diff options
author | 2022-10-25 00:32:26 +0000 | |
---|---|---|
committer | 2023-01-06 01:13:45 +0000 | |
commit | fe9b34f845e8e439b4ae47ae999ef2cfdbd66462 (patch) | |
tree | c6e201ab86ea6b59307bf3783624a97fc716a580 /runtime/native/java_lang_Thread.cc | |
parent | 62354d1bab1df7673ce4b5eacd0679ca006842a4 (diff) |
Revert^6 "Thread suspension cleanup and deadlock fix"
This reverts commit 0db9605ec8bd3158f4f0107a511dd09a889c9341.
PS1: Identical to aosp/2255904
PS2: Detect and report excessive waiting for a suspend-friendly state.
Add internal timeout to 129-ThreadGetId, so that we can print more
state information on exit.
We explicitly avoid suspending the HeapTaskDaemon to retrieve its
stack trace. Fix a race that allowed this to happen anyway (with
very low probability).
Includes a slightly nontrivial rebase.
PS3: Address a couple of minor comments.
PS4: Reformatted, as suggested by the upload script, except for
tls_ptr_sized_values, where it seemed too likely to cause
unnecessary merge conflicts.
PS5: SuspendAllInternal does not hold mutator lock, but may take a
long time with suspend_all_count_ = 1. Another thread waiting
for suspend_all_count_ could sleep many times. Explicitly wait
on a condition variable instead. This intentionally has a low
kMaxSuspendRetries so that we can see whether it is hit in
presubmit.
PS6: Adjust kMaxSuspendRetries to a bit lower than the PS3/PS4
version, but much higher than the PS5 debug version.
Test: Build and boot AOSP, Treehugger
Bug: 240742796
Bug: 203363895
Bug: 238032384
Bug: 253671779
Change-Id: I58d63f494a7454e00473b23864f8952abed7bf6f
Diffstat (limited to 'runtime/native/java_lang_Thread.cc')
-rw-r--r-- | runtime/native/java_lang_Thread.cc | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/runtime/native/java_lang_Thread.cc b/runtime/native/java_lang_Thread.cc index 570c554782..fd67a0a7fa 100644 --- a/runtime/native/java_lang_Thread.cc +++ b/runtime/native/java_lang_Thread.cc @@ -147,11 +147,8 @@ static void Thread_setNativeName(JNIEnv* env, jobject peer, jstring java_name) { // thread list lock to avoid this, as setting the thread name causes mutator to lock/unlock // in the DDMS send code. ThreadList* thread_list = Runtime::Current()->GetThreadList(); - bool timed_out; // Take suspend thread lock to avoid races with threads trying to suspend this one. - Thread* thread = thread_list->SuspendThreadByPeer(peer, - SuspendReason::kInternal, - &timed_out); + Thread* thread = thread_list->SuspendThreadByPeer(peer, SuspendReason::kInternal); if (thread != nullptr) { { ScopedObjectAccess soa(env); @@ -159,9 +156,6 @@ static void Thread_setNativeName(JNIEnv* env, jobject peer, jstring java_name) { } bool resumed = thread_list->Resume(thread, SuspendReason::kInternal); DCHECK(resumed); - } else if (timed_out) { - LOG(ERROR) << "Trying to set thread name to '" << name.c_str() << "' failed as the thread " - "failed to suspend within a generous timeout."; } } |