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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.allapps;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.util.OnboardingPrefs.HOME_BOUNCE_SEEN;
import android.animation.Animator;
import android.animation.AnimatorInflater;
import android.os.Handler;
import android.os.UserManager;
import android.view.MotionEvent;
import android.view.View;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.R;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.AnimatorListeners;
import com.android.launcher3.statemanager.StateManager.StateListener;
import com.android.launcher3.util.OnboardingPrefs;
/**
* Abstract base class of floating view responsible for showing discovery bounce animation
*/
public class DiscoveryBounce extends AbstractFloatingView {
private static final long DELAY_MS = 450;
private final Launcher mLauncher;
private final Animator mDiscoBounceAnimation;
private final StateListener<LauncherState> mStateListener = new StateListener<LauncherState>() {
@Override
public void onStateTransitionStart(LauncherState toState) {
handleClose(false);
}
@Override
public void onStateTransitionComplete(LauncherState finalState) {}
};
public DiscoveryBounce(Launcher launcher) {
super(launcher, null);
mLauncher = launcher;
mDiscoBounceAnimation =
AnimatorInflater.loadAnimator(launcher, R.animator.discovery_bounce);
mDiscoBounceAnimation.setTarget(new VerticalProgressWrapper(
launcher.getHotseat(), mLauncher.getDragLayer().getHeight()));
mDiscoBounceAnimation.addListener(AnimatorListeners.forEndCallback(this::handleClose));
launcher.getStateManager().addStateListener(mStateListener);
}
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
mDiscoBounceAnimation.start();
}
@Override
protected void onDetachedFromWindow() {
super.onDetachedFromWindow();
if (mDiscoBounceAnimation.isRunning()) {
mDiscoBounceAnimation.end();
}
}
@Override
public boolean canHandleBack() {
// Since DiscoveryBounce doesn't handle back, onBackInvoked() won't be called and we should
// close it without animation.
close(false);
return false;
}
@Override
public boolean onControllerInterceptTouchEvent(MotionEvent ev) {
handleClose(false);
return false;
}
@Override
protected void handleClose(boolean animate) {
if (mIsOpen) {
mIsOpen = false;
mLauncher.getDragLayer().removeView(this);
// Reset the translation to what ever it was previously.
mLauncher.getHotseat().setTranslationY(mLauncher.getStateManager().getState()
.getHotseatScaleAndTranslation(mLauncher).translationY);
mLauncher.getStateManager().removeStateListener(mStateListener);
}
}
@Override
protected boolean isOfType(int type) {
return (type & TYPE_DISCOVERY_BOUNCE) != 0;
}
private void show() {
mIsOpen = true;
mLauncher.getDragLayer().addView(this);
// TODO: add WW log for discovery bounce tip show event.
}
public static void showForHomeIfNeeded(Launcher launcher) {
showForHomeIfNeeded(launcher, true);
}
private static void showForHomeIfNeeded(Launcher launcher, boolean withDelay) {
if (!launcher.isInState(NORMAL)
|| HOME_BOUNCE_SEEN.get(launcher)
|| AbstractFloatingView.getTopOpenView(launcher) != null
|| launcher.getSystemService(UserManager.class).isDemoUser()
|| Utilities.isRunningInTestHarness()) {
return;
}
if (withDelay) {
new Handler().postDelayed(() -> showForHomeIfNeeded(launcher, false), DELAY_MS);
return;
}
OnboardingPrefs.HOME_BOUNCE_COUNT.increment(launcher);
new DiscoveryBounce(launcher).show();
}
/**
* A wrapper around hotseat animator allowing a fixed shift in the value.
*/
public static class VerticalProgressWrapper {
private final View mView;
private final float mLimit;
private VerticalProgressWrapper(View view, float limit) {
mView = view;
mLimit = limit;
}
public float getProgress() {
return 1 + mView.getTranslationY() / mLimit;
}
public void setProgress(float progress) {
mView.setTranslationY(mLimit * (progress - 1));
}
}
}