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-rw-r--r--build/apex/Android.bp15
1 files changed, 0 insertions, 15 deletions
diff --git a/build/apex/Android.bp b/build/apex/Android.bp
index 431605e67d..e8105953ed 100644
--- a/build/apex/Android.bp
+++ b/build/apex/Android.bp
@@ -28,18 +28,6 @@ bionic_native_shared_libs = [
bionic_binaries_both = [
"linker",
]
-// - Fake library that avoids namespace issues and gives some warnings for nosy apps.
-art_runtime_fake_native_shared_libs = [
- // FIXME: Does not work as-is, because `libart_fake` is defined in libart_fake/Android.mk,
- // and because a module defined in a Blueprint file cannot depend on a module defined in a
- // Makefile. To support `libart_fake` as a dependency of this APEX module, we can either
- // (probably in that order of preference):
- // a. translate that logic into Blueprint; or
- // b. write the whole Android Runtime APEX generation logic in Android.mk; or
- // c. introduce an `art_apex` module type extending the `apex` module type and write the
- // corresponding Go logic to handle this extra dependency.
- //"libart_fake",
-]
// - Debug variants (binaries for which a 32-bit version is preferred).
art_runtime_debug_binaries_prefer32 = [
"dex2oatd",
@@ -113,7 +101,6 @@ apex {
compile_multilib: "both",
manifest: "manifest.json",
native_shared_libs: art_runtime_base_native_shared_libs
- + art_runtime_fake_native_shared_libs
+ bionic_native_shared_libs,
multilib: {
both: {
@@ -142,7 +129,6 @@ apex {
compile_multilib: "both",
manifest: "manifest.json",
native_shared_libs: art_runtime_base_native_shared_libs
- + art_runtime_fake_native_shared_libs
+ art_runtime_debug_native_shared_libs
+ bionic_native_shared_libs,
multilib: {
@@ -178,7 +164,6 @@ art_apex {
device_supported: false,
manifest: "manifest.json",
native_shared_libs: art_runtime_base_native_shared_libs
- + art_runtime_fake_native_shared_libs
+ art_runtime_debug_native_shared_libs,
multilib: {
both: {