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| author | 2015-09-22 11:43:46 +0100 | |
|---|---|---|
| committer | 2015-09-22 12:09:59 +0100 | |
| commit | 37cf51fb00bbe4bb82e713228b460cafbbf79b43 (patch) | |
| tree | 7329488024609e91d6683734c889b0cc0998f3aa /disassembler/disassembler_mips.cc | |
| parent | a28cae4d38020ea5c42c203414eaa667743ffd1e (diff) | |
ART: Fix destruction order in Runtime.
Destroy arena allocators as late as possible.
With https://android-review.googlesource.com/172057 , the
ArenaPool was indirectly used by ClassLinker's destructor
(via ~LinearAlloc) after it has already been destroyed.
These allocators were being destroyed way too early anyway,
they should be orderly destroyed when the unique_ptr<>
members of Runtime have their destructors executed. However,
due to the potential dependence on MemMap, we destroy them
just before the MemMap::ShutDown().
Change-Id: Ifc3e5a24a29536d5767c82353901e2d22b13d643
Diffstat (limited to 'disassembler/disassembler_mips.cc')
0 files changed, 0 insertions, 0 deletions