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author David Srbecky <dsrbecky@google.com> 2018-07-25 21:45:54 +0100
committer David Srbecky <dsrbecky@google.com> 2018-07-26 11:45:54 +0100
commit6ee06e97cef5ee92944deaeba0da4d10c4c33a2a (patch)
tree77d69c85d37864b4d3ee970be4b7fd1246adee7b /runtime/stack_map.cc
parentf5dcd31d89282b6c9324fdc960e6e7e2281c16f1 (diff)
Decode only the needed tables from CodeInfo.
Most use cases need only the first two bit tables from CodeInfo. Add flag to the decode method so that only those two are loaded. We only touched the table header but that still made difference. This speeds up pmd by over 10%. Test: test-art-host-gtest Change-Id: I7740081bf18205dd69864503b5bcec7de5e1a901
Diffstat (limited to 'runtime/stack_map.cc')
-rw-r--r--runtime/stack_map.cc11
1 files changed, 7 insertions, 4 deletions
diff --git a/runtime/stack_map.cc b/runtime/stack_map.cc
index 9fa9d84993..62b9f35341 100644
--- a/runtime/stack_map.cc
+++ b/runtime/stack_map.cc
@@ -27,11 +27,11 @@
namespace art {
-CodeInfo::CodeInfo(const OatQuickMethodHeader* header)
- : CodeInfo(header->GetOptimizedCodeInfoPtr()) {
+CodeInfo::CodeInfo(const OatQuickMethodHeader* header, DecodeFlags flags)
+ : CodeInfo(header->GetOptimizedCodeInfoPtr(), flags) {
}
-void CodeInfo::Decode(const uint8_t* data) {
+void CodeInfo::Decode(const uint8_t* data, DecodeFlags flags) {
const uint8_t* begin = data;
frame_size_in_bytes_ = DecodeUnsignedLeb128(&data);
core_spill_mask_ = DecodeUnsignedLeb128(&data);
@@ -39,9 +39,12 @@ void CodeInfo::Decode(const uint8_t* data) {
number_of_dex_registers_ = DecodeUnsignedLeb128(&data);
BitMemoryReader reader(data, /* bit_offset */ 0);
stack_maps_.Decode(reader);
+ inline_infos_.Decode(reader);
+ if (flags & DecodeFlags::InlineInfoOnly) {
+ return;
+ }
register_masks_.Decode(reader);
stack_masks_.Decode(reader);
- inline_infos_.Decode(reader);
dex_register_masks_.Decode(reader);
dex_register_maps_.Decode(reader);
dex_register_catalog_.Decode(reader);