diff options
author | 2017-08-09 10:38:31 -0700 | |
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committer | 2017-09-08 14:06:32 +0000 | |
commit | dd018df8a00e841fe38fabe38520b7d297a885c1 (patch) | |
tree | 4974b4f718d9cbb5910df7f476f2581aff1a17e2 /compiler/optimizing/nodes.cc | |
parent | 6ef45677305048c2bf0600f1c4b98a11b2cfaffb (diff) |
optimizing: add block-scoped constructor fence merging pass
Introduce a new "Constructor Fence Redundancy Elimination" pass.
The pass currently performs local optimization only, i.e. within instructions
in the same basic block.
All constructor fences preceding a publish (e.g. store, invoke) get
merged into one instruction.
==============
OptStat#ConstructorFenceGeneratedNew: 43825
OptStat#ConstructorFenceGeneratedFinal: 17631 <+++
OptStat#ConstructorFenceRemovedLSE: 164
OptStat#ConstructorFenceRemovedPFRA: 9391
OptStat#ConstructorFenceRemovedCFRE: 16133 <---
Removes ~91.5% of the 'final' constructor fences in RitzBenchmark:
(We do not distinguish the exact reason that a fence was created, so
it's possible some "new" fences were also removed.)
==============
Test: art/test/run-test --host --optimizing 476-checker-ctor-fence-redun-elim
Bug: 36656456
Change-Id: I8020217b448ad96ce9b7640aa312ae784690ad99
Diffstat (limited to 'compiler/optimizing/nodes.cc')
-rw-r--r-- | compiler/optimizing/nodes.cc | 53 |
1 files changed, 47 insertions, 6 deletions
diff --git a/compiler/optimizing/nodes.cc b/compiler/optimizing/nodes.cc index 8644f676e8..e34d4a2be6 100644 --- a/compiler/optimizing/nodes.cc +++ b/compiler/optimizing/nodes.cc @@ -1271,18 +1271,59 @@ size_t HConstructorFence::RemoveConstructorFences(HInstruction* instruction) { return remove_count; } -HInstruction* HConstructorFence::GetAssociatedAllocation() { +void HConstructorFence::Merge(HConstructorFence* other) { + // Do not delete yourself from the graph. + DCHECK(this != other); + // Don't try to merge with an instruction not associated with a block. + DCHECK(other->GetBlock() != nullptr); + // A constructor fence's return type is "kPrimVoid" + // and therefore it cannot have any environment uses. + DCHECK(!other->HasEnvironmentUses()); + + auto has_input = [](HInstruction* haystack, HInstruction* needle) { + // Check if `haystack` has `needle` as any of its inputs. + for (size_t input_count = 0; input_count < haystack->InputCount(); ++input_count) { + if (haystack->InputAt(input_count) == needle) { + return true; + } + } + return false; + }; + + // Add any inputs from `other` into `this` if it wasn't already an input. + for (size_t input_count = 0; input_count < other->InputCount(); ++input_count) { + HInstruction* other_input = other->InputAt(input_count); + if (!has_input(this, other_input)) { + AddInput(other_input); + } + } + + other->GetBlock()->RemoveInstruction(other); +} + +HInstruction* HConstructorFence::GetAssociatedAllocation(bool ignore_inputs) { HInstruction* new_instance_inst = GetPrevious(); // Check if the immediately preceding instruction is a new-instance/new-array. // Otherwise this fence is for protecting final fields. if (new_instance_inst != nullptr && (new_instance_inst->IsNewInstance() || new_instance_inst->IsNewArray())) { - // TODO: Need to update this code to handle multiple inputs. - DCHECK_EQ(InputCount(), 1u); - return new_instance_inst; - } else { - return nullptr; + if (ignore_inputs) { + // If inputs are ignored, simply check if the predecessor is + // *any* HNewInstance/HNewArray. + // + // Inputs are normally only ignored for prepare_for_register_allocation, + // at which point *any* prior HNewInstance/Array can be considered + // associated. + return new_instance_inst; + } else { + // Normal case: There must be exactly 1 input and the previous instruction + // must be that input. + if (InputCount() == 1u && InputAt(0) == new_instance_inst) { + return new_instance_inst; + } + } } + return nullptr; } #define DEFINE_ACCEPT(name, super) \ |