am 905dc8b7: am ce92141c: Merge "Whitelist windows module"
* commit '905dc8b76a98268a8047358ac55e14b4db18de8b':
Whitelist windows module
diff --git a/cmds/dumpstate/dumpstate.c b/cmds/dumpstate/dumpstate.c
index ef8db06..0aa8fe9 100644
--- a/cmds/dumpstate/dumpstate.c
+++ b/cmds/dumpstate/dumpstate.c
@@ -47,6 +47,7 @@
#define PSTORE_LAST_KMSG "/sys/fs/pstore/console-ramoops"
+#define RAFT_DIR "/data/misc/raft/"
#define TOMBSTONE_DIR "/data/tombstones"
#define TOMBSTONE_FILE_PREFIX TOMBSTONE_DIR "/tombstone_"
/* Can accomodate a tombstone number up to 9999. */
@@ -350,6 +351,8 @@
run_command("LOG STATISTICS", 10, "logcat", "-b", "all", "-S", NULL);
+ run_command("RAFT LOGS", 300, SU_PATH, "root", "logcompressor", "-r", RAFT_DIR, NULL);
+
/* show the traces we collected in main(), if that was done */
if (dump_traces_path != NULL) {
dump_file("VM TRACES JUST NOW", dump_traces_path);
diff --git a/data/etc/android.hardware.audio.pro.xml b/data/etc/android.hardware.audio.pro.xml
new file mode 100644
index 0000000..5328d41
--- /dev/null
+++ b/data/etc/android.hardware.audio.pro.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This is the feature indicating professional audio, as specified by the
+ CDD. ONLY devices that meet the CDD's requirements may declare this
+ feature. -->
+<permissions>
+ <feature name="android.hardware.audio.pro" />
+</permissions>
diff --git a/docs/Doxyfile b/docs/Doxyfile
new file mode 100644
index 0000000..46d6d84
--- /dev/null
+++ b/docs/Doxyfile
@@ -0,0 +1,1902 @@
+# Doxyfile 1.8.3.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+# TAG = value [value, ...]
+# For lists items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file
+# that follow. The default is UTF-8 which is also the encoding used for all
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the
+# iconv built into libc) for the transcoding. See
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or sequence of words) that should
+# identify the project. Note that if you do not use Doxywizard you need
+# to put quotes around the project name if it contains spaces.
+
+PROJECT_NAME = "NDK API"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number.
+# This could be handy for archiving the generated documentation or
+# if some version control system is used.
+
+PROJECT_NUMBER =
+
+# Using the PROJECT_BRIEF tag one can provide an optional one line description
+# for a project that appears at the top of each page and should give viewer
+# a quick idea about the purpose of the project. Keep the description short.
+
+PROJECT_BRIEF = ""
+
+# With the PROJECT_LOGO tag one can specify an logo or icon that is
+# included in the documentation. The maximum height of the logo should not
+# exceed 55 pixels and the maximum width should not exceed 200 pixels.
+# Doxygen will copy the logo to the output directory.
+
+PROJECT_LOGO = logo.png
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
+# base path where the generated documentation will be put.
+# If a relative path is entered, it will be relative to the location
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY =
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
+# 4096 sub-directories (in 2 levels) under the output directory of each output
+# format and will distribute the generated files over these directories.
+# Enabling this option can be useful when feeding doxygen a huge amount of
+# source files, where putting all generated files in the same directory would
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# The default language is English, other supported languages are:
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional,
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German,
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian,
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak,
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
+# include brief member descriptions after the members that are listed in
+# the file and class documentation (similar to JavaDoc).
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
+# the brief description of a member or function before the detailed description.
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator
+# that is used to form the text in various listings. Each string
+# in this list, if found as the leading text of the brief description, will be
+# stripped from the text and the result after processing the whole list, is
+# used as the annotated text. Otherwise, the brief description is used as-is.
+# If left blank, the following values are used ("$name" is automatically
+# replaced with the name of the entity): "The $name class" "The $name widget"
+# "The $name file" "is" "provides" "specifies" "contains"
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF = "The $name class" \
+ "The $name widget" \
+ "The $name file" \
+ is \
+ provides \
+ specifies \
+ contains \
+ represents \
+ a \
+ an \
+ the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# Doxygen will generate a detailed section even if there is only a brief
+# description.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
+# path before files name in the file list and in the header files. If set
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
+# can be used to strip a user-defined part of the path. Stripping is
+# only done if one of the specified strings matches the left-hand part of
+# the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the
+# path to strip. Note that you specify absolute paths here, but also
+# relative paths, which will be relative from the directory where doxygen is
+# started.
+
+STRIP_FROM_PATH =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of
+# the path mentioned in the documentation of a class, which tells
+# the reader which header file to include in order to use a class.
+# If left blank only the name of the header file containing the class
+# definition is used. Otherwise one should specify the include paths that
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
+# (but less readable) file names. This can be useful if your file system
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
+# will interpret the first line (until the first dot) of a JavaDoc-style
+# comment as the brief description. If set to NO, the JavaDoc
+# comments will behave just like regular Qt-style comments
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will
+# interpret the first line (until the first dot) of a Qt-style
+# comment as the brief description. If set to NO, the comments
+# will behave just like regular Qt-style comments (thus requiring
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen
+# treat a multi-line C++ special comment block (i.e. a block of //! or ///
+# comments) as a brief description. This used to be the default behaviour.
+# The new default is to treat a multi-line C++ comment block as a detailed
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
+# member inherits the documentation from any documented member that it
+# re-implements.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce
+# a new page for each member. If set to NO, the documentation of a member will
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab.
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE = 4
+
+# This tag can be used to specify a number of aliases that acts
+# as commands in the documentation. An alias has the form "name=value".
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to
+# put the command \sideeffect (or @sideeffect) in the documentation, which
+# will result in a user-defined paragraph with heading "Side Effects:".
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES =
+
+# This tag can be used to specify a number of word-keyword mappings (TCL only).
+# A mapping has the form "name=value". For example adding
+# "class=itcl::class" will allow you to use the command class in the
+# itcl::class meaning.
+
+TCL_SUBST =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
+# sources only. Doxygen will then generate output that is more tailored for C.
+# For instance, some of the names that are used will be different. The list
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C = YES
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
+# sources only. Doxygen will then generate output that is more tailored for
+# Java. For instance, namespaces will be presented as packages, qualified
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
+# sources only. Doxygen will then generate output that is more tailored for
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
+# sources. Doxygen will then generate output that is tailored for
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given
+# extension. Doxygen has a built-in mapping, but you can override or extend it
+# using this tag. The format is ext=language, where ext is a file extension,
+# and language is one of the parsers supported by doxygen: IDL, Java,
+# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C,
+# C++. For instance to make doxygen treat .inc files as Fortran files (default
+# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note
+# that for custom extensions you also need to set FILE_PATTERNS otherwise the
+# files are not read by doxygen.
+
+EXTENSION_MAPPING =
+
+# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all
+# comments according to the Markdown format, which allows for more readable
+# documentation. See http://daringfireball.net/projects/markdown/ for details.
+# The output of markdown processing is further processed by doxygen, so you
+# can mix doxygen, HTML, and XML commands with Markdown formatting.
+# Disable only in case of backward compatibilities issues.
+
+MARKDOWN_SUPPORT = YES
+
+# When enabled doxygen tries to link words that correspond to documented classes,
+# or namespaces to their corresponding documentation. Such a link can be
+# prevented in individual cases by by putting a % sign in front of the word or
+# globally by setting AUTOLINK_SUPPORT to NO.
+
+AUTOLINK_SUPPORT = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
+# to include (a tag file for) the STL sources as input, then you should
+# set this tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s.
+# func(std::string) {}). This also makes the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only.
+# Doxygen will parse them like normal C++ but will assume all classes use public
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate
+# getter and setter methods for a property. Setting this option to YES (the
+# default) will make doxygen replace the get and set methods by a property in
+# the documentation. This will only work if the methods are indeed getting or
+# setting a simple type. If this is not the case, or you want to show the
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES, then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of
+# the same type (for instance a group of public functions) to be put as a
+# subgroup of that type (e.g. under the Public Functions section). Set it to
+# NO to prevent subgrouping. Alternatively, this can be done per class using
+# the \nosubgrouping command.
+
+SUBGROUPING = YES
+
+# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and
+# unions are shown inside the group in which they are included (e.g. using
+# @ingroup) instead of on a separate page (for HTML and Man pages) or
+# section (for LaTeX and RTF).
+
+INLINE_GROUPED_CLASSES = NO
+
+# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and
+# unions with only public data fields will be shown inline in the documentation
+# of the scope in which they are defined (i.e. file, namespace, or group
+# documentation), provided this scope is documented. If set to NO (the default),
+# structs, classes, and unions are shown on a separate page (for HTML and Man
+# pages) or section (for LaTeX and RTF).
+
+INLINE_SIMPLE_STRUCTS = NO
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum
+# is documented as struct, union, or enum with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically
+# be useful for C code in case the coding convention dictates that all compound
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to
+# determine which symbols to keep in memory and which to flush to disk.
+# When the cache is full, less often used symbols will be written to disk.
+# For small to medium size projects (<1000 input files) the default value is
+# probably good enough. For larger projects a too small cache size can cause
+# doxygen to be busy swapping symbols to and from disk most of the time
+# causing a significant performance penalty.
+# If the system has enough physical memory increasing the cache will improve the
+# performance by keeping more symbols in memory. Note that the value works on
+# a logarithmic scale so increasing the size by one will roughly double the
+# memory usage. The cache size is given by this formula:
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0,
+# corresponding to a cache size of 2^16 = 65536 symbols.
+
+SYMBOL_CACHE_SIZE = 0
+
+# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be
+# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given
+# their name and scope. Since this can be an expensive process and often the
+# same symbol appear multiple times in the code, doxygen keeps a cache of
+# pre-resolved symbols. If the cache is too small doxygen will become slower.
+# If the cache is too large, memory is wasted. The cache size is given by this
+# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0,
+# corresponding to a cache size of 2^16 = 65536 symbols.
+
+LOOKUP_CACHE_SIZE = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
+# documentation are documented, even if no documentation was available.
+# Private class members and static file members will be hidden unless
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
+# will be included in the documentation.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal
+# scope will be included in the documentation.
+
+EXTRACT_PACKAGE = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file
+# will be included in the documentation.
+
+EXTRACT_STATIC = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
+# defined locally in source files will be included in the documentation.
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES = YES
+
+# This flag is only useful for Objective-C code. When set to YES local
+# methods, which are defined in the implementation section but not in
+# the interface are included in the documentation.
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be
+# extracted and appear in the documentation as a namespace called
+# 'anonymous_namespace{file}', where file will be replaced with the base
+# name of the file that contains the anonymous namespace. By default
+# anonymous namespaces are hidden.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
+# undocumented members of documented classes, files or namespaces.
+# If set to NO (the default) these members will be included in the
+# various overviews, but no documentation section is generated.
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy.
+# If set to NO (the default) these classes will be included in the various
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all
+# friend (class|struct|union) declarations.
+# If set to NO (the default) these declarations will be included in the
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any
+# documentation blocks found inside the body of a function.
+# If set to NO (the default) these blocks will be appended to the
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS = NO
+
+# The INTERNAL_DOCS tag determines if documentation
+# that is typed after a \internal command is included. If the tag is set
+# to NO (the default) then the documentation will be excluded.
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
+# file names in lower-case letters. If set to YES upper-case letters are also
+# allowed. This is useful if you have classes or files whose names only differ
+# in case and if your file system supports case sensitive file names. Windows
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES = NO
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
+# will show members with their full class and namespace scopes in the
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES = YES
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
+# will put a list of the files that are included by a file in the documentation
+# of that file.
+
+SHOW_INCLUDE_FILES = YES
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen
+# will list include files with double quotes in the documentation
+# rather than with sharp brackets.
+
+FORCE_LOCAL_INCLUDES = NO
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
+# is inserted in the documentation for inline members.
+
+INLINE_INFO = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
+# will sort the (detailed) documentation of file and class members
+# alphabetically by member name. If set to NO the members will appear in
+# declaration order.
+
+SORT_MEMBER_DOCS = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the
+# brief documentation of file, namespace and class members alphabetically
+# by member name. If set to NO (the default) the members will appear in
+# declaration order.
+
+SORT_BRIEF_DOCS = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
+# will sort the (brief and detailed) documentation of class members so that
+# constructors and destructors are listed first. If set to NO (the default)
+# the constructors will appear in the respective orders defined by
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the
+# hierarchy of group names into alphabetical order. If set to NO (the default)
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
+# sorted by fully-qualified names, including namespaces. If set to
+# NO (the default), the class list will be sorted only by class name,
+# not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME = NO
+
+# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to
+# do proper type resolution of all parameters of a function it will reject a
+# match between the prototype and the implementation of a member function even
+# if there is only one candidate or it is obvious which candidate to choose
+# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen
+# will still accept a match between prototype and implementation in such cases.
+
+STRICT_PROTO_MATCHING = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or
+# disable (NO) the todo list. This list is created by putting \todo
+# commands in the documentation.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or
+# disable (NO) the test list. This list is created by putting \test
+# commands in the documentation.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or
+# disable (NO) the bug list. This list is created by putting \bug
+# commands in the documentation.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or
+# disable (NO) the deprecated list. This list is created by putting
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional
+# documentation sections, marked by \if section-label ... \endif
+# and \cond section-label ... \endcond blocks.
+
+ENABLED_SECTIONS =
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
+# the initial value of a variable or macro consists of for it to appear in
+# the documentation. If the initializer consists of more lines than specified
+# here it will be hidden. Use a value of 0 to hide initializers completely.
+# The appearance of the initializer of individual variables and macros in the
+# documentation can be controlled using \showinitializer or \hideinitializer
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES = 26
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
+# at the bottom of the documentation of classes and structs. If set to YES the
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES = YES
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page.
+# This will remove the Files entry from the Quick Index and from the
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the
+# Namespaces page. This will remove the Namespaces entry from the Quick Index
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that
+# doxygen should invoke to get the current version for each file (typically from
+# the version control system). Doxygen will invoke the program by executing (via
+# popen()) the command <command> <input-file>, where <command> is the value of
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file
+# provided by doxygen. Whatever the program writes to standard output
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER =
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
+# by doxygen. The layout file controls the global structure of the generated
+# output files in an output format independent way. To create the layout file
+# that represents doxygen's defaults, run doxygen with the -l option.
+# You can optionally specify a file name after the option, if omitted
+# DoxygenLayout.xml will be used as the name of the layout file.
+
+LAYOUT_FILE =
+
+# The CITE_BIB_FILES tag can be used to specify one or more bib files
+# containing the references data. This must be a list of .bib files. The
+# .bib extension is automatically appended if omitted. Using this command
+# requires the bibtex tool to be installed. See also
+# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style
+# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this
+# feature you need bibtex and perl available in the search path. Do not use
+# file names with spaces, bibtex cannot handle them.
+
+CITE_BIB_FILES =
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are
+# generated by doxygen. Possible values are YES and NO. If left blank
+# NO is used.
+
+WARNINGS = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for
+# potential errors in the documentation, such as not documenting some
+# parameters in a documented function, or documenting parameters that
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR = YES
+
+# The WARN_NO_PARAMDOC option can be enabled to get warnings for
+# functions that are documented, but have no documentation for their parameters
+# or return value. If set to NO (the default) doxygen will only warn about
+# wrong or incomplete parameter documentation, but not about the absence of
+# documentation.
+
+WARN_NO_PARAMDOC = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that
+# doxygen can produce. The string should contain the $file, $line, and $text
+# tags, which will be replaced by the file and line number from which the
+# warning originated and the warning text. Optionally the format may contain
+# $version, which will be replaced by the version of the file (if it could
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning
+# and error messages should be written. If left blank the output is written
+# to stderr.
+
+WARN_LOGFILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain
+# documented source files. You may enter file names like "myfile.cpp" or
+# directories like "/usr/src/myproject". Separate the files or directories
+# with spaces.
+
+INPUT = ../include/android
+
+# This tag can be used to specify the character encoding of the source files
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
+# also the default input encoding. Doxygen uses libiconv (or the iconv built
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for
+# the list of possible encodings.
+
+INPUT_ENCODING = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank the following patterns are tested:
+# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh
+# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py
+# *.f90 *.f *.for *.vhd *.vhdl
+
+FILE_PATTERNS = *.c \
+ *.cc \
+ *.cxx \
+ *.cpp \
+ *.c++ \
+ *.d \
+ *.java \
+ *.ii \
+ *.ixx \
+ *.ipp \
+ *.i++ \
+ *.inl \
+ *.h \
+ *.hh \
+ *.hxx \
+ *.hpp \
+ *.h++ \
+ *.idl \
+ *.odl \
+ *.cs \
+ *.php \
+ *.php3 \
+ *.inc \
+ *.m \
+ *.markdown \
+ *.md \
+ *.mm \
+ *.dox \
+ *.py \
+ *.f90 \
+ *.f \
+ *.for \
+ *.vhd \
+ *.vhdl
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories
+# should be searched for input files as well. Possible values are YES and NO.
+# If left blank NO is used.
+
+RECURSIVE = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should be
+# excluded from the INPUT source files. This way you can easily exclude a
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+# Note that relative paths are relative to the directory from which doxygen is
+# run.
+
+EXCLUDE =
+
+# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
+# directories that are symbolic links (a Unix file system feature) are excluded
+# from the input.
+
+EXCLUDE_SYMLINKS = NO
+
+# If the value of the INPUT tag contains directories, you can use the
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
+# certain files from those directories. Note that the wildcards are matched
+# against the file with absolute path, so to exclude all test directories
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS =
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
+# (namespaces, classes, functions, etc.) that should be excluded from the
+# output. The symbol name can be a fully qualified name, a word, or if the
+# wildcard * is used, a substring. Examples: ANamespace, AClass,
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS =
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or
+# directories that contain example code fragments that are included (see
+# the \include command).
+
+EXAMPLE_PATH =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank all files are included.
+
+EXAMPLE_PATTERNS = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
+# searched for input files to be used with the \include or \dontinclude
+# commands irrespective of the value of the RECURSIVE tag.
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or
+# directories that contain image that are included in the documentation (see
+# the \image command).
+
+IMAGE_PATH =
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should
+# invoke to filter for each input file. Doxygen will invoke the filter program
+# by executing (via popen()) the command <filter> <input-file>, where <filter>
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an
+# input file. Doxygen will then use the output that the filter program writes
+# to standard output. If FILTER_PATTERNS is specified, this tag will be
+# ignored.
+
+INPUT_FILTER =
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
+# basis. Doxygen will compare the file name with each pattern and apply the
+# filter if there is a match. The filters are a list of the form:
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further
+# info on how filters are used. If FILTER_PATTERNS is empty or if
+# non of the patterns match the file name, INPUT_FILTER is applied.
+
+FILTER_PATTERNS =
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
+# INPUT_FILTER) will be used to filter the input files when producing source
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES = NO
+
+# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
+# pattern. A pattern will override the setting for FILTER_PATTERN (if any)
+# and it is also possible to disable source filtering for a specific pattern
+# using *.ext= (so without naming a filter). This option only has effect when
+# FILTER_SOURCE_FILES is enabled.
+
+FILTER_SOURCE_PATTERNS =
+
+# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that
+# is part of the input, its contents will be placed on the main page (index.html).
+# This can be useful if you have a project on for instance GitHub and want reuse
+# the introduction page also for the doxygen output.
+
+USE_MDFILE_AS_MAINPAGE =
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will
+# be generated. Documented entities will be cross-referenced with these sources.
+# Note: To get rid of all source code in the generated output, make sure also
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
+# doxygen to hide any special comment blocks from generated source code
+# fragments. Normal C, C++ and Fortran comments will always remain visible.
+
+STRIP_CODE_COMMENTS = NO
+
+# If the REFERENCED_BY_RELATION tag is set to YES
+# then for each documented function all documented
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES
+# then for each documented function all documented entities
+# called/used by that function will be listed.
+
+REFERENCES_RELATION = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code. Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code
+# will point to the HTML generated by the htags(1) tool instead of doxygen
+# built-in source browser. The htags tool is part of GNU's global source
+# tagging system (see http://www.gnu.org/software/global/global.html). You
+# will need version 4.8.6 or higher.
+
+USE_HTAGS = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
+# will generate a verbatim copy of the header file for each class for
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
+# of all compounds will be generated. Enable this if the project
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX = NO
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX = 5
+
+# In case all classes in a project start with a common prefix, all
+# classes will be put under the same header in the alphabetical index.
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX =
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
+# generate HTML output.
+
+GENERATE_HTML = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT = $(HTML_OUTPUT)
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard header. Note that when using a custom header you are responsible
+# for the proper inclusion of any scripts and style sheets that doxygen
+# needs, which is dependent on the configuration options used.
+# It is advised to generate a default header using "doxygen -w html
+# header.html footer.html stylesheet.css YourConfigFile" and then modify
+# that header. Note that the header is subject to change so you typically
+# have to redo this when upgrading to a newer version of doxygen or when
+# changing the value of configuration settings such as GENERATE_TREEVIEW!
+
+HTML_HEADER = $(HTML_HEADER)
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard footer.
+
+HTML_FOOTER = $(HTML_FOOTER)
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading
+# style sheet that is used by each HTML page. It can be used to
+# fine-tune the look of the HTML output. If left blank doxygen will
+# generate a default style sheet. Note that it is recommended to use
+# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this
+# tag will in the future become obsolete.
+
+HTML_STYLESHEET =
+
+# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional
+# user-defined cascading style sheet that is included after the standard
+# style sheets created by doxygen. Using this option one can overrule
+# certain style aspects. This is preferred over using HTML_STYLESHEET
+# since it does not replace the standard style sheet and is therefor more
+# robust against future updates. Doxygen will copy the style sheet file to
+# the output directory.
+
+HTML_EXTRA_STYLESHEET =
+
+# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
+# other source files which should be copied to the HTML output directory. Note
+# that these files will be copied to the base HTML output directory. Use the
+# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
+# files. In the HTML_STYLESHEET file, use the file name only. Also note that
+# the files will be copied as-is; there are no commands or markers available.
+
+HTML_EXTRA_FILES =
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output.
+# Doxygen will adjust the colors in the style sheet and background images
+# according to this color. Hue is specified as an angle on a colorwheel,
+# see http://en.wikipedia.org/wiki/Hue for more information.
+# For instance the value 0 represents red, 60 is yellow, 120 is green,
+# 180 is cyan, 240 is blue, 300 purple, and 360 is red again.
+# The allowed range is 0 to 359.
+
+HTML_COLORSTYLE_HUE = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
+# the colors in the HTML output. For a value of 0 the output will use
+# grayscales only. A value of 255 will produce the most vivid colors.
+
+HTML_COLORSTYLE_SAT = 0
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to
+# the luminance component of the colors in the HTML output. Values below
+# 100 gradually make the output lighter, whereas values above 100 make
+# the output darker. The value divided by 100 is the actual gamma applied,
+# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2,
+# and 100 does not change the gamma.
+
+HTML_COLORSTYLE_GAMMA = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
+# page will contain the date and time when the page was generated. Setting
+# this to NO can help when comparing the output of multiple runs.
+
+HTML_TIMESTAMP = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
+# documentation will contain sections that can be hidden and shown after the
+# page has loaded.
+
+HTML_DYNAMIC_SECTIONS = NO
+
+# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of
+# entries shown in the various tree structured indices initially; the user
+# can expand and collapse entries dynamically later on. Doxygen will expand
+# the tree to such a level that at most the specified number of entries are
+# visible (unless a fully collapsed tree already exceeds this amount).
+# So setting the number of entries 1 will produce a full collapsed tree by
+# default. 0 is a special value representing an infinite number of entries
+# and will result in a full expanded tree by default.
+
+HTML_INDEX_NUM_ENTRIES = 100
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files
+# will be generated that can be used as input for Apple's Xcode 3
+# integrated development environment, introduced with OSX 10.5 (Leopard).
+# To create a documentation set, doxygen will generate a Makefile in the
+# HTML output directory. Running make will produce the docset in that
+# directory and running "make install" will install the docset in
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find
+# it at startup.
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
+# for more information.
+
+GENERATE_DOCSET = NO
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the
+# feed. A documentation feed provides an umbrella under which multiple
+# documentation sets from a single provider (such as a company or product suite)
+# can be grouped.
+
+DOCSET_FEEDNAME = "Doxygen generated docs"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that
+# should uniquely identify the documentation set bundle. This should be a
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID = org.doxygen.Project
+
+# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely
+# identify the documentation publisher. This should be a reverse domain-name
+# style string, e.g. com.mycompany.MyDocSet.documentation.
+
+DOCSET_PUBLISHER_ID = org.doxygen.Publisher
+
+# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
+
+DOCSET_PUBLISHER_NAME = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files
+# will be generated that can be used as input for tools like the
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm)
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can
+# be used to specify the file name of the resulting .chm file. You
+# can add a path in front of the file if the result should not be
+# written to the html output directory.
+
+CHM_FILE =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can
+# be used to specify the location (absolute path including file name) of
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
+# controls if a separate .chi index file is generated (YES) or that
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file
+# content.
+
+CHM_INDEX_ENCODING =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
+# controls whether a binary table of contents is generated (YES) or a
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND = NO
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated
+# that can be used as input for Qt's qhelpgenerator to generate a
+# Qt Compressed Help (.qch) of the generated HTML documentation.
+
+GENERATE_QHP = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can
+# be used to specify the file name of the resulting .qch file.
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE =
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating
+# Qt Help Project output. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE = org.doxygen.Project
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating
+# Qt Help Project output. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to
+# add. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME =
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the
+# custom filter to add. For more information please see
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters">
+# Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS =
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
+# project's
+# filter section matches.
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes">
+# Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS =
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can
+# be used to specify the location of Qt's qhelpgenerator.
+# If non-empty doxygen will try to run qhelpgenerator on the generated
+# .qhp file.
+
+QHG_LOCATION =
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files
+# will be generated, which together with the HTML files, form an Eclipse help
+# plugin. To install this plugin and make it available under the help contents
+# menu in Eclipse, the contents of the directory containing the HTML and XML
+# files needs to be copied into the plugins directory of eclipse. The name of
+# the directory within the plugins directory should be the same as
+# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before
+# the help appears.
+
+GENERATE_ECLIPSEHELP = NO
+
+# A unique identifier for the eclipse help plugin. When installing the plugin
+# the directory name containing the HTML and XML files should also have
+# this name.
+
+ECLIPSE_DOC_ID = org.doxygen.Project
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs)
+# at top of each HTML page. The value NO (the default) enables the index and
+# the value YES disables it. Since the tabs have the same information as the
+# navigation tree you can set this option to NO if you already set
+# GENERATE_TREEVIEW to YES.
+
+DISABLE_INDEX = YES
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
+# structure should be generated to display hierarchical information.
+# If the tag value is set to YES, a side panel will be generated
+# containing a tree-like index structure (just like the one that
+# is generated for HTML Help). For this to work a browser that supports
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser).
+# Windows users are probably better off using the HTML help feature.
+# Since the tree basically has the same information as the tab index you
+# could consider to set DISABLE_INDEX to NO when enabling this option.
+
+GENERATE_TREEVIEW = NO
+
+# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values
+# (range [0,1..20]) that doxygen will group on one line in the generated HTML
+# documentation. Note that a value of 0 will completely suppress the enum
+# values from appearing in the overview section.
+
+ENUM_VALUES_PER_LINE = 4
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
+# used to set the initial width (in pixels) of the frame in which the tree
+# is shown.
+
+TREEVIEW_WIDTH = 250
+
+# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open
+# links to external symbols imported via tag files in a separate window.
+
+EXT_LINKS_IN_WINDOW = NO
+
+# Use this tag to change the font size of Latex formulas included
+# as images in the HTML documentation. The default is 10. Note that
+# when you change the font size after a successful doxygen run you need
+# to manually remove any form_*.png images from the HTML output directory
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE = 10
+
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images
+# generated for formulas are transparent PNGs. Transparent PNGs are
+# not supported properly for IE 6.0, but are supported on all modern browsers.
+# Note that when changing this option you need to delete any form_*.png files
+# in the HTML output before the changes have effect.
+
+FORMULA_TRANSPARENT = YES
+
+# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax
+# (see http://www.mathjax.org) which uses client side Javascript for the
+# rendering instead of using prerendered bitmaps. Use this if you do not
+# have LaTeX installed or if you want to formulas look prettier in the HTML
+# output. When enabled you may also need to install MathJax separately and
+# configure the path to it using the MATHJAX_RELPATH option.
+
+USE_MATHJAX = NO
+
+# When MathJax is enabled you can set the default output format to be used for
+# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and
+# SVG. The default value is HTML-CSS, which is slower, but has the best
+# compatibility.
+
+MATHJAX_FORMAT = HTML-CSS
+
+# When MathJax is enabled you need to specify the location relative to the
+# HTML output directory using the MATHJAX_RELPATH option. The destination
+# directory should contain the MathJax.js script. For instance, if the mathjax
+# directory is located at the same level as the HTML output directory, then
+# MATHJAX_RELPATH should be ../mathjax. The default value points to
+# the MathJax Content Delivery Network so you can quickly see the result without
+# installing MathJax. However, it is strongly recommended to install a local
+# copy of MathJax from http://www.mathjax.org before deployment.
+
+MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest
+
+# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension
+# names that should be enabled during MathJax rendering.
+
+MATHJAX_EXTENSIONS =
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box
+# for the HTML output. The underlying search engine uses javascript
+# and DHTML and should work on any modern browser. Note that when using
+# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets
+# (GENERATE_DOCSET) there is already a search function so this one should
+# typically be disabled. For large projects the javascript based search engine
+# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
+
+SEARCHENGINE = NO
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
+# implemented using a web server instead of a web client using Javascript.
+# There are two flavours of web server based search depending on the
+# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for
+# searching and an index file used by the script. When EXTERNAL_SEARCH is
+# enabled the indexing and searching needs to be provided by external tools.
+# See the manual for details.
+
+SERVER_BASED_SEARCH = NO
+
+# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP
+# script for searching. Instead the search results are written to an XML file
+# which needs to be processed by an external indexer. Doxygen will invoke an
+# external search engine pointed to by the SEARCHENGINE_URL option to obtain
+# the search results. Doxygen ships with an example indexer (doxyindexer) and
+# search engine (doxysearch.cgi) which are based on the open source search engine
+# library Xapian. See the manual for configuration details.
+
+EXTERNAL_SEARCH = NO
+
+# The SEARCHENGINE_URL should point to a search engine hosted by a web server
+# which will returned the search results when EXTERNAL_SEARCH is enabled.
+# Doxygen ships with an example search engine (doxysearch) which is based on
+# the open source search engine library Xapian. See the manual for configuration
+# details.
+
+SEARCHENGINE_URL =
+
+# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed
+# search data is written to a file for indexing by an external tool. With the
+# SEARCHDATA_FILE tag the name of this file can be specified.
+
+SEARCHDATA_FILE = searchdata.xml
+
+# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the
+# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is
+# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple
+# projects and redirect the results back to the right project.
+
+EXTERNAL_SEARCH_ID =
+
+# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen
+# projects other than the one defined by this configuration file, but that are
+# all added to the same external search index. Each project needs to have a
+# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id
+# of to a relative location where the documentation can be found.
+# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ...
+
+EXTRA_SEARCH_MAPPINGS =
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
+# generate Latex output.
+
+GENERATE_LATEX = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
+# invoked. If left blank `latex' will be used as the default command name.
+# Note that when enabling USE_PDFLATEX this option is only used for
+# generating bitmaps for formulas in the HTML output, but not in the
+# Makefile that is written to the output directory.
+
+LATEX_CMD_NAME = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
+# generate index for LaTeX. If left blank `makeindex' will be used as the
+# default command name.
+
+MAKEINDEX_CMD_NAME = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
+# LaTeX documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_LATEX = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used
+# by the printer. Possible values are: a4, letter, legal and
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE = a4
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES =
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
+# the generated latex document. The header should contain everything until
+# the first chapter. If it is left blank doxygen will generate a
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER =
+
+# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for
+# the generated latex document. The footer should contain everything after
+# the last chapter. If it is left blank doxygen will generate a
+# standard footer. Notice: only use this tag if you know what you are doing!
+
+LATEX_FOOTER =
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will
+# contain links (just like the HTML output) instead of page references
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
+# plain latex in the generated Makefile. Set this option to YES to get a
+# higher quality PDF documentation.
+
+USE_PDFLATEX = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
+# command to the generated LaTeX files. This will instruct LaTeX to keep
+# running if errors occur, instead of asking the user for help.
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not
+# include the index chapters (such as File Index, Compound Index, etc.)
+# in the output.
+
+LATEX_HIDE_INDICES = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE = NO
+
+# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
+# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See
+# http://en.wikipedia.org/wiki/BibTeX for more info.
+
+LATEX_BIB_STYLE = plain
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
+# The RTF output is optimized for Word 97 and may not look very pretty with
+# other RTF readers or editors.
+
+GENERATE_RTF = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
+# RTF documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_RTF = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
+# will contain hyperlink fields. The RTF file will
+# contain links (just like the HTML output) instead of page references.
+# This makes the output suitable for online browsing using WORD or other
+# programs which support those fields.
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS = NO
+
+# Load style sheet definitions from file. Syntax is similar to doxygen's
+# config file, i.e. a series of assignments. You only have to provide
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE =
+
+# Set optional variables used in the generation of an rtf document.
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
+# generate man pages
+
+GENERATE_MAN = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT = man
+
+# The MAN_EXTENSION tag determines the extension that is added to
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
+# then it will generate one additional man file for each entity
+# documented in the real man page(s). These additional files
+# only source the real man page, but without them the man command
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will
+# generate an XML file that captures the structure of
+# the code including all documentation.
+
+GENERATE_XML = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_SCHEMA =
+
+# The XML_DTD tag can be used to specify an XML DTD,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_DTD =
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will
+# dump the program listings (including syntax highlighting
+# and cross-referencing information) to the XML output. Note that
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
+# generate an AutoGen Definitions (see autogen.sf.net) file
+# that captures the structure of the code including all
+# documentation. Note that this feature is still experimental
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will
+# generate a Perl module file that captures the structure of
+# the code including all documentation. Note that this
+# feature is still experimental and incomplete at the
+# moment.
+
+GENERATE_PERLMOD = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be
+# nicely formatted so it can be parsed by a human reader. This is useful
+# if you want to understand what is going on. On the other hand, if this
+# tag is set to NO the size of the Perl module output will be much smaller
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY = YES
+
+# The names of the make variables in the generated doxyrules.make file
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX.
+# This is useful so different doxyrules.make files included by the same
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
+# evaluate all C-preprocessor directives found in the sources and include
+# files.
+
+ENABLE_PREPROCESSING = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
+# names in the source code. If set to NO (the default) only conditional
+# compilation will be performed. Macro expansion can be done in a controlled
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
+# then the macro expansion is limited to the macros specified with the
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
+# pointed to by INCLUDE_PATH will be searched when a #include is found.
+
+SEARCH_INCLUDES = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that
+# contain include files that are not input files but should be processed by
+# the preprocessor.
+
+INCLUDE_PATH =
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
+# patterns (like *.h and *.hpp) to filter out the header-files in the
+# directories. If left blank, the patterns specified with FILE_PATTERNS will
+# be used.
+
+INCLUDE_FILE_PATTERNS =
+
+# The PREDEFINED tag can be used to specify one or more macro names that
+# are defined before the preprocessor is started (similar to the -D option of
+# gcc). The argument of the tag is a list of macros of the form: name
+# or name=definition (no spaces). If the definition and the = are
+# omitted =1 is assumed. To prevent a macro definition from being
+# undefined via #undef or recursively expanded use the := operator
+# instead of the = operator.
+
+PREDEFINED =
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then
+# this tag can be used to specify a list of macro names that should be expanded.
+# The macro definition that is found in the sources will be used.
+# Use the PREDEFINED tag if you want to use a different macro definition that
+# overrules the definition found in the source code.
+
+EXPAND_AS_DEFINED =
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
+# doxygen's preprocessor will remove all references to function-like macros
+# that are alone on a line, have an all uppercase name, and do not end with a
+# semicolon, because these will confuse the parser if not removed.
+
+SKIP_FUNCTION_MACROS = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. For each
+# tag file the location of the external documentation should be added. The
+# format of a tag file without this location is as follows:
+# TAGFILES = file1 file2 ...
+# Adding location for the tag files is done as follows:
+# TAGFILES = file1=loc1 "file2 = loc2" ...
+# where "loc1" and "loc2" can be relative or absolute paths
+# or URLs. Note that each tag file must have a unique name (where the name does
+# NOT include the path). If a tag file is not located in the directory in which
+# doxygen is run, you must also specify the path to the tagfile here.
+
+TAGFILES =
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE =
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed
+# in the class index. If set to NO only the inherited external classes
+# will be listed.
+
+ALLEXTERNALS = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
+# in the modules index. If set to NO, only the current project's groups will
+# be listed.
+
+EXTERNAL_GROUPS = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base
+# or super classes. Setting the tag to NO turns the diagrams off. Note that
+# this option also works with HAVE_DOT disabled, but it is recommended to
+# install and use dot, since it yields more powerful graphs.
+
+CLASS_DIAGRAMS = NO
+
+# You can define message sequence charts within doxygen comments using the \msc
+# command. Doxygen will then run the mscgen tool (see
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where
+# the mscgen tool resides. If left empty the tool is assumed to be found in the
+# default search path.
+
+MSCGEN_PATH =
+
+# If set to YES, the inheritance and collaboration graphs will hide
+# inheritance and usage relations if the target is undocumented
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
+# available from the path. This tool is part of Graphviz, a graph visualization
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT = NO
+
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is
+# allowed to run in parallel. When set to 0 (the default) doxygen will
+# base this on the number of processors available in the system. You can set it
+# explicitly to a value larger than 0 to get control over the balance
+# between CPU load and processing speed.
+
+DOT_NUM_THREADS = 0
+
+# By default doxygen will use the Helvetica font for all dot files that
+# doxygen generates. When you want a differently looking font you can specify
+# the font name using DOT_FONTNAME. You need to make sure dot is able to find
+# the font, which can be done by putting it in a standard location or by setting
+# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
+# directory containing the font.
+
+DOT_FONTNAME = Helvetica
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs.
+# The default size is 10pt.
+
+DOT_FONTSIZE = 10
+
+# By default doxygen will tell dot to use the Helvetica font.
+# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to
+# set the path where dot can find it.
+
+DOT_FONTPATH =
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect inheritance relations. Setting this tag to YES will force the
+# CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect implementation dependencies (inheritance, containment, and
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and
+# collaboration diagrams in a style similar to the OMG's Unified Modeling
+# Language.
+
+UML_LOOK = NO
+
+# If the UML_LOOK tag is enabled, the fields and methods are shown inside
+# the class node. If there are many fields or methods and many nodes the
+# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
+# threshold limits the number of items for each type to make the size more
+# managable. Set this to 0 for no limit. Note that the threshold may be
+# exceeded by 50% before the limit is enforced.
+
+UML_LIMIT_NUM_FIELDS = 10
+
+# If set to YES, the inheritance and collaboration graphs will show the
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
+# tags are set to YES then doxygen will generate a graph for each documented
+# file showing the direct and indirect include dependencies of the file with
+# other documented files.
+
+INCLUDE_GRAPH = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
+# documented header file showing the documented files that directly or
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then
+# doxygen will generate a call dependency graph for every global function
+# or class method. Note that enabling this option will significantly increase
+# the time of a run. So in most cases it will be better to enable call graphs
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then
+# doxygen will generate a caller dependency graph for every global function
+# or class method. Note that enabling this option will significantly increase
+# the time of a run. So in most cases it will be better to enable caller
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
+# will generate a graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY = YES
+
+# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES
+# then doxygen will show the dependencies a directory has on other directories
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
+# generated by dot. Possible values are svg, png, jpg, or gif.
+# If left blank png will be used. If you choose svg you need to set
+# HTML_FILE_EXTENSION to xhtml in order to make the SVG files
+# visible in IE 9+ (other browsers do not have this requirement).
+
+DOT_IMAGE_FORMAT = png
+
+# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to
+# enable generation of interactive SVG images that allow zooming and panning.
+# Note that this requires a modern browser other than Internet Explorer.
+# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you
+# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files
+# visible. Older versions of IE do not have SVG support.
+
+INTERACTIVE_SVG = NO
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH =
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that
+# contain dot files that are included in the documentation (see the
+# \dotfile command).
+
+DOTFILE_DIRS =
+
+# The MSCFILE_DIRS tag can be used to specify one or more directories that
+# contain msc files that are included in the documentation (see the
+# \mscfile command).
+
+MSCFILE_DIRS =
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of
+# nodes that will be shown in the graph. If the number of nodes in a graph
+# becomes larger than this value, doxygen will truncate the graph, which is
+# visualized by representing a node as a red box. Note that doxygen if the
+# number of direct children of the root node in a graph is already larger than
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the
+# graphs generated by dot. A depth value of 3 means that only nodes reachable
+# from the root by following a path via at most 3 edges will be shown. Nodes
+# that lay further from the root node will be omitted. Note that setting this
+# option to 1 or 2 may greatly reduce the computation time needed for large
+# code bases. Also note that the size of a graph can be further restricted by
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
+# background. This is disabled by default, because dot on Windows does not
+# seem to support this out of the box. Warning: Depending on the platform used,
+# enabling this option may lead to badly anti-aliased labels on the edges of
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output
+# files in one run (i.e. multiple -o and -T options on the command line). This
+# makes dot run faster, but since only newer versions of dot (>1.8.10)
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
+# generate a legend page explaining the meaning of the various boxes and
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
+# remove the intermediate dot files that are used to generate
+# the various graphs.
+
+DOT_CLEANUP = YES
diff --git a/docs/Makefile b/docs/Makefile
new file mode 100644
index 0000000..5104d81
--- /dev/null
+++ b/docs/Makefile
@@ -0,0 +1,13 @@
+HEADERS := $(wildcard ../include/android/*.h)
+
+all: html jd
+
+html: $(HEADERS) Doxyfile
+ mkdir -p html
+ doxygen
+
+jd: $(HEADERS) Doxyfile header.jd
+ mkdir -p jd
+ HTML_HEADER=header.jd HTML_FOOTER=footer.jd HTML_OUTPUT=jd doxygen
+ for file in jd/*.html; do mv "$${file}" "$${file/.html/.jd}"; done
+ rm -f jd/index.jd
diff --git a/docs/footer.jd b/docs/footer.jd
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/docs/footer.jd
diff --git a/docs/header.jd b/docs/header.jd
new file mode 100644
index 0000000..e50f41b
--- /dev/null
+++ b/docs/header.jd
@@ -0,0 +1,3 @@
+page.title=$title
+page.customHeadTag=<link rel="stylesheet" type="text/css" href="doxygen-dac.css">
+@jd:body
diff --git a/include/android/asset_manager.h b/include/android/asset_manager.h
index f5df46b..d654839 100644
--- a/include/android/asset_manager.h
+++ b/include/android/asset_manager.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Asset
+ * @{
+ */
+
+/**
+ * @file asset_manager.h
+ */
#ifndef ANDROID_ASSET_MANAGER_H
#define ANDROID_ASSET_MANAGER_H
@@ -23,19 +31,49 @@
#endif
struct AAssetManager;
+/**
+ * {@link AAssetManager} provides access to an application's raw assets by
+ * creating {@link AAsset} objects.
+ *
+ * AAssetManager is a wrapper to the low-level native implementation
+ * of the java {@link AAssetManager}, a pointer can be obtained using
+ * AAssetManager_fromJava().
+ *
+ * The asset hierarchy may be examined like a filesystem, using
+ * {@link AAssetDir} objects to peruse a single directory.
+ *
+ * A native {@link AAssetManager} pointer may be shared across multiple threads.
+ */
typedef struct AAssetManager AAssetManager;
struct AAssetDir;
+/**
+ * {@link AAssetDir} provides access to a chunk of the asset hierarchy as if
+ * it were a single directory. The contents are populated by the
+ * {@link AAssetManager}.
+ *
+ * The list of files will be sorted in ascending order by ASCII value.
+ */
typedef struct AAssetDir AAssetDir;
struct AAsset;
+/**
+ * {@link AAsset} provides access to a read-only asset.
+ *
+ * {@link AAsset} objects are NOT thread-safe, and should not be shared across
+ * threads.
+ */
typedef struct AAsset AAsset;
-/* Available modes for opening assets */
+/** Available access modes for opening assets with {@link AAssetManager_open} */
enum {
+ /** No specific information about how data will be accessed. **/
AASSET_MODE_UNKNOWN = 0,
+ /** Read chunks, and seek forward and backward. */
AASSET_MODE_RANDOM = 1,
+ /** Read sequentially, with an occasional forward seek. */
AASSET_MODE_STREAMING = 2,
+ /** Caller plans to ask for a read-only buffer with all data. */
AASSET_MODE_BUFFER = 3
};
@@ -173,3 +211,5 @@
#endif
#endif // ANDROID_ASSET_MANAGER_H
+
+/** @} */
diff --git a/include/android/asset_manager_jni.h b/include/android/asset_manager_jni.h
index aec2d3c..dcee17e 100644
--- a/include/android/asset_manager_jni.h
+++ b/include/android/asset_manager_jni.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Asset
+ * @{
+ */
+
+/**
+ * @file asset_manager_jni.h
+ */
#ifndef ANDROID_ASSET_MANAGER_JNI_H
#define ANDROID_ASSET_MANAGER_JNI_H
@@ -38,3 +46,5 @@
#endif
#endif // ANDROID_ASSET_MANAGER_JNI_H
+
+/** @} */
diff --git a/include/android/bitmap.h b/include/android/bitmap.h
index 6e18763..261e64f 100644
--- a/include/android/bitmap.h
+++ b/include/android/bitmap.h
@@ -14,6 +14,15 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Bitmap
+ * @{
+ */
+
+/**
+ * @file bitmap.h
+ */
+
#ifndef ANDROID_BITMAP_H
#define ANDROID_BITMAP_H
@@ -24,33 +33,52 @@
extern "C" {
#endif
-#define ANDROID_BITMAP_RESULT_SUCCESS 0
-#define ANDROID_BITMAP_RESULT_BAD_PARAMETER -1
-#define ANDROID_BITMAP_RESULT_JNI_EXCEPTION -2
-#define ANDROID_BITMAP_RESULT_ALLOCATION_FAILED -3
+/** AndroidBitmap functions result code. */
+enum {
+ /** Operation was successful. */
+ ANDROID_BITMAP_RESULT_SUCCESS = 0,
+ /** Bad parameter. */
+ ANDROID_BITMAP_RESULT_BAD_PARAMETER = -1,
+ /** JNI exception occured. */
+ ANDROID_BITMAP_RESULT_JNI_EXCEPTION = -2,
+ /** Allocation failed. */
+ ANDROID_BITMAP_RESULT_ALLOCATION_FAILED = -3,
+};
-/* Backward compatibility: this macro used to be misspelled. */
+/** Backward compatibility: this macro used to be misspelled. */
#define ANDROID_BITMAP_RESUT_SUCCESS ANDROID_BITMAP_RESULT_SUCCESS
+/** Bitmap pixel format. */
enum AndroidBitmapFormat {
+ /** No format. */
ANDROID_BITMAP_FORMAT_NONE = 0,
+ /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
ANDROID_BITMAP_FORMAT_RGBA_8888 = 1,
+ /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
ANDROID_BITMAP_FORMAT_RGB_565 = 4,
+ /** Red: 4 bits, Green: 4 bits, Blue: 4 bits, Alpha: 4 bits. **/
ANDROID_BITMAP_FORMAT_RGBA_4444 = 7,
+ /** Deprecated. */
ANDROID_BITMAP_FORMAT_A_8 = 8,
};
+/** Bitmap info, see AndroidBitmap_getInfo(). */
typedef struct {
+ /** The bitmap width in pixels. */
uint32_t width;
+ /** The bitmap height in pixels. */
uint32_t height;
+ /** The number of byte per row. */
uint32_t stride;
+ /** The bitmap pixel format. See {@link AndroidBitmapFormat} */
int32_t format;
+ /** Unused. */
uint32_t flags; // 0 for now
} AndroidBitmapInfo;
/**
- * Given a java bitmap object, fill out the AndroidBitmap struct for it.
- * If the call fails, the info parameter will be ignored
+ * Given a java bitmap object, fill out the AndroidBitmapInfo struct for it.
+ * If the call fails, the info parameter will be ignored.
*/
int AndroidBitmap_getInfo(JNIEnv* env, jobject jbitmap,
AndroidBitmapInfo* info);
@@ -71,7 +99,7 @@
int AndroidBitmap_lockPixels(JNIEnv* env, jobject jbitmap, void** addrPtr);
/**
- * Call this to balanace a successful call to AndroidBitmap_lockPixels
+ * Call this to balance a successful call to AndroidBitmap_lockPixels.
*/
int AndroidBitmap_unlockPixels(JNIEnv* env, jobject jbitmap);
@@ -80,3 +108,5 @@
#endif
#endif
+
+/** @} */
diff --git a/include/android/configuration.h b/include/android/configuration.h
index 7573cca..81f71a9 100644
--- a/include/android/configuration.h
+++ b/include/android/configuration.h
@@ -14,6 +14,15 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Configuration
+ * @{
+ */
+
+/**
+ * @file configuration.h
+ */
+
#ifndef ANDROID_CONFIGURATION_H
#define ANDROID_CONFIGURATION_H
@@ -24,103 +33,400 @@
#endif
struct AConfiguration;
+/**
+ * {@link AConfiguration} is an opaque type used to get and set
+ * various subsystem configurations.
+ *
+ * A {@link AConfiguration} pointer can be obtained using:
+ * - AConfiguration_new()
+ * - AConfiguration_fromAssetManager()
+ */
typedef struct AConfiguration AConfiguration;
+
+/**
+ * Define flags and constants for various subsystem configurations.
+ */
enum {
+ /** Orientation: not specified. */
ACONFIGURATION_ORIENTATION_ANY = 0x0000,
+ /**
+ * Orientation: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#OrientationQualifier">port</a>
+ * resource qualifier.
+ */
ACONFIGURATION_ORIENTATION_PORT = 0x0001,
+ /**
+ * Orientation: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#OrientationQualifier">land</a>
+ * resource qualifier.
+ */
ACONFIGURATION_ORIENTATION_LAND = 0x0002,
+ /** @deprecated Not currently supported or used. */
ACONFIGURATION_ORIENTATION_SQUARE = 0x0003,
+ /** Touchscreen: not specified. */
ACONFIGURATION_TOUCHSCREEN_ANY = 0x0000,
+ /**
+ * Touchscreen: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#TouchscreenQualifier">notouch</a>
+ * resource qualifier.
+ */
ACONFIGURATION_TOUCHSCREEN_NOTOUCH = 0x0001,
+ /** @deprecated Not currently supported or used. */
ACONFIGURATION_TOUCHSCREEN_STYLUS = 0x0002,
+ /**
+ * Touchscreen: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#TouchscreenQualifier">finger</a>
+ * resource qualifier.
+ */
ACONFIGURATION_TOUCHSCREEN_FINGER = 0x0003,
+ /** Density: default density. */
ACONFIGURATION_DENSITY_DEFAULT = 0,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">ldpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_LOW = 120,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">mdpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_MEDIUM = 160,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">tvdpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_TV = 213,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">hdpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_HIGH = 240,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">xhdpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_XHIGH = 320,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">xxhdpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_XXHIGH = 480,
+ /**
+ * Density: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">xxxhdpi</a>
+ * resource qualifier.
+ */
ACONFIGURATION_DENSITY_XXXHIGH = 640,
+ /** Density: any density. */
ACONFIGURATION_DENSITY_ANY = 0xfffe,
+ /** Density: no density specified. */
ACONFIGURATION_DENSITY_NONE = 0xffff,
+ /** Keyboard: not specified. */
ACONFIGURATION_KEYBOARD_ANY = 0x0000,
+ /**
+ * Keyboard: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">nokeys</a>
+ * resource qualifier.
+ */
ACONFIGURATION_KEYBOARD_NOKEYS = 0x0001,
+ /**
+ * Keyboard: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">qwerty</a>
+ * resource qualifier.
+ */
ACONFIGURATION_KEYBOARD_QWERTY = 0x0002,
+ /**
+ * Keyboard: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">12key</a>
+ * resource qualifier.
+ */
ACONFIGURATION_KEYBOARD_12KEY = 0x0003,
+ /** Navigation: not specified. */
ACONFIGURATION_NAVIGATION_ANY = 0x0000,
+ /**
+ * Navigation: value corresponding to the
+ * <a href="@@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">nonav</a>
+ * resource qualifier.
+ */
ACONFIGURATION_NAVIGATION_NONAV = 0x0001,
+ /**
+ * Navigation: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">dpad</a>
+ * resource qualifier.
+ */
ACONFIGURATION_NAVIGATION_DPAD = 0x0002,
+ /**
+ * Navigation: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">trackball</a>
+ * resource qualifier.
+ */
ACONFIGURATION_NAVIGATION_TRACKBALL = 0x0003,
+ /**
+ * Navigation: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">wheel</a>
+ * resource qualifier.
+ */
ACONFIGURATION_NAVIGATION_WHEEL = 0x0004,
+ /** Keyboard availability: not specified. */
ACONFIGURATION_KEYSHIDDEN_ANY = 0x0000,
+ /**
+ * Keyboard availability: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keysexposed</a>
+ * resource qualifier.
+ */
ACONFIGURATION_KEYSHIDDEN_NO = 0x0001,
+ /**
+ * Keyboard availability: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keyshidden</a>
+ * resource qualifier.
+ */
ACONFIGURATION_KEYSHIDDEN_YES = 0x0002,
+ /**
+ * Keyboard availability: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keyssoft</a>
+ * resource qualifier.
+ */
ACONFIGURATION_KEYSHIDDEN_SOFT = 0x0003,
+ /** Navigation availability: not specified. */
ACONFIGURATION_NAVHIDDEN_ANY = 0x0000,
+ /**
+ * Navigation availability: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavAvailQualifier">navexposed</a>
+ * resource qualifier.
+ */
ACONFIGURATION_NAVHIDDEN_NO = 0x0001,
+ /**
+ * Navigation availability: value corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavAvailQualifier">navhidden</a>
+ * resource qualifier.
+ */
ACONFIGURATION_NAVHIDDEN_YES = 0x0002,
+ /** Screen size: not specified. */
ACONFIGURATION_SCREENSIZE_ANY = 0x00,
+ /**
+ * Screen size: value indicating the screen is at least
+ * approximately 320x426 dp units, corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">small</a>
+ * resource qualifier.
+ */
ACONFIGURATION_SCREENSIZE_SMALL = 0x01,
+ /**
+ * Screen size: value indicating the screen is at least
+ * approximately 320x470 dp units, corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">normal</a>
+ * resource qualifier.
+ */
ACONFIGURATION_SCREENSIZE_NORMAL = 0x02,
+ /**
+ * Screen size: value indicating the screen is at least
+ * approximately 480x640 dp units, corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">large</a>
+ * resource qualifier.
+ */
ACONFIGURATION_SCREENSIZE_LARGE = 0x03,
+ /**
+ * Screen size: value indicating the screen is at least
+ * approximately 720x960 dp units, corresponding to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">xlarge</a>
+ * resource qualifier.
+ */
ACONFIGURATION_SCREENSIZE_XLARGE = 0x04,
+ /** Screen layout: not specified. */
ACONFIGURATION_SCREENLONG_ANY = 0x00,
+ /**
+ * Screen layout: value that corresponds to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenAspectQualifier">notlong</a>
+ * resource qualifier.
+ */
ACONFIGURATION_SCREENLONG_NO = 0x1,
+ /**
+ * Screen layout: value that corresponds to the
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenAspectQualifier">long</a>
+ * resource qualifier.
+ */
ACONFIGURATION_SCREENLONG_YES = 0x2,
ACONFIGURATION_SCREENROUND_ANY = 0x00,
ACONFIGURATION_SCREENROUND_NO = 0x1,
ACONFIGURATION_SCREENROUND_YES = 0x2,
+ /** UI mode: not specified. */
ACONFIGURATION_UI_MODE_TYPE_ANY = 0x00,
+ /**
+ * UI mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">no
+ * UI mode type</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_TYPE_NORMAL = 0x01,
+ /**
+ * UI mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">desk</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_TYPE_DESK = 0x02,
+ /**
+ * UI mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">car</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_TYPE_CAR = 0x03,
+ /**
+ * UI mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">television</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_TYPE_TELEVISION = 0x04,
+ /**
+ * UI mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">appliance</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_TYPE_APPLIANCE = 0x05,
+ /**
+ * UI mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">watch</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_TYPE_WATCH = 0x06,
+ /** UI night mode: not specified.*/
ACONFIGURATION_UI_MODE_NIGHT_ANY = 0x00,
+ /**
+ * UI night mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NightQualifier">notnight</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_NIGHT_NO = 0x1,
+ /**
+ * UI night mode: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NightQualifier">night</a> resource qualifier specified.
+ */
ACONFIGURATION_UI_MODE_NIGHT_YES = 0x2,
+ /** Screen width DPI: not specified. */
ACONFIGURATION_SCREEN_WIDTH_DP_ANY = 0x0000,
+ /** Screen height DPI: not specified. */
ACONFIGURATION_SCREEN_HEIGHT_DP_ANY = 0x0000,
+ /** Smallest screen width DPI: not specified.*/
ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY = 0x0000,
+ /** Layout direction: not specified. */
ACONFIGURATION_LAYOUTDIR_ANY = 0x00,
+ /**
+ * Layout direction: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#LayoutDirectionQualifier">ldltr</a> resource qualifier specified.
+ */
ACONFIGURATION_LAYOUTDIR_LTR = 0x01,
+ /**
+ * Layout direction: value that corresponds to
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#LayoutDirectionQualifier">ldrtl</a> resource qualifier specified.
+ */
ACONFIGURATION_LAYOUTDIR_RTL = 0x02,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#MccQualifier">mcc</a>
+ * configuration.
+ */
ACONFIGURATION_MCC = 0x0001,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#MccQualifier">mnc</a>
+ * configuration.
+ */
ACONFIGURATION_MNC = 0x0002,
+ /**
+ * Bit mask for
+ * <a href="{@docRoot}guide/topics/resources/providing-resources.html#LocaleQualifier">locale</a>
+ * configuration.
+ */
ACONFIGURATION_LOCALE = 0x0004,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#TouchscreenQualifier">touchscreen</a>
+ * configuration.
+ */
ACONFIGURATION_TOUCHSCREEN = 0x0008,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">keyboard</a>
+ * configuration.
+ */
ACONFIGURATION_KEYBOARD = 0x0010,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keyboardHidden</a>
+ * configuration.
+ */
ACONFIGURATION_KEYBOARD_HIDDEN = 0x0020,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">navigation</a>
+ * configuration.
+ */
ACONFIGURATION_NAVIGATION = 0x0040,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#OrientationQualifier">orientation</a>
+ * configuration.
+ */
ACONFIGURATION_ORIENTATION = 0x0080,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">density</a>
+ * configuration.
+ */
ACONFIGURATION_DENSITY = 0x0100,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">screen size</a>
+ * configuration.
+ */
ACONFIGURATION_SCREEN_SIZE = 0x0200,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#VersionQualifier">platform version</a>
+ * configuration.
+ */
ACONFIGURATION_VERSION = 0x0400,
+ /**
+ * Bit mask for screen layout configuration.
+ */
ACONFIGURATION_SCREEN_LAYOUT = 0x0800,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">ui mode</a>
+ * configuration.
+ */
ACONFIGURATION_UI_MODE = 0x1000,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#SmallestScreenWidthQualifier">smallest screen width</a>
+ * configuration.
+ */
ACONFIGURATION_SMALLEST_SCREEN_SIZE = 0x2000,
+ /**
+ * Bit mask for
+ * <a href="@dacRoot/guide/topics/resources/providing-resources.html#LayoutDirectionQualifier">layout direction</a>
+ * configuration.
+ */
ACONFIGURATION_LAYOUTDIR = 0x4000,
ACONFIGURATION_SCREEN_ROUND = 0x8000,
-
+ /**
+ * Constant used to to represent MNC (Mobile Network Code) zero.
+ * 0 cannot be used, since it is used to represent an undefined MNC.
+ */
ACONFIGURATION_MNC_ZERO = 0xffff,
};
@@ -137,7 +443,7 @@
/**
* Create and return a new AConfiguration based on the current configuration in
- * use in the given AssetManager.
+ * use in the given {@link AAssetManager}.
*/
void AConfiguration_fromAssetManager(AConfiguration* out, AAssetManager* am);
@@ -398,3 +704,5 @@
#endif
#endif // ANDROID_CONFIGURATION_H
+
+/** @} */
diff --git a/include/android/input.h b/include/android/input.h
index efbbb85..5ab4e29 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -14,6 +14,15 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Input
+ * @{
+ */
+
+/**
+ * @file input.h
+ */
+
#ifndef _ANDROID_INPUT_H
#define _ANDROID_INPUT_H
@@ -49,247 +58,271 @@
extern "C" {
#endif
-/*
+/**
* Key states (may be returned by queries about the current state of a
* particular key code, scan code or switch).
*/
enum {
- /* The key state is unknown or the requested key itself is not supported. */
+ /** The key state is unknown or the requested key itself is not supported. */
AKEY_STATE_UNKNOWN = -1,
- /* The key is up. */
+ /** The key is up. */
AKEY_STATE_UP = 0,
- /* The key is down. */
+ /** The key is down. */
AKEY_STATE_DOWN = 1,
- /* The key is down but is a virtual key press that is being emulated by the system. */
+ /** The key is down but is a virtual key press that is being emulated by the system. */
AKEY_STATE_VIRTUAL = 2
};
-/*
+/**
* Meta key / modifer state.
*/
enum {
- /* No meta keys are pressed. */
+ /** No meta keys are pressed. */
AMETA_NONE = 0,
- /* This mask is used to check whether one of the ALT meta keys is pressed. */
+ /** This mask is used to check whether one of the ALT meta keys is pressed. */
AMETA_ALT_ON = 0x02,
- /* This mask is used to check whether the left ALT meta key is pressed. */
+ /** This mask is used to check whether the left ALT meta key is pressed. */
AMETA_ALT_LEFT_ON = 0x10,
- /* This mask is used to check whether the right ALT meta key is pressed. */
+ /** This mask is used to check whether the right ALT meta key is pressed. */
AMETA_ALT_RIGHT_ON = 0x20,
- /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
+ /** This mask is used to check whether one of the SHIFT meta keys is pressed. */
AMETA_SHIFT_ON = 0x01,
- /* This mask is used to check whether the left SHIFT meta key is pressed. */
+ /** This mask is used to check whether the left SHIFT meta key is pressed. */
AMETA_SHIFT_LEFT_ON = 0x40,
- /* This mask is used to check whether the right SHIFT meta key is pressed. */
+ /** This mask is used to check whether the right SHIFT meta key is pressed. */
AMETA_SHIFT_RIGHT_ON = 0x80,
- /* This mask is used to check whether the SYM meta key is pressed. */
+ /** This mask is used to check whether the SYM meta key is pressed. */
AMETA_SYM_ON = 0x04,
- /* This mask is used to check whether the FUNCTION meta key is pressed. */
+ /** This mask is used to check whether the FUNCTION meta key is pressed. */
AMETA_FUNCTION_ON = 0x08,
- /* This mask is used to check whether one of the CTRL meta keys is pressed. */
+ /** This mask is used to check whether one of the CTRL meta keys is pressed. */
AMETA_CTRL_ON = 0x1000,
- /* This mask is used to check whether the left CTRL meta key is pressed. */
+ /** This mask is used to check whether the left CTRL meta key is pressed. */
AMETA_CTRL_LEFT_ON = 0x2000,
- /* This mask is used to check whether the right CTRL meta key is pressed. */
+ /** This mask is used to check whether the right CTRL meta key is pressed. */
AMETA_CTRL_RIGHT_ON = 0x4000,
- /* This mask is used to check whether one of the META meta keys is pressed. */
+ /** This mask is used to check whether one of the META meta keys is pressed. */
AMETA_META_ON = 0x10000,
- /* This mask is used to check whether the left META meta key is pressed. */
+ /** This mask is used to check whether the left META meta key is pressed. */
AMETA_META_LEFT_ON = 0x20000,
- /* This mask is used to check whether the right META meta key is pressed. */
+ /** This mask is used to check whether the right META meta key is pressed. */
AMETA_META_RIGHT_ON = 0x40000,
- /* This mask is used to check whether the CAPS LOCK meta key is on. */
+ /** This mask is used to check whether the CAPS LOCK meta key is on. */
AMETA_CAPS_LOCK_ON = 0x100000,
- /* This mask is used to check whether the NUM LOCK meta key is on. */
+ /** This mask is used to check whether the NUM LOCK meta key is on. */
AMETA_NUM_LOCK_ON = 0x200000,
- /* This mask is used to check whether the SCROLL LOCK meta key is on. */
+ /** This mask is used to check whether the SCROLL LOCK meta key is on. */
AMETA_SCROLL_LOCK_ON = 0x400000,
};
-/*
+struct AInputEvent;
+/**
* Input events.
*
* Input events are opaque structures. Use the provided accessors functions to
* read their properties.
*/
-struct AInputEvent;
typedef struct AInputEvent AInputEvent;
-/*
+/**
* Input event types.
*/
enum {
- /* Indicates that the input event is a key event. */
+ /** Indicates that the input event is a key event. */
AINPUT_EVENT_TYPE_KEY = 1,
- /* Indicates that the input event is a motion event. */
+ /** Indicates that the input event is a motion event. */
AINPUT_EVENT_TYPE_MOTION = 2
};
-/*
+/**
* Key event actions.
*/
enum {
- /* The key has been pressed down. */
+ /** The key has been pressed down. */
AKEY_EVENT_ACTION_DOWN = 0,
- /* The key has been released. */
+ /** The key has been released. */
AKEY_EVENT_ACTION_UP = 1,
- /* Multiple duplicate key events have occurred in a row, or a complex string is
- * being delivered. The repeat_count property of the key event contains the number
- * of times the given key code should be executed.
+ /**
+ * Multiple duplicate key events have occurred in a row, or a
+ * complex string is being delivered. The repeat_count property
+ * of the key event contains the number of times the given key
+ * code should be executed.
*/
AKEY_EVENT_ACTION_MULTIPLE = 2
};
-/*
+/**
* Key event flags.
*/
enum {
- /* This mask is set if the device woke because of this key event. */
+ /** This mask is set if the device woke because of this key event. */
AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
- /* This mask is set if the key event was generated by a software keyboard. */
+ /** This mask is set if the key event was generated by a software keyboard. */
AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
- /* This mask is set if we don't want the key event to cause us to leave touch mode. */
+ /** This mask is set if we don't want the key event to cause us to leave touch mode. */
AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
- /* This mask is set if an event was known to come from a trusted part
- * of the system. That is, the event is known to come from the user,
- * and could not have been spoofed by a third party component. */
+ /**
+ * This mask is set if an event was known to come from a trusted
+ * part of the system. That is, the event is known to come from
+ * the user, and could not have been spoofed by a third party
+ * component.
+ */
AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
- /* This mask is used for compatibility, to identify enter keys that are
+ /**
+ * This mask is used for compatibility, to identify enter keys that are
* coming from an IME whose enter key has been auto-labelled "next" or
* "done". This allows TextView to dispatch these as normal enter keys
* for old applications, but still do the appropriate action when
- * receiving them. */
+ * receiving them.
+ */
AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
- /* When associated with up key events, this indicates that the key press
+ /**
+ * When associated with up key events, this indicates that the key press
* has been canceled. Typically this is used with virtual touch screen
* keys, where the user can slide from the virtual key area on to the
* display: in that case, the application will receive a canceled up
* event and should not perform the action normally associated with the
* key. Note that for this to work, the application can not perform an
* action for a key until it receives an up or the long press timeout has
- * expired. */
+ * expired.
+ */
AKEY_EVENT_FLAG_CANCELED = 0x20,
- /* This key event was generated by a virtual (on-screen) hard key area.
+ /**
+ * This key event was generated by a virtual (on-screen) hard key area.
* Typically this is an area of the touchscreen, outside of the regular
- * display, dedicated to "hardware" buttons. */
+ * display, dedicated to "hardware" buttons.
+ */
AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
- /* This flag is set for the first key repeat that occurs after the
- * long press timeout. */
+ /**
+ * This flag is set for the first key repeat that occurs after the
+ * long press timeout.
+ */
AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
- /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
- * press action was executed while it was down. */
+ /**
+ * Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
+ * press action was executed while it was down.
+ */
AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
- /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
+ /**
+ * Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
* tracked from its initial down. That is, somebody requested that tracking
* started on the key down and a long press has not caused
- * the tracking to be canceled. */
+ * the tracking to be canceled.
+ */
AKEY_EVENT_FLAG_TRACKING = 0x200,
- /* Set when a key event has been synthesized to implement default behavior
+ /**
+ * Set when a key event has been synthesized to implement default behavior
* for an event that the application did not handle.
* Fallback key events are generated by unhandled trackball motions
* (to emulate a directional keypad) and by certain unhandled key presses
* that are declared in the key map (such as special function numeric keypad
- * keys when numlock is off). */
+ * keys when numlock is off).
+ */
AKEY_EVENT_FLAG_FALLBACK = 0x400,
};
-/*
- * Motion event actions.
- */
-
-/* Bit shift for the action bits holding the pointer index as
+/**
+ * Bit shift for the action bits holding the pointer index as
* defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
*/
#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
+/** Motion event actions */
enum {
- /* Bit mask of the parts of the action code that are the action itself.
- */
+ /** Bit mask of the parts of the action code that are the action itself. */
AMOTION_EVENT_ACTION_MASK = 0xff,
- /* Bits in the action code that represent a pointer index, used with
+ /**
+ * Bits in the action code that represent a pointer index, used with
* AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
* down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
* index where the data for the pointer going up or down can be found.
*/
AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
- /* A pressed gesture has started, the motion contains the initial starting location.
- */
+ /** A pressed gesture has started, the motion contains the initial starting location. */
AMOTION_EVENT_ACTION_DOWN = 0,
- /* A pressed gesture has finished, the motion contains the final release location
+ /**
+ * A pressed gesture has finished, the motion contains the final release location
* as well as any intermediate points since the last down or move event.
*/
AMOTION_EVENT_ACTION_UP = 1,
- /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
+ /**
+ * A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
* AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
* any intermediate points since the last down or move event.
*/
AMOTION_EVENT_ACTION_MOVE = 2,
- /* The current gesture has been aborted.
+ /**
+ * The current gesture has been aborted.
* You will not receive any more points in it. You should treat this as
* an up event, but not perform any action that you normally would.
*/
AMOTION_EVENT_ACTION_CANCEL = 3,
- /* A movement has happened outside of the normal bounds of the UI element.
+ /**
+ * A movement has happened outside of the normal bounds of the UI element.
* This does not provide a full gesture, but only the initial location of the movement/touch.
*/
AMOTION_EVENT_ACTION_OUTSIDE = 4,
- /* A non-primary pointer has gone down.
+ /**
+ * A non-primary pointer has gone down.
* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
*/
AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
- /* A non-primary pointer has gone up.
+ /**
+ * A non-primary pointer has gone up.
* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
*/
AMOTION_EVENT_ACTION_POINTER_UP = 6,
- /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
+ /**
+ * A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
* The motion contains the most recent point, as well as any intermediate points since
* the last hover move event.
*/
AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
- /* The motion event contains relative vertical and/or horizontal scroll offsets.
+ /**
+ * The motion event contains relative vertical and/or horizontal scroll offsets.
* Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
* and AMOTION_EVENT_AXIS_HSCROLL.
* The pointer may or may not be down when this event is dispatched.
@@ -298,12 +331,10 @@
*/
AMOTION_EVENT_ACTION_SCROLL = 8,
- /* The pointer is not down but has entered the boundaries of a window or view.
- */
+ /** The pointer is not down but has entered the boundaries of a window or view. */
AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
- /* The pointer is not down but has exited the boundaries of a window or view.
- */
+ /** The pointer is not down but has exited the boundaries of a window or view. */
AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
/* One or more buttons have been pressed. */
@@ -313,11 +344,12 @@
AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12,
};
-/*
+/**
* Motion event flags.
*/
enum {
- /* This flag indicates that the window that received this motion event is partly
+ /**
+ * This flag indicates that the window that received this motion event is partly
* or wholly obscured by another visible window above it. This flag is set to true
* even if the event did not directly pass through the obscured area.
* A security sensitive application can check this flag to identify situations in which
@@ -329,173 +361,513 @@
AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
};
-/*
+/**
* Motion event edge touch flags.
*/
enum {
- /* No edges intersected */
+ /** No edges intersected. */
AMOTION_EVENT_EDGE_FLAG_NONE = 0,
- /* Flag indicating the motion event intersected the top edge of the screen. */
+ /** Flag indicating the motion event intersected the top edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
- /* Flag indicating the motion event intersected the bottom edge of the screen. */
+ /** Flag indicating the motion event intersected the bottom edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
- /* Flag indicating the motion event intersected the left edge of the screen. */
+ /** Flag indicating the motion event intersected the left edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
- /* Flag indicating the motion event intersected the right edge of the screen. */
+ /** Flag indicating the motion event intersected the right edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
};
-/*
+/**
* Constants that identify each individual axis of a motion event.
- * Refer to the documentation on the MotionEvent class for descriptions of each axis.
+ * @anchor AMOTION_EVENT_AXIS
*/
enum {
+ /**
+ * Axis constant: X axis of a motion event.
+ *
+ * - For a touch screen, reports the absolute X screen position of the center of
+ * the touch contact area. The units are display pixels.
+ * - For a touch pad, reports the absolute X surface position of the center of the touch
+ * contact area. The units are device-dependent.
+ * - For a mouse, reports the absolute X screen position of the mouse pointer.
+ * The units are display pixels.
+ * - For a trackball, reports the relative horizontal displacement of the trackball.
+ * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+ * - For a joystick, reports the absolute X position of the joystick.
+ * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+ */
AMOTION_EVENT_AXIS_X = 0,
+ /**
+ * Axis constant: Y axis of a motion event.
+ *
+ * - For a touch screen, reports the absolute Y screen position of the center of
+ * the touch contact area. The units are display pixels.
+ * - For a touch pad, reports the absolute Y surface position of the center of the touch
+ * contact area. The units are device-dependent.
+ * - For a mouse, reports the absolute Y screen position of the mouse pointer.
+ * The units are display pixels.
+ * - For a trackball, reports the relative vertical displacement of the trackball.
+ * The value is normalized to a range from -1.0 (up) to 1.0 (down).
+ * - For a joystick, reports the absolute Y position of the joystick.
+ * The value is normalized to a range from -1.0 (up or far) to 1.0 (down or near).
+ */
AMOTION_EVENT_AXIS_Y = 1,
+ /**
+ * Axis constant: Pressure axis of a motion event.
+ *
+ * - For a touch screen or touch pad, reports the approximate pressure applied to the surface
+ * by a finger or other tool. The value is normalized to a range from
+ * 0 (no pressure at all) to 1 (normal pressure), although values higher than 1
+ * may be generated depending on the calibration of the input device.
+ * - For a trackball, the value is set to 1 if the trackball button is pressed
+ * or 0 otherwise.
+ * - For a mouse, the value is set to 1 if the primary mouse button is pressed
+ * or 0 otherwise.
+ */
AMOTION_EVENT_AXIS_PRESSURE = 2,
+ /**
+ * Axis constant: Size axis of a motion event.
+ *
+ * - For a touch screen or touch pad, reports the approximate size of the contact area in
+ * relation to the maximum detectable size for the device. The value is normalized
+ * to a range from 0 (smallest detectable size) to 1 (largest detectable size),
+ * although it is not a linear scale. This value is of limited use.
+ * To obtain calibrated size information, see
+ * {@link AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}.
+ */
AMOTION_EVENT_AXIS_SIZE = 3,
+ /**
+ * Axis constant: TouchMajor axis of a motion event.
+ *
+ * - For a touch screen, reports the length of the major axis of an ellipse that
+ * represents the touch area at the point of contact.
+ * The units are display pixels.
+ * - For a touch pad, reports the length of the major axis of an ellipse that
+ * represents the touch area at the point of contact.
+ * The units are device-dependent.
+ */
AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
+ /**
+ * Axis constant: TouchMinor axis of a motion event.
+ *
+ * - For a touch screen, reports the length of the minor axis of an ellipse that
+ * represents the touch area at the point of contact.
+ * The units are display pixels.
+ * - For a touch pad, reports the length of the minor axis of an ellipse that
+ * represents the touch area at the point of contact.
+ * The units are device-dependent.
+ *
+ * When the touch is circular, the major and minor axis lengths will be equal to one another.
+ */
AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
+ /**
+ * Axis constant: ToolMajor axis of a motion event.
+ *
+ * - For a touch screen, reports the length of the major axis of an ellipse that
+ * represents the size of the approaching finger or tool used to make contact.
+ * - For a touch pad, reports the length of the major axis of an ellipse that
+ * represents the size of the approaching finger or tool used to make contact.
+ * The units are device-dependent.
+ *
+ * When the touch is circular, the major and minor axis lengths will be equal to one another.
+ *
+ * The tool size may be larger than the touch size since the tool may not be fully
+ * in contact with the touch sensor.
+ */
AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
+ /**
+ * Axis constant: ToolMinor axis of a motion event.
+ *
+ * - For a touch screen, reports the length of the minor axis of an ellipse that
+ * represents the size of the approaching finger or tool used to make contact.
+ * - For a touch pad, reports the length of the minor axis of an ellipse that
+ * represents the size of the approaching finger or tool used to make contact.
+ * The units are device-dependent.
+ *
+ * When the touch is circular, the major and minor axis lengths will be equal to one another.
+ *
+ * The tool size may be larger than the touch size since the tool may not be fully
+ * in contact with the touch sensor.
+ */
AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
+ /**
+ * Axis constant: Orientation axis of a motion event.
+ *
+ * - For a touch screen or touch pad, reports the orientation of the finger
+ * or tool in radians relative to the vertical plane of the device.
+ * An angle of 0 radians indicates that the major axis of contact is oriented
+ * upwards, is perfectly circular or is of unknown orientation. A positive angle
+ * indicates that the major axis of contact is oriented to the right. A negative angle
+ * indicates that the major axis of contact is oriented to the left.
+ * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
+ * (finger pointing fully right).
+ * - For a stylus, the orientation indicates the direction in which the stylus
+ * is pointing in relation to the vertical axis of the current orientation of the screen.
+ * The range is from -PI radians to PI radians, where 0 is pointing up,
+ * -PI/2 radians is pointing left, -PI or PI radians is pointing down, and PI/2 radians
+ * is pointing right. See also {@link AMOTION_EVENT_AXIS_TILT}.
+ */
AMOTION_EVENT_AXIS_ORIENTATION = 8,
+ /**
+ * Axis constant: Vertical Scroll axis of a motion event.
+ *
+ * - For a mouse, reports the relative movement of the vertical scroll wheel.
+ * The value is normalized to a range from -1.0 (down) to 1.0 (up).
+ *
+ * This axis should be used to scroll views vertically.
+ */
AMOTION_EVENT_AXIS_VSCROLL = 9,
+ /**
+ * Axis constant: Horizontal Scroll axis of a motion event.
+ *
+ * - For a mouse, reports the relative movement of the horizontal scroll wheel.
+ * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+ *
+ * This axis should be used to scroll views horizontally.
+ */
AMOTION_EVENT_AXIS_HSCROLL = 10,
+ /**
+ * Axis constant: Z axis of a motion event.
+ *
+ * - For a joystick, reports the absolute Z position of the joystick.
+ * The value is normalized to a range from -1.0 (high) to 1.0 (low).
+ * <em>On game pads with two analog joysticks, this axis is often reinterpreted
+ * to report the absolute X position of the second joystick instead.</em>
+ */
AMOTION_EVENT_AXIS_Z = 11,
+ /**
+ * Axis constant: X Rotation axis of a motion event.
+ *
+ * - For a joystick, reports the absolute rotation angle about the X axis.
+ * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
+ */
AMOTION_EVENT_AXIS_RX = 12,
+ /**
+ * Axis constant: Y Rotation axis of a motion event.
+ *
+ * - For a joystick, reports the absolute rotation angle about the Y axis.
+ * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
+ */
AMOTION_EVENT_AXIS_RY = 13,
+ /**
+ * Axis constant: Z Rotation axis of a motion event.
+ *
+ * - For a joystick, reports the absolute rotation angle about the Z axis.
+ * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
+ * On game pads with two analog joysticks, this axis is often reinterpreted
+ * to report the absolute Y position of the second joystick instead.
+ */
AMOTION_EVENT_AXIS_RZ = 14,
+ /**
+ * Axis constant: Hat X axis of a motion event.
+ *
+ * - For a joystick, reports the absolute X position of the directional hat control.
+ * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+ */
AMOTION_EVENT_AXIS_HAT_X = 15,
+ /**
+ * Axis constant: Hat Y axis of a motion event.
+ *
+ * - For a joystick, reports the absolute Y position of the directional hat control.
+ * The value is normalized to a range from -1.0 (up) to 1.0 (down).
+ */
AMOTION_EVENT_AXIS_HAT_Y = 16,
+ /**
+ * Axis constant: Left Trigger axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the left trigger control.
+ * The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
+ */
AMOTION_EVENT_AXIS_LTRIGGER = 17,
+ /**
+ * Axis constant: Right Trigger axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the right trigger control.
+ * The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
+ */
AMOTION_EVENT_AXIS_RTRIGGER = 18,
+ /**
+ * Axis constant: Throttle axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the throttle control.
+ * The value is normalized to a range from 0.0 (fully open) to 1.0 (fully closed).
+ */
AMOTION_EVENT_AXIS_THROTTLE = 19,
+ /**
+ * Axis constant: Rudder axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the rudder control.
+ * The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
+ */
AMOTION_EVENT_AXIS_RUDDER = 20,
+ /**
+ * Axis constant: Wheel axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the steering wheel control.
+ * The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
+ */
AMOTION_EVENT_AXIS_WHEEL = 21,
+ /**
+ * Axis constant: Gas axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the gas (accelerator) control.
+ * The value is normalized to a range from 0.0 (no acceleration)
+ * to 1.0 (maximum acceleration).
+ */
AMOTION_EVENT_AXIS_GAS = 22,
+ /**
+ * Axis constant: Brake axis of a motion event.
+ *
+ * - For a joystick, reports the absolute position of the brake control.
+ * The value is normalized to a range from 0.0 (no braking) to 1.0 (maximum braking).
+ */
AMOTION_EVENT_AXIS_BRAKE = 23,
+ /**
+ * Axis constant: Distance axis of a motion event.
+ *
+ * - For a stylus, reports the distance of the stylus from the screen.
+ * A value of 0.0 indicates direct contact and larger values indicate increasing
+ * distance from the surface.
+ */
AMOTION_EVENT_AXIS_DISTANCE = 24,
+ /**
+ * Axis constant: Tilt axis of a motion event.
+ *
+ * - For a stylus, reports the tilt angle of the stylus in radians where
+ * 0 radians indicates that the stylus is being held perpendicular to the
+ * surface, and PI/2 radians indicates that the stylus is being held flat
+ * against the surface.
+ */
AMOTION_EVENT_AXIS_TILT = 25,
+ /**
+ * Axis constant: Generic 1 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_1 = 32,
+ /**
+ * Axis constant: Generic 2 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_2 = 33,
+ /**
+ * Axis constant: Generic 3 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_3 = 34,
+ /**
+ * Axis constant: Generic 4 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_4 = 35,
+ /**
+ * Axis constant: Generic 5 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_5 = 36,
+ /**
+ * Axis constant: Generic 6 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_6 = 37,
+ /**
+ * Axis constant: Generic 7 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_7 = 38,
+ /**
+ * Axis constant: Generic 8 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_8 = 39,
+ /**
+ * Axis constant: Generic 9 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_9 = 40,
+ /**
+ * Axis constant: Generic 10 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_10 = 41,
+ /**
+ * Axis constant: Generic 11 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_11 = 42,
+ /**
+ * Axis constant: Generic 12 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_12 = 43,
+ /**
+ * Axis constant: Generic 13 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_13 = 44,
+ /**
+ * Axis constant: Generic 14 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_14 = 45,
+ /**
+ * Axis constant: Generic 15 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_15 = 46,
+ /**
+ * Axis constant: Generic 16 axis of a motion event.
+ * The interpretation of a generic axis is device-specific.
+ */
AMOTION_EVENT_AXIS_GENERIC_16 = 47,
// NOTE: If you add a new axis here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
};
-/*
+/**
* Constants that identify buttons that are associated with motion events.
* Refer to the documentation on the MotionEvent class for descriptions of each button.
*/
enum {
+ /** primary */
AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
+ /** secondary */
AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
+ /** tertiary */
AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
+ /** back */
AMOTION_EVENT_BUTTON_BACK = 1 << 3,
+ /** forward */
AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5,
AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6,
};
-/*
+/**
* Constants that identify tool types.
* Refer to the documentation on the MotionEvent class for descriptions of each tool type.
*/
enum {
+ /** unknown */
AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
+ /** finger */
AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
+ /** stylus */
AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
+ /** mouse */
AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
+ /** eraser */
AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
};
-/*
- * Input sources.
+/**
+ * Input source masks.
*
* Refer to the documentation on android.view.InputDevice for more details about input sources
* and their correct interpretation.
*/
enum {
+ /** mask */
AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
+ /** none */
AINPUT_SOURCE_CLASS_NONE = 0x00000000,
+ /** button */
AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
+ /** pointer */
AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
+ /** navigation */
AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
+ /** position */
AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
+ /** joystick */
AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
};
+/**
+ * Input sources.
+ */
enum {
+ /** unknown */
AINPUT_SOURCE_UNKNOWN = 0x00000000,
+ /** keyboard */
AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
+ /** dpad */
AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
+ /** gamepad */
AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
+ /** touchscreen */
AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
+ /** mouse */
AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
+ /** stylus */
AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
+ /** bluetooth stylus */
AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS,
+ /** trackball */
AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
+ /** touchpad */
AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
+ /** navigation */
AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
+ /** joystick */
AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
+ /** any */
AINPUT_SOURCE_ANY = 0xffffff00,
};
-/*
+/**
* Keyboard types.
*
* Refer to the documentation on android.view.InputDevice for more details.
*/
enum {
+ /** none */
AINPUT_KEYBOARD_TYPE_NONE = 0,
+ /** non alphabetic */
AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
+ /** alphabetic */
AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
};
-/*
+/**
* Constants used to retrieve information about the range of motion for a particular
* coordinate of a motion event.
*
* Refer to the documentation on android.view.InputDevice for more details about input sources
* and their correct interpretation.
*
- * DEPRECATION NOTICE: These constants are deprecated. Use AMOTION_EVENT_AXIS_* constants instead.
+ * @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS AMOTION_EVENT_AXIS_*} constants instead.
*/
enum {
+ /** x */
AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
+ /** y */
AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
+ /** pressure */
AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
+ /** size */
AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
+ /** touch major */
AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
+ /** touch minor */
AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
+ /** tool major */
AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
+ /** tool minor */
AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
+ /** orientation */
AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
-} __attribute__ ((deprecated));
+};
-/*
+/**
* Input event accessors.
*
* Note that most functions can only be used on input events that are of a given type.
@@ -504,10 +876,10 @@
/*** Accessors for all input events. ***/
-/* Get the input event type. */
+/** Get the input event type. */
int32_t AInputEvent_getType(const AInputEvent* event);
-/* Get the id for the device that an input event came from.
+/** Get the id for the device that an input event came from.
*
* Input events can be generated by multiple different input devices.
* Use the input device id to obtain information about the input
@@ -519,272 +891,351 @@
*/
int32_t AInputEvent_getDeviceId(const AInputEvent* event);
-/* Get the input event source. */
+/** Get the input event source. */
int32_t AInputEvent_getSource(const AInputEvent* event);
/*** Accessors for key events only. ***/
-/* Get the key event action. */
+/** Get the key event action. */
int32_t AKeyEvent_getAction(const AInputEvent* key_event);
-/* Get the key event flags. */
+/** Get the key event flags. */
int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
-/* Get the key code of the key event.
- * This is the physical key that was pressed, not the Unicode character. */
+/**
+ * Get the key code of the key event.
+ * This is the physical key that was pressed, not the Unicode character.
+ */
int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
-/* Get the hardware key id of this key event.
- * These values are not reliable and vary from device to device. */
+/**
+ * Get the hardware key id of this key event.
+ * These values are not reliable and vary from device to device.
+ */
int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
-/* Get the meta key state. */
+/** Get the meta key state. */
int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
-/* Get the repeat count of the event.
+/**
+ * Get the repeat count of the event.
* For both key up an key down events, this is the number of times the key has
* repeated with the first down starting at 0 and counting up from there. For
- * multiple key events, this is the number of down/up pairs that have occurred. */
+ * multiple key events, this is the number of down/up pairs that have occurred.
+ */
int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
-/* Get the time of the most recent key down event, in the
+/**
+ * Get the time of the most recent key down event, in the
* java.lang.System.nanoTime() time base. If this is a down event,
* this will be the same as eventTime.
* Note that when chording keys, this value is the down time of the most recently
- * pressed key, which may not be the same physical key of this event. */
+ * pressed key, which may not be the same physical key of this event.
+ */
int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
-/* Get the time this event occurred, in the
- * java.lang.System.nanoTime() time base. */
+/**
+ * Get the time this event occurred, in the
+ * java.lang.System.nanoTime() time base.
+ */
int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
/*** Accessors for motion events only. ***/
-/* Get the combined motion event action code and pointer index. */
+/** Get the combined motion event action code and pointer index. */
int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
-/* Get the motion event flags. */
+/** Get the motion event flags. */
int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
-/* Get the state of any meta / modifier keys that were in effect when the
- * event was generated. */
+/**
+ * Get the state of any meta / modifier keys that were in effect when the
+ * event was generated.
+ */
int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
-/* Get the button state of all buttons that are pressed. */
+/** Get the button state of all buttons that are pressed. */
int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
-/* Get a bitfield indicating which edges, if any, were touched by this motion event.
+/**
+ * Get a bitfield indicating which edges, if any, were touched by this motion event.
* For touch events, clients can use this to determine if the user's finger was
- * touching the edge of the display. */
+ * touching the edge of the display.
+ */
int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
-/* Get the time when the user originally pressed down to start a stream of
- * position events, in the java.lang.System.nanoTime() time base. */
+/**
+ * Get the time when the user originally pressed down to start a stream of
+ * position events, in the java.lang.System.nanoTime() time base.
+ */
int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
-/* Get the time when this specific event was generated,
- * in the java.lang.System.nanoTime() time base. */
+/**
+ * Get the time when this specific event was generated,
+ * in the java.lang.System.nanoTime() time base.
+ */
int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
-/* Get the X coordinate offset.
+/**
+ * Get the X coordinate offset.
* For touch events on the screen, this is the delta that was added to the raw
* screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
+ * and views.
+ */
float AMotionEvent_getXOffset(const AInputEvent* motion_event);
-/* Get the Y coordinate offset.
+/**
+ * Get the Y coordinate offset.
* For touch events on the screen, this is the delta that was added to the raw
* screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
+ * and views.
+ */
float AMotionEvent_getYOffset(const AInputEvent* motion_event);
-/* Get the precision of the X coordinates being reported.
+/**
+ * Get the precision of the X coordinates being reported.
* You can multiply this number with an X coordinate sample to find the
- * actual hardware value of the X coordinate. */
+ * actual hardware value of the X coordinate.
+ */
float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
-/* Get the precision of the Y coordinates being reported.
+/**
+ * Get the precision of the Y coordinates being reported.
* You can multiply this number with a Y coordinate sample to find the
- * actual hardware value of the Y coordinate. */
+ * actual hardware value of the Y coordinate.
+ */
float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
-/* Get the number of pointers of data contained in this event.
- * Always >= 1. */
+/**
+ * Get the number of pointers of data contained in this event.
+ * Always >= 1.
+ */
size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
-/* Get the pointer identifier associated with a particular pointer
+/**
+ * Get the pointer identifier associated with a particular pointer
* data index in this event. The identifier tells you the actual pointer
* number associated with the data, accounting for individual pointers
- * going up and down since the start of the current gesture. */
+ * going up and down since the start of the current gesture.
+ */
int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the tool type of a pointer for the given pointer index.
+/**
+ * Get the tool type of a pointer for the given pointer index.
* The tool type indicates the type of tool used to make contact such as a
- * finger or stylus, if known. */
+ * finger or stylus, if known.
+ */
int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the original raw X coordinate of this event.
+/**
+ * Get the original raw X coordinate of this event.
* For touch events on the screen, this is the original location of the event
* on the screen, before it had been adjusted for the containing window
- * and views. */
+ * and views.
+ */
float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the original raw X coordinate of this event.
+/**
+ * Get the original raw X coordinate of this event.
* For touch events on the screen, this is the original location of the event
* on the screen, before it had been adjusted for the containing window
- * and views. */
+ * and views.
+ */
float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current X coordinate of this event for the given pointer index.
+/**
+ * Get the current X coordinate of this event for the given pointer index.
* Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current Y coordinate of this event for the given pointer index.
+/**
+ * Get the current Y coordinate of this event for the given pointer index.
* Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current pressure of this event for the given pointer index.
+/**
+ * Get the current pressure of this event for the given pointer index.
* The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
* although values higher than 1 may be generated depending on the calibration of
- * the input device. */
+ * the input device.
+ */
float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current scaled value of the approximate size for the given pointer index.
+/**
+ * Get the current scaled value of the approximate size for the given pointer index.
* This represents some approximation of the area of the screen being
* pressed; the actual value in pixels corresponding to the
* touch is normalized with the device specific range of values
* and scaled to a value between 0 and 1. The value of size can be used to
- * determine fat touch events. */
+ * determine fat touch events.
+ */
float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
+/**
+ * Get the current length of the major axis of an ellipse that describes the touch area
+ * at the point of contact for the given pointer index.
+ */
float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
+/**
+ * Get the current length of the minor axis of an ellipse that describes the touch area
+ * at the point of contact for the given pointer index.
+ */
float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current length of the major axis of an ellipse that describes the size
+/**
+ * Get the current length of the major axis of an ellipse that describes the size
* of the approaching tool for the given pointer index.
* The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current length of the minor axis of an ellipse that describes the size
+/**
+ * Get the current length of the minor axis of an ellipse that describes the size
* of the approaching tool for the given pointer index.
* The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the current orientation of the touch area and tool area in radians clockwise from
+/**
+ * Get the current orientation of the touch area and tool area in radians clockwise from
* vertical for the given pointer index.
* An angle of 0 degrees indicates that the major axis of contact is oriented
* upwards, is perfectly circular or is of unknown orientation. A positive angle
* indicates that the major axis of contact is oriented to the right. A negative angle
* indicates that the major axis of contact is oriented to the left.
* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
+ * (finger pointing fully right).
+ */
float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
-/* Get the value of the request axis for the given pointer index. */
+/** Get the value of the request axis for the given pointer index. */
float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
int32_t axis, size_t pointer_index);
-/* Get the number of historical points in this event. These are movements that
+/**
+ * Get the number of historical points in this event. These are movements that
* have occurred between this event and the previous event. This only applies
* to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
- * Historical samples are indexed from oldest to newest. */
+ * Historical samples are indexed from oldest to newest.
+ */
size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
-/* Get the time that a historical movement occurred between this event and
- * the previous event, in the java.lang.System.nanoTime() time base. */
+/**
+ * Get the time that a historical movement occurred between this event and
+ * the previous event, in the java.lang.System.nanoTime() time base.
+ */
int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event,
size_t history_index);
-/* Get the historical raw X coordinate of this event for the given pointer index that
+/**
+ * Get the historical raw X coordinate of this event for the given pointer index that
* occurred between this event and the previous motion event.
* For touch events on the screen, this is the original location of the event
* on the screen, before it had been adjusted for the containing window
* and views.
* Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical raw Y coordinate of this event for the given pointer index that
+/**
+ * Get the historical raw Y coordinate of this event for the given pointer index that
* occurred between this event and the previous motion event.
* For touch events on the screen, this is the original location of the event
* on the screen, before it had been adjusted for the containing window
* and views.
* Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical X coordinate of this event for the given pointer index that
+/**
+ * Get the historical X coordinate of this event for the given pointer index that
* occurred between this event and the previous motion event.
* Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical Y coordinate of this event for the given pointer index that
+/**
+ * Get the historical Y coordinate of this event for the given pointer index that
* occurred between this event and the previous motion event.
* Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical pressure of this event for the given pointer index that
+/**
+ * Get the historical pressure of this event for the given pointer index that
* occurred between this event and the previous motion event.
* The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
* although values higher than 1 may be generated depending on the calibration of
- * the input device. */
+ * the input device.
+ */
float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the current scaled value of the approximate size for the given pointer index that
+/**
+ * Get the current scaled value of the approximate size for the given pointer index that
* occurred between this event and the previous motion event.
* This represents some approximation of the area of the screen being
* pressed; the actual value in pixels corresponding to the
* touch is normalized with the device specific range of values
* and scaled to a value between 0 and 1. The value of size can be used to
- * determine fat touch events. */
+ * determine fat touch events.
+ */
float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical length of the major axis of an ellipse that describes the touch area
+/**
+ * Get the historical length of the major axis of an ellipse that describes the touch area
* at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
+ * occurred between this event and the previous motion event.
+ */
float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical length of the minor axis of an ellipse that describes the touch area
+/**
+ * Get the historical length of the minor axis of an ellipse that describes the touch area
* at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
+ * occurred between this event and the previous motion event.
+ */
float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical length of the major axis of an ellipse that describes the size
+/**
+ * Get the historical length of the major axis of an ellipse that describes the size
* of the approaching tool for the given pointer index that
* occurred between this event and the previous motion event.
* The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical length of the minor axis of an ellipse that describes the size
+/**
+ * Get the historical length of the minor axis of an ellipse that describes the size
* of the approaching tool for the given pointer index that
* occurred between this event and the previous motion event.
* The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical orientation of the touch area and tool area in radians clockwise from
+/**
+ * Get the historical orientation of the touch area and tool area in radians clockwise from
* vertical for the given pointer index that
* occurred between this event and the previous motion event.
* An angle of 0 degrees indicates that the major axis of contact is oriented
@@ -792,51 +1243,54 @@
* indicates that the major axis of contact is oriented to the right. A negative angle
* indicates that the major axis of contact is oriented to the left.
* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
+ * (finger pointing fully right).
+ */
float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-/* Get the historical value of the request axis for the given pointer index
- * that occurred between this event and the previous motion event. */
+/**
+ * Get the historical value of the request axis for the given pointer index
+ * that occurred between this event and the previous motion event.
+ */
float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
int32_t axis, size_t pointer_index, size_t history_index);
-/*
+struct AInputQueue;
+/**
* Input queue
*
* An input queue is the facility through which you retrieve input
* events.
*/
-struct AInputQueue;
typedef struct AInputQueue AInputQueue;
-/*
+/**
* Add this input queue to a looper for processing. See
* ALooper_addFd() for information on the ident, callback, and data params.
*/
void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
int ident, ALooper_callbackFunc callback, void* data);
-/*
+/**
* Remove the input queue from the looper it is currently attached to.
*/
void AInputQueue_detachLooper(AInputQueue* queue);
-/*
+/**
* Returns true if there are one or more events available in the
* input queue. Returns 1 if the queue has events; 0 if
* it does not have events; and a negative value if there is an error.
*/
int32_t AInputQueue_hasEvents(AInputQueue* queue);
-/*
+/**
* Returns the next available event from the queue. Returns a negative
* value if no events are available or an error has occurred.
*/
int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
-/*
+/**
* Sends the key for standard pre-dispatching -- that is, possibly deliver
* it to the current IME to be consumed before the app. Returns 0 if it
* was not pre-dispatched, meaning you can process it right now. If non-zero
@@ -846,7 +1300,7 @@
*/
int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
-/*
+/**
* Report that dispatching has finished with the given event.
* This must be called after receiving an event with AInputQueue_get_event().
*/
@@ -857,3 +1311,5 @@
#endif
#endif // _ANDROID_INPUT_H
+
+/** @} */
diff --git a/include/android/keycodes.h b/include/android/keycodes.h
index de9e735..1f55d9f 100644
--- a/include/android/keycodes.h
+++ b/include/android/keycodes.h
@@ -14,6 +14,15 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Input
+ * @{
+ */
+
+/**
+ * @file keycodes.h
+ */
+
#ifndef _ANDROID_KEYCODES_H
#define _ANDROID_KEYCODES_H
@@ -39,274 +48,690 @@
extern "C" {
#endif
-/*
+/**
* Key codes.
*/
enum {
+ /** Unknown key code. */
AKEYCODE_UNKNOWN = 0,
+ /** Soft Left key.
+ * Usually situated below the display on phones and used as a multi-function
+ * feature key for selecting a software defined function shown on the bottom left
+ * of the display. */
AKEYCODE_SOFT_LEFT = 1,
+ /** Soft Right key.
+ * Usually situated below the display on phones and used as a multi-function
+ * feature key for selecting a software defined function shown on the bottom right
+ * of the display. */
AKEYCODE_SOFT_RIGHT = 2,
+ /** Home key.
+ * This key is handled by the framework and is never delivered to applications. */
AKEYCODE_HOME = 3,
+ /** Back key. */
AKEYCODE_BACK = 4,
+ /** Call key. */
AKEYCODE_CALL = 5,
+ /** End Call key. */
AKEYCODE_ENDCALL = 6,
+ /** '0' key. */
AKEYCODE_0 = 7,
+ /** '1' key. */
AKEYCODE_1 = 8,
+ /** '2' key. */
AKEYCODE_2 = 9,
+ /** '3' key. */
AKEYCODE_3 = 10,
+ /** '4' key. */
AKEYCODE_4 = 11,
+ /** '5' key. */
AKEYCODE_5 = 12,
+ /** '6' key. */
AKEYCODE_6 = 13,
+ /** '7' key. */
AKEYCODE_7 = 14,
+ /** '8' key. */
AKEYCODE_8 = 15,
+ /** '9' key. */
AKEYCODE_9 = 16,
+ /** '*' key. */
AKEYCODE_STAR = 17,
+ /** '#' key. */
AKEYCODE_POUND = 18,
+ /** Directional Pad Up key.
+ * May also be synthesized from trackball motions. */
AKEYCODE_DPAD_UP = 19,
+ /** Directional Pad Down key.
+ * May also be synthesized from trackball motions. */
AKEYCODE_DPAD_DOWN = 20,
+ /** Directional Pad Left key.
+ * May also be synthesized from trackball motions. */
AKEYCODE_DPAD_LEFT = 21,
+ /** Directional Pad Right key.
+ * May also be synthesized from trackball motions. */
AKEYCODE_DPAD_RIGHT = 22,
+ /** Directional Pad Center key.
+ * May also be synthesized from trackball motions. */
AKEYCODE_DPAD_CENTER = 23,
+ /** Volume Up key.
+ * Adjusts the speaker volume up. */
AKEYCODE_VOLUME_UP = 24,
+ /** Volume Down key.
+ * Adjusts the speaker volume down. */
AKEYCODE_VOLUME_DOWN = 25,
+ /** Power key. */
AKEYCODE_POWER = 26,
+ /** Camera key.
+ * Used to launch a camera application or take pictures. */
AKEYCODE_CAMERA = 27,
+ /** Clear key. */
AKEYCODE_CLEAR = 28,
+ /** 'A' key. */
AKEYCODE_A = 29,
+ /** 'B' key. */
AKEYCODE_B = 30,
+ /** 'C' key. */
AKEYCODE_C = 31,
+ /** 'D' key. */
AKEYCODE_D = 32,
+ /** 'E' key. */
AKEYCODE_E = 33,
+ /** 'F' key. */
AKEYCODE_F = 34,
+ /** 'G' key. */
AKEYCODE_G = 35,
+ /** 'H' key. */
AKEYCODE_H = 36,
+ /** 'I' key. */
AKEYCODE_I = 37,
+ /** 'J' key. */
AKEYCODE_J = 38,
+ /** 'K' key. */
AKEYCODE_K = 39,
+ /** 'L' key. */
AKEYCODE_L = 40,
+ /** 'M' key. */
AKEYCODE_M = 41,
+ /** 'N' key. */
AKEYCODE_N = 42,
+ /** 'O' key. */
AKEYCODE_O = 43,
+ /** 'P' key. */
AKEYCODE_P = 44,
+ /** 'Q' key. */
AKEYCODE_Q = 45,
+ /** 'R' key. */
AKEYCODE_R = 46,
+ /** 'S' key. */
AKEYCODE_S = 47,
+ /** 'T' key. */
AKEYCODE_T = 48,
+ /** 'U' key. */
AKEYCODE_U = 49,
+ /** 'V' key. */
AKEYCODE_V = 50,
+ /** 'W' key. */
AKEYCODE_W = 51,
+ /** 'X' key. */
AKEYCODE_X = 52,
+ /** 'Y' key. */
AKEYCODE_Y = 53,
+ /** 'Z' key. */
AKEYCODE_Z = 54,
+ /** ',' key. */
AKEYCODE_COMMA = 55,
+ /** '.' key. */
AKEYCODE_PERIOD = 56,
+ /** Left Alt modifier key. */
AKEYCODE_ALT_LEFT = 57,
+ /** Right Alt modifier key. */
AKEYCODE_ALT_RIGHT = 58,
+ /** Left Shift modifier key. */
AKEYCODE_SHIFT_LEFT = 59,
+ /** Right Shift modifier key. */
AKEYCODE_SHIFT_RIGHT = 60,
+ /** Tab key. */
AKEYCODE_TAB = 61,
+ /** Space key. */
AKEYCODE_SPACE = 62,
+ /** Symbol modifier key.
+ * Used to enter alternate symbols. */
AKEYCODE_SYM = 63,
+ /** Explorer special function key.
+ * Used to launch a browser application. */
AKEYCODE_EXPLORER = 64,
+ /** Envelope special function key.
+ * Used to launch a mail application. */
AKEYCODE_ENVELOPE = 65,
+ /** Enter key. */
AKEYCODE_ENTER = 66,
+ /** Backspace key.
+ * Deletes characters before the insertion point, unlike {@link AKEYCODE_FORWARD_DEL}. */
AKEYCODE_DEL = 67,
+ /** '`' (backtick) key. */
AKEYCODE_GRAVE = 68,
+ /** '-'. */
AKEYCODE_MINUS = 69,
+ /** '=' key. */
AKEYCODE_EQUALS = 70,
+ /** '[' key. */
AKEYCODE_LEFT_BRACKET = 71,
+ /** ']' key. */
AKEYCODE_RIGHT_BRACKET = 72,
+ /** '\' key. */
AKEYCODE_BACKSLASH = 73,
+ /** ';' key. */
AKEYCODE_SEMICOLON = 74,
+ /** ''' (apostrophe) key. */
AKEYCODE_APOSTROPHE = 75,
+ /** '/' key. */
AKEYCODE_SLASH = 76,
+ /** '@' key. */
AKEYCODE_AT = 77,
+ /** Number modifier key.
+ * Used to enter numeric symbols.
+ * This key is not {@link AKEYCODE_NUM_LOCK}; it is more like {@link AKEYCODE_ALT_LEFT}. */
AKEYCODE_NUM = 78,
+ /** Headset Hook key.
+ * Used to hang up calls and stop media. */
AKEYCODE_HEADSETHOOK = 79,
- AKEYCODE_FOCUS = 80, // *Camera* focus
+ /** Camera Focus key.
+ * Used to focus the camera. */
+ AKEYCODE_FOCUS = 80,
+ /** '+' key. */
AKEYCODE_PLUS = 81,
+ /** Menu key. */
AKEYCODE_MENU = 82,
+ /** Notification key. */
AKEYCODE_NOTIFICATION = 83,
+ /** Search key. */
AKEYCODE_SEARCH = 84,
+ /** Play/Pause media key. */
AKEYCODE_MEDIA_PLAY_PAUSE= 85,
+ /** Stop media key. */
AKEYCODE_MEDIA_STOP = 86,
+ /** Play Next media key. */
AKEYCODE_MEDIA_NEXT = 87,
+ /** Play Previous media key. */
AKEYCODE_MEDIA_PREVIOUS = 88,
+ /** Rewind media key. */
AKEYCODE_MEDIA_REWIND = 89,
+ /** Fast Forward media key. */
AKEYCODE_MEDIA_FAST_FORWARD = 90,
+ /** Mute key.
+ * Mutes the microphone, unlike {@link AKEYCODE_VOLUME_MUTE}. */
AKEYCODE_MUTE = 91,
+ /** Page Up key. */
AKEYCODE_PAGE_UP = 92,
+ /** Page Down key. */
AKEYCODE_PAGE_DOWN = 93,
+ /** Picture Symbols modifier key.
+ * Used to switch symbol sets (Emoji, Kao-moji). */
AKEYCODE_PICTSYMBOLS = 94,
+ /** Switch Charset modifier key.
+ * Used to switch character sets (Kanji, Katakana). */
AKEYCODE_SWITCH_CHARSET = 95,
+ /** A Button key.
+ * On a game controller, the A button should be either the button labeled A
+ * or the first button on the bottom row of controller buttons. */
AKEYCODE_BUTTON_A = 96,
+ /** B Button key.
+ * On a game controller, the B button should be either the button labeled B
+ * or the second button on the bottom row of controller buttons. */
AKEYCODE_BUTTON_B = 97,
+ /** C Button key.
+ * On a game controller, the C button should be either the button labeled C
+ * or the third button on the bottom row of controller buttons. */
AKEYCODE_BUTTON_C = 98,
+ /** X Button key.
+ * On a game controller, the X button should be either the button labeled X
+ * or the first button on the upper row of controller buttons. */
AKEYCODE_BUTTON_X = 99,
+ /** Y Button key.
+ * On a game controller, the Y button should be either the button labeled Y
+ * or the second button on the upper row of controller buttons. */
AKEYCODE_BUTTON_Y = 100,
+ /** Z Button key.
+ * On a game controller, the Z button should be either the button labeled Z
+ * or the third button on the upper row of controller buttons. */
AKEYCODE_BUTTON_Z = 101,
+ /** L1 Button key.
+ * On a game controller, the L1 button should be either the button labeled L1 (or L)
+ * or the top left trigger button. */
AKEYCODE_BUTTON_L1 = 102,
+ /** R1 Button key.
+ * On a game controller, the R1 button should be either the button labeled R1 (or R)
+ * or the top right trigger button. */
AKEYCODE_BUTTON_R1 = 103,
+ /** L2 Button key.
+ * On a game controller, the L2 button should be either the button labeled L2
+ * or the bottom left trigger button. */
AKEYCODE_BUTTON_L2 = 104,
+ /** R2 Button key.
+ * On a game controller, the R2 button should be either the button labeled R2
+ * or the bottom right trigger button. */
AKEYCODE_BUTTON_R2 = 105,
+ /** Left Thumb Button key.
+ * On a game controller, the left thumb button indicates that the left (or only)
+ * joystick is pressed. */
AKEYCODE_BUTTON_THUMBL = 106,
+ /** Right Thumb Button key.
+ * On a game controller, the right thumb button indicates that the right
+ * joystick is pressed. */
AKEYCODE_BUTTON_THUMBR = 107,
+ /** Start Button key.
+ * On a game controller, the button labeled Start. */
AKEYCODE_BUTTON_START = 108,
+ /** Select Button key.
+ * On a game controller, the button labeled Select. */
AKEYCODE_BUTTON_SELECT = 109,
+ /** Mode Button key.
+ * On a game controller, the button labeled Mode. */
AKEYCODE_BUTTON_MODE = 110,
+ /** Escape key. */
AKEYCODE_ESCAPE = 111,
+ /** Forward Delete key.
+ * Deletes characters ahead of the insertion point, unlike {@link AKEYCODE_DEL}. */
AKEYCODE_FORWARD_DEL = 112,
+ /** Left Control modifier key. */
AKEYCODE_CTRL_LEFT = 113,
+ /** Right Control modifier key. */
AKEYCODE_CTRL_RIGHT = 114,
+ /** Caps Lock key. */
AKEYCODE_CAPS_LOCK = 115,
+ /** Scroll Lock key. */
AKEYCODE_SCROLL_LOCK = 116,
+ /** Left Meta modifier key. */
AKEYCODE_META_LEFT = 117,
+ /** Right Meta modifier key. */
AKEYCODE_META_RIGHT = 118,
+ /** Function modifier key. */
AKEYCODE_FUNCTION = 119,
+ /** System Request / Print Screen key. */
AKEYCODE_SYSRQ = 120,
+ /** Break / Pause key. */
AKEYCODE_BREAK = 121,
+ /** Home Movement key.
+ * Used for scrolling or moving the cursor around to the start of a line
+ * or to the top of a list. */
AKEYCODE_MOVE_HOME = 122,
+ /** End Movement key.
+ * Used for scrolling or moving the cursor around to the end of a line
+ * or to the bottom of a list. */
AKEYCODE_MOVE_END = 123,
+ /** Insert key.
+ * Toggles insert / overwrite edit mode. */
AKEYCODE_INSERT = 124,
+ /** Forward key.
+ * Navigates forward in the history stack. Complement of {@link AKEYCODE_BACK}. */
AKEYCODE_FORWARD = 125,
+ /** Play media key. */
AKEYCODE_MEDIA_PLAY = 126,
+ /** Pause media key. */
AKEYCODE_MEDIA_PAUSE = 127,
+ /** Close media key.
+ * May be used to close a CD tray, for example. */
AKEYCODE_MEDIA_CLOSE = 128,
+ /** Eject media key.
+ * May be used to eject a CD tray, for example. */
AKEYCODE_MEDIA_EJECT = 129,
+ /** Record media key. */
AKEYCODE_MEDIA_RECORD = 130,
+ /** F1 key. */
AKEYCODE_F1 = 131,
+ /** F2 key. */
AKEYCODE_F2 = 132,
+ /** F3 key. */
AKEYCODE_F3 = 133,
+ /** F4 key. */
AKEYCODE_F4 = 134,
+ /** F5 key. */
AKEYCODE_F5 = 135,
+ /** F6 key. */
AKEYCODE_F6 = 136,
+ /** F7 key. */
AKEYCODE_F7 = 137,
+ /** F8 key. */
AKEYCODE_F8 = 138,
+ /** F9 key. */
AKEYCODE_F9 = 139,
+ /** F10 key. */
AKEYCODE_F10 = 140,
+ /** F11 key. */
AKEYCODE_F11 = 141,
+ /** F12 key. */
AKEYCODE_F12 = 142,
+ /** Num Lock key.
+ * This is the Num Lock key; it is different from {@link AKEYCODE_NUM}.
+ * This key alters the behavior of other keys on the numeric keypad. */
AKEYCODE_NUM_LOCK = 143,
+ /** Numeric keypad '0' key. */
AKEYCODE_NUMPAD_0 = 144,
+ /** Numeric keypad '1' key. */
AKEYCODE_NUMPAD_1 = 145,
+ /** Numeric keypad '2' key. */
AKEYCODE_NUMPAD_2 = 146,
+ /** Numeric keypad '3' key. */
AKEYCODE_NUMPAD_3 = 147,
+ /** Numeric keypad '4' key. */
AKEYCODE_NUMPAD_4 = 148,
+ /** Numeric keypad '5' key. */
AKEYCODE_NUMPAD_5 = 149,
+ /** Numeric keypad '6' key. */
AKEYCODE_NUMPAD_6 = 150,
+ /** Numeric keypad '7' key. */
AKEYCODE_NUMPAD_7 = 151,
+ /** Numeric keypad '8' key. */
AKEYCODE_NUMPAD_8 = 152,
+ /** Numeric keypad '9' key. */
AKEYCODE_NUMPAD_9 = 153,
+ /** Numeric keypad '/' key (for division). */
AKEYCODE_NUMPAD_DIVIDE = 154,
+ /** Numeric keypad '*' key (for multiplication). */
AKEYCODE_NUMPAD_MULTIPLY = 155,
+ /** Numeric keypad '-' key (for subtraction). */
AKEYCODE_NUMPAD_SUBTRACT = 156,
+ /** Numeric keypad '+' key (for addition). */
AKEYCODE_NUMPAD_ADD = 157,
+ /** Numeric keypad '.' key (for decimals or digit grouping). */
AKEYCODE_NUMPAD_DOT = 158,
+ /** Numeric keypad ',' key (for decimals or digit grouping). */
AKEYCODE_NUMPAD_COMMA = 159,
+ /** Numeric keypad Enter key. */
AKEYCODE_NUMPAD_ENTER = 160,
+ /** Numeric keypad '=' key. */
AKEYCODE_NUMPAD_EQUALS = 161,
+ /** Numeric keypad '(' key. */
AKEYCODE_NUMPAD_LEFT_PAREN = 162,
+ /** Numeric keypad ')' key. */
AKEYCODE_NUMPAD_RIGHT_PAREN = 163,
+ /** Volume Mute key.
+ * Mutes the speaker, unlike {@link AKEYCODE_MUTE}.
+ * This key should normally be implemented as a toggle such that the first press
+ * mutes the speaker and the second press restores the original volume. */
AKEYCODE_VOLUME_MUTE = 164,
+ /** Info key.
+ * Common on TV remotes to show additional information related to what is
+ * currently being viewed. */
AKEYCODE_INFO = 165,
+ /** Channel up key.
+ * On TV remotes, increments the television channel. */
AKEYCODE_CHANNEL_UP = 166,
+ /** Channel down key.
+ * On TV remotes, decrements the television channel. */
AKEYCODE_CHANNEL_DOWN = 167,
+ /** Zoom in key. */
AKEYCODE_ZOOM_IN = 168,
+ /** Zoom out key. */
AKEYCODE_ZOOM_OUT = 169,
+ /** TV key.
+ * On TV remotes, switches to viewing live TV. */
AKEYCODE_TV = 170,
+ /** Window key.
+ * On TV remotes, toggles picture-in-picture mode or other windowing functions. */
AKEYCODE_WINDOW = 171,
+ /** Guide key.
+ * On TV remotes, shows a programming guide. */
AKEYCODE_GUIDE = 172,
+ /** DVR key.
+ * On some TV remotes, switches to a DVR mode for recorded shows. */
AKEYCODE_DVR = 173,
+ /** Bookmark key.
+ * On some TV remotes, bookmarks content or web pages. */
AKEYCODE_BOOKMARK = 174,
+ /** Toggle captions key.
+ * Switches the mode for closed-captioning text, for example during television shows. */
AKEYCODE_CAPTIONS = 175,
+ /** Settings key.
+ * Starts the system settings activity. */
AKEYCODE_SETTINGS = 176,
+ /** TV power key.
+ * On TV remotes, toggles the power on a television screen. */
AKEYCODE_TV_POWER = 177,
+ /** TV input key.
+ * On TV remotes, switches the input on a television screen. */
AKEYCODE_TV_INPUT = 178,
+ /** Set-top-box power key.
+ * On TV remotes, toggles the power on an external Set-top-box. */
AKEYCODE_STB_POWER = 179,
+ /** Set-top-box input key.
+ * On TV remotes, switches the input mode on an external Set-top-box. */
AKEYCODE_STB_INPUT = 180,
+ /** A/V Receiver power key.
+ * On TV remotes, toggles the power on an external A/V Receiver. */
AKEYCODE_AVR_POWER = 181,
+ /** A/V Receiver input key.
+ * On TV remotes, switches the input mode on an external A/V Receiver. */
AKEYCODE_AVR_INPUT = 182,
+ /** Red "programmable" key.
+ * On TV remotes, acts as a contextual/programmable key. */
AKEYCODE_PROG_RED = 183,
+ /** Green "programmable" key.
+ * On TV remotes, actsas a contextual/programmable key. */
AKEYCODE_PROG_GREEN = 184,
+ /** Yellow "programmable" key.
+ * On TV remotes, acts as a contextual/programmable key. */
AKEYCODE_PROG_YELLOW = 185,
+ /** Blue "programmable" key.
+ * On TV remotes, acts as a contextual/programmable key. */
AKEYCODE_PROG_BLUE = 186,
+ /** App switch key.
+ * Should bring up the application switcher dialog. */
AKEYCODE_APP_SWITCH = 187,
+ /** Generic Game Pad Button #1.*/
AKEYCODE_BUTTON_1 = 188,
+ /** Generic Game Pad Button #2.*/
AKEYCODE_BUTTON_2 = 189,
+ /** Generic Game Pad Button #3.*/
AKEYCODE_BUTTON_3 = 190,
+ /** Generic Game Pad Button #4.*/
AKEYCODE_BUTTON_4 = 191,
+ /** Generic Game Pad Button #5.*/
AKEYCODE_BUTTON_5 = 192,
+ /** Generic Game Pad Button #6.*/
AKEYCODE_BUTTON_6 = 193,
+ /** Generic Game Pad Button #7.*/
AKEYCODE_BUTTON_7 = 194,
+ /** Generic Game Pad Button #8.*/
AKEYCODE_BUTTON_8 = 195,
+ /** Generic Game Pad Button #9.*/
AKEYCODE_BUTTON_9 = 196,
+ /** Generic Game Pad Button #10.*/
AKEYCODE_BUTTON_10 = 197,
+ /** Generic Game Pad Button #11.*/
AKEYCODE_BUTTON_11 = 198,
+ /** Generic Game Pad Button #12.*/
AKEYCODE_BUTTON_12 = 199,
+ /** Generic Game Pad Button #13.*/
AKEYCODE_BUTTON_13 = 200,
+ /** Generic Game Pad Button #14.*/
AKEYCODE_BUTTON_14 = 201,
+ /** Generic Game Pad Button #15.*/
AKEYCODE_BUTTON_15 = 202,
+ /** Generic Game Pad Button #16.*/
AKEYCODE_BUTTON_16 = 203,
+ /** Language Switch key.
+ * Toggles the current input language such as switching between English and Japanese on
+ * a QWERTY keyboard. On some devices, the same function may be performed by
+ * pressing Shift+Spacebar. */
AKEYCODE_LANGUAGE_SWITCH = 204,
+ /** Manner Mode key.
+ * Toggles silent or vibrate mode on and off to make the device behave more politely
+ * in certain settings such as on a crowded train. On some devices, the key may only
+ * operate when long-pressed. */
AKEYCODE_MANNER_MODE = 205,
+ /** 3D Mode key.
+ * Toggles the display between 2D and 3D mode. */
AKEYCODE_3D_MODE = 206,
+ /** Contacts special function key.
+ * Used to launch an address book application. */
AKEYCODE_CONTACTS = 207,
+ /** Calendar special function key.
+ * Used to launch a calendar application. */
AKEYCODE_CALENDAR = 208,
+ /** Music special function key.
+ * Used to launch a music player application. */
AKEYCODE_MUSIC = 209,
+ /** Calculator special function key.
+ * Used to launch a calculator application. */
AKEYCODE_CALCULATOR = 210,
+ /** Japanese full-width / half-width key. */
AKEYCODE_ZENKAKU_HANKAKU = 211,
+ /** Japanese alphanumeric key. */
AKEYCODE_EISU = 212,
+ /** Japanese non-conversion key. */
AKEYCODE_MUHENKAN = 213,
+ /** Japanese conversion key. */
AKEYCODE_HENKAN = 214,
+ /** Japanese katakana / hiragana key. */
AKEYCODE_KATAKANA_HIRAGANA = 215,
+ /** Japanese Yen key. */
AKEYCODE_YEN = 216,
+ /** Japanese Ro key. */
AKEYCODE_RO = 217,
+ /** Japanese kana key. */
AKEYCODE_KANA = 218,
+ /** Assist key.
+ * Launches the global assist activity. Not delivered to applications. */
AKEYCODE_ASSIST = 219,
+ /** Brightness Down key.
+ * Adjusts the screen brightness down. */
AKEYCODE_BRIGHTNESS_DOWN = 220,
+ /** Brightness Up key.
+ * Adjusts the screen brightness up. */
AKEYCODE_BRIGHTNESS_UP = 221,
+ /** Audio Track key.
+ * Switches the audio tracks. */
AKEYCODE_MEDIA_AUDIO_TRACK = 222,
+ /** Sleep key.
+ * Puts the device to sleep. Behaves somewhat like {@link AKEYCODE_POWER} but it
+ * has no effect if the device is already asleep. */
AKEYCODE_SLEEP = 223,
+ /** Wakeup key.
+ * Wakes up the device. Behaves somewhat like {@link AKEYCODE_POWER} but it
+ * has no effect if the device is already awake. */
AKEYCODE_WAKEUP = 224,
+ /** Pairing key.
+ * Initiates peripheral pairing mode. Useful for pairing remote control
+ * devices or game controllers, especially if no other input mode is
+ * available. */
AKEYCODE_PAIRING = 225,
+ /** Media Top Menu key.
+ * Goes to the top of media menu. */
AKEYCODE_MEDIA_TOP_MENU = 226,
+ /** '11' key. */
AKEYCODE_11 = 227,
+ /** '12' key. */
AKEYCODE_12 = 228,
+ /** Last Channel key.
+ * Goes to the last viewed channel. */
AKEYCODE_LAST_CHANNEL = 229,
+ /** TV data service key.
+ * Displays data services like weather, sports. */
AKEYCODE_TV_DATA_SERVICE = 230,
+ /** Voice Assist key.
+ * Launches the global voice assist activity. Not delivered to applications. */
AKEYCODE_VOICE_ASSIST = 231,
+ /** Radio key.
+ * Toggles TV service / Radio service. */
AKEYCODE_TV_RADIO_SERVICE = 232,
+ /** Teletext key.
+ * Displays Teletext service. */
AKEYCODE_TV_TELETEXT = 233,
+ /** Number entry key.
+ * Initiates to enter multi-digit channel nubmber when each digit key is assigned
+ * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC
+ * User Control Code. */
AKEYCODE_TV_NUMBER_ENTRY = 234,
+ /** Analog Terrestrial key.
+ * Switches to analog terrestrial broadcast service. */
AKEYCODE_TV_TERRESTRIAL_ANALOG = 235,
+ /** Digital Terrestrial key.
+ * Switches to digital terrestrial broadcast service. */
AKEYCODE_TV_TERRESTRIAL_DIGITAL = 236,
+ /** Satellite key.
+ * Switches to digital satellite broadcast service. */
AKEYCODE_TV_SATELLITE = 237,
+ /** BS key.
+ * Switches to BS digital satellite broadcasting service available in Japan. */
AKEYCODE_TV_SATELLITE_BS = 238,
+ /** CS key.
+ * Switches to CS digital satellite broadcasting service available in Japan. */
AKEYCODE_TV_SATELLITE_CS = 239,
+ /** BS/CS key.
+ * Toggles between BS and CS digital satellite services. */
AKEYCODE_TV_SATELLITE_SERVICE = 240,
+ /** Toggle Network key.
+ * Toggles selecting broacast services. */
AKEYCODE_TV_NETWORK = 241,
+ /** Antenna/Cable key.
+ * Toggles broadcast input source between antenna and cable. */
AKEYCODE_TV_ANTENNA_CABLE = 242,
+ /** HDMI #1 key.
+ * Switches to HDMI input #1. */
AKEYCODE_TV_INPUT_HDMI_1 = 243,
+ /** HDMI #2 key.
+ * Switches to HDMI input #2. */
AKEYCODE_TV_INPUT_HDMI_2 = 244,
+ /** HDMI #3 key.
+ * Switches to HDMI input #3. */
AKEYCODE_TV_INPUT_HDMI_3 = 245,
+ /** HDMI #4 key.
+ * Switches to HDMI input #4. */
AKEYCODE_TV_INPUT_HDMI_4 = 246,
+ /** Composite #1 key.
+ * Switches to composite video input #1. */
AKEYCODE_TV_INPUT_COMPOSITE_1 = 247,
+ /** Composite #2 key.
+ * Switches to composite video input #2. */
AKEYCODE_TV_INPUT_COMPOSITE_2 = 248,
+ /** Component #1 key.
+ * Switches to component video input #1. */
AKEYCODE_TV_INPUT_COMPONENT_1 = 249,
+ /** Component #2 key.
+ * Switches to component video input #2. */
AKEYCODE_TV_INPUT_COMPONENT_2 = 250,
+ /** VGA #1 key.
+ * Switches to VGA (analog RGB) input #1. */
AKEYCODE_TV_INPUT_VGA_1 = 251,
+ /** Audio description key.
+ * Toggles audio description off / on. */
AKEYCODE_TV_AUDIO_DESCRIPTION = 252,
+ /** Audio description mixing volume up key.
+ * Louden audio description volume as compared with normal audio volume. */
AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP = 253,
+ /** Audio description mixing volume down key.
+ * Lessen audio description volume as compared with normal audio volume. */
AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN = 254,
+ /** Zoom mode key.
+ * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */
AKEYCODE_TV_ZOOM_MODE = 255,
+ /** Contents menu key.
+ * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control
+ * Code */
AKEYCODE_TV_CONTENTS_MENU = 256,
+ /** Media context menu key.
+ * Goes to the context menu of media contents. Corresponds to Media Context-sensitive
+ * Menu (0x11) of CEC User Control Code. */
AKEYCODE_TV_MEDIA_CONTEXT_MENU = 257,
+ /** Timer programming key.
+ * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of
+ * CEC User Control Code. */
AKEYCODE_TV_TIMER_PROGRAMMING = 258,
+ /** Help key. */
AKEYCODE_HELP = 259,
AKEYCODE_NAVIGATE_PREVIOUS = 260,
AKEYCODE_NAVIGATE_NEXT = 261,
AKEYCODE_NAVIGATE_IN = 262,
AKEYCODE_NAVIGATE_OUT = 263,
+ /** Primary stem key for Wear
+ * Main power/reset button on watch. */
+ AKEYCODE_STEM_PRIMARY = 264,
+ /** Generic stem key 1 for Wear */
+ AKEYCODE_STEM_1 = 265,
+ /** Generic stem key 2 for Wear */
+ AKEYCODE_STEM_2 = 266,
+ /** Generic stem key 3 for Wear */
+ AKEYCODE_STEM_3 = 267,
AKEYCODE_MEDIA_SKIP_FORWARD = 272,
AKEYCODE_MEDIA_SKIP_BACKWARD = 273,
AKEYCODE_MEDIA_STEP_FORWARD = 274,
@@ -321,3 +746,5 @@
#endif
#endif // _ANDROID_KEYCODES_H
+
+/** @} */
diff --git a/include/android/looper.h b/include/android/looper.h
index 74c0383..718f703 100644
--- a/include/android/looper.h
+++ b/include/android/looper.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Looper
+ * @{
+ */
+
+/**
+ * @file looper.h
+ */
#ifndef ANDROID_LOOPER_H
#define ANDROID_LOOPER_H
@@ -22,6 +30,7 @@
extern "C" {
#endif
+struct ALooper;
/**
* ALooper
*
@@ -35,7 +44,6 @@
*
* A thread can have only one ALooper associated with it.
*/
-struct ALooper;
typedef struct ALooper ALooper;
/**
@@ -44,13 +52,14 @@
*/
ALooper* ALooper_forThread();
+/** Option for for ALooper_prepare(). */
enum {
/**
- * Option for ALooper_prepare: this looper will accept calls to
- * ALooper_addFd() that do not have a callback (that is provide NULL
- * for the callback). In this case the caller of ALooper_pollOnce()
- * or ALooper_pollAll() MUST check the return from these functions to
- * discover when data is available on such fds and process it.
+ * This looper will accept calls to ALooper_addFd() that do not
+ * have a callback (that is provide NULL for the callback). In
+ * this case the caller of ALooper_pollOnce() or ALooper_pollAll()
+ * MUST check the return from these functions to discover when
+ * data is available on such fds and process it.
*/
ALOOPER_PREPARE_ALLOW_NON_CALLBACKS = 1<<0
};
@@ -64,9 +73,9 @@
*/
ALooper* ALooper_prepare(int opts);
+/** Result from ALooper_pollOnce() and ALooper_pollAll(). */
enum {
/**
- * Result from ALooper_pollOnce() and ALooper_pollAll():
* The poll was awoken using wake() before the timeout expired
* and no callbacks were executed and no other file descriptors were ready.
*/
@@ -176,10 +185,12 @@
*
* Returns ALOOPER_POLL_ERROR if an error occurred.
*
- * Returns a value >= 0 containing an identifier if its file descriptor has data
- * and it has no callback function (requiring the caller here to handle it).
- * In this (and only this) case outFd, outEvents and outData will contain the poll
- * events and data associated with the fd, otherwise they will be set to NULL.
+ * Returns a value >= 0 containing an identifier (the same identifier
+ * `ident` passed to ALooper_addFd()) if its file descriptor has data
+ * and it has no callback function (requiring the caller here to
+ * handle it). In this (and only this) case outFd, outEvents and
+ * outData will contain the poll events and data associated with the
+ * fd, otherwise they will be set to NULL.
*
* This method does not return until it has finished invoking the appropriate callbacks
* for all file descriptors that were signalled.
@@ -254,3 +265,5 @@
#endif
#endif // ANDROID_LOOPER_H
+
+/** @} */
diff --git a/include/android/native_activity.h b/include/android/native_activity.h
index bc70f88..d3d99cf 100644
--- a/include/android/native_activity.h
+++ b/include/android/native_activity.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file native_activity.h
+ */
#ifndef ANDROID_NATIVE_ACTIVITY_H
#define ANDROID_NATIVE_ACTIVITY_H
@@ -31,6 +39,9 @@
extern "C" {
#endif
+/**
+ * {@link ANativeActivityCallbacks}
+ */
struct ANativeActivityCallbacks;
/**
@@ -75,17 +86,17 @@
* Path to this application's internal data directory.
*/
const char* internalDataPath;
-
+
/**
* Path to this application's external (removable/mountable) data directory.
*/
const char* externalDataPath;
-
+
/**
* The platform's SDK version code.
*/
int32_t sdkVersion;
-
+
/**
* This is the native instance of the application. It is not used by
* the framework, but can be set by the application to its own instance
@@ -119,13 +130,13 @@
* for more information.
*/
void (*onStart)(ANativeActivity* activity);
-
+
/**
* NativeActivity has resumed. See Java documentation for Activity.onResume()
* for more information.
*/
void (*onResume)(ANativeActivity* activity);
-
+
/**
* Framework is asking NativeActivity to save its current instance state.
* See Java documentation for Activity.onSaveInstanceState() for more
@@ -136,19 +147,19 @@
* entities (pointers to memory, file descriptors, etc).
*/
void* (*onSaveInstanceState)(ANativeActivity* activity, size_t* outSize);
-
+
/**
* NativeActivity has paused. See Java documentation for Activity.onPause()
* for more information.
*/
void (*onPause)(ANativeActivity* activity);
-
+
/**
* NativeActivity has stopped. See Java documentation for Activity.onStop()
* for more information.
*/
void (*onStop)(ANativeActivity* activity);
-
+
/**
* NativeActivity is being destroyed. See Java documentation for Activity.onDestroy()
* for more information.
@@ -160,7 +171,7 @@
* for example, to pause a game when it loses input focus.
*/
void (*onWindowFocusChanged)(ANativeActivity* activity, int hasFocus);
-
+
/**
* The drawing window for this native activity has been created. You
* can use the given native window object to start drawing.
@@ -191,13 +202,13 @@
* returning from here.
*/
void (*onNativeWindowDestroyed)(ANativeActivity* activity, ANativeWindow* window);
-
+
/**
* The input queue for this native activity's window has been created.
* You can use the given input queue to start retrieving input events.
*/
void (*onInputQueueCreated)(ANativeActivity* activity, AInputQueue* queue);
-
+
/**
* The input queue for this native activity's window is being destroyed.
* You should no longer try to reference this object upon returning from this
@@ -273,7 +284,17 @@
* API for documentation.
*/
enum {
+ /**
+ * Implicit request to show the input window, not as the result
+ * of a direct request by the user.
+ */
ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT = 0x0001,
+
+ /**
+ * The user has forced the input method open (such as by
+ * long-pressing menu) so it should not be closed until they
+ * explicitly do so.
+ */
ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED = 0x0002,
};
@@ -290,7 +311,15 @@
* API for documentation.
*/
enum {
+ /**
+ * The soft input window should only be hidden if it was not
+ * explicitly shown by the user.
+ */
ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY = 0x0001,
+ /**
+ * The soft input window should normally be hidden, unless it was
+ * originally shown with {@link ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED}.
+ */
ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS = 0x0002,
};
@@ -308,3 +337,4 @@
#endif // ANDROID_NATIVE_ACTIVITY_H
+/** @} */
diff --git a/include/android/native_window.h b/include/android/native_window.h
index 2f4f2d3..cf07f1a 100644
--- a/include/android/native_window.h
+++ b/include/android/native_window.h
@@ -14,6 +14,15 @@
* limitations under the License.
*/
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file native_window.h
+ */
+
#ifndef ANDROID_NATIVE_WINDOW_H
#define ANDROID_NATIVE_WINDOW_H
@@ -23,18 +32,31 @@
extern "C" {
#endif
-/*
+/**
* Pixel formats that a window can use.
*/
enum {
+ /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
WINDOW_FORMAT_RGBA_8888 = 1,
+ /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
WINDOW_FORMAT_RGBX_8888 = 2,
+ /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
WINDOW_FORMAT_RGB_565 = 4,
};
struct ANativeWindow;
+/**
+ * {@link ANativeWindow} is opaque type that provides access to a native window.
+ *
+ * A pointer can be obtained using ANativeWindow_fromSurface().
+ */
typedef struct ANativeWindow ANativeWindow;
+/**
+ * {@link ANativeWindow} is a struct that represents a windows buffer.
+ *
+ * A pointer can be obtained using ANativeWindow_lock().
+ */
typedef struct ANativeWindow_Buffer {
// The number of pixels that are show horizontally.
int32_t width;
@@ -51,7 +73,7 @@
// The actual bits.
void* bits;
-
+
// Do not touch.
uint32_t reserved[6];
} ANativeWindow_Buffer;
@@ -67,25 +89,25 @@
*/
void ANativeWindow_release(ANativeWindow* window);
-/*
+/**
* Return the current width in pixels of the window surface. Returns a
* negative value on error.
*/
int32_t ANativeWindow_getWidth(ANativeWindow* window);
-/*
+/**
* Return the current height in pixels of the window surface. Returns a
* negative value on error.
*/
int32_t ANativeWindow_getHeight(ANativeWindow* window);
-/*
+/**
* Return the current pixel format of the window surface. Returns a
* negative value on error.
*/
int32_t ANativeWindow_getFormat(ANativeWindow* window);
-/*
+/**
* Change the format and size of the window buffers.
*
* The width and height control the number of pixels in the buffers, not the
@@ -124,3 +146,5 @@
#endif
#endif // ANDROID_NATIVE_WINDOW_H
+
+/** @} */
diff --git a/include/android/native_window_jni.h b/include/android/native_window_jni.h
index b9e72ef..60a36c3 100644
--- a/include/android/native_window_jni.h
+++ b/include/android/native_window_jni.h
@@ -14,6 +14,15 @@
* limitations under the License.
*/
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file native_window_jni.h
+ */
+
#ifndef ANDROID_NATIVE_WINDOW_JNI_H
#define ANDROID_NATIVE_WINDOW_JNI_H
@@ -38,3 +47,5 @@
#endif
#endif // ANDROID_NATIVE_WINDOW_H
+
+/** @} */
diff --git a/include/android/obb.h b/include/android/obb.h
index 65e9b2a..4c6d9d7 100644
--- a/include/android/obb.h
+++ b/include/android/obb.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Storage
+ * @{
+ */
+
+/**
+ * @file obb.h
+ */
#ifndef ANDROID_OBB_H
#define ANDROID_OBB_H
@@ -25,9 +33,12 @@
#endif
struct AObbInfo;
+/** {@link AObbInfo} is an opaque type representing information for obb storage. */
typedef struct AObbInfo AObbInfo;
+/** Flag for an obb file, returned by AObbInfo_getFlags(). */
enum {
+ /** overlay */
AOBBINFO_OVERLAY = 0x0001,
};
@@ -61,3 +72,5 @@
#endif
#endif // ANDROID_OBB_H
+
+/** @} */
diff --git a/include/android/rect.h b/include/android/rect.h
index bcd42a9..80741c0 100644
--- a/include/android/rect.h
+++ b/include/android/rect.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file rect.h
+ */
#ifndef ANDROID_RECT_H
#define ANDROID_RECT_H
@@ -24,13 +32,24 @@
extern "C" {
#endif
+/**
+ * {@link ARect} is a struct that represents a rectangular window area.
+ *
+ * It is used with {@link
+ * ANativeActivityCallbacks::onContentRectChanged} event callback and
+ * ANativeWindow_lock() function.
+ */
typedef struct ARect {
#ifdef __cplusplus
typedef int32_t value_type;
#endif
+ /** left position */
int32_t left;
+ /** top position */
int32_t top;
+ /** left position */
int32_t right;
+ /** bottom position */
int32_t bottom;
} ARect;
@@ -39,3 +58,5 @@
#endif
#endif // ANDROID_RECT_H
+
+/** @} */
diff --git a/include/android/sensor.h b/include/android/sensor.h
index 3816957..9472ad6 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Sensor
+ * @{
+ */
+
+/**
+ * @file sensor.h
+ */
#ifndef ANDROID_SENSOR_H
#define ANDROID_SENSOR_H
@@ -34,7 +42,7 @@
* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
*/
-/*
+/**
* Structures and functions to receive and process sensor events in
* native code.
*
@@ -53,14 +61,13 @@
* Sensor types.
* (keep in sync with hardware/sensors.h)
*/
-
enum {
/**
* {@link ASENSOR_TYPE_ACCELEROMETER}
* reporting-mode: continuous
*
* All values are in SI units (m/s^2) and measure the acceleration of the
- * device including the force of gravity.
+ * device minus the force of gravity.
*/
ASENSOR_TYPE_ACCELEROMETER = 1,
/**
@@ -107,24 +114,33 @@
ASENSOR_TYPE_LINEAR_ACCELERATION = 10
};
-/*
- * Sensor accuracy measure
+/**
+ * Sensor accuracy measure.
*/
enum {
+ /** no contact */
ASENSOR_STATUS_NO_CONTACT = -1,
+ /** unreliable */
ASENSOR_STATUS_UNRELIABLE = 0,
+ /** low accuracy */
ASENSOR_STATUS_ACCURACY_LOW = 1,
+ /** medium accuracy */
ASENSOR_STATUS_ACCURACY_MEDIUM = 2,
+ /** high accuracy */
ASENSOR_STATUS_ACCURACY_HIGH = 3
};
-/*
+/**
* Sensor Reporting Modes.
*/
enum {
+ /** continuous reporting */
AREPORTING_MODE_CONTINUOUS = 0,
+ /** reporting on change */
AREPORTING_MODE_ON_CHANGE = 1,
+ /** on shot reporting */
AREPORTING_MODE_ONE_SHOT = 2,
+ /** special trigger reporting */
AREPORTING_MODE_SPECIAL_TRIGGER = 3
};
@@ -132,14 +148,14 @@
* A few useful constants
*/
-/* Earth's gravity in m/s^2 */
+/** Earth's gravity in m/s^2 */
#define ASENSOR_STANDARD_GRAVITY (9.80665f)
-/* Maximum magnetic field on Earth's surface in uT */
+/** Maximum magnetic field on Earth's surface in uT */
#define ASENSOR_MAGNETIC_FIELD_EARTH_MAX (60.0f)
-/* Minimum magnetic field on Earth's surface in uT*/
+/** Minimum magnetic field on Earth's surface in uT*/
#define ASENSOR_MAGNETIC_FIELD_EARTH_MIN (30.0f)
-/*
+/**
* A sensor event.
*/
@@ -225,19 +241,82 @@
} ASensorEvent;
struct ASensorManager;
+/**
+ * {@link ASensorManager} is an opaque type to manage sensors and
+ * events queues.
+ *
+ * {@link ASensorManager} is a singleton that can be obtained using
+ * ASensorManager_getInstance().
+ *
+ * This file provides a set of functions that uses {@link
+ * ASensorManager} to access and list hardware sensors, and
+ * create and destroy event queues:
+ * - ASensorManager_getSensorList()
+ * - ASensorManager_getDefaultSensor()
+ * - ASensorManager_getDefaultSensorEx()
+ * - ASensorManager_createEventQueue()
+ * - ASensorManager_destroyEventQueue()
+ */
typedef struct ASensorManager ASensorManager;
+
struct ASensorEventQueue;
+/**
+ * {@link ASensorEventQueue} is an opaque type that provides access to
+ * {@link ASensorEvent} from hardware sensors.
+ *
+ * A new {@link ASensorEventQueue} can be obtained using ASensorManager_createEventQueue().
+ *
+ * This file provides a set of functions to enable and disable
+ * sensors, check and get events, and set event rates on a {@link
+ * ASensorEventQueue}.
+ * - ASensorEventQueue_enableSensor()
+ * - ASensorEventQueue_disableSensor()
+ * - ASensorEventQueue_hasEvents()
+ * - ASensorEventQueue_getEvents()
+ * - ASensorEventQueue_setEventRate()
+ */
typedef struct ASensorEventQueue ASensorEventQueue;
struct ASensor;
+/**
+ * {@link ASensor} is an opaque type that provides information about
+ * an hardware sensors.
+ *
+ * A {@link ASensor} pointer can be obtained using
+ * ASensorManager_getDefaultSensor(),
+ * ASensorManager_getDefaultSensorEx() or from a {@link ASensorList}.
+ *
+ * This file provides a set of functions to access properties of a
+ * {@link ASensor}:
+ * - ASensor_getName()
+ * - ASensor_getVendor()
+ * - ASensor_getType()
+ * - ASensor_getResolution()
+ * - ASensor_getMinDelay()
+ * - ASensor_getFifoMaxEventCount()
+ * - ASensor_getFifoReservedEventCount()
+ * - ASensor_getStringType()
+ * - ASensor_getReportingMode()
+ * - ASensor_isWakeUpSensor()
+ */
typedef struct ASensor ASensor;
+/**
+ * {@link ASensorRef} is a type for constant pointers to {@link ASensor}.
+ *
+ * This is used to define entry in {@link ASensorList} arrays.
+ */
typedef ASensor const* ASensorRef;
+/**
+ * {@link ASensorList} is an array of reference to {@link ASensor}.
+ *
+ * A {@link ASensorList} can be initialized using ASensorManager_getSensorList().
+ */
typedef ASensorRef const* ASensorList;
/*****************************************************************************/
-/*
+/**
* Get a reference to the sensor manager. ASensorManager is a singleton
* per package as different packages may have access to different sensors.
*
@@ -261,31 +340,35 @@
*/
ASensorManager* ASensorManager_getInstanceForPackage(const char* packageName);
-/*
+/**
* Returns the list of available sensors.
*/
int ASensorManager_getSensorList(ASensorManager* manager, ASensorList* list);
-/*
+/**
* Returns the default sensor for the given type, or NULL if no sensor
* of that type exists.
*/
ASensor const* ASensorManager_getDefaultSensor(ASensorManager* manager, int type);
-/*
+/**
* Returns the default sensor with the given type and wakeUp properties or NULL if no sensor
* of this type and wakeUp properties exists.
*/
ASensor const* ASensorManager_getDefaultSensorEx(ASensorManager* manager, int type,
bool wakeUp);
-/*
+/**
* Creates a new sensor event queue and associate it with a looper.
+ *
+ * "ident" is a identifier for the events that will be returned when
+ * calling ALooper_pollOnce(). The identifier must be >= 0, or
+ * ALOOPER_POLL_CALLBACK if providing a non-NULL callback.
*/
ASensorEventQueue* ASensorManager_createEventQueue(ASensorManager* manager,
ALooper* looper, int ident, ALooper_callbackFunc callback, void* data);
-/*
+/**
* Destroys the event queue and free all resources associated to it.
*/
int ASensorManager_destroyEventQueue(ASensorManager* manager, ASensorEventQueue* queue);
@@ -293,17 +376,17 @@
/*****************************************************************************/
-/*
+/**
* Enable the selected sensor. Returns a negative error code on failure.
*/
int ASensorEventQueue_enableSensor(ASensorEventQueue* queue, ASensor const* sensor);
-/*
+/**
* Disable the selected sensor. Returns a negative error code on failure.
*/
int ASensorEventQueue_disableSensor(ASensorEventQueue* queue, ASensor const* sensor);
-/*
+/**
* Sets the delivery rate of events in microseconds for the given sensor.
* Note that this is a hint only, generally event will arrive at a higher
* rate. It is an error to set a rate inferior to the value returned by
@@ -312,14 +395,14 @@
*/
int ASensorEventQueue_setEventRate(ASensorEventQueue* queue, ASensor const* sensor, int32_t usec);
-/*
+/**
* Returns true if there are one or more events available in the
* sensor queue. Returns 1 if the queue has events; 0 if
* it does not have events; and a negative value if there is an error.
*/
int ASensorEventQueue_hasEvents(ASensorEventQueue* queue);
-/*
+/**
* Returns the next available events from the queue. Returns a negative
* value if no events are available or an error has occurred, otherwise
* the number of events returned.
@@ -338,55 +421,55 @@
/*****************************************************************************/
-/*
+/**
* Returns this sensor's name (non localized)
*/
const char* ASensor_getName(ASensor const* sensor);
-/*
+/**
* Returns this sensor's vendor's name (non localized)
*/
const char* ASensor_getVendor(ASensor const* sensor);
-/*
+/**
* Return this sensor's type
*/
int ASensor_getType(ASensor const* sensor);
-/*
+/**
* Returns this sensors's resolution
*/
float ASensor_getResolution(ASensor const* sensor);
-/*
+/**
* Returns the minimum delay allowed between events in microseconds.
* A value of zero means that this sensor doesn't report events at a
* constant rate, but rather only when a new data is available.
*/
int ASensor_getMinDelay(ASensor const* sensor);
-/*
+/**
* Returns the maximum size of batches for this sensor. Batches will often be
* smaller, as the hardware fifo might be used for other sensors.
*/
int ASensor_getFifoMaxEventCount(ASensor const* sensor);
-/*
+/**
* Returns the hardware batch fifo size reserved to this sensor.
*/
int ASensor_getFifoReservedEventCount(ASensor const* sensor);
-/*
+/**
* Returns this sensor's string type.
*/
const char* ASensor_getStringType(ASensor const* sensor);
-/*
+/**
* Returns the reporting mode for this sensor. One of AREPORTING_MODE_* constants.
*/
int ASensor_getReportingMode(ASensor const* sensor);
-/*
+/**
* Returns true if this is a wake up sensor, false otherwise.
*/
bool ASensor_isWakeUpSensor(ASensor const* sensor);
@@ -396,3 +479,5 @@
#endif
#endif // ANDROID_SENSOR_H
+
+/** @} */
diff --git a/include/android/storage_manager.h b/include/android/storage_manager.h
index bad2491..7f2ee08 100644
--- a/include/android/storage_manager.h
+++ b/include/android/storage_manager.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup Storage
+ * @{
+ */
+
+/**
+ * @file storage_manager.h
+ */
#ifndef ANDROID_STORAGE_MANAGER_H
#define ANDROID_STORAGE_MANAGER_H
@@ -25,55 +33,62 @@
#endif
struct AStorageManager;
+/**
+ * {@link AStorageManager} manages application OBB storage, a pointer
+ * can be obtained with AStorageManager_new().
+ */
typedef struct AStorageManager AStorageManager;
+/**
+ * The different states of a OBB storage passed to AStorageManager_obbCallbackFunc().
+ */
enum {
- /*
+ /**
* The OBB container is now mounted and ready for use. Can be returned
* as the status for callbacks made during asynchronous OBB actions.
*/
AOBB_STATE_MOUNTED = 1,
- /*
+ /**
* The OBB container is now unmounted and not usable. Can be returned
* as the status for callbacks made during asynchronous OBB actions.
*/
AOBB_STATE_UNMOUNTED = 2,
- /*
+ /**
* There was an internal system error encountered while trying to
* mount the OBB. Can be returned as the status for callbacks made
* during asynchronous OBB actions.
*/
AOBB_STATE_ERROR_INTERNAL = 20,
- /*
+ /**
* The OBB could not be mounted by the system. Can be returned as the
* status for callbacks made during asynchronous OBB actions.
*/
AOBB_STATE_ERROR_COULD_NOT_MOUNT = 21,
- /*
+ /**
* The OBB could not be unmounted. This most likely indicates that a
* file is in use on the OBB. Can be returned as the status for
* callbacks made during asynchronous OBB actions.
*/
AOBB_STATE_ERROR_COULD_NOT_UNMOUNT = 22,
- /*
+ /**
* A call was made to unmount the OBB when it was not mounted. Can be
* returned as the status for callbacks made during asynchronous OBB
* actions.
*/
AOBB_STATE_ERROR_NOT_MOUNTED = 23,
- /*
+ /**
* The OBB has already been mounted. Can be returned as the status for
* callbacks made during asynchronous OBB actions.
*/
AOBB_STATE_ERROR_ALREADY_MOUNTED = 24,
- /*
+ /**
* The current application does not have permission to use this OBB.
* This could be because the OBB indicates it's owned by a different
* package. Can be returned as the status for callbacks made during
@@ -94,6 +109,16 @@
/**
* Callback function for asynchronous calls made on OBB files.
+ *
+ * "state" is one of the following constants:
+ * - {@link AOBB_STATE_MOUNTED}
+ * - {@link AOBB_STATE_UNMOUNTED}
+ * - {@link AOBB_STATE_ERROR_INTERNAL}
+ * - {@link AOBB_STATE_ERROR_COULD_NOT_MOUNT}
+ * - {@link AOBB_STATE_ERROR_COULD_NOT_UNMOUNT}
+ * - {@link AOBB_STATE_ERROR_NOT_MOUNTED}
+ * - {@link AOBB_STATE_ERROR_ALREADY_MOUNTED}
+ * - {@link AOBB_STATE_ERROR_PERMISSION_DENIED}
*/
typedef void (*AStorageManager_obbCallbackFunc)(const char* filename, const int32_t state, void* data);
@@ -125,3 +150,5 @@
#endif
#endif // ANDROID_STORAGE_MANAGER_H
+
+/** @} */
diff --git a/include/android/window.h b/include/android/window.h
index 2ab192b..436bf3a 100644
--- a/include/android/window.h
+++ b/include/android/window.h
@@ -14,6 +14,14 @@
* limitations under the License.
*/
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file window.h
+ */
#ifndef ANDROID_WINDOW_H
#define ANDROID_WINDOW_H
@@ -26,28 +34,184 @@
* Window flags, as per the Java API at android.view.WindowManager.LayoutParams.
*/
enum {
+ /**
+ * As long as this window is visible to the user, allow the lock
+ * screen to activate while the screen is on. This can be used
+ * independently, or in combination with {@link
+ * AWINDOW_FLAG_KEEP_SCREEN_ON} and/or {@link
+ * AWINDOW_FLAG_SHOW_WHEN_LOCKED}
+ */
AWINDOW_FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001,
+ /** Everything behind this window will be dimmed. */
AWINDOW_FLAG_DIM_BEHIND = 0x00000002,
+ /**
+ * Blur everything behind this window.
+ * @deprecated Blurring is no longer supported.
+ */
AWINDOW_FLAG_BLUR_BEHIND = 0x00000004,
+ /**
+ * This window won't ever get key input focus, so the
+ * user can not send key or other button events to it. Those will
+ * instead go to whatever focusable window is behind it. This flag
+ * will also enable {@link AWINDOW_FLAG_NOT_TOUCH_MODAL} whether or not that
+ * is explicitly set.
+ *
+ * Setting this flag also implies that the window will not need to
+ * interact with
+ * a soft input method, so it will be Z-ordered and positioned
+ * independently of any active input method (typically this means it
+ * gets Z-ordered on top of the input method, so it can use the full
+ * screen for its content and cover the input method if needed. You
+ * can use {@link AWINDOW_FLAG_ALT_FOCUSABLE_IM} to modify this behavior.
+ */
AWINDOW_FLAG_NOT_FOCUSABLE = 0x00000008,
+ /** this window can never receive touch events. */
AWINDOW_FLAG_NOT_TOUCHABLE = 0x00000010,
+ /**
+ * Even when this window is focusable (its
+ * {@link AWINDOW_FLAG_NOT_FOCUSABLE} is not set), allow any pointer events
+ * outside of the window to be sent to the windows behind it. Otherwise
+ * it will consume all pointer events itself, regardless of whether they
+ * are inside of the window.
+ */
AWINDOW_FLAG_NOT_TOUCH_MODAL = 0x00000020,
+ /**
+ * When set, if the device is asleep when the touch
+ * screen is pressed, you will receive this first touch event. Usually
+ * the first touch event is consumed by the system since the user can
+ * not see what they are pressing on.
+ *
+ * @deprecated This flag has no effect.
+ */
AWINDOW_FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040,
+ /**
+ * As long as this window is visible to the user, keep
+ * the device's screen turned on and bright.
+ */
AWINDOW_FLAG_KEEP_SCREEN_ON = 0x00000080,
+ /**
+ * Place the window within the entire screen, ignoring
+ * decorations around the border (such as the status bar). The
+ * window must correctly position its contents to take the screen
+ * decoration into account.
+ */
AWINDOW_FLAG_LAYOUT_IN_SCREEN = 0x00000100,
+ /** allow window to extend outside of the screen. */
AWINDOW_FLAG_LAYOUT_NO_LIMITS = 0x00000200,
+ /**
+ * Hide all screen decorations (such as the status
+ * bar) while this window is displayed. This allows the window to
+ * use the entire display space for itself -- the status bar will
+ * be hidden when an app window with this flag set is on the top
+ * layer. A fullscreen window will ignore a value of {@link
+ * AWINDOW_SOFT_INPUT_ADJUST_RESIZE}; the window will stay
+ * fullscreen and will not resize.
+ */
AWINDOW_FLAG_FULLSCREEN = 0x00000400,
+ /**
+ * Override {@link AWINDOW_FLAG_FULLSCREEN} and force the
+ * screen decorations (such as the status bar) to be shown.
+ */
AWINDOW_FLAG_FORCE_NOT_FULLSCREEN = 0x00000800,
+ /**
+ * Turn on dithering when compositing this window to
+ * the screen.
+ * @deprecated This flag is no longer used.
+ */
AWINDOW_FLAG_DITHER = 0x00001000,
+ /**
+ * Treat the content of the window as secure, preventing
+ * it from appearing in screenshots or from being viewed on non-secure
+ * displays.
+ */
AWINDOW_FLAG_SECURE = 0x00002000,
+ /**
+ * A special mode where the layout parameters are used
+ * to perform scaling of the surface when it is composited to the
+ * screen.
+ */
AWINDOW_FLAG_SCALED = 0x00004000,
+ /**
+ * Intended for windows that will often be used when the user is
+ * holding the screen against their face, it will aggressively
+ * filter the event stream to prevent unintended presses in this
+ * situation that may not be desired for a particular window, when
+ * such an event stream is detected, the application will receive
+ * a {@link AMOTION_EVENT_ACTION_CANCEL} to indicate this so
+ * applications can handle this accordingly by taking no action on
+ * the event until the finger is released.
+ */
AWINDOW_FLAG_IGNORE_CHEEK_PRESSES = 0x00008000,
+ /**
+ * A special option only for use in combination with
+ * {@link AWINDOW_FLAG_LAYOUT_IN_SCREEN}. When requesting layout in the
+ * screen your window may appear on top of or behind screen decorations
+ * such as the status bar. By also including this flag, the window
+ * manager will report the inset rectangle needed to ensure your
+ * content is not covered by screen decorations.
+ */
AWINDOW_FLAG_LAYOUT_INSET_DECOR = 0x00010000,
+ /**
+ * Invert the state of {@link AWINDOW_FLAG_NOT_FOCUSABLE} with
+ * respect to how this window interacts with the current method.
+ * That is, if FLAG_NOT_FOCUSABLE is set and this flag is set,
+ * then the window will behave as if it needs to interact with the
+ * input method and thus be placed behind/away from it; if {@link
+ * AWINDOW_FLAG_NOT_FOCUSABLE} is not set and this flag is set,
+ * then the window will behave as if it doesn't need to interact
+ * with the input method and can be placed to use more space and
+ * cover the input method.
+ */
AWINDOW_FLAG_ALT_FOCUSABLE_IM = 0x00020000,
+ /**
+ * If you have set {@link AWINDOW_FLAG_NOT_TOUCH_MODAL}, you
+ * can set this flag to receive a single special MotionEvent with
+ * the action
+ * {@link AMOTION_EVENT_ACTION_OUTSIDE} for
+ * touches that occur outside of your window. Note that you will not
+ * receive the full down/move/up gesture, only the location of the
+ * first down as an {@link AMOTION_EVENT_ACTION_OUTSIDE}.
+ */
AWINDOW_FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000,
+ /**
+ * Special flag to let windows be shown when the screen
+ * is locked. This will let application windows take precedence over
+ * key guard or any other lock screens. Can be used with
+ * {@link AWINDOW_FLAG_KEEP_SCREEN_ON} to turn screen on and display windows
+ * directly before showing the key guard window. Can be used with
+ * {@link AWINDOW_FLAG_DISMISS_KEYGUARD} to automatically fully dismisss
+ * non-secure keyguards. This flag only applies to the top-most
+ * full-screen window.
+ */
AWINDOW_FLAG_SHOW_WHEN_LOCKED = 0x00080000,
+ /**
+ * Ask that the system wallpaper be shown behind
+ * your window. The window surface must be translucent to be able
+ * to actually see the wallpaper behind it; this flag just ensures
+ * that the wallpaper surface will be there if this window actually
+ * has translucent regions.
+ */
AWINDOW_FLAG_SHOW_WALLPAPER = 0x00100000,
+ /**
+ * When set as a window is being added or made
+ * visible, once the window has been shown then the system will
+ * poke the power manager's user activity (as if the user had woken
+ * up the device) to turn the screen on.
+ */
AWINDOW_FLAG_TURN_SCREEN_ON = 0x00200000,
+ /**
+ * When set the window will cause the keyguard to
+ * be dismissed, only if it is not a secure lock keyguard. Because such
+ * a keyguard is not needed for security, it will never re-appear if
+ * the user navigates to another window (in contrast to
+ * {@link AWINDOW_FLAG_SHOW_WHEN_LOCKED}, which will only temporarily
+ * hide both secure and non-secure keyguards but ensure they reappear
+ * when the user moves to another UI that doesn't hide them).
+ * If the keyguard is currently active and is secure (requires an
+ * unlock pattern) than the user will still need to confirm it before
+ * seeing this window, unless {@link AWINDOW_FLAG_SHOW_WHEN_LOCKED} has
+ * also been set.
+ */
AWINDOW_FLAG_DISMISS_KEYGUARD = 0x00400000,
};
@@ -56,3 +220,5 @@
#endif
#endif // ANDROID_WINDOW_H
+
+/** @} */
diff --git a/include/batteryservice/BatteryService.h b/include/batteryservice/BatteryService.h
index cf19add..9a8e2f7 100644
--- a/include/batteryservice/BatteryService.h
+++ b/include/batteryservice/BatteryService.h
@@ -57,6 +57,7 @@
bool chargerAcOnline;
bool chargerUsbOnline;
bool chargerWirelessOnline;
+ int maxChargingCurrent;
int batteryStatus;
int batteryHealth;
bool batteryPresent;
diff --git a/include/gui/SensorManager.h b/include/gui/SensorManager.h
index 3796067..0cff46c 100644
--- a/include/gui/SensorManager.h
+++ b/include/gui/SensorManager.h
@@ -51,57 +51,7 @@
public ASensorManager
{
public:
- static SensorManager& getInstanceForPackage(const String16& packageName) {
- Mutex::Autolock _l(sLock);
-
- SensorManager* sensorManager;
- std::map<String16, SensorManager*>::iterator iterator =
- sPackageInstances.find(packageName);
-
- if (iterator != sPackageInstances.end()) {
- sensorManager = iterator->second;
- } else {
- String16 opPackageName = packageName;
-
- // It is possible that the calling code has no access to the package name.
- // In this case we will get the packages for the calling UID and pick the
- // first one for attributing the app op. This will work correctly for
- // runtime permissions as for legacy apps we will toggle the app op for
- // all packages in the UID. The caveat is that the operation may be attributed
- // to the wrong package and stats based on app ops may be slightly off.
- if (opPackageName.size() <= 0) {
- sp<IBinder> binder = defaultServiceManager()->getService(String16("permission"));
- if (binder != 0) {
- const uid_t uid = IPCThreadState::self()->getCallingUid();
- Vector<String16> packages;
- interface_cast<IPermissionController>(binder)->getPackagesForUid(uid, packages);
- if (!packages.isEmpty()) {
- opPackageName = packages[0];
- } else {
- ALOGE("No packages for calling UID");
- }
- } else {
- ALOGE("Cannot get permission service");
- }
- }
-
- sensorManager = new SensorManager(opPackageName);
-
- // If we had no package name, we looked it up from the UID and the sensor
- // manager instance we created should also be mapped to the empty package
- // name, to avoid looking up the packages for a UID and get the same result.
- if (packageName.size() <= 0) {
- sPackageInstances.insert(std::make_pair(String16(), sensorManager));
- }
-
- // Stash the per package sensor manager.
- sPackageInstances.insert(std::make_pair(opPackageName, sensorManager));
- }
-
- return *sensorManager;
- }
-
- SensorManager(const String16& opPackageName);
+ static SensorManager& getInstanceForPackage(const String16& packageName);
~SensorManager();
ssize_t getSensorList(Sensor const* const** list) const;
@@ -113,6 +63,7 @@
// DeathRecipient interface
void sensorManagerDied();
+ SensorManager(const String16& opPackageName);
status_t assertStateLocked() const;
private:
diff --git a/include/input/InputEventLabels.h b/include/input/InputEventLabels.h
index a7a9329..344f2f3 100644
--- a/include/input/InputEventLabels.h
+++ b/include/input/InputEventLabels.h
@@ -303,6 +303,10 @@
DEFINE_KEYCODE(NAVIGATE_NEXT),
DEFINE_KEYCODE(NAVIGATE_IN),
DEFINE_KEYCODE(NAVIGATE_OUT),
+ DEFINE_KEYCODE(STEM_PRIMARY),
+ DEFINE_KEYCODE(STEM_1),
+ DEFINE_KEYCODE(STEM_2),
+ DEFINE_KEYCODE(STEM_3),
DEFINE_KEYCODE(MEDIA_SKIP_FORWARD),
DEFINE_KEYCODE(MEDIA_SKIP_BACKWARD),
DEFINE_KEYCODE(MEDIA_STEP_FORWARD),
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 016d3c5..821ab6c 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -350,10 +350,6 @@
, mThreadPoolSeq(1)
{
if (mDriverFD >= 0) {
- // XXX Ideally, there should be a specific define for whether we
- // have mmap (or whether we could possibly have the kernel module
- // availabla).
-#if !defined(HAVE_WIN32_IPC)
// mmap the binder, providing a chunk of virtual address space to receive transactions.
mVMStart = mmap(0, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
if (mVMStart == MAP_FAILED) {
@@ -362,9 +358,6 @@
close(mDriverFD);
mDriverFD = -1;
}
-#else
- mDriverFD = -1;
-#endif
}
LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened. Terminating.");
diff --git a/libs/gui/SensorManager.cpp b/libs/gui/SensorManager.cpp
index dd37781..33608b5 100644
--- a/libs/gui/SensorManager.cpp
+++ b/libs/gui/SensorManager.cpp
@@ -36,6 +36,58 @@
namespace android {
// ----------------------------------------------------------------------------
+android::Mutex android::SensorManager::sLock;
+std::map<String16, SensorManager*> android::SensorManager::sPackageInstances;
+
+SensorManager& SensorManager::getInstanceForPackage(const String16& packageName) {
+ Mutex::Autolock _l(sLock);
+ SensorManager* sensorManager;
+ std::map<String16, SensorManager*>::iterator iterator =
+ sPackageInstances.find(packageName);
+
+ if (iterator != sPackageInstances.end()) {
+ sensorManager = iterator->second;
+ } else {
+ String16 opPackageName = packageName;
+
+ // It is possible that the calling code has no access to the package name.
+ // In this case we will get the packages for the calling UID and pick the
+ // first one for attributing the app op. This will work correctly for
+ // runtime permissions as for legacy apps we will toggle the app op for
+ // all packages in the UID. The caveat is that the operation may be attributed
+ // to the wrong package and stats based on app ops may be slightly off.
+ if (opPackageName.size() <= 0) {
+ sp<IBinder> binder = defaultServiceManager()->getService(String16("permission"));
+ if (binder != 0) {
+ const uid_t uid = IPCThreadState::self()->getCallingUid();
+ Vector<String16> packages;
+ interface_cast<IPermissionController>(binder)->getPackagesForUid(uid, packages);
+ if (!packages.isEmpty()) {
+ opPackageName = packages[0];
+ } else {
+ ALOGE("No packages for calling UID");
+ }
+ } else {
+ ALOGE("Cannot get permission service");
+ }
+ }
+
+ sensorManager = new SensorManager(opPackageName);
+
+ // If we had no package name, we looked it up from the UID and the sensor
+ // manager instance we created should also be mapped to the empty package
+ // name, to avoid looking up the packages for a UID and get the same result.
+ if (packageName.size() <= 0) {
+ sPackageInstances.insert(std::make_pair(String16(), sensorManager));
+ }
+
+ // Stash the per package sensor manager.
+ sPackageInstances.insert(std::make_pair(opPackageName, sensorManager));
+ }
+
+ return *sensorManager;
+}
+
SensorManager::SensorManager(const String16& opPackageName)
: mSensorList(0), mOpPackageName(opPackageName)
{
@@ -58,13 +110,23 @@
}
status_t SensorManager::assertStateLocked() const {
+ bool initSensorManager = false;
if (mSensorServer == NULL) {
- // try for one second
+ initSensorManager = true;
+ } else {
+ // Ping binder to check if sensorservice is alive.
+ status_t err = IInterface::asBinder(mSensorServer)->pingBinder();
+ if (err != NO_ERROR) {
+ initSensorManager = true;
+ }
+ }
+ if (initSensorManager) {
+ // try for 300 seconds (60*5(getService() tries for 5 seconds)) before giving up ...
const String16 name("sensorservice");
- for (int i=0 ; i<4 ; i++) {
+ for (int i = 0; i < 60; i++) {
status_t err = getService(name, &mSensorServer);
if (err == NAME_NOT_FOUND) {
- usleep(250000);
+ sleep(1);
continue;
}
if (err != NO_ERROR) {
@@ -83,6 +145,8 @@
DeathObserver(SensorManager& mgr) : mSensorManger(mgr) { }
};
+ LOG_ALWAYS_FATAL_IF(mSensorServer.get() == NULL, "getService(SensorService) NULL");
+
mDeathObserver = new DeathObserver(*const_cast<SensorManager *>(this));
IInterface::asBinder(mSensorServer)->linkToDeath(mDeathObserver);
@@ -90,6 +154,8 @@
size_t count = mSensors.size();
mSensorList =
static_cast<Sensor const**>(malloc(count * sizeof(Sensor*)));
+ LOG_ALWAYS_FATAL_IF(mSensorList == NULL, "mSensorList NULL");
+
for (size_t i=0 ; i<count ; i++) {
mSensorList[i] = mSensors.array() + i;
}
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 9fdbf54..29749c0 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -59,6 +59,11 @@
LOCAL_CFLAGS += -DMAX_EGL_CACHE_SIZE=$(MAX_EGL_CACHE_SIZE)
endif
+ifeq (address, $(strip $(SANITIZE_TARGET)))
+ LOCAL_CFLAGS_32 += -DEGL_WRAPPER_DIR=\"/$(TARGET_COPY_OUT_DATA)/lib\"
+ LOCAL_CFLAGS_64 += -DEGL_WRAPPER_DIR=\"/$(TARGET_COPY_OUT_DATA)/lib64\"
+endif
+
LOCAL_REQUIRED_MODULES := $(egl.cfg_config_module)
egl.cfg_config_module :=
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 1fcc048..8df9af3 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -167,6 +167,14 @@
return so;
}
+#ifndef EGL_WRAPPER_DIR
+#if defined(__LP64__)
+#define EGL_WRAPPER_DIR "/system/lib64"
+#else
+#define EGL_WRAPPER_DIR "/system/lib"
+#endif
+#endif
+
void* Loader::open(egl_connection_t* cnx)
{
void* dso;
@@ -187,15 +195,10 @@
LOG_ALWAYS_FATAL_IF(!hnd, "couldn't find an OpenGL ES implementation");
-#if defined(__LP64__)
- cnx->libEgl = load_wrapper("/system/lib64/libEGL.so");
- cnx->libGles2 = load_wrapper("/system/lib64/libGLESv2.so");
- cnx->libGles1 = load_wrapper("/system/lib64/libGLESv1_CM.so");
-#else
- cnx->libEgl = load_wrapper("/system/lib/libEGL.so");
- cnx->libGles2 = load_wrapper("/system/lib/libGLESv2.so");
- cnx->libGles1 = load_wrapper("/system/lib/libGLESv1_CM.so");
-#endif
+ cnx->libEgl = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so");
+ cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so");
+ cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so");
+
LOG_ALWAYS_FATAL_IF(!cnx->libEgl,
"couldn't load system EGL wrapper libraries");
diff --git a/services/batteryservice/BatteryProperties.cpp b/services/batteryservice/BatteryProperties.cpp
index ab636a9..f13d6e8 100644
--- a/services/batteryservice/BatteryProperties.cpp
+++ b/services/batteryservice/BatteryProperties.cpp
@@ -33,6 +33,7 @@
chargerAcOnline = p->readInt32() == 1 ? true : false;
chargerUsbOnline = p->readInt32() == 1 ? true : false;
chargerWirelessOnline = p->readInt32() == 1 ? true : false;
+ maxChargingCurrent = p->readInt32();
batteryStatus = p->readInt32();
batteryHealth = p->readInt32();
batteryPresent = p->readInt32() == 1 ? true : false;
@@ -47,6 +48,7 @@
p->writeInt32(chargerAcOnline ? 1 : 0);
p->writeInt32(chargerUsbOnline ? 1 : 0);
p->writeInt32(chargerWirelessOnline ? 1 : 0);
+ p->writeInt32(maxChargingCurrent);
p->writeInt32(batteryStatus);
p->writeInt32(batteryHealth);
p->writeInt32(batteryPresent ? 1 : 0);
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
index bd74b02..36095bf 100644
--- a/services/inputflinger/InputReader.cpp
+++ b/services/inputflinger/InputReader.cpp
@@ -4699,7 +4699,7 @@
bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
orientation -= M_PI_2;
- if (orientation < mOrientedRanges.orientation.min) {
+ if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
}
break;
@@ -4711,7 +4711,7 @@
bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
orientation -= M_PI;
- if (orientation < mOrientedRanges.orientation.min) {
+ if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
}
break;
@@ -4723,7 +4723,7 @@
bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
orientation += M_PI_2;
- if (orientation > mOrientedRanges.orientation.max) {
+ if (mOrientedRanges.haveOrientation && orientation > mOrientedRanges.orientation.max) {
orientation -= (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
}
break;
diff --git a/services/inputflinger/host/InputDriver.cpp b/services/inputflinger/host/InputDriver.cpp
index 630a596..cb4ccbe 100644
--- a/services/inputflinger/host/InputDriver.cpp
+++ b/services/inputflinger/host/InputDriver.cpp
@@ -14,8 +14,11 @@
* limitations under the License.
*/
+#include <functional>
#include <stdint.h>
#include <sys/types.h>
+#include <unordered_map>
+#include <vector>
#define LOG_TAG "InputDriver"
@@ -25,7 +28,9 @@
#include "InputHost.h"
#include <hardware/input.h>
+#include <input/InputDevice.h>
#include <utils/Log.h>
+#include <utils/PropertyMap.h>
#include <utils/String8.h>
#define INDENT2 " "
@@ -37,6 +42,7 @@
.create_device_definition = create_device_definition,
.create_input_report_definition = create_input_report_definition,
.create_output_report_definition = create_output_report_definition,
+ .free_report_definition = free_report_definition,
.input_device_definition_add_report = input_device_definition_add_report,
.input_report_definition_add_collection = input_report_definition_add_collection,
.input_report_definition_declare_usage_int = input_report_definition_declare_usage_int,
@@ -69,78 +75,214 @@
result.appendFormat(INDENT2 "HAL Input Driver (%s)\n", mName.string());
}
+} // namespace android
+
+struct input_property_map {
+ android::PropertyMap* propertyMap;
+};
+
+struct input_property {
+ android::String8 key;
+ android::String8 value;
+};
+
+struct input_device_identifier {
+ const char* name;
+ const char* uniqueId;
+ input_bus_t bus;
+ int32_t vendorId;
+ int32_t productId;
+ int32_t version;
+};
+
+struct input_device_definition {
+ std::vector<input_report_definition*> reportDefs;
+};
+
+struct input_device_handle {
+ input_device_identifier_t* id;
+ input_device_definition_t* def;
+};
+
+struct input_int_usage {
+ input_usage_t usage;
+ int32_t min;
+ int32_t max;
+ float resolution;
+};
+
+struct input_collection {
+ int32_t arity;
+ std::vector<input_int_usage> intUsages;
+ std::vector<input_usage_t> boolUsages;
+};
+
+struct InputCollectionIdHasher {
+ std::size_t operator()(const input_collection_id& id) const {
+ return std::hash<int>()(static_cast<int>(id));
+ }
+};
+
+struct input_report_definition {
+ std::unordered_map<input_collection_id_t, input_collection, InputCollectionIdHasher> collections;
+};
// HAL wrapper functions
-input_device_identifier_t* create_device_identifier(input_host_t* host,
+namespace android {
+
+::input_device_identifier_t* create_device_identifier(input_host_t* host,
const char* name, int32_t product_id, int32_t vendor_id,
input_bus_t bus, const char* unique_id) {
- return nullptr;
+ auto identifier = new ::input_device_identifier {
+ .name = name,
+ .productId = product_id,
+ .vendorId = vendor_id,
+ //.bus = bus,
+ .uniqueId = unique_id,
+ };
+ // store this identifier somewhere? in the host?
+ return identifier;
}
input_device_definition_t* create_device_definition(input_host_t* host) {
- return nullptr;
+ return new ::input_device_definition;
}
input_report_definition_t* create_input_report_definition(input_host_t* host) {
- return nullptr;
+ return new ::input_report_definition;
}
input_report_definition_t* create_output_report_definition(input_host_t* host) {
- return nullptr;
+ return new ::input_report_definition;
+}
+
+void free_report_definition(input_host_t* host, input_report_definition_t* report_def) {
+ delete report_def;
}
void input_device_definition_add_report(input_host_t* host,
- input_device_definition_t* d, input_report_definition_t* r) { }
+ input_device_definition_t* d, input_report_definition_t* r) {
+ d->reportDefs.push_back(r);
+}
void input_report_definition_add_collection(input_host_t* host,
- input_report_definition_t* report, input_collection_id_t id, int32_t arity) { }
+ input_report_definition_t* report, input_collection_id_t id, int32_t arity) {
+ report->collections[id] = {.arity = arity};
+}
void input_report_definition_declare_usage_int(input_host_t* host,
input_report_definition_t* report, input_collection_id_t id,
- input_usage_t usage, int32_t min, int32_t max, float resolution) { }
+ input_usage_t usage, int32_t min, int32_t max, float resolution) {
+ if (report->collections.find(id) != report->collections.end()) {
+ report->collections[id].intUsages.push_back({
+ .usage = usage, .min = min, .max = max, .resolution = resolution});
+ }
+}
void input_report_definition_declare_usages_bool(input_host_t* host,
input_report_definition_t* report, input_collection_id_t id,
- input_usage_t* usage, size_t usage_count) { }
-
+ input_usage_t* usage, size_t usage_count) {
+ if (report->collections.find(id) != report->collections.end()) {
+ for (size_t i = 0; i < usage_count; ++i) {
+ report->collections[id].boolUsages.push_back(usage[i]);
+ }
+ }
+}
input_device_handle_t* register_device(input_host_t* host,
input_device_identifier_t* id, input_device_definition_t* d) {
- return nullptr;
+ ALOGD("Registering device %s with %d input reports", id->name, d->reportDefs.size());
+ return new input_device_handle{ .id = id, .def = d };
}
input_report_t* input_allocate_report(input_host_t* host, input_report_definition_t* r) {
+ ALOGD("Allocating input report for definition %p", r);
return nullptr;
}
+
void input_report_set_usage_int(input_host_t* host, input_report_t* r,
input_collection_id_t id, input_usage_t usage, int32_t value, int32_t arity_index) { }
void input_report_set_usage_bool(input_host_t* host, input_report_t* r,
input_collection_id_t id, input_usage_t usage, bool value, int32_t arity_index) { }
-void report_event(input_host_t* host, input_device_handle_t* d, input_report_t* report) { }
+void report_event(input_host_t* host, input_device_handle_t* d, input_report_t* report) {
+ ALOGD("report_event %p for handle %p", report, d);
+}
input_property_map_t* input_get_device_property_map(input_host_t* host,
input_device_identifier_t* id) {
+ InputDeviceIdentifier idi;
+ idi.name = id->name;
+ idi.uniqueId = id->uniqueId;
+ idi.bus = id->bus;
+ idi.vendor = id->vendorId;
+ idi.product = id->productId;
+ idi.version = id->version;
+
+ String8 configFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
+ idi, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
+ if (configFile.isEmpty()) {
+ ALOGD("No input device configuration file found for device '%s'.",
+ idi.name.string());
+ } else {
+ auto propMap = new input_property_map_t();
+ status_t status = PropertyMap::load(configFile, &propMap->propertyMap);
+ if (status) {
+ ALOGE("Error loading input device configuration file for device '%s'. "
+ "Using default configuration.",
+ idi.name.string());
+ delete propMap;
+ return nullptr;
+ }
+ return propMap;
+ }
return nullptr;
}
input_property_t* input_get_device_property(input_host_t* host, input_property_map_t* map,
const char* key) {
+ String8 keyString(key);
+ if (map != nullptr) {
+ if (map->propertyMap->hasProperty(keyString)) {
+ auto prop = new input_property_t();
+ if (!map->propertyMap->tryGetProperty(keyString, prop->value)) {
+ delete prop;
+ return nullptr;
+ }
+ prop->key = keyString;
+ return prop;
+ }
+ }
return nullptr;
}
const char* input_get_property_key(input_host_t* host, input_property_t* property) {
+ if (property != nullptr) {
+ return property->key.string();
+ }
return nullptr;
}
const char* input_get_property_value(input_host_t* host, input_property_t* property) {
+ if (property != nullptr) {
+ return property->value.string();
+ }
return nullptr;
}
-void input_free_device_property(input_host_t* host, input_property_t* property) { }
+void input_free_device_property(input_host_t* host, input_property_t* property) {
+ if (property != nullptr) {
+ delete property;
+ }
+}
-void input_free_device_property_map(input_host_t* host, input_property_map_t* map) { }
+void input_free_device_property_map(input_host_t* host, input_property_map_t* map) {
+ if (map != nullptr) {
+ delete map->propertyMap;
+ delete map;
+ }
+}
} // namespace android
diff --git a/services/inputflinger/host/InputDriver.h b/services/inputflinger/host/InputDriver.h
index 7734ac2..9bc14a7 100644
--- a/services/inputflinger/host/InputDriver.h
+++ b/services/inputflinger/host/InputDriver.h
@@ -68,6 +68,8 @@
input_report_definition_t* create_output_report_definition(input_host_t* host);
+void free_report_definition(input_host_t* host, input_report_definition_t* report_def);
+
void input_device_definition_add_report(input_host_t* host,
input_device_definition_t* d, input_report_definition_t* r);
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index de0f921..01ffac2 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -163,6 +163,9 @@
property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
mGpuToCpuSupported = !atoi(value);
+ property_get("debug.sf.drop_missed_frames", value, "0");
+ mDropMissedFrames = atoi(value);
+
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
@@ -442,6 +445,15 @@
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(mEGLDisplay, NULL, NULL);
+ // start the EventThread
+ sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+ vsyncPhaseOffsetNs, true, "app");
+ mEventThread = new EventThread(vsyncSrc);
+ sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+ sfVsyncPhaseOffsetNs, true, "sf");
+ mSFEventThread = new EventThread(sfVsyncSrc);
+ mEventQueue.setEventThread(mSFEventThread);
+
// Initialize the H/W composer object. There may or may not be an
// actual hardware composer underneath.
mHwc = new HWComposer(this,
@@ -493,15 +505,6 @@
// (which may happens before we render something)
getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
- // start the EventThread
- sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
- vsyncPhaseOffsetNs, true, "app");
- mEventThread = new EventThread(vsyncSrc);
- sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
- sfVsyncPhaseOffsetNs, true, "sf");
- mSFEventThread = new EventThread(sfVsyncSrc);
- mEventQueue.setEventThread(mSFEventThread);
-
mEventControlThread = new EventControlThread(this);
mEventControlThread->run("EventControl", PRIORITY_URGENT_DISPLAY);
@@ -919,12 +922,31 @@
void SurfaceFlinger::handleMessageRefresh() {
ATRACE_CALL();
- preComposition();
- rebuildLayerStacks();
- setUpHWComposer();
- doDebugFlashRegions();
- doComposition();
- postComposition();
+
+ static nsecs_t previousExpectedPresent = 0;
+ nsecs_t expectedPresent = mPrimaryDispSync.computeNextRefresh(0);
+ static bool previousFrameMissed = false;
+ bool frameMissed = (expectedPresent == previousExpectedPresent);
+ if (frameMissed != previousFrameMissed) {
+ ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
+ }
+ previousFrameMissed = frameMissed;
+
+ if (CC_UNLIKELY(mDropMissedFrames && frameMissed)) {
+ // Latch buffers, but don't send anything to HWC, then signal another
+ // wakeup for the next vsync
+ preComposition();
+ repaintEverything();
+ } else {
+ preComposition();
+ rebuildLayerStacks();
+ setUpHWComposer();
+ doDebugFlashRegions();
+ doComposition();
+ postComposition();
+ }
+
+ previousExpectedPresent = mPrimaryDispSync.computeNextRefresh(0);
}
void SurfaceFlinger::doDebugFlashRegions()
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 3759a92..b3baadd 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -445,6 +445,7 @@
RenderEngine* mRenderEngine;
nsecs_t mBootTime;
bool mGpuToCpuSupported;
+ bool mDropMissedFrames;
sp<EventThread> mEventThread;
sp<EventThread> mSFEventThread;
sp<EventControlThread> mEventControlThread;