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author Aart Bik <ajcbik@google.com> 2016-11-03 00:05:51 +0000
committer Gerrit Code Review <noreply-gerritcodereview@google.com> 2016-11-03 00:05:51 +0000
commitc4005c3e71e98edd4a5a91c75dbee3d97b7dcda1 (patch)
tree4f4b9212ec7cd16e8f972913eebe2a08ff037dd3 /compiler/optimizing/nodes.h
parent3e9e3a3761bd3d9f4a9ea6a49b2707abba702f22 (diff)
parent2767f4ba2df934fea4c50a016e2955c2cf3f6b19 (diff)
Merge "New instruction simplifications. Extra dce pass. Allow more per block repeats."
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r--compiler/optimizing/nodes.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 6a45149509..ce2edde1c1 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -1855,6 +1855,15 @@ class HInstruction : public ArenaObject<kArenaAllocInstruction> {
size_t InputCount() const { return GetInputRecords().size(); }
HInstruction* InputAt(size_t i) const { return InputRecordAt(i).GetInstruction(); }
+ bool HasInput(HInstruction* input) const {
+ for (const HInstruction* i : GetInputs()) {
+ if (i == input) {
+ return true;
+ }
+ }
+ return false;
+ }
+
void SetRawInputAt(size_t index, HInstruction* input) {
SetRawInputRecordAt(index, HUserRecord<HInstruction*>(input));
}