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| author | 2014-06-12 17:53:14 +0100 | |
|---|---|---|
| committer | 2014-06-12 18:05:00 +0100 | |
| commit | e27f31a81636ad74bd3376ee39cf215941b85c0e (patch) | |
| tree | 12dd6a1153b78b831c887f65f0bcef715e89719d /compiler/optimizing/code_generator.h | |
| parent | dfc2091d2fb8a7694f69acf8bd39ce4953e026c2 (diff) | |
Enable the register allocator on ARM.
- Also fixes a few bugs/wrong assumptions in code not hit by x86.
- We need to differentiate between moves due to connecting siblings within
a block, and moves due to control flow resolution.
Change-Id: Idd05cf138a71c8f36f5531c473de613c0166fe38
Diffstat (limited to 'compiler/optimizing/code_generator.h')
| -rw-r--r-- | compiler/optimizing/code_generator.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h index 82fa6393e0..11b3a33b48 100644 --- a/compiler/optimizing/code_generator.h +++ b/compiler/optimizing/code_generator.h @@ -67,8 +67,7 @@ class CodeGenerator : public ArenaObject { // Note that this follows the current calling convention. return GetFrameSize() + kVRegSize // Art method - + (parameter->GetIndex() - graph_->GetNumberOfVRegs() + graph_->GetNumberOfInVRegs()) - * kVRegSize; + + parameter->GetIndex() * kVRegSize; } virtual void GenerateFrameEntry() = 0; |