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author Vladimir Marko <vmarko@google.com> 2015-09-30 17:46:01 +0000
committer Gerrit Code Review <noreply-gerritcodereview@google.com> 2015-09-30 17:46:01 +0000
commita841bc3fb000a9cdbbb7b3cedf2cb7a11e2c82ce (patch)
tree875da22fe58b8be37e556a790fa199678f67ed3c /compiler/optimizing/builder.cc
parent25255512bae64fefc5cb76b1590e8e9c1dd42e82 (diff)
parent5233f93ee336b3581ccdb993ff6342c52fec34b0 (diff)
Merge "Optimizing: Tag even more arena allocations."
Diffstat (limited to 'compiler/optimizing/builder.cc')
-rw-r--r--compiler/optimizing/builder.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/compiler/optimizing/builder.cc b/compiler/optimizing/builder.cc
index 7ae405ab3a..cb36f62235 100644
--- a/compiler/optimizing/builder.cc
+++ b/compiler/optimizing/builder.cc
@@ -324,7 +324,7 @@ void HGraphBuilder::InsertTryBoundaryBlocks(const DexFile::CodeItem& code_item)
// Keep a map of all try blocks and their respective TryItems. We do not use
// the block's pointer but rather its id to ensure deterministic iteration.
ArenaSafeMap<uint32_t, const DexFile::TryItem*> try_block_info(
- std::less<uint32_t>(), arena_->Adapter());
+ std::less<uint32_t>(), arena_->Adapter(kArenaAllocGraphBuilder));
// Obtain TryItem information for blocks with throwing instructions, and split
// blocks which are both try & catch to simplify the graph.