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author buzbee <buzbee@google.com> 2012-01-27 15:52:35 -0800
committer buzbee <buzbee@google.com> 2012-01-27 15:52:35 -0800
commit85d8c1ef43adec4f57c5ce372ef7816d13c98420 (patch)
tree049faf14d49353d39cfceb67183b4a0124318c2a /src/compiler/Frontend.cc
parent748382f38dfe7a0d9a426a4b72fcfc399ba1a5da (diff)
Minor compiler tuning
Large switch statements were getting bogged down in a linear search. Added a map for fast lookup (which may also be useful for debug support). Change-Id: I00e5956ea7e98ff2c870fb2d3e299e8d4c88f598
Diffstat (limited to 'src/compiler/Frontend.cc')
-rw-r--r--src/compiler/Frontend.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/Frontend.cc b/src/compiler/Frontend.cc
index c5692bc10d..2a6714f35e 100644
--- a/src/compiler/Frontend.cc
+++ b/src/compiler/Frontend.cc
@@ -765,6 +765,8 @@ CompiledMethod* oatCompileMethod(const Compiler& compiler, const DexFile::CodeIt
cUnit->numDalvikRegisters = code_item->registers_size_;
cUnit->blockMap = std::map<unsigned int, BasicBlock*>();
cUnit->blockMap.clear();
+ cUnit->boundaryMap = std::map<unsigned int, LIR*>();
+ cUnit->boundaryMap.clear();
bool useMatch = compilerMethodMatch.length() != 0;
bool match = useMatch && (compilerFlipMatch ^
(PrettyMethod(method_idx, dex_file).find(compilerMethodMatch) != std::string::npos));