {
- // Unconditionnally add a suspend check to backward branches. We can remove
- // them after we recognize loops in the graph.
+ // DX generates back edges to the first encountered return. We can save
+ // time of later passes by not adding redundant suspend checks.
+ HInstruction* last_in_target = target->GetLastInstruction();
+ if (last_in_target != nullptr &&
+ (last_in_target->IsReturn() || last_in_target->IsReturnVoid())) {
+ return;
+ }
+
+ // Add a suspend check to backward branches which may potentially loop. We
+ // can remove them after we recognize loops in the graph.
current_block_->AddInstruction(new (arena_) HSuspendCheck(dex_pc));
}
}
@@ -1197,9 +1208,9 @@ bool HGraphBuilder::AnalyzeDexInstruction(const Instruction& instruction, uint32
case Instruction::GOTO_16:
case Instruction::GOTO_32: {
int32_t offset = instruction.GetTargetOffset();
- PotentiallyAddSuspendCheck(offset, dex_pc);
HBasicBlock* target = FindBlockStartingAt(offset + dex_pc);
DCHECK(target != nullptr);
+ PotentiallyAddSuspendCheck(target, dex_pc);
current_block_->AddInstruction(new (arena_) HGoto());
current_block_->AddSuccessor(target);
current_block_ = nullptr;