| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License |
| */ |
| |
| package com.android.incallui.ringtone; |
| |
| import android.content.ContentResolver; |
| import android.net.Uri; |
| import android.provider.Settings; |
| import android.support.annotation.NonNull; |
| import android.support.annotation.Nullable; |
| import com.android.incallui.call.CallList; |
| import com.android.incallui.call.state.DialerCallState; |
| import java.util.Objects; |
| |
| /** |
| * Class that determines when ringtones should be played and can play the call waiting tone when |
| * necessary. |
| */ |
| public class DialerRingtoneManager { |
| |
| /* |
| * Flag used to determine if the Dialer is responsible for playing ringtones for incoming calls. |
| * Once we're ready to enable Dialer Ringing, these flags should be removed. |
| */ |
| private static final boolean IS_DIALER_RINGING_ENABLED = false; |
| private final InCallTonePlayer inCallTonePlayer; |
| private final CallList callList; |
| private Boolean isDialerRingingEnabledForTesting; |
| |
| /** |
| * Creates the DialerRingtoneManager with the given {@link InCallTonePlayer}. |
| * |
| * @param inCallTonePlayer the tone player used to play in-call tones. |
| * @param callList the CallList used to check for {@link DialerCallState#CALL_WAITING} |
| * @throws NullPointerException if inCallTonePlayer or callList are null |
| */ |
| public DialerRingtoneManager( |
| @NonNull InCallTonePlayer inCallTonePlayer, @NonNull CallList callList) { |
| this.inCallTonePlayer = Objects.requireNonNull(inCallTonePlayer); |
| this.callList = Objects.requireNonNull(callList); |
| } |
| |
| /** |
| * Determines if a ringtone should be played for the given call state (see {@link |
| * DialerCallState}) and {@link Uri}. |
| * |
| * @param callState the call state for the call being checked. |
| * @param ringtoneUri the ringtone to potentially play. |
| * @return {@code true} if the ringtone should be played, {@code false} otherwise. |
| */ |
| public boolean shouldPlayRingtone(int callState, @Nullable Uri ringtoneUri) { |
| return isDialerRingingEnabled() |
| && translateCallStateForCallWaiting(callState) == DialerCallState.INCOMING |
| && ringtoneUri != null; |
| } |
| |
| /** |
| * Determines if an incoming call should vibrate as well as ring. |
| * |
| * @param resolver {@link ContentResolver} used to look up the {@link |
| * Settings.System#VIBRATE_WHEN_RINGING} setting. |
| * @return {@code true} if the call should vibrate, {@code false} otherwise. |
| */ |
| public boolean shouldVibrate(ContentResolver resolver) { |
| return Settings.System.getInt(resolver, Settings.System.VIBRATE_WHEN_RINGING, 0) != 0; |
| } |
| |
| /** |
| * The incoming callState is never set as {@link DialerCallState#CALL_WAITING} because {@link |
| * DialerCall#translateState(int)} doesn't account for that case, check for it here |
| */ |
| private int translateCallStateForCallWaiting(int callState) { |
| if (callState != DialerCallState.INCOMING) { |
| return callState; |
| } |
| return callList.getActiveCall() == null |
| ? DialerCallState.INCOMING |
| : DialerCallState.CALL_WAITING; |
| } |
| |
| private boolean isDialerRingingEnabled() { |
| return isDialerRingingEnabledForTesting != null |
| ? isDialerRingingEnabledForTesting |
| : IS_DIALER_RINGING_ENABLED; |
| } |
| |
| /** |
| * Determines if a call waiting tone should be played for the the given call state (see {@link |
| * DialerCallState}). |
| * |
| * @param callState the call state for the call being checked. |
| * @return {@code true} if the call waiting tone should be played, {@code false} otherwise. |
| */ |
| public boolean shouldPlayCallWaitingTone(int callState) { |
| return isDialerRingingEnabled() |
| && translateCallStateForCallWaiting(callState) == DialerCallState.CALL_WAITING |
| && !inCallTonePlayer.isPlayingTone(); |
| } |
| |
| /** Plays the call waiting tone. */ |
| public void playCallWaitingTone() { |
| if (!isDialerRingingEnabled()) { |
| return; |
| } |
| inCallTonePlayer.play(InCallTonePlayer.TONE_CALL_WAITING); |
| } |
| |
| /** Stops playing the call waiting tone. */ |
| public void stopCallWaitingTone() { |
| if (!isDialerRingingEnabled()) { |
| return; |
| } |
| inCallTonePlayer.stop(); |
| } |
| |
| void setDialerRingingEnabledForTesting(boolean status) { |
| isDialerRingingEnabledForTesting = status; |
| } |
| } |