diff options
| author | 2016-07-28 12:01:51 +0100 | |
|---|---|---|
| committer | 2016-08-04 14:51:52 +0100 | |
| commit | 952dbb19cd094b8bfb01dbb33e0878db429e499a (patch) | |
| tree | 82932c2b00245042e2c129f3d4133f6431657da3 /compiler/optimizing/code_generator.cc | |
| parent | df638c66d1f385d4e217b2ab22c5e48a7eefdef4 (diff) | |
Change suspend entrypoint to save all registers.
We avoid the need to save/restore registers in slow paths
and get significant code size savings. On Nexus 9, AOSP:
- 32-bit boot.oat: -1.4MiB (-1.9%)
- 64-bit boot.oat: -2.0MiB (-2.3%)
- other 32-bit oat files in dalvik-cache: -200KiB (-1.7%)
- other 64-bit oat files in dalvik-cache: -2.3MiB (-2.1%)
Test: Run ART test suite on host and Nexus 9 with gc stress.
Bug: 30212852
Change-Id: I7015afc1e7d30341618c9200a3dc9ae277afd134
Diffstat (limited to 'compiler/optimizing/code_generator.cc')
| -rw-r--r-- | compiler/optimizing/code_generator.cc | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/compiler/optimizing/code_generator.cc b/compiler/optimizing/code_generator.cc index 3269dc6605..94ecb1c63c 100644 --- a/compiler/optimizing/code_generator.cc +++ b/compiler/optimizing/code_generator.cc @@ -765,16 +765,24 @@ void CodeGenerator::RecordPcInfo(HInstruction* instruction, LocationSummary* locations = instruction->GetLocations(); uint32_t register_mask = locations->GetRegisterMask(); - if (locations->OnlyCallsOnSlowPath()) { - // In case of slow path, we currently set the location of caller-save registers - // to register (instead of their stack location when pushed before the slow-path - // call). Therefore register_mask contains both callee-save and caller-save - // registers that hold objects. We must remove the caller-save from the mask, since - // they will be overwritten by the callee. - register_mask &= core_callee_save_mask_; + if (instruction->IsSuspendCheck()) { + // Suspend check has special ABI that saves the caller-save registers in callee, + // so we want to emit stack maps containing the registers. + // TODO: Register allocator still reserves space for the caller-save registers. + // We should add slow-path-specific caller-save information into LocationSummary + // and refactor the code here as well as in the register allocator to use it. + } else { + if (locations->OnlyCallsOnSlowPath()) { + // In case of slow path, we currently set the location of caller-save registers + // to register (instead of their stack location when pushed before the slow-path + // call). Therefore register_mask contains both callee-save and caller-save + // registers that hold objects. We must remove the caller-save from the mask, since + // they will be overwritten by the callee. + register_mask &= core_callee_save_mask_; + } + // The register mask must be a subset of callee-save registers. + DCHECK_EQ(register_mask & core_callee_save_mask_, register_mask); } - // The register mask must be a subset of callee-save registers. - DCHECK_EQ(register_mask & core_callee_save_mask_, register_mask); stack_map_stream_.BeginStackMapEntry(outer_dex_pc, native_pc, register_mask, |