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author Calin Juravle <calin@google.com> 2014-12-16 17:02:57 +0000
committer Calin Juravle <calin@google.com> 2014-12-19 09:58:27 +0000
commit52c489645b6e9ae33623f1ec24143cde5444906e (patch)
treea39667aa354645bd42a7a061d08ca82df3004143 /compiler/dex/compiler_enums.h
parent193c7a94822f765b0b6b0cecd54c9f08dfd26425 (diff)
[optimizing compiler] Add support for volatile
- for backends: arm, x86, x86_64 - added necessary instructions to assemblies - clean up code gen for field set/get - fixed InstructionDataEquals for some instructions - fixed comments in compiler_enums * 003-opcode test verifies basic volatile functionality Change-Id: I144393efa312dfb2c332cb84056b00edffee338a
Diffstat (limited to 'compiler/dex/compiler_enums.h')
-rw-r--r--compiler/dex/compiler_enums.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/compiler/dex/compiler_enums.h b/compiler/dex/compiler_enums.h
index 7ff06a04cb..7edb490176 100644
--- a/compiler/dex/compiler_enums.h
+++ b/compiler/dex/compiler_enums.h
@@ -555,7 +555,7 @@ std::ostream& operator<<(std::ostream& os, const DividePattern& pattern);
* The current recipe is as follows:
* -# Use AnyStore ~= (LoadStore | StoreStore) ~= release barrier before volatile store.
* -# Use AnyAny barrier after volatile store. (StoreLoad is as expensive.)
- * -# Use LoadAny barrier ~= (LoadLoad | LoadStore) ~= acquire barrierafter each volatile load.
+ * -# Use LoadAny barrier ~= (LoadLoad | LoadStore) ~= acquire barrier after each volatile load.
* -# Use StoreStore barrier after all stores but before return from any constructor whose
* class has final fields.
* -# Use NTStoreStore to order non-temporal stores with respect to all later