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author Roland Levillain <rpl@google.com> 2014-09-30 16:15:14 +0100
committer Roland Levillain <rpl@google.com> 2014-10-01 11:52:58 +0100
commitbf9cd7ba2118a75f5aa9b56241c4d5fa00dedeb8 (patch)
tree0bd049b173d23fcaed5c1b5cb4299e8faef840da /compiler/optimizing/constant_folding.cc
parent34bb808affbed7a1db177b9ef4ab5461c2b2106b (diff)
Introduce a class to implement optimization passes.
- Add art::HOptimization. - Rename art::ConstantPropagation to art::HConstantFolding in compiler/optimizing/constant_folding.h to avoid name clashes with a class of the same name in compiler/dex/post_opt_passes.h. - Rename art::DeadCodeElimination to art::HDeadCodeElimination for consistency reasons. - Have art::HDeadCodeElimination and art::HConstantFolding derive from art::HOptimization. - Start to use these optimizations in art:OptimizingCompiler::TryCompile. Change-Id: Iaab350c122d87b2333b3760312b15c0592d7e010
Diffstat (limited to 'compiler/optimizing/constant_folding.cc')
-rw-r--r--compiler/optimizing/constant_folding.cc47
1 files changed, 47 insertions, 0 deletions
diff --git a/compiler/optimizing/constant_folding.cc b/compiler/optimizing/constant_folding.cc
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+++ b/compiler/optimizing/constant_folding.cc
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "constant_folding.h"
+
+namespace art {
+
+void HConstantFolding::Run() {
+ // Process basic blocks in reverse post-order in the dominator tree,
+ // so that an instruction turned into a constant, used as input of
+ // another instruction, may possibly be used to turn that second
+ // instruction into a constant as well.
+ for (HReversePostOrderIterator it(*graph_); !it.Done(); it.Advance()) {
+ HBasicBlock* block = it.Current();
+ // Traverse this block's instructions in (forward) order and
+ // replace the ones that can be statically evaluated by a
+ // compile-time counterpart.
+ for (HInstructionIterator it(block->GetInstructions());
+ !it.Done(); it.Advance()) {
+ HInstruction* inst = it.Current();
+ // Constant folding: replace `c <- a op b' with a compile-time
+ // evaluation of `a op b' if `a' and `b' are constant.
+ if (inst->IsBinaryOperation()) {
+ HConstant* constant =
+ inst->AsBinaryOperation()->TryStaticEvaluation(graph_->GetArena());
+ if (constant != nullptr) {
+ inst->GetBlock()->ReplaceAndRemoveInstructionWith(inst, constant);
+ }
+ }
+ }
+ }
+}
+
+} // namespace art