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author Roland Levillain <rpl@google.com> 2014-10-13 16:10:27 +0100
committer Roland Levillain <rpl@google.com> 2014-10-17 17:11:44 +0100
commit6c82d40eb142771086f5531998de2273ba5cc08c (patch)
tree31eb699ae915d2c58603417eff8a4b71f585070a /compiler/optimizing/nodes.h
parent75be28332b278cff9039b54bfb228ac72f539ccc (diff)
Have HInstruction::StrictlyDominates compute strict dominance.
Change-Id: I3a4fa133268615fb4ce54a0bcb43e0c2458cc865
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r--compiler/optimizing/nodes.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index ec26c4a4dc..7bb71b6012 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -684,9 +684,10 @@ class HInstruction : public ArenaObject {
return result;
}
- // Does this instruction dominate `other_instruction`? Aborts if
- // this instruction and `other_instruction` are both phis.
- bool Dominates(HInstruction* other_instruction) const;
+ // Does this instruction strictly dominate `other_instruction`?
+ // Returns false if this instruction and `other_instruction` are the same.
+ // Aborts if this instruction and `other_instruction` are both phis.
+ bool StrictlyDominates(HInstruction* other_instruction) const;
int GetId() const { return id_; }
void SetId(int id) { id_ = id; }