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author Andreas Gampe <agampe@google.com> 2016-11-16 13:58:05 -0800
committer Andreas Gampe <agampe@google.com> 2016-11-17 08:33:16 -0800
commit6f3a70f316f2f3dcde5b3bde5fb258c556c46da6 (patch)
treee44245379077f57dee20b8576fa96c3d4c31704a
parent85347bd18d47066ea9a214d29cec994472ad18ca (diff)
ART: Change ThreadPool::Wait behavior
When a pool is in the stopped state, Wait() will not wait for all tasks to complete. Bug: 31385354 Test: m test-art-host-gtest-thread_pool_test Change-Id: Id0144b685ee2fddf1a1c2c2ca334251130121033
-rw-r--r--runtime/thread_pool.cc6
-rw-r--r--runtime/thread_pool.h7
-rw-r--r--runtime/thread_pool_test.cc18
3 files changed, 27 insertions, 4 deletions
diff --git a/runtime/thread_pool.cc b/runtime/thread_pool.cc
index b14f340c4c..65fd99985b 100644
--- a/runtime/thread_pool.cc
+++ b/runtime/thread_pool.cc
@@ -177,7 +177,7 @@ Task* ThreadPool::GetTask(Thread* self) {
}
++waiting_count_;
- if (waiting_count_ == GetThreadCount() && tasks_.empty()) {
+ if (waiting_count_ == GetThreadCount() && !HasOutstandingTasks()) {
// We may be done, lets broadcast to the completion condition.
completion_condition_.Broadcast(self);
}
@@ -200,7 +200,7 @@ Task* ThreadPool::TryGetTask(Thread* self) {
}
Task* ThreadPool::TryGetTaskLocked() {
- if (started_ && !tasks_.empty()) {
+ if (HasOutstandingTasks()) {
Task* task = tasks_.front();
tasks_.pop_front();
return task;
@@ -218,7 +218,7 @@ void ThreadPool::Wait(Thread* self, bool do_work, bool may_hold_locks) {
}
// Wait until each thread is waiting and the task list is empty.
MutexLock mu(self, task_queue_lock_);
- while (!shutting_down_ && (waiting_count_ != GetThreadCount() || !tasks_.empty())) {
+ while (!shutting_down_ && (waiting_count_ != GetThreadCount() || HasOutstandingTasks())) {
if (!may_hold_locks) {
completion_condition_.Wait(self);
} else {
diff --git a/runtime/thread_pool.h b/runtime/thread_pool.h
index b6c6f02db8..2ff33a6053 100644
--- a/runtime/thread_pool.h
+++ b/runtime/thread_pool.h
@@ -100,7 +100,8 @@ class ThreadPool {
ThreadPool(const char* name, size_t num_threads);
virtual ~ThreadPool();
- // Wait for all tasks currently on queue to get completed.
+ // Wait for all tasks currently on queue to get completed. If the pool has been stopped, only
+ // wait till all already running tasks are done.
void Wait(Thread* self, bool do_work, bool may_hold_locks) REQUIRES(!task_queue_lock_);
size_t GetTaskCount(Thread* self) REQUIRES(!task_queue_lock_);
@@ -130,6 +131,10 @@ class ThreadPool {
return shutting_down_;
}
+ bool HasOutstandingTasks() const REQUIRES(task_queue_lock_) {
+ return started_ && !tasks_.empty();
+ }
+
const std::string name_;
Mutex task_queue_lock_;
ConditionVariable task_queue_condition_ GUARDED_BY(task_queue_lock_);
diff --git a/runtime/thread_pool_test.cc b/runtime/thread_pool_test.cc
index d5f17d17b1..2ae2ecff4e 100644
--- a/runtime/thread_pool_test.cc
+++ b/runtime/thread_pool_test.cc
@@ -98,6 +98,24 @@ TEST_F(ThreadPoolTest, StopStart) {
thread_pool.Wait(self, false, false);
}
+TEST_F(ThreadPoolTest, StopWait) {
+ Thread* self = Thread::Current();
+ ThreadPool thread_pool("Thread pool test thread pool", num_threads);
+
+ AtomicInteger count(0);
+ static const int32_t num_tasks = num_threads * 100;
+ for (int32_t i = 0; i < num_tasks; ++i) {
+ thread_pool.AddTask(self, new CountTask(&count));
+ }
+
+ // Signal the threads to start processing tasks.
+ thread_pool.StartWorkers(self);
+ usleep(200);
+ thread_pool.StopWorkers(self);
+
+ thread_pool.Wait(self, false, false); // We should not deadlock here.
+}
+
class TreeTask : public Task {
public:
TreeTask(ThreadPool* const thread_pool, AtomicInteger* count, int depth)