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author Logan Chien <loganchien@google.com> 2012-04-02 02:37:37 +0800
committer Shih-wei Liao <sliao@google.com> 2012-04-06 17:04:56 -0700
commit937105a220983351695bf4c8924171ba5d17a68c (patch)
tree4e259853c80e0d28e12ecf54c6e0ffa178797497 /src/compiler_llvm/compilation_unit.h
parent0c717dd1c56bd29cf860d0feda8e629dab2cadb3 (diff)
Use ELF function index to distinguish generated functions.
We replaced LLVMLongName and LLVMStubName with ElfFuncName, and we are using the simple name: Art0, Art1, ..., ArtN, as the function name of every generated functions. This gives us 3 benefits: 1. We can avoid the ambiguous function name returned by LLVMLongName() in some special situation. 2. We don't need to have the art::Method object during the executable linking procedure. Besides, this will make bootstrapping easier. 3. Reduce the size of the ELF executable, since we don't have to save a long function name, which usually contains more than 30 characters. Change-Id: Ib698062b272458e847ad5545d7acf33a4dc9eb85
Diffstat (limited to 'src/compiler_llvm/compilation_unit.h')
-rw-r--r--src/compiler_llvm/compilation_unit.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler_llvm/compilation_unit.h b/src/compiler_llvm/compilation_unit.h
index eb92ce445a..1db54fc413 100644
--- a/src/compiler_llvm/compilation_unit.h
+++ b/src/compiler_llvm/compilation_unit.h
@@ -73,6 +73,11 @@ class CompilationUnit {
return ElfImage(elf_image_);
}
+ uint16_t AcquireUniqueElfFuncIndex() {
+ CHECK(num_elf_funcs_ < UINT16_MAX);
+ return num_elf_funcs_++;
+ }
+
bool WriteBitcodeToFile();
bool Materialize();
@@ -101,6 +106,7 @@ class CompilationUnit {
std::string bitcode_filename_;
size_t mem_usage_;
+ uint16_t num_elf_funcs_;
};
} // namespace compiler_llvm