summaryrefslogtreecommitdiff
path: root/runtime/thread.h
diff options
context:
space:
mode:
author Hans Boehm <hboehm@google.com> 2024-12-13 17:12:02 -0800
committer Hans Boehm <hboehm@google.com> 2024-12-17 11:03:35 -0800
commit37ec22b569fceb88b0f6ffa6ff2acc027dae904c (patch)
treeeb1710b5d9a12fdd98a50a17e751f9fef8a5195b /runtime/thread.h
parent81101f0095c2201fa729993a80adf590f60a5480 (diff)
Document and fix thread flags memory ordering
Expand mutator_gc_coord.md with a discussion of memory ordering for state and flags accesses. Change ReadFlag() to take a non-defaulted memory order argument. Fix all calls to supply it. The prior memory_order_relaxed default does not make sense, since it is incorrect in a few places. And even when it is correct, the arguments behind that are extremely subtle and vary by call site. We want this to be very explicit and documented. Document ThreadList::RunCheckpoint memory ordering requirements. Document the fact that empty checkpoinst should also satisfy those requirements, but currently do not fully do so. Temporarily strengthen memory ordering to test kEmptyCheckpointRequest to partially work around the above issue. Strengthen some of the loads to test kRunningFlipFunction. We did not always perform an acquire load before concluding that the flip function had completed. Weaken one load in EnsureFlipFunctionStarted for consistency. In a corner case, reload a flag with acquire ordering in the same function. This is the result of a fairly complete pass over the flag setting and reading logic. The empty checkpoint issue still needs to be more completley addressed, most probably by switching empty checkpoints to use the general checkpoint logic. It currently uses an "optimization" that is very difficult, and probably expensive, to fully correct. It is not clear whether we have observed bugs caused by this in the field. Bug: 382722942 Bug: 380159893 Test: Build and boot aosp Test: Checked .md file with lowdown Change-Id: I793eac7ddf80fada36bb4f16ddfaaf317829caa3
Diffstat (limited to 'runtime/thread.h')
-rw-r--r--runtime/thread.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/runtime/thread.h b/runtime/thread.h
index 8ce9854212..3ccf7c3c97 100644
--- a/runtime/thread.h
+++ b/runtime/thread.h
@@ -127,6 +127,7 @@ enum class ThreadFlag : uint32_t {
kSuspendRequest = 1u << 0,
// Request that the thread do some checkpoint work and then continue.
+ // Only modified while holding thread_suspend_count_lock_ .
kCheckpointRequest = 1u << 1,
// Request that the thread do empty checkpoint and then continue.
@@ -158,7 +159,7 @@ enum class ThreadFlag : uint32_t {
// in any case not check for such requests; other clients of SuspendAll might.
// Prevents a situation in which we are asked to suspend just before we suspend all
// other threads, and then notice the suspension request and suspend ourselves,
- // leading to deadlock. Guarded by suspend_count_lock_ .
+ // leading to deadlock. Guarded by thread_suspend_count_lock_ .
// Should not ever be set when we try to transition to kRunnable.
// TODO(b/296639267): Generalize use to prevent SuspendAll from blocking
// in-progress GC.
@@ -1451,8 +1452,10 @@ class EXPORT Thread {
// Undo the effect of the previous call. Again only invoked by the thread itself.
void AllowPreMonitorMutexes();
- bool ReadFlag(ThreadFlag flag) const {
- return GetStateAndFlags(std::memory_order_relaxed).IsFlagSet(flag);
+ // Read a flag with the given memory order. See mutator_gc_coord.md for memory ordering
+ // considerations.
+ bool ReadFlag(ThreadFlag flag, std::memory_order order) const {
+ return GetStateAndFlags(order).IsFlagSet(flag);
}
void AtomicSetFlag(ThreadFlag flag, std::memory_order order = std::memory_order_seq_cst) {