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author buzbee <buzbee@google.com> 2012-11-13 16:31:10 -0800
committer buzbee <buzbee@google.com> 2012-11-14 12:23:53 -0800
commitf0504cdc5b6400edd4b39eea64ac280465042d5b (patch)
tree09aea792db81ef23e4b5264acc76b677382e3e84 /src/compiler/codegen/CompilerCodegen.h
parentec13743da80a80c1817cf6660c28917fc28846bc (diff)
Quick backend: rename target-specific #defines
Another step towards a single compiler. The #include build mechanism relies on macros with the same name to take on different values for our various targets. This CL prepends a target-specific string (and exposes some needed by common code as functions rather than #defines). Macros and #defines still available for use from target-dependent code, but functions added for target independent use. For example, rRET0 for Arm becomes rARM_RET0 in target-dependent code, and targetRegister(kRet0) in target-independent code. No logic changes, other than adding functions to return previously #defined values. As of this CL, the primary target includes, xxxLIR.h, have no macro collisions. Change-Id: I5e11df844815b7d129b525a209dd7c46bd9a4a09
Diffstat (limited to 'src/compiler/codegen/CompilerCodegen.h')
-rw-r--r--src/compiler/codegen/CompilerCodegen.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/compiler/codegen/CompilerCodegen.h b/src/compiler/codegen/CompilerCodegen.h
index 7584d2b8f5..868e666b08 100644
--- a/src/compiler/codegen/CompilerCodegen.h
+++ b/src/compiler/codegen/CompilerCodegen.h
@@ -222,6 +222,17 @@ LIR* opDecAndBranch(CompilationUnit* cUnit, ConditionCode cCode, int reg, LIR* t
LIR* opIT(CompilationUnit* cUnit, ArmConditionCode cond, const char* guide);
uint64_t getPCUseDefEncoding();
uint64_t getRegMaskCommon(CompilationUnit* cUnit, int reg);
+int s2d(int lowReg, int highReg);
+bool fpReg(int reg);
+bool singleReg(int reg);
+bool doubleReg(int reg);
+uint32_t fpRegMask();
+bool sameRegType(int reg1, int reg2);
+int targetReg(SpecialTargetRegister reg);
+RegLocation locCReturn();
+RegLocation locCReturnWide();
+RegLocation locCReturnFloat();
+RegLocation locCReturnDouble();
} // namespace art