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author | 2014-09-25 13:37:06 +0000 | |
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committer | 2014-09-25 13:37:06 +0000 | |
commit | a72cb229d555a8ca86dca748733ea3791eaeec14 (patch) | |
tree | b051a0f2d10c126a83d22ff45f2feecf0365aca3 /compiler/optimizing/code_generator.h | |
parent | d7e2f329ddacd2294ba94cd5acde026677d32e0d (diff) | |
parent | 3c04974a90b0e03f4b509010bff49f0b2a3da57f (diff) |
Merge "Optimize suspend checks in optimizing compiler."
Diffstat (limited to 'compiler/optimizing/code_generator.h')
-rw-r--r-- | compiler/optimizing/code_generator.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h index 55f5d8df5f..b58f3b3efc 100644 --- a/compiler/optimizing/code_generator.h +++ b/compiler/optimizing/code_generator.h @@ -143,6 +143,13 @@ class CodeGenerator : public ArenaObject { is_leaf_ = false; } + // Clears the spill slots taken by loop phis in the `LocationSummary` of the + // suspend check. This is called when the code generator generates code + // for the suspend check at the back edge (instead of where the suspend check + // is, which is the loop entry). At this point, the spill slots for the phis + // have not been written to. + void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const; + protected: CodeGenerator(HGraph* graph, size_t number_of_registers) : frame_size_(kUninitializedFrameSize), |