diff options
| author | 2016-01-28 17:19:15 -0800 | |
|---|---|---|
| committer | 2016-01-28 17:19:15 -0800 | |
| commit | b0171b9573c446724c10c86d41887d0133590b6c (patch) | |
| tree | 6c75d0329a34bcde360dd5fa78d989a0023147af | |
| parent | 4047c5b3b00f015b81cb52da0cda545d6a3820c8 (diff) | |
Do not use atomic increment in allocation as fence.
A sequentially consistent fetch_and_add implemented with ARM v8 acquire
release operations is not a fence. Don't use it as one.
The result may also be somewhat faster, since a sequentially consistent
increment requires more fencing than needed for the increment.
Bug: 16377103
Change-Id: I5b1add098d3488aa755f140612e54521b80aa749
| -rw-r--r-- | runtime/atomic.h | 4 | ||||
| -rw-r--r-- | runtime/gc/heap-inl.h | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/runtime/atomic.h b/runtime/atomic.h index 0faa3c69c6..d4a7f37bc6 100644 --- a/runtime/atomic.h +++ b/runtime/atomic.h @@ -278,6 +278,10 @@ class PACKED(sizeof(T)) Atomic : public std::atomic<T> { return this->fetch_add(value, std::memory_order_seq_cst); // Return old_value. } + T FetchAndAddRelaxed(const T value) { + return this->fetch_add(value, std::memory_order_relaxed); // Return old_value. + } + T FetchAndSubSequentiallyConsistent(const T value) { return this->fetch_sub(value, std::memory_order_seq_cst); // Return old value. } diff --git a/runtime/gc/heap-inl.h b/runtime/gc/heap-inl.h index d1ab587aea..f437830e11 100644 --- a/runtime/gc/heap-inl.h +++ b/runtime/gc/heap-inl.h @@ -145,9 +145,9 @@ inline mirror::Object* Heap::AllocObjectWithAllocator(Thread* self, WriteBarrierField(obj, mirror::Object::ClassOffset(), klass); } pre_fence_visitor(obj, usable_size); + QuasiAtomic::ThreadFenceForConstructor(); new_num_bytes_allocated = static_cast<size_t>( - num_bytes_allocated_.FetchAndAddSequentiallyConsistent(bytes_tl_bulk_allocated)) - + bytes_tl_bulk_allocated; + num_bytes_allocated_.FetchAndAddRelaxed(bytes_tl_bulk_allocated)) + bytes_tl_bulk_allocated; } if (kIsDebugBuild && Runtime::Current()->IsStarted()) { CHECK_LE(obj->SizeOf(), usable_size); |