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author Andreas Gampe <agampe@google.com> 2016-01-20 21:23:30 +0000
committer Andreas Gampe <agampe@google.com> 2016-01-20 21:23:30 +0000
commit451ad8d1be9a1949ea3c3e3a713a9e76198a8b2d (patch)
tree4a1bb8da95ff9b971f2ef9f3941b645bcaf211d3 /compiler/optimizing/nodes.h
parent82fc9bb45dbf8ff728122fb7ab72d1eb7b2f4869 (diff)
Revert "Inline methods with loops."
This reverts commit 82fc9bb45dbf8ff728122fb7ab72d1eb7b2f4869. Loop inlining exposes issues with BCE. Bug: 26689526 Change-Id: Id9983d7f9d3c5579d91e56e4699d4d939517b2dc
Diffstat (limited to 'compiler/optimizing/nodes.h')
-rw-r--r--compiler/optimizing/nodes.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index 48201e3d23..e222ef7260 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -689,10 +689,6 @@ class HLoopInformation : public ArenaObject<kArenaAllocLoopInfo> {
void Add(HBasicBlock* block);
void Remove(HBasicBlock* block);
- void ClearAllBlocks() {
- blocks_.ClearAllBits();
- }
-
private:
// Internal recursive implementation of `Populate`.
void PopulateRecursive(HBasicBlock* block);