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author Hiroshi Yamauchi <yamauchi@google.com> 2014-01-15 11:46:48 -0800
committer Hiroshi Yamauchi <yamauchi@google.com> 2014-01-23 15:29:12 -0800
commitbe1ca55db3362f5b100c4c65da5342fd299520bb (patch)
treeb9df6f5562d884698ed15f21764a704bb51e359e /runtime/entrypoints/quick/quick_entrypoints.h
parent9d8918fe97c235fdc6eb2c7f2d50a6673ab50329 (diff)
Use direct class pointers at allocation sites in the compiled code.
- Rather than looking up a class from its type ID (and checking if it's resolved/initialized, resolving/initializing if not), use direct class pointers, if possible (boot-code-to-boot-class pointers and app-code-to-boot-class pointers.) - This results in a 1-2% speedup in Ritz MemAllocTest on Nexus 4. - Embedding the object size (along with class pointers) caused a 1-2% slowdown in MemAllocTest and isn't implemented in this change. - TODO: do the same for array allocations. - TODO: when/if an application gets its own image, implement app-code-to-app-class pointers. - Fix a -XX:gc bug. cf. https://android-review.googlesource.com/79460/ - Add /tmp/android-data/dalvik-cache to the list of locations to remove oat files in clean-oat-host. cf. https://android-review.googlesource.com/79550 - Add back a dropped UNLIKELY in FindMethodFromCode(). cf. https://android-review.googlesource.com/74205 Bug: 9986565 Change-Id: I590b96bd21f7a7472f88e36752e675547559a5b1
Diffstat (limited to 'runtime/entrypoints/quick/quick_entrypoints.h')
-rw-r--r--runtime/entrypoints/quick/quick_entrypoints.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/runtime/entrypoints/quick/quick_entrypoints.h b/runtime/entrypoints/quick/quick_entrypoints.h
index 1ba206629e..bbbc8f24e0 100644
--- a/runtime/entrypoints/quick/quick_entrypoints.h
+++ b/runtime/entrypoints/quick/quick_entrypoints.h
@@ -42,6 +42,8 @@ struct PACKED(4) QuickEntryPoints {
void* (*pAllocArray)(uint32_t, void*, int32_t);
void* (*pAllocArrayWithAccessCheck)(uint32_t, void*, int32_t);
void* (*pAllocObject)(uint32_t, void*);
+ void* (*pAllocObjectResolved)(void*, void*);
+ void* (*pAllocObjectInitialized)(void*, void*);
void* (*pAllocObjectWithAccessCheck)(uint32_t, void*);
void* (*pCheckAndAllocArray)(uint32_t, void*, int32_t);
void* (*pCheckAndAllocArrayWithAccessCheck)(uint32_t, void*, int32_t);