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author Vladimir Marko <vmarko@google.com> 2015-06-16 11:32:24 +0000
committer Gerrit Code Review <noreply-gerritcodereview@google.com> 2015-06-16 11:32:25 +0000
commitdb40ea768bd914125c3754dacb9b6f534a2e2399 (patch)
treeaf87ccb86c7e0622912bf088a464716166ea450a /compiler/optimizing/stack_map_stream.h
parente4394f7de28ae0b517daa033749979e46ff676ab (diff)
parentfbeb4aede0ddc5b1e6a5a3a40cc6266fe8518c98 (diff)
Merge "Revert "ART: Implement literal pool for arm, fix branch fixup.""
Diffstat (limited to 'compiler/optimizing/stack_map_stream.h')
-rw-r--r--compiler/optimizing/stack_map_stream.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/compiler/optimizing/stack_map_stream.h b/compiler/optimizing/stack_map_stream.h
index 550ed70e0f..bc3653d7ea 100644
--- a/compiler/optimizing/stack_map_stream.h
+++ b/compiler/optimizing/stack_map_stream.h
@@ -134,11 +134,6 @@ class StackMapStream : public ValueObject {
return stack_maps_.GetRawStorage()[i];
}
- void SetStackMapNativePcOffset(size_t i, uint32_t native_pc_offset) {
- DCHECK_LT(i, stack_maps_.Size());
- stack_maps_.GetRawStorage()[i].native_pc_offset = native_pc_offset;
- }
-
uint32_t ComputeMaxNativePcOffset() const;
// Prepares the stream to fill in a memory region. Must be called before FillIn.