Revert "Fix compiling errors in P"
* A proper fix will be used instead
This reverts commit c4f92dd33b72fe8af5664dc589e07c9fb15efc3e.
Change-Id: I04c9f9d9e05cfc7942eea46ab56f7f94510ba63e
diff --git a/src/com/android/gallery3d/glrenderer/BitmapTexture.java b/src/com/android/gallery3d/glrenderer/BitmapTexture.java
index b81722b..100b0b3 100644
--- a/src/com/android/gallery3d/glrenderer/BitmapTexture.java
+++ b/src/com/android/gallery3d/glrenderer/BitmapTexture.java
@@ -18,7 +18,7 @@
import android.graphics.Bitmap;
-//import junit.framework.Assert;
+import junit.framework.Assert;
// BitmapTexture is a texture whose content is specified by a fixed Bitmap.
//
@@ -34,7 +34,7 @@
public BitmapTexture(Bitmap bitmap, boolean hasBorder) {
super(hasBorder);
- //Assert.assertTrue(bitmap != null && !bitmap.isRecycled());
+ Assert.assertTrue(bitmap != null && !bitmap.isRecycled());
mContentBitmap = bitmap;
}
diff --git a/src/com/android/gallery3d/glrenderer/GLES11Canvas.java b/src/com/android/gallery3d/glrenderer/GLES11Canvas.java
index 4e6437b..38ee50a 100755
--- a/src/com/android/gallery3d/glrenderer/GLES11Canvas.java
+++ b/src/com/android/gallery3d/glrenderer/GLES11Canvas.java
@@ -28,7 +28,7 @@
import com.android.gallery3d.common.Utils;
import com.android.gallery3d.util.IntArray;
-//import junit.framework.Assert;
+import junit.framework.Assert;
import java.nio.Buffer;
import java.nio.ByteBuffer;
@@ -127,7 +127,7 @@
@Override
public void setSize(int width, int height) {
- //Assert.assertTrue(width >= 0 && height >= 0);
+ Assert.assertTrue(width >= 0 && height >= 0);
if (mTargetTexture == null) {
mScreenWidth = width;
@@ -155,7 +155,7 @@
@Override
public void setAlpha(float alpha) {
- //Assert.assertTrue(alpha >= 0 && alpha <= 1);
+ Assert.assertTrue(alpha >= 0 && alpha <= 1);
mAlpha = alpha;
}
@@ -166,7 +166,7 @@
@Override
public void multiplyAlpha(float alpha) {
- //Assert.assertTrue(alpha >= 0 && alpha <= 1);
+ Assert.assertTrue(alpha >= 0 && alpha <= 1);
mAlpha *= alpha;
}
diff --git a/src/com/android/gallery3d/glrenderer/GLPaint.java b/src/com/android/gallery3d/glrenderer/GLPaint.java
index 89b9d59..16b2206 100644
--- a/src/com/android/gallery3d/glrenderer/GLPaint.java
+++ b/src/com/android/gallery3d/glrenderer/GLPaint.java
@@ -16,7 +16,7 @@
package com.android.gallery3d.glrenderer;
-//import junit.framework.Assert;
+import junit.framework.Assert;
public class GLPaint {
private float mLineWidth = 1f;
@@ -31,7 +31,7 @@
}
public void setLineWidth(float width) {
- //Assert.assertTrue(width >= 0);
+ Assert.assertTrue(width >= 0);
mLineWidth = width;
}
diff --git a/src/com/android/gallery3d/glrenderer/ResourceTexture.java b/src/com/android/gallery3d/glrenderer/ResourceTexture.java
index c760c72..eb8e8a5 100644
--- a/src/com/android/gallery3d/glrenderer/ResourceTexture.java
+++ b/src/com/android/gallery3d/glrenderer/ResourceTexture.java
@@ -20,7 +20,7 @@
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
-//import junit.framework.Assert;
+import junit.framework.Assert;
// ResourceTexture is a texture whose Bitmap is decoded from a resource.
// By default ResourceTexture is not opaque.
@@ -30,7 +30,7 @@
protected final int mResId;
public ResourceTexture(Context context, int resId) {
- //Assert.assertNotNull(context);
+ Assert.assertNotNull(context);
mContext = context;
mResId = resId;
setOpaque(false);
diff --git a/src/com/android/gallery3d/glrenderer/UploadedTexture.java b/src/com/android/gallery3d/glrenderer/UploadedTexture.java
index 52d40ca..fdbc563 100644
--- a/src/com/android/gallery3d/glrenderer/UploadedTexture.java
+++ b/src/com/android/gallery3d/glrenderer/UploadedTexture.java
@@ -20,7 +20,7 @@
import android.graphics.Bitmap.Config;
import android.opengl.GLUtils;
-//import junit.framework.Assert;
+import junit.framework.Assert;
import java.util.HashMap;
@@ -145,7 +145,7 @@
}
private void freeBitmap() {
- //Assert.assertTrue(mBitmap != null);
+ Assert.assertTrue(mBitmap != null);
onFreeBitmap(mBitmap);
mBitmap = null;
}
@@ -229,7 +229,7 @@
int texWidth = getTextureWidth();
int texHeight = getTextureHeight();
- //Assert.assertTrue(bWidth <= texWidth && bHeight <= texHeight);
+ Assert.assertTrue(bWidth <= texWidth && bHeight <= texHeight);
// Null pointer check here is to avoid monkey test failure.
if (canvas.getGLId() != null) {