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author buzbee <buzbee@google.com> 2012-11-20 19:50:46 -0800
committer buzbee <buzbee@google.com> 2012-11-20 21:38:31 -0800
commit52a77fc135f0e0df57ee24641c3f5ae415ff7bd6 (patch)
treeddbe40349dce79bb89a6f2d68ddb4caf903b15e9 /src/compiler_llvm/compiler_llvm.cc
parent024c463536180ce1e464bbb9853ab427dfac35f5 (diff)
Quick Compiler function renaming
Move the Quick compiler's function naming to Art coding conventions. Will be done is pieces: names first, then arguments and locals. Also removed some dead code and marked statics for the top level source files No logic changes aside from eliminating a few useless exported "oat" routines. Change-Id: Iadaddc560942a0fc1199ba5b1c261cd6ac5cfd9a
Diffstat (limited to 'src/compiler_llvm/compiler_llvm.cc')
-rw-r--r--src/compiler_llvm/compiler_llvm.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler_llvm/compiler_llvm.cc b/src/compiler_llvm/compiler_llvm.cc
index aa5ec82ad6..a0264fe613 100644
--- a/src/compiler_llvm/compiler_llvm.cc
+++ b/src/compiler_llvm/compiler_llvm.cc
@@ -40,7 +40,7 @@
#if defined(ART_USE_PORTABLE_COMPILER)
namespace art {
-void oatCompileMethod(Compiler& compiler,
+void CompileOneMethod(Compiler& compiler,
const CompilerBackend compilerBackend,
const DexFile::CodeItem* code_item,
uint32_t access_flags, InvokeType invoke_type,
@@ -164,7 +164,7 @@ CompileDexMethod(OatCompilationUnit* oat_compilation_unit, InvokeType invoke_typ
return method_compiler->Compile();
} else {
// TODO: consolidate ArtCompileMethods
- oatCompileMethod(*compiler_,
+ CompileOneMethod(*compiler_,
kPortable,
oat_compilation_unit->GetCodeItem(),
oat_compilation_unit->access_flags_,