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author | 2024-02-08 18:52:09 +0000 | |
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committer | 2024-02-09 12:19:37 +0000 | |
commit | da9ca9e373fad97ec3e18c101e31b35a6742a323 (patch) | |
tree | 730de76e6d90b1db60330bd6601197e9cb90cac2 | |
parent | 35a1479ab434257e9db629fda5f4ca96bfbef3fc (diff) |
Update ART build instructions w.r.t. platform (bundled) builds.
Change-Id: Ic70c91dd472e7b5a04ce78272ce80ce44c7a9666
Test: Render `build/README.md` as HTML and check the output manually
-rw-r--r-- | build/README.md | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/build/README.md b/build/README.md index 2c8413075d..7b4e402376 100644 --- a/build/README.md +++ b/build/README.md @@ -8,10 +8,6 @@ directory) of platform releases, to ensure it is always available. The recommended way to build the ART Module is to use the `master-art` manifest, which only has the sources and dependencies required for the module. -Currently it is also possible to build ART directly from sources in a platform -build, i.e. as has been the traditional way up until Android S. However that -method is being phased out. - The ART Module is available as a debug variant, `com.android.art.debug.apex`, which has extra internal consistency checks enabled, and some debug tools. A device cannot have both the non-debug and debug variants installed at once - it |