diff options
author | 2024-09-03 14:43:45 +0300 | |
---|---|---|
committer | 2024-09-10 15:44:02 +0000 | |
commit | 39927bc359ccbe65371213c4559126b05dcfb117 (patch) | |
tree | cfa4f0cf9bdab1c314bb08f83178d02a65ffb881 /compiler/optimizing/instruction_builder.cc | |
parent | e36cb730c4e87213f648c74ef095152124edfe5f (diff) |
riscv64: Add node Rol, fix InstructionBuilder
Add new IR node Rol (rotate left). This allows to generate 1 (one)
risc-v instruction from Integer(Long).rotateLeft intrinsic instead of 2
instructions (Ror+Neg).
Fix InstructionBuilder:
build Rol from rotateLeft instead of Ror+Neg.
Add unfolding of Rol node in InstructionSimplifier(Arm, Arm64 and X86
Int64 type) to Neg+Ror.
By compiling with dex2oat all the methods of applications below I got:
in Facebook 1 Ror+Neg pattern,
in Minecraft 5 Ror+Neg patterns.
Test: art/test/testrunner/testrunner.py --target --64 --ndebug --optimizing
Change-Id: Ic28610c6fab4f66386f2fbc0f7223ef2c0e644b6
Diffstat (limited to 'compiler/optimizing/instruction_builder.cc')
-rw-r--r-- | compiler/optimizing/instruction_builder.cc | 19 |
1 files changed, 6 insertions, 13 deletions
diff --git a/compiler/optimizing/instruction_builder.cc b/compiler/optimizing/instruction_builder.cc index f3676bbc02..55e3267427 100644 --- a/compiler/optimizing/instruction_builder.cc +++ b/compiler/optimizing/instruction_builder.cc @@ -1953,14 +1953,16 @@ bool HInstructionBuilder::BuildSimpleIntrinsic(ArtMethod* method, ReceiverArg receiver_arg = method->IsStatic() ? ReceiverArg::kNone : ReceiverArg::kNullCheckedArg; HInstruction* instruction = nullptr; switch (intrinsic) { - case Intrinsics::kIntegerRotateRight: case Intrinsics::kIntegerRotateLeft: - // For rotate left, we negate the distance below. + instruction = new (allocator_) HRol(kInt32, /*value=*/ nullptr, /*distance=*/ nullptr); + break; + case Intrinsics::kIntegerRotateRight: instruction = new (allocator_) HRor(kInt32, /*value=*/ nullptr, /*distance=*/ nullptr); break; - case Intrinsics::kLongRotateRight: case Intrinsics::kLongRotateLeft: - // For rotate left, we negate the distance below. + instruction = new (allocator_) HRol(kInt64, /*value=*/ nullptr, /*distance=*/ nullptr); + break; + case Intrinsics::kLongRotateRight: instruction = new (allocator_) HRor(kInt64, /*value=*/ nullptr, /*distance=*/ nullptr); break; case Intrinsics::kIntegerCompare: @@ -2079,15 +2081,6 @@ bool HInstructionBuilder::BuildSimpleIntrinsic(ArtMethod* method, } switch (intrinsic) { - case Intrinsics::kIntegerRotateLeft: - case Intrinsics::kLongRotateLeft: { - // Negate the distance value for rotate left. - DCHECK(instruction->IsRor()); - HNeg* neg = new (allocator_) HNeg(kInt32, instruction->InputAt(1u)); - AppendInstruction(neg); - instruction->SetRawInputAt(1u, neg); - break; - } case Intrinsics::kFloatIsNaN: case Intrinsics::kDoubleIsNaN: // Set the second input to be the same as first. |