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| author | 2016-07-18 11:19:14 +0000 | |
|---|---|---|
| committer | 2016-07-18 11:19:14 +0000 | |
| commit | 471c2270aa8606ba62d06b0d2eef8c8fd3ec5f9f (patch) | |
| tree | 671bb60203157fdb34dd2e9cdf851cb79eb02a0e /compiler/optimizing/code_generator.h | |
| parent | 173f435e56acfd0501fc460747572a4796dcffe0 (diff) | |
| parent | 68bd9b9b165ffca1a49b80bb437ce9f87b738264 (diff) | |
Merge "ARM64: Improve code generated to spill/restore for slow paths."
Diffstat (limited to 'compiler/optimizing/code_generator.h')
| -rw-r--r-- | compiler/optimizing/code_generator.h | 2 | 
1 files changed, 2 insertions, 0 deletions
| diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h index b8540baca2..47e6625d07 100644 --- a/compiler/optimizing/code_generator.h +++ b/compiler/optimizing/code_generator.h @@ -211,6 +211,8 @@ class CodeGenerator : public DeletableArenaObject<kArenaAllocCodeGenerator> {                                  size_t maximum_number_of_live_fpu_registers,                                  size_t number_of_out_slots,                                  const ArenaVector<HBasicBlock*>& block_order); +  // Backends can override this as necessary. For most, no special alignment is required. +  virtual uint32_t GetPreferredSlotsAlignment() const { return 1; }    uint32_t GetFrameSize() const { return frame_size_; }    void SetFrameSize(uint32_t size) { frame_size_ = size; } |