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author | 2016-01-20 21:23:30 +0000 | |
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committer | 2016-01-20 21:23:30 +0000 | |
commit | 451ad8d1be9a1949ea3c3e3a713a9e76198a8b2d (patch) | |
tree | 4a1bb8da95ff9b971f2ef9f3941b645bcaf211d3 /compiler/optimizing/nodes.h | |
parent | 82fc9bb45dbf8ff728122fb7ab72d1eb7b2f4869 (diff) |
Revert "Inline methods with loops."
This reverts commit 82fc9bb45dbf8ff728122fb7ab72d1eb7b2f4869.
Loop inlining exposes issues with BCE.
Bug: 26689526
Change-Id: Id9983d7f9d3c5579d91e56e4699d4d939517b2dc
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r-- | compiler/optimizing/nodes.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h index 48201e3d23..e222ef7260 100644 --- a/compiler/optimizing/nodes.h +++ b/compiler/optimizing/nodes.h @@ -689,10 +689,6 @@ class HLoopInformation : public ArenaObject<kArenaAllocLoopInfo> { void Add(HBasicBlock* block); void Remove(HBasicBlock* block); - void ClearAllBlocks() { - blocks_.ClearAllBits(); - } - private: // Internal recursive implementation of `Populate`. void PopulateRecursive(HBasicBlock* block); |