am 905dc8b7: am ce92141c: Merge "Whitelist windows module"

* commit '905dc8b76a98268a8047358ac55e14b4db18de8b':
  Whitelist windows module
diff --git a/cmds/dumpstate/dumpstate.c b/cmds/dumpstate/dumpstate.c
index ef8db06..0aa8fe9 100644
--- a/cmds/dumpstate/dumpstate.c
+++ b/cmds/dumpstate/dumpstate.c
@@ -47,6 +47,7 @@
 
 #define PSTORE_LAST_KMSG "/sys/fs/pstore/console-ramoops"
 
+#define RAFT_DIR "/data/misc/raft/"
 #define TOMBSTONE_DIR "/data/tombstones"
 #define TOMBSTONE_FILE_PREFIX TOMBSTONE_DIR "/tombstone_"
 /* Can accomodate a tombstone number up to 9999. */
@@ -350,6 +351,8 @@
 
     run_command("LOG STATISTICS", 10, "logcat", "-b", "all", "-S", NULL);
 
+    run_command("RAFT LOGS", 300, SU_PATH, "root", "logcompressor", "-r", RAFT_DIR, NULL);
+
     /* show the traces we collected in main(), if that was done */
     if (dump_traces_path != NULL) {
         dump_file("VM TRACES JUST NOW", dump_traces_path);
diff --git a/data/etc/android.hardware.audio.pro.xml b/data/etc/android.hardware.audio.pro.xml
new file mode 100644
index 0000000..5328d41
--- /dev/null
+++ b/data/etc/android.hardware.audio.pro.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2015 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- This is the feature indicating professional audio, as specified by the
+     CDD. ONLY devices that meet the CDD's requirements may declare this
+     feature. -->
+<permissions>
+    <feature name="android.hardware.audio.pro" />
+</permissions>
diff --git a/docs/Doxyfile b/docs/Doxyfile
new file mode 100644
index 0000000..46d6d84
--- /dev/null
+++ b/docs/Doxyfile
@@ -0,0 +1,1902 @@
+# Doxyfile 1.8.3.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+#       TAG = value [value, ...]
+# For lists items can also be appended using:
+#       TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file 
+# that follow. The default is UTF-8 which is also the encoding used for all 
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the 
+# iconv built into libc) for the transcoding. See 
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING      = UTF-8
+
+# The PROJECT_NAME tag is a single word (or sequence of words) that should 
+# identify the project. Note that if you do not use Doxywizard you need 
+# to put quotes around the project name if it contains spaces.
+
+PROJECT_NAME           = "NDK API"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. 
+# This could be handy for archiving the generated documentation or 
+# if some version control system is used.
+
+PROJECT_NUMBER         = 
+
+# Using the PROJECT_BRIEF tag one can provide an optional one line description 
+# for a project that appears at the top of each page and should give viewer 
+# a quick idea about the purpose of the project. Keep the description short.
+
+PROJECT_BRIEF          = ""
+
+# With the PROJECT_LOGO tag one can specify an logo or icon that is 
+# included in the documentation. The maximum height of the logo should not 
+# exceed 55 pixels and the maximum width should not exceed 200 pixels. 
+# Doxygen will copy the logo to the output directory.
+
+PROJECT_LOGO           = logo.png
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) 
+# base path where the generated documentation will be put. 
+# If a relative path is entered, it will be relative to the location 
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY       = 
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 
+# 4096 sub-directories (in 2 levels) under the output directory of each output 
+# format and will distribute the generated files over these directories. 
+# Enabling this option can be useful when feeding doxygen a huge amount of 
+# source files, where putting all generated files in the same directory would 
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS         = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all 
+# documentation generated by doxygen is written. Doxygen will use this 
+# information to generate all constant output in the proper language. 
+# The default language is English, other supported languages are: 
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, 
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, 
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English 
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, 
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, 
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE        = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will 
+# include brief member descriptions after the members that are listed in 
+# the file and class documentation (similar to JavaDoc). 
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC      = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend 
+# the brief description of a member or function before the detailed description. 
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the 
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF           = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator 
+# that is used to form the text in various listings. Each string 
+# in this list, if found as the leading text of the brief description, will be 
+# stripped from the text and the result after processing the whole list, is 
+# used as the annotated text. Otherwise, the brief description is used as-is. 
+# If left blank, the following values are used ("$name" is automatically 
+# replaced with the name of the entity): "The $name class" "The $name widget" 
+# "The $name file" "is" "provides" "specifies" "contains" 
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF       = "The $name class" \
+                         "The $name widget" \
+                         "The $name file" \
+                         is \
+                         provides \
+                         specifies \
+                         contains \
+                         represents \
+                         a \
+                         an \
+                         the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then 
+# Doxygen will generate a detailed section even if there is only a brief 
+# description.
+
+ALWAYS_DETAILED_SEC    = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all 
+# inherited members of a class in the documentation of that class as if those 
+# members were ordinary class members. Constructors, destructors and assignment 
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB  = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full 
+# path before files name in the file list and in the header files. If set 
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES        = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag 
+# can be used to strip a user-defined part of the path. Stripping is 
+# only done if one of the specified strings matches the left-hand part of 
+# the path. The tag can be used to show relative paths in the file list. 
+# If left blank the directory from which doxygen is run is used as the 
+# path to strip. Note that you specify absolute paths here, but also 
+# relative paths, which will be relative from the directory where doxygen is 
+# started.
+
+STRIP_FROM_PATH        = 
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of 
+# the path mentioned in the documentation of a class, which tells 
+# the reader which header file to include in order to use a class. 
+# If left blank only the name of the header file containing the class 
+# definition is used. Otherwise one should specify the include paths that 
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH    = 
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter 
+# (but less readable) file names. This can be useful if your file system 
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES            = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen 
+# will interpret the first line (until the first dot) of a JavaDoc-style 
+# comment as the brief description. If set to NO, the JavaDoc 
+# comments will behave just like regular Qt-style comments 
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF      = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will 
+# interpret the first line (until the first dot) of a Qt-style 
+# comment as the brief description. If set to NO, the comments 
+# will behave just like regular Qt-style comments (thus requiring 
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF           = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen 
+# treat a multi-line C++ special comment block (i.e. a block of //! or /// 
+# comments) as a brief description. This used to be the default behaviour. 
+# The new default is to treat a multi-line C++ comment block as a detailed 
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented 
+# member inherits the documentation from any documented member that it 
+# re-implements.
+
+INHERIT_DOCS           = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce 
+# a new page for each member. If set to NO, the documentation of a member will 
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES  = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. 
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE               = 4
+
+# This tag can be used to specify a number of aliases that acts 
+# as commands in the documentation. An alias has the form "name=value". 
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to 
+# put the command \sideeffect (or @sideeffect) in the documentation, which 
+# will result in a user-defined paragraph with heading "Side Effects:". 
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES                = 
+
+# This tag can be used to specify a number of word-keyword mappings (TCL only). 
+# A mapping has the form "name=value". For example adding 
+# "class=itcl::class" will allow you to use the command class in the 
+# itcl::class meaning.
+
+TCL_SUBST              = 
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C 
+# sources only. Doxygen will then generate output that is more tailored for C. 
+# For instance, some of the names that are used will be different. The list 
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C  = YES
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Java. For instance, namespaces will be presented as packages, qualified 
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA   = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran 
+# sources only. Doxygen will then generate output that is more tailored for 
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN   = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL 
+# sources. Doxygen will then generate output that is tailored for 
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL   = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it 
+# parses. With this tag you can assign which parser to use for a given 
+# extension. Doxygen has a built-in mapping, but you can override or extend it 
+# using this tag. The format is ext=language, where ext is a file extension, 
+# and language is one of the parsers supported by doxygen: IDL, Java, 
+# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, 
+# C++. For instance to make doxygen treat .inc files as Fortran files (default 
+# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note 
+# that for custom extensions you also need to set FILE_PATTERNS otherwise the 
+# files are not read by doxygen.
+
+EXTENSION_MAPPING      = 
+
+# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all 
+# comments according to the Markdown format, which allows for more readable 
+# documentation. See http://daringfireball.net/projects/markdown/ for details. 
+# The output of markdown processing is further processed by doxygen, so you 
+# can mix doxygen, HTML, and XML commands with Markdown formatting. 
+# Disable only in case of backward compatibilities issues.
+
+MARKDOWN_SUPPORT       = YES
+
+# When enabled doxygen tries to link words that correspond to documented classes, 
+# or namespaces to their corresponding documentation. Such a link can be 
+# prevented in individual cases by by putting a % sign in front of the word or 
+# globally by setting AUTOLINK_SUPPORT to NO.
+
+AUTOLINK_SUPPORT       = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want 
+# to include (a tag file for) the STL sources as input, then you should 
+# set this tag to YES in order to let doxygen match functions declarations and 
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. 
+# func(std::string) {}). This also makes the inheritance and collaboration 
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT    = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to 
+# enable parsing support.
+
+CPP_CLI_SUPPORT        = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. 
+# Doxygen will parse them like normal C++ but will assume all classes use public 
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT            = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate 
+# getter and setter methods for a property. Setting this option to YES (the 
+# default) will make doxygen replace the get and set methods by a property in 
+# the documentation. This will only work if the methods are indeed getting or 
+# setting a simple type. If this is not the case, or you want to show the 
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT   = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 
+# tag is set to YES, then doxygen will reuse the documentation of the first 
+# member in the group (if any) for the other members of the group. By default 
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC   = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of 
+# the same type (for instance a group of public functions) to be put as a 
+# subgroup of that type (e.g. under the Public Functions section). Set it to 
+# NO to prevent subgrouping. Alternatively, this can be done per class using 
+# the \nosubgrouping command.
+
+SUBGROUPING            = YES
+
+# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and 
+# unions are shown inside the group in which they are included (e.g. using 
+# @ingroup) instead of on a separate page (for HTML and Man pages) or 
+# section (for LaTeX and RTF).
+
+INLINE_GROUPED_CLASSES = NO
+
+# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and 
+# unions with only public data fields will be shown inline in the documentation 
+# of the scope in which they are defined (i.e. file, namespace, or group 
+# documentation), provided this scope is documented. If set to NO (the default), 
+# structs, classes, and unions are shown on a separate page (for HTML and Man 
+# pages) or section (for LaTeX and RTF).
+
+INLINE_SIMPLE_STRUCTS  = NO
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum 
+# is documented as struct, union, or enum with the name of the typedef. So 
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct 
+# with name TypeT. When disabled the typedef will appear as a member of a file, 
+# namespace, or class. And the struct will be named TypeS. This can typically 
+# be useful for C code in case the coding convention dictates that all compound 
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT   = NO
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to 
+# determine which symbols to keep in memory and which to flush to disk. 
+# When the cache is full, less often used symbols will be written to disk. 
+# For small to medium size projects (<1000 input files) the default value is 
+# probably good enough. For larger projects a too small cache size can cause 
+# doxygen to be busy swapping symbols to and from disk most of the time 
+# causing a significant performance penalty. 
+# If the system has enough physical memory increasing the cache will improve the 
+# performance by keeping more symbols in memory. Note that the value works on 
+# a logarithmic scale so increasing the size by one will roughly double the 
+# memory usage. The cache size is given by this formula: 
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, 
+# corresponding to a cache size of 2^16 = 65536 symbols.
+
+SYMBOL_CACHE_SIZE      = 0
+
+# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be 
+# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given 
+# their name and scope. Since this can be an expensive process and often the 
+# same symbol appear multiple times in the code, doxygen keeps a cache of 
+# pre-resolved symbols. If the cache is too small doxygen will become slower. 
+# If the cache is too large, memory is wasted. The cache size is given by this 
+# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0, 
+# corresponding to a cache size of 2^16 = 65536 symbols.
+
+LOOKUP_CACHE_SIZE      = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in 
+# documentation are documented, even if no documentation was available. 
+# Private class members and static file members will be hidden unless 
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL            = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class 
+# will be included in the documentation.
+
+EXTRACT_PRIVATE        = NO
+
+# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal 
+# scope will be included in the documentation.
+
+EXTRACT_PACKAGE        = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file 
+# will be included in the documentation.
+
+EXTRACT_STATIC         = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) 
+# defined locally in source files will be included in the documentation. 
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES  = YES
+
+# This flag is only useful for Objective-C code. When set to YES local 
+# methods, which are defined in the implementation section but not in 
+# the interface are included in the documentation. 
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS  = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be 
+# extracted and appear in the documentation as a namespace called 
+# 'anonymous_namespace{file}', where file will be replaced with the base 
+# name of the file that contains the anonymous namespace. By default 
+# anonymous namespaces are hidden.
+
+EXTRACT_ANON_NSPACES   = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all 
+# undocumented members of documented classes, files or namespaces. 
+# If set to NO (the default) these members will be included in the 
+# various overviews, but no documentation section is generated. 
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS     = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all 
+# undocumented classes that are normally visible in the class hierarchy. 
+# If set to NO (the default) these classes will be included in the various 
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES     = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all 
+# friend (class|struct|union) declarations. 
+# If set to NO (the default) these declarations will be included in the 
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS  = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any 
+# documentation blocks found inside the body of a function. 
+# If set to NO (the default) these blocks will be appended to the 
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS      = NO
+
+# The INTERNAL_DOCS tag determines if documentation 
+# that is typed after a \internal command is included. If the tag is set 
+# to NO (the default) then the documentation will be excluded. 
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS          = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate 
+# file names in lower-case letters. If set to YES upper-case letters are also 
+# allowed. This is useful if you have classes or files whose names only differ 
+# in case and if your file system supports case sensitive file names. Windows 
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES       = NO
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen 
+# will show members with their full class and namespace scopes in the 
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES       = YES
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen 
+# will put a list of the files that are included by a file in the documentation 
+# of that file.
+
+SHOW_INCLUDE_FILES     = YES
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen 
+# will list include files with double quotes in the documentation 
+# rather than with sharp brackets.
+
+FORCE_LOCAL_INCLUDES   = NO
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] 
+# is inserted in the documentation for inline members.
+
+INLINE_INFO            = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen 
+# will sort the (detailed) documentation of file and class members 
+# alphabetically by member name. If set to NO the members will appear in 
+# declaration order.
+
+SORT_MEMBER_DOCS       = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the 
+# brief documentation of file, namespace and class members alphabetically 
+# by member name. If set to NO (the default) the members will appear in 
+# declaration order.
+
+SORT_BRIEF_DOCS        = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen 
+# will sort the (brief and detailed) documentation of class members so that 
+# constructors and destructors are listed first. If set to NO (the default) 
+# the constructors will appear in the respective orders defined by 
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. 
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO 
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the 
+# hierarchy of group names into alphabetical order. If set to NO (the default) 
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES       = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be 
+# sorted by fully-qualified names, including namespaces. If set to 
+# NO (the default), the class list will be sorted only by class name, 
+# not including the namespace part. 
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. 
+# Note: This option applies only to the class list, not to the 
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME     = NO
+
+# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to 
+# do proper type resolution of all parameters of a function it will reject a 
+# match between the prototype and the implementation of a member function even 
+# if there is only one candidate or it is obvious which candidate to choose 
+# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen 
+# will still accept a match between prototype and implementation in such cases.
+
+STRICT_PROTO_MATCHING  = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or 
+# disable (NO) the todo list. This list is created by putting \todo 
+# commands in the documentation.
+
+GENERATE_TODOLIST      = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or 
+# disable (NO) the test list. This list is created by putting \test 
+# commands in the documentation.
+
+GENERATE_TESTLIST      = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or 
+# disable (NO) the bug list. This list is created by putting \bug 
+# commands in the documentation.
+
+GENERATE_BUGLIST       = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or 
+# disable (NO) the deprecated list. This list is created by putting 
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional 
+# documentation sections, marked by \if section-label ... \endif 
+# and \cond section-label ... \endcond blocks.
+
+ENABLED_SECTIONS       = 
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines 
+# the initial value of a variable or macro consists of for it to appear in 
+# the documentation. If the initializer consists of more lines than specified 
+# here it will be hidden. Use a value of 0 to hide initializers completely. 
+# The appearance of the initializer of individual variables and macros in the 
+# documentation can be controlled using \showinitializer or \hideinitializer 
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES  = 26
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated 
+# at the bottom of the documentation of classes and structs. If set to YES the 
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES        = YES
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. 
+# This will remove the Files entry from the Quick Index and from the 
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES             = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the 
+# Namespaces page.  This will remove the Namespaces entry from the Quick Index 
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES        = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that 
+# doxygen should invoke to get the current version for each file (typically from 
+# the version control system). Doxygen will invoke the program by executing (via 
+# popen()) the command <command> <input-file>, where <command> is the value of 
+# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file 
+# provided by doxygen. Whatever the program writes to standard output 
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER    = 
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed 
+# by doxygen. The layout file controls the global structure of the generated 
+# output files in an output format independent way. To create the layout file 
+# that represents doxygen's defaults, run doxygen with the -l option. 
+# You can optionally specify a file name after the option, if omitted 
+# DoxygenLayout.xml will be used as the name of the layout file.
+
+LAYOUT_FILE            = 
+
+# The CITE_BIB_FILES tag can be used to specify one or more bib files 
+# containing the references data. This must be a list of .bib files. The 
+# .bib extension is automatically appended if omitted. Using this command 
+# requires the bibtex tool to be installed. See also 
+# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style 
+# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this 
+# feature you need bibtex and perl available in the search path. Do not use 
+# file names with spaces, bibtex cannot handle them.
+
+CITE_BIB_FILES         = 
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated 
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET                  = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are 
+# generated by doxygen. Possible values are YES and NO. If left blank 
+# NO is used.
+
+WARNINGS               = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings 
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will 
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED   = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for 
+# potential errors in the documentation, such as not documenting some 
+# parameters in a documented function, or documenting parameters that 
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR      = YES
+
+# The WARN_NO_PARAMDOC option can be enabled to get warnings for 
+# functions that are documented, but have no documentation for their parameters 
+# or return value. If set to NO (the default) doxygen will only warn about 
+# wrong or incomplete parameter documentation, but not about the absence of 
+# documentation.
+
+WARN_NO_PARAMDOC       = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that 
+# doxygen can produce. The string should contain the $file, $line, and $text 
+# tags, which will be replaced by the file and line number from which the 
+# warning originated and the warning text. Optionally the format may contain 
+# $version, which will be replaced by the version of the file (if it could 
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT            = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning 
+# and error messages should be written. If left blank the output is written 
+# to stderr.
+
+WARN_LOGFILE           = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain 
+# documented source files. You may enter file names like "myfile.cpp" or 
+# directories like "/usr/src/myproject". Separate the files or directories 
+# with spaces.
+
+INPUT                  = ../include/android
+
+# This tag can be used to specify the character encoding of the source files 
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is 
+# also the default input encoding. Doxygen uses libiconv (or the iconv built 
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for 
+# the list of possible encodings.
+
+INPUT_ENCODING         = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the 
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank the following patterns are tested: 
+# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh 
+# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py 
+# *.f90 *.f *.for *.vhd *.vhdl
+
+FILE_PATTERNS          = *.c \
+                         *.cc \
+                         *.cxx \
+                         *.cpp \
+                         *.c++ \
+                         *.d \
+                         *.java \
+                         *.ii \
+                         *.ixx \
+                         *.ipp \
+                         *.i++ \
+                         *.inl \
+                         *.h \
+                         *.hh \
+                         *.hxx \
+                         *.hpp \
+                         *.h++ \
+                         *.idl \
+                         *.odl \
+                         *.cs \
+                         *.php \
+                         *.php3 \
+                         *.inc \
+                         *.m \
+                         *.markdown \
+                         *.md \
+                         *.mm \
+                         *.dox \
+                         *.py \
+                         *.f90 \
+                         *.f \
+                         *.for \
+                         *.vhd \
+                         *.vhdl
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories 
+# should be searched for input files as well. Possible values are YES and NO. 
+# If left blank NO is used.
+
+RECURSIVE              = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should be 
+# excluded from the INPUT source files. This way you can easily exclude a 
+# subdirectory from a directory tree whose root is specified with the INPUT tag. 
+# Note that relative paths are relative to the directory from which doxygen is 
+# run.
+
+EXCLUDE                = 
+
+# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or 
+# directories that are symbolic links (a Unix file system feature) are excluded 
+# from the input.
+
+EXCLUDE_SYMLINKS       = NO
+
+# If the value of the INPUT tag contains directories, you can use the 
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude 
+# certain files from those directories. Note that the wildcards are matched 
+# against the file with absolute path, so to exclude all test directories 
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS       = 
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names 
+# (namespaces, classes, functions, etc.) that should be excluded from the 
+# output. The symbol name can be a fully qualified name, a word, or if the 
+# wildcard * is used, a substring. Examples: ANamespace, AClass, 
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS        = 
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or 
+# directories that contain example code fragments that are included (see 
+# the \include command).
+
+EXAMPLE_PATH           = 
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the 
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp 
+# and *.h) to filter out the source-files in the directories. If left 
+# blank all files are included.
+
+EXAMPLE_PATTERNS       = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be 
+# searched for input files to be used with the \include or \dontinclude 
+# commands irrespective of the value of the RECURSIVE tag. 
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE      = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or 
+# directories that contain image that are included in the documentation (see 
+# the \image command).
+
+IMAGE_PATH             = 
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should 
+# invoke to filter for each input file. Doxygen will invoke the filter program 
+# by executing (via popen()) the command <filter> <input-file>, where <filter> 
+# is the value of the INPUT_FILTER tag, and <input-file> is the name of an 
+# input file. Doxygen will then use the output that the filter program writes 
+# to standard output.  If FILTER_PATTERNS is specified, this tag will be 
+# ignored.
+
+INPUT_FILTER           = 
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern 
+# basis.  Doxygen will compare the file name with each pattern and apply the 
+# filter if there is a match.  The filters are a list of the form: 
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further 
+# info on how filters are used. If FILTER_PATTERNS is empty or if 
+# non of the patterns match the file name, INPUT_FILTER is applied.
+
+FILTER_PATTERNS        = 
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using 
+# INPUT_FILTER) will be used to filter the input files when producing source 
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES    = NO
+
+# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file 
+# pattern. A pattern will override the setting for FILTER_PATTERN (if any) 
+# and it is also possible to disable source filtering for a specific pattern 
+# using *.ext= (so without naming a filter). This option only has effect when 
+# FILTER_SOURCE_FILES is enabled.
+
+FILTER_SOURCE_PATTERNS = 
+
+# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that 
+# is part of the input, its contents will be placed on the main page (index.html). 
+# This can be useful if you have a project on for instance GitHub and want reuse 
+# the introduction page also for the doxygen output.
+
+USE_MDFILE_AS_MAINPAGE = 
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will 
+# be generated. Documented entities will be cross-referenced with these sources. 
+# Note: To get rid of all source code in the generated output, make sure also 
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER         = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body 
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES         = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct 
+# doxygen to hide any special comment blocks from generated source code 
+# fragments. Normal C, C++ and Fortran comments will always remain visible.
+
+STRIP_CODE_COMMENTS    = NO
+
+# If the REFERENCED_BY_RELATION tag is set to YES 
+# then for each documented function all documented 
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES 
+# then for each documented function all documented entities 
+# called/used by that function will be listed.
+
+REFERENCES_RELATION    = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) 
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from 
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will 
+# link to the source code.  Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code 
+# will point to the HTML generated by the htags(1) tool instead of doxygen 
+# built-in source browser. The htags tool is part of GNU's global source 
+# tagging system (see http://www.gnu.org/software/global/global.html). You 
+# will need version 4.8.6 or higher.
+
+USE_HTAGS              = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen 
+# will generate a verbatim copy of the header file for each class for 
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS       = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index 
+# of all compounds will be generated. Enable this if the project 
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX     = NO
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then 
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns 
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX    = 5
+
+# In case all classes in a project start with a common prefix, all 
+# classes will be put under the same header in the alphabetical index. 
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that 
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX          = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will 
+# generate HTML output.
+
+GENERATE_HTML          = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT            = $(HTML_OUTPUT)
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for 
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank 
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION    = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard header. Note that when using a custom header you are responsible  
+# for the proper inclusion of any scripts and style sheets that doxygen 
+# needs, which is dependent on the configuration options used. 
+# It is advised to generate a default header using "doxygen -w html 
+# header.html footer.html stylesheet.css YourConfigFile" and then modify 
+# that header. Note that the header is subject to change so you typically 
+# have to redo this when upgrading to a newer version of doxygen or when 
+# changing the value of configuration settings such as GENERATE_TREEVIEW!
+
+HTML_HEADER            = $(HTML_HEADER)
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for 
+# each generated HTML page. If it is left blank doxygen will generate a 
+# standard footer.
+
+HTML_FOOTER            = $(HTML_FOOTER)
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading 
+# style sheet that is used by each HTML page. It can be used to 
+# fine-tune the look of the HTML output. If left blank doxygen will 
+# generate a default style sheet. Note that it is recommended to use 
+# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this 
+# tag will in the future become obsolete.
+
+HTML_STYLESHEET        = 
+
+# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional 
+# user-defined cascading style sheet that is included after the standard 
+# style sheets created by doxygen. Using this option one can overrule 
+# certain style aspects. This is preferred over using HTML_STYLESHEET 
+# since it does not replace the standard style sheet and is therefor more 
+# robust against future updates. Doxygen will copy the style sheet file to 
+# the output directory.
+
+HTML_EXTRA_STYLESHEET  = 
+
+# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or 
+# other source files which should be copied to the HTML output directory. Note 
+# that these files will be copied to the base HTML output directory. Use the 
+# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these 
+# files. In the HTML_STYLESHEET file, use the file name only. Also note that 
+# the files will be copied as-is; there are no commands or markers available.
+
+HTML_EXTRA_FILES       = 
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. 
+# Doxygen will adjust the colors in the style sheet and background images 
+# according to this color. Hue is specified as an angle on a colorwheel, 
+# see http://en.wikipedia.org/wiki/Hue for more information. 
+# For instance the value 0 represents red, 60 is yellow, 120 is green, 
+# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. 
+# The allowed range is 0 to 359.
+
+HTML_COLORSTYLE_HUE    = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of 
+# the colors in the HTML output. For a value of 0 the output will use 
+# grayscales only. A value of 255 will produce the most vivid colors.
+
+HTML_COLORSTYLE_SAT    = 0
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to 
+# the luminance component of the colors in the HTML output. Values below 
+# 100 gradually make the output lighter, whereas values above 100 make 
+# the output darker. The value divided by 100 is the actual gamma applied, 
+# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, 
+# and 100 does not change the gamma.
+
+HTML_COLORSTYLE_GAMMA  = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML 
+# page will contain the date and time when the page was generated. Setting 
+# this to NO can help when comparing the output of multiple runs.
+
+HTML_TIMESTAMP         = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML 
+# documentation will contain sections that can be hidden and shown after the 
+# page has loaded.
+
+HTML_DYNAMIC_SECTIONS  = NO
+
+# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of 
+# entries shown in the various tree structured indices initially; the user 
+# can expand and collapse entries dynamically later on. Doxygen will expand 
+# the tree to such a level that at most the specified number of entries are 
+# visible (unless a fully collapsed tree already exceeds this amount). 
+# So setting the number of entries 1 will produce a full collapsed tree by 
+# default. 0 is a special value representing an infinite number of entries 
+# and will result in a full expanded tree by default.
+
+HTML_INDEX_NUM_ENTRIES = 100
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files 
+# will be generated that can be used as input for Apple's Xcode 3 
+# integrated development environment, introduced with OSX 10.5 (Leopard). 
+# To create a documentation set, doxygen will generate a Makefile in the 
+# HTML output directory. Running make will produce the docset in that 
+# directory and running "make install" will install the docset in 
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find 
+# it at startup. 
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html 
+# for more information.
+
+GENERATE_DOCSET        = NO
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the 
+# feed. A documentation feed provides an umbrella under which multiple 
+# documentation sets from a single provider (such as a company or product suite) 
+# can be grouped.
+
+DOCSET_FEEDNAME        = "Doxygen generated docs"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that 
+# should uniquely identify the documentation set bundle. This should be a 
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen 
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID       = org.doxygen.Project
+
+# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely 
+# identify the documentation publisher. This should be a reverse domain-name 
+# style string, e.g. com.mycompany.MyDocSet.documentation.
+
+DOCSET_PUBLISHER_ID    = org.doxygen.Publisher
+
+# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
+
+DOCSET_PUBLISHER_NAME  = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files 
+# will be generated that can be used as input for tools like the 
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) 
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP      = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can 
+# be used to specify the file name of the resulting .chm file. You 
+# can add a path in front of the file if the result should not be 
+# written to the html output directory.
+
+CHM_FILE               = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can 
+# be used to specify the location (absolute path including file name) of 
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run 
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION           = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag 
+# controls if a separate .chi index file is generated (YES) or that 
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI           = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING 
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file 
+# content.
+
+CHM_INDEX_ENCODING     = 
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag 
+# controls whether a binary table of contents is generated (YES) or a 
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC             = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members 
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND             = NO
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and 
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated 
+# that can be used as input for Qt's qhelpgenerator to generate a 
+# Qt Compressed Help (.qch) of the generated HTML documentation.
+
+GENERATE_QHP           = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can 
+# be used to specify the file name of the resulting .qch file. 
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE               = 
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE          = org.doxygen.Project
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating 
+# Qt Help Project output. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER     = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to 
+# add. For more information please see 
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME   = 
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the 
+# custom filter to add. For more information please see 
+# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters"> 
+# Qt Help Project / Custom Filters</a>.
+
+QHP_CUST_FILTER_ATTRS  = 
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this 
+# project's 
+# filter section matches. 
+# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes"> 
+# Qt Help Project / Filter Attributes</a>.
+
+QHP_SECT_FILTER_ATTRS  = 
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can 
+# be used to specify the location of Qt's qhelpgenerator. 
+# If non-empty doxygen will try to run qhelpgenerator on the generated 
+# .qhp file.
+
+QHG_LOCATION           = 
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files  
+# will be generated, which together with the HTML files, form an Eclipse help 
+# plugin. To install this plugin and make it available under the help contents 
+# menu in Eclipse, the contents of the directory containing the HTML and XML 
+# files needs to be copied into the plugins directory of eclipse. The name of 
+# the directory within the plugins directory should be the same as 
+# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before 
+# the help appears.
+
+GENERATE_ECLIPSEHELP   = NO
+
+# A unique identifier for the eclipse help plugin. When installing the plugin 
+# the directory name containing the HTML and XML files should also have 
+# this name.
+
+ECLIPSE_DOC_ID         = org.doxygen.Project
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) 
+# at top of each HTML page. The value NO (the default) enables the index and 
+# the value YES disables it. Since the tabs have the same information as the 
+# navigation tree you can set this option to NO if you already set 
+# GENERATE_TREEVIEW to YES.
+
+DISABLE_INDEX          = YES
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index 
+# structure should be generated to display hierarchical information. 
+# If the tag value is set to YES, a side panel will be generated 
+# containing a tree-like index structure (just like the one that 
+# is generated for HTML Help). For this to work a browser that supports 
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). 
+# Windows users are probably better off using the HTML help feature. 
+# Since the tree basically has the same information as the tab index you 
+# could consider to set DISABLE_INDEX to NO when enabling this option.
+
+GENERATE_TREEVIEW      = NO
+
+# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values 
+# (range [0,1..20]) that doxygen will group on one line in the generated HTML 
+# documentation. Note that a value of 0 will completely suppress the enum 
+# values from appearing in the overview section.
+
+ENUM_VALUES_PER_LINE   = 4
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be 
+# used to set the initial width (in pixels) of the frame in which the tree 
+# is shown.
+
+TREEVIEW_WIDTH         = 250
+
+# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open 
+# links to external symbols imported via tag files in a separate window.
+
+EXT_LINKS_IN_WINDOW    = NO
+
+# Use this tag to change the font size of Latex formulas included 
+# as images in the HTML documentation. The default is 10. Note that 
+# when you change the font size after a successful doxygen run you need 
+# to manually remove any form_*.png images from the HTML output directory 
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE       = 10
+
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images 
+# generated for formulas are transparent PNGs. Transparent PNGs are 
+# not supported properly for IE 6.0, but are supported on all modern browsers. 
+# Note that when changing this option you need to delete any form_*.png files 
+# in the HTML output before the changes have effect.
+
+FORMULA_TRANSPARENT    = YES
+
+# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax 
+# (see http://www.mathjax.org) which uses client side Javascript for the 
+# rendering instead of using prerendered bitmaps. Use this if you do not 
+# have LaTeX installed or if you want to formulas look prettier in the HTML 
+# output. When enabled you may also need to install MathJax separately and 
+# configure the path to it using the MATHJAX_RELPATH option.
+
+USE_MATHJAX            = NO
+
+# When MathJax is enabled you can set the default output format to be used for 
+# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and 
+# SVG. The default value is HTML-CSS, which is slower, but has the best 
+# compatibility.
+
+MATHJAX_FORMAT         = HTML-CSS
+
+# When MathJax is enabled you need to specify the location relative to the 
+# HTML output directory using the MATHJAX_RELPATH option. The destination 
+# directory should contain the MathJax.js script. For instance, if the mathjax 
+# directory is located at the same level as the HTML output directory, then 
+# MATHJAX_RELPATH should be ../mathjax. The default value points to 
+# the MathJax Content Delivery Network so you can quickly see the result without 
+# installing MathJax.  However, it is strongly recommended to install a local 
+# copy of MathJax from http://www.mathjax.org before deployment.
+
+MATHJAX_RELPATH        = http://cdn.mathjax.org/mathjax/latest
+
+# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension 
+# names that should be enabled during MathJax rendering.
+
+MATHJAX_EXTENSIONS     = 
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box 
+# for the HTML output. The underlying search engine uses javascript 
+# and DHTML and should work on any modern browser. Note that when using 
+# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets 
+# (GENERATE_DOCSET) there is already a search function so this one should 
+# typically be disabled. For large projects the javascript based search engine 
+# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
+
+SEARCHENGINE           = NO
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be 
+# implemented using a web server instead of a web client using Javascript. 
+# There are two flavours of web server based search depending on the 
+# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for 
+# searching and an index file used by the script. When EXTERNAL_SEARCH is 
+# enabled the indexing and searching needs to be provided by external tools. 
+# See the manual for details.
+
+SERVER_BASED_SEARCH    = NO
+
+# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP 
+# script for searching. Instead the search results are written to an XML file 
+# which needs to be processed by an external indexer. Doxygen will invoke an 
+# external search engine pointed to by the SEARCHENGINE_URL option to obtain 
+# the search results. Doxygen ships with an example indexer (doxyindexer) and 
+# search engine (doxysearch.cgi) which are based on the open source search engine 
+# library Xapian. See the manual for configuration details.
+
+EXTERNAL_SEARCH        = NO
+
+# The SEARCHENGINE_URL should point to a search engine hosted by a web server 
+# which will returned the search results when EXTERNAL_SEARCH is enabled. 
+# Doxygen ships with an example search engine (doxysearch) which is based on 
+# the open source search engine library Xapian. See the manual for configuration 
+# details.
+
+SEARCHENGINE_URL       = 
+
+# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed 
+# search data is written to a file for indexing by an external tool. With the 
+# SEARCHDATA_FILE tag the name of this file can be specified.
+
+SEARCHDATA_FILE        = searchdata.xml
+
+# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the 
+# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is 
+# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple 
+# projects and redirect the results back to the right project.
+
+EXTERNAL_SEARCH_ID     = 
+
+# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen 
+# projects other than the one defined by this configuration file, but that are 
+# all added to the same external search index. Each project needs to have a 
+# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id 
+# of to a relative location where the documentation can be found. 
+# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ...
+
+EXTRA_SEARCH_MAPPINGS  = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will 
+# generate Latex output.
+
+GENERATE_LATEX         = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT           = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be 
+# invoked. If left blank `latex' will be used as the default command name. 
+# Note that when enabling USE_PDFLATEX this option is only used for 
+# generating bitmaps for formulas in the HTML output, but not in the 
+# Makefile that is written to the output directory.
+
+LATEX_CMD_NAME         = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to 
+# generate index for LaTeX. If left blank `makeindex' will be used as the 
+# default command name.
+
+MAKEINDEX_CMD_NAME     = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact 
+# LaTeX documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_LATEX          = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used 
+# by the printer. Possible values are: a4, letter, legal and 
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE             = a4
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX 
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES         = 
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for 
+# the generated latex document. The header should contain everything until 
+# the first chapter. If it is left blank doxygen will generate a 
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER           = 
+
+# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for 
+# the generated latex document. The footer should contain everything after 
+# the last chapter. If it is left blank doxygen will generate a 
+# standard footer. Notice: only use this tag if you know what you are doing!
+
+LATEX_FOOTER           = 
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated 
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will 
+# contain links (just like the HTML output) instead of page references 
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS         = YES
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of 
+# plain latex in the generated Makefile. Set this option to YES to get a 
+# higher quality PDF documentation.
+
+USE_PDFLATEX           = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. 
+# command to the generated LaTeX files. This will instruct LaTeX to keep 
+# running if errors occur, instead of asking the user for help. 
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE        = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not 
+# include the index chapters (such as File Index, Compound Index, etc.) 
+# in the output.
+
+LATEX_HIDE_INDICES     = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include 
+# source code with syntax highlighting in the LaTeX output. 
+# Note that which sources are shown also depends on other settings 
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE      = NO
+
+# The LATEX_BIB_STYLE tag can be used to specify the style to use for the 
+# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See 
+# http://en.wikipedia.org/wiki/BibTeX for more info.
+
+LATEX_BIB_STYLE        = plain
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output 
+# The RTF output is optimized for Word 97 and may not look very pretty with 
+# other RTF readers or editors.
+
+GENERATE_RTF           = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT             = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact 
+# RTF documents. This may be useful for small projects and may help to 
+# save some trees in general.
+
+COMPACT_RTF            = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated 
+# will contain hyperlink fields. The RTF file will 
+# contain links (just like the HTML output) instead of page references. 
+# This makes the output suitable for online browsing using WORD or other 
+# programs which support those fields. 
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS         = NO
+
+# Load style sheet definitions from file. Syntax is similar to doxygen's 
+# config file, i.e. a series of assignments. You only have to provide 
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE    = 
+
+# Set optional variables used in the generation of an rtf document. 
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE    = 
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will 
+# generate man pages
+
+GENERATE_MAN           = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT             = man
+
+# The MAN_EXTENSION tag determines the extension that is added to 
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION          = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output, 
+# then it will generate one additional man file for each entity 
+# documented in the real man page(s). These additional files 
+# only source the real man page, but without them the man command 
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS              = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will 
+# generate an XML file that captures the structure of 
+# the code including all documentation.
+
+GENERATE_XML           = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. 
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be 
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT             = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_SCHEMA             = 
+
+# The XML_DTD tag can be used to specify an XML DTD, 
+# which can be used by a validating XML parser to check the 
+# syntax of the XML files.
+
+XML_DTD                = 
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will 
+# dump the program listings (including syntax highlighting 
+# and cross-referencing information) to the XML output. Note that 
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING     = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will 
+# generate an AutoGen Definitions (see autogen.sf.net) file 
+# that captures the structure of the code including all 
+# documentation. Note that this feature is still experimental 
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF   = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will 
+# generate a Perl module file that captures the structure of 
+# the code including all documentation. Note that this 
+# feature is still experimental and incomplete at the 
+# moment.
+
+GENERATE_PERLMOD       = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate 
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able 
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX          = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be 
+# nicely formatted so it can be parsed by a human reader.  This is useful 
+# if you want to understand what is going on.  On the other hand, if this 
+# tag is set to NO the size of the Perl module output will be much smaller 
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY         = YES
+
+# The names of the make variables in the generated doxyrules.make file 
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. 
+# This is useful so different doxyrules.make files included by the same 
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX = 
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will 
+# evaluate all C-preprocessor directives found in the sources and include 
+# files.
+
+ENABLE_PREPROCESSING   = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro 
+# names in the source code. If set to NO (the default) only conditional 
+# compilation will be performed. Macro expansion can be done in a controlled 
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION        = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES 
+# then the macro expansion is limited to the macros specified with the 
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF     = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files 
+# pointed to by INCLUDE_PATH will be searched when a #include is found.
+
+SEARCH_INCLUDES        = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that 
+# contain include files that are not input files but should be processed by 
+# the preprocessor.
+
+INCLUDE_PATH           = 
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard 
+# patterns (like *.h and *.hpp) to filter out the header-files in the 
+# directories. If left blank, the patterns specified with FILE_PATTERNS will 
+# be used.
+
+INCLUDE_FILE_PATTERNS  = 
+
+# The PREDEFINED tag can be used to specify one or more macro names that 
+# are defined before the preprocessor is started (similar to the -D option of 
+# gcc). The argument of the tag is a list of macros of the form: name 
+# or name=definition (no spaces). If the definition and the = are 
+# omitted =1 is assumed. To prevent a macro definition from being 
+# undefined via #undef or recursively expanded use the := operator 
+# instead of the = operator.
+
+PREDEFINED             = 
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then 
+# this tag can be used to specify a list of macro names that should be expanded. 
+# The macro definition that is found in the sources will be used. 
+# Use the PREDEFINED tag if you want to use a different macro definition that 
+# overrules the definition found in the source code.
+
+EXPAND_AS_DEFINED      = 
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then 
+# doxygen's preprocessor will remove all references to function-like macros 
+# that are alone on a line, have an all uppercase name, and do not end with a 
+# semicolon, because these will confuse the parser if not removed.
+
+SKIP_FUNCTION_MACROS   = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles. For each 
+# tag file the location of the external documentation should be added. The 
+# format of a tag file without this location is as follows: 
+#   TAGFILES = file1 file2 ... 
+# Adding location for the tag files is done as follows: 
+#   TAGFILES = file1=loc1 "file2 = loc2" ... 
+# where "loc1" and "loc2" can be relative or absolute paths 
+# or URLs. Note that each tag file must have a unique name (where the name does 
+# NOT include the path). If a tag file is not located in the directory in which 
+# doxygen is run, you must also specify the path to the tagfile here.
+
+TAGFILES               = 
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create 
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE       = 
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed 
+# in the class index. If set to NO only the inherited external classes 
+# will be listed.
+
+ALLEXTERNALS           = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed 
+# in the modules index. If set to NO, only the current project's groups will 
+# be listed.
+
+EXTERNAL_GROUPS        = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script 
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH              = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will 
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base 
+# or super classes. Setting the tag to NO turns the diagrams off. Note that 
+# this option also works with HAVE_DOT disabled, but it is recommended to 
+# install and use dot, since it yields more powerful graphs.
+
+CLASS_DIAGRAMS         = NO
+
+# You can define message sequence charts within doxygen comments using the \msc 
+# command. Doxygen will then run the mscgen tool (see 
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the 
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where 
+# the mscgen tool resides. If left empty the tool is assumed to be found in the 
+# default search path.
+
+MSCGEN_PATH            = 
+
+# If set to YES, the inheritance and collaboration graphs will hide 
+# inheritance and usage relations if the target is undocumented 
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS   = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is 
+# available from the path. This tool is part of Graphviz, a graph visualization 
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section 
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT               = NO
+
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is 
+# allowed to run in parallel. When set to 0 (the default) doxygen will 
+# base this on the number of processors available in the system. You can set it 
+# explicitly to a value larger than 0 to get control over the balance 
+# between CPU load and processing speed.
+
+DOT_NUM_THREADS        = 0
+
+# By default doxygen will use the Helvetica font for all dot files that 
+# doxygen generates. When you want a differently looking font you can specify 
+# the font name using DOT_FONTNAME. You need to make sure dot is able to find 
+# the font, which can be done by putting it in a standard location or by setting 
+# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the 
+# directory containing the font.
+
+DOT_FONTNAME           = Helvetica
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. 
+# The default size is 10pt.
+
+DOT_FONTSIZE           = 10
+
+# By default doxygen will tell dot to use the Helvetica font. 
+# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to 
+# set the path where dot can find it.
+
+DOT_FONTPATH           = 
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect inheritance relations. Setting this tag to YES will force the 
+# CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH            = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for each documented class showing the direct and 
+# indirect implementation dependencies (inheritance, containment, and 
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH    = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS           = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and 
+# collaboration diagrams in a style similar to the OMG's Unified Modeling 
+# Language.
+
+UML_LOOK               = NO
+
+# If the UML_LOOK tag is enabled, the fields and methods are shown inside 
+# the class node. If there are many fields or methods and many nodes the 
+# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS 
+# threshold limits the number of items for each type to make the size more 
+# managable. Set this to 0 for no limit. Note that the threshold may be 
+# exceeded by 50% before the limit is enforced.
+
+UML_LIMIT_NUM_FIELDS   = 10
+
+# If set to YES, the inheritance and collaboration graphs will show the 
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS     = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT 
+# tags are set to YES then doxygen will generate a graph for each documented 
+# file showing the direct and indirect include dependencies of the file with 
+# other documented files.
+
+INCLUDE_GRAPH          = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and 
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each 
+# documented header file showing the documented files that directly or 
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH      = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then 
+# doxygen will generate a call dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable call graphs 
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH             = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then 
+# doxygen will generate a caller dependency graph for every global function 
+# or class method. Note that enabling this option will significantly increase 
+# the time of a run. So in most cases it will be better to enable caller 
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH           = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen 
+# will generate a graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY    = YES
+
+# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES 
+# then doxygen will show the dependencies a directory has on other directories 
+# in a graphical way. The dependency relations are determined by the #include 
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH        = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images 
+# generated by dot. Possible values are svg, png, jpg, or gif. 
+# If left blank png will be used. If you choose svg you need to set 
+# HTML_FILE_EXTENSION to xhtml in order to make the SVG files 
+# visible in IE 9+ (other browsers do not have this requirement).
+
+DOT_IMAGE_FORMAT       = png
+
+# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to 
+# enable generation of interactive SVG images that allow zooming and panning. 
+# Note that this requires a modern browser other than Internet Explorer. 
+# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you 
+# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files 
+# visible. Older versions of IE do not have SVG support.
+
+INTERACTIVE_SVG        = NO
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be 
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH               = 
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that 
+# contain dot files that are included in the documentation (see the 
+# \dotfile command).
+
+DOTFILE_DIRS           = 
+
+# The MSCFILE_DIRS tag can be used to specify one or more directories that 
+# contain msc files that are included in the documentation (see the 
+# \mscfile command).
+
+MSCFILE_DIRS           = 
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of 
+# nodes that will be shown in the graph. If the number of nodes in a graph 
+# becomes larger than this value, doxygen will truncate the graph, which is 
+# visualized by representing a node as a red box. Note that doxygen if the 
+# number of direct children of the root node in a graph is already larger than 
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note 
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES    = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the 
+# graphs generated by dot. A depth value of 3 means that only nodes reachable 
+# from the root by following a path via at most 3 edges will be shown. Nodes 
+# that lay further from the root node will be omitted. Note that setting this 
+# option to 1 or 2 may greatly reduce the computation time needed for large 
+# code bases. Also note that the size of a graph can be further restricted by 
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH    = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent 
+# background. This is disabled by default, because dot on Windows does not 
+# seem to support this out of the box. Warning: Depending on the platform used, 
+# enabling this option may lead to badly anti-aliased labels on the edges of 
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT        = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output 
+# files in one run (i.e. multiple -o and -T options on the command line). This 
+# makes dot run faster, but since only newer versions of dot (>1.8.10) 
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS      = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will 
+# generate a legend page explaining the meaning of the various boxes and 
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND        = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will 
+# remove the intermediate dot files that are used to generate 
+# the various graphs.
+
+DOT_CLEANUP            = YES
diff --git a/docs/Makefile b/docs/Makefile
new file mode 100644
index 0000000..5104d81
--- /dev/null
+++ b/docs/Makefile
@@ -0,0 +1,13 @@
+HEADERS := $(wildcard ../include/android/*.h)
+
+all: html jd
+
+html: $(HEADERS) Doxyfile
+	mkdir -p html
+	doxygen
+
+jd: $(HEADERS) Doxyfile header.jd
+	mkdir -p jd
+	HTML_HEADER=header.jd HTML_FOOTER=footer.jd HTML_OUTPUT=jd doxygen
+	for file in jd/*.html; do mv "$${file}" "$${file/.html/.jd}"; done
+	rm -f jd/index.jd
diff --git a/docs/footer.jd b/docs/footer.jd
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/docs/footer.jd
diff --git a/docs/header.jd b/docs/header.jd
new file mode 100644
index 0000000..e50f41b
--- /dev/null
+++ b/docs/header.jd
@@ -0,0 +1,3 @@
+page.title=$title
+page.customHeadTag=<link rel="stylesheet" type="text/css" href="doxygen-dac.css">
+@jd:body
diff --git a/include/android/asset_manager.h b/include/android/asset_manager.h
index f5df46b..d654839 100644
--- a/include/android/asset_manager.h
+++ b/include/android/asset_manager.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Asset
+ * @{
+ */
+
+/**
+ * @file asset_manager.h
+ */
 
 #ifndef ANDROID_ASSET_MANAGER_H
 #define ANDROID_ASSET_MANAGER_H
@@ -23,19 +31,49 @@
 #endif
 
 struct AAssetManager;
+/**
+ * {@link AAssetManager} provides access to an application's raw assets by
+ * creating {@link AAsset} objects.
+ *
+ * AAssetManager is a wrapper to the low-level native implementation
+ * of the java {@link AAssetManager}, a pointer can be obtained using
+ * AAssetManager_fromJava().
+ *
+ * The asset hierarchy may be examined like a filesystem, using
+ * {@link AAssetDir} objects to peruse a single directory.
+ *
+ * A native {@link AAssetManager} pointer may be shared across multiple threads.
+ */
 typedef struct AAssetManager AAssetManager;
 
 struct AAssetDir;
+/**
+ * {@link AAssetDir} provides access to a chunk of the asset hierarchy as if
+ * it were a single directory. The contents are populated by the
+ * {@link AAssetManager}.
+ *
+ * The list of files will be sorted in ascending order by ASCII value.
+ */
 typedef struct AAssetDir AAssetDir;
 
 struct AAsset;
+/**
+ * {@link AAsset} provides access to a read-only asset.
+ *
+ * {@link AAsset} objects are NOT thread-safe, and should not be shared across
+ * threads.
+ */
 typedef struct AAsset AAsset;
 
-/* Available modes for opening assets */
+/** Available access modes for opening assets with {@link AAssetManager_open} */
 enum {
+    /** No specific information about how data will be accessed. **/
     AASSET_MODE_UNKNOWN      = 0,
+    /** Read chunks, and seek forward and backward. */
     AASSET_MODE_RANDOM       = 1,
+    /** Read sequentially, with an occasional forward seek. */
     AASSET_MODE_STREAMING    = 2,
+    /** Caller plans to ask for a read-only buffer with all data. */
     AASSET_MODE_BUFFER       = 3
 };
 
@@ -173,3 +211,5 @@
 #endif
 
 #endif      // ANDROID_ASSET_MANAGER_H
+
+/** @} */
diff --git a/include/android/asset_manager_jni.h b/include/android/asset_manager_jni.h
index aec2d3c..dcee17e 100644
--- a/include/android/asset_manager_jni.h
+++ b/include/android/asset_manager_jni.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Asset
+ * @{
+ */
+
+/**
+ * @file asset_manager_jni.h
+ */
 
 #ifndef ANDROID_ASSET_MANAGER_JNI_H
 #define ANDROID_ASSET_MANAGER_JNI_H
@@ -38,3 +46,5 @@
 #endif
 
 #endif      // ANDROID_ASSET_MANAGER_JNI_H
+
+/** @} */
diff --git a/include/android/bitmap.h b/include/android/bitmap.h
index 6e18763..261e64f 100644
--- a/include/android/bitmap.h
+++ b/include/android/bitmap.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Bitmap
+ * @{
+ */
+
+/**
+ * @file bitmap.h
+ */
+
 #ifndef ANDROID_BITMAP_H
 #define ANDROID_BITMAP_H
 
@@ -24,33 +33,52 @@
 extern "C" {
 #endif
 
-#define ANDROID_BITMAP_RESULT_SUCCESS            0
-#define ANDROID_BITMAP_RESULT_BAD_PARAMETER     -1
-#define ANDROID_BITMAP_RESULT_JNI_EXCEPTION     -2
-#define ANDROID_BITMAP_RESULT_ALLOCATION_FAILED -3
+/** AndroidBitmap functions result code. */
+enum {
+    /** Operation was successful. */
+    ANDROID_BITMAP_RESULT_SUCCESS           = 0,
+    /** Bad parameter. */
+    ANDROID_BITMAP_RESULT_BAD_PARAMETER     = -1,
+    /** JNI exception occured. */
+    ANDROID_BITMAP_RESULT_JNI_EXCEPTION     = -2,
+    /** Allocation failed. */
+    ANDROID_BITMAP_RESULT_ALLOCATION_FAILED = -3,
+};
 
-/* Backward compatibility: this macro used to be misspelled. */
+/** Backward compatibility: this macro used to be misspelled. */
 #define ANDROID_BITMAP_RESUT_SUCCESS ANDROID_BITMAP_RESULT_SUCCESS
 
+/** Bitmap pixel format. */
 enum AndroidBitmapFormat {
+    /** No format. */
     ANDROID_BITMAP_FORMAT_NONE      = 0,
+    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
     ANDROID_BITMAP_FORMAT_RGBA_8888 = 1,
+    /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
     ANDROID_BITMAP_FORMAT_RGB_565   = 4,
+    /** Red: 4 bits, Green: 4 bits, Blue: 4 bits, Alpha: 4 bits. **/
     ANDROID_BITMAP_FORMAT_RGBA_4444 = 7,
+    /** Deprecated. */
     ANDROID_BITMAP_FORMAT_A_8       = 8,
 };
 
+/** Bitmap info, see AndroidBitmap_getInfo(). */
 typedef struct {
+    /** The bitmap width in pixels. */
     uint32_t    width;
+    /** The bitmap height in pixels. */
     uint32_t    height;
+    /** The number of byte per row. */
     uint32_t    stride;
+    /** The bitmap pixel format. See {@link AndroidBitmapFormat} */
     int32_t     format;
+    /** Unused. */
     uint32_t    flags;      // 0 for now
 } AndroidBitmapInfo;
 
 /**
- * Given a java bitmap object, fill out the AndroidBitmap struct for it.
- * If the call fails, the info parameter will be ignored
+ * Given a java bitmap object, fill out the AndroidBitmapInfo struct for it.
+ * If the call fails, the info parameter will be ignored.
  */
 int AndroidBitmap_getInfo(JNIEnv* env, jobject jbitmap,
                           AndroidBitmapInfo* info);
@@ -71,7 +99,7 @@
 int AndroidBitmap_lockPixels(JNIEnv* env, jobject jbitmap, void** addrPtr);
 
 /**
- * Call this to balanace a successful call to AndroidBitmap_lockPixels
+ * Call this to balance a successful call to AndroidBitmap_lockPixels.
  */
 int AndroidBitmap_unlockPixels(JNIEnv* env, jobject jbitmap);
 
@@ -80,3 +108,5 @@
 #endif
 
 #endif
+
+/** @} */
diff --git a/include/android/configuration.h b/include/android/configuration.h
index 7573cca..81f71a9 100644
--- a/include/android/configuration.h
+++ b/include/android/configuration.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Configuration
+ * @{
+ */
+
+/**
+ * @file configuration.h
+ */
+
 #ifndef ANDROID_CONFIGURATION_H
 #define ANDROID_CONFIGURATION_H
 
@@ -24,103 +33,400 @@
 #endif
 
 struct AConfiguration;
+/**
+ * {@link AConfiguration} is an opaque type used to get and set
+ * various subsystem configurations.
+ *
+ * A {@link AConfiguration} pointer can be obtained using:
+ * - AConfiguration_new()
+ * - AConfiguration_fromAssetManager()
+ */
 typedef struct AConfiguration AConfiguration;
 
+
+/**
+ * Define flags and constants for various subsystem configurations.
+ */
 enum {
+    /** Orientation: not specified. */
     ACONFIGURATION_ORIENTATION_ANY  = 0x0000,
+    /**
+     * Orientation: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#OrientationQualifier">port</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_ORIENTATION_PORT = 0x0001,
+    /**
+     * Orientation: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#OrientationQualifier">land</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_ORIENTATION_LAND = 0x0002,
+    /** @deprecated Not currently supported or used. */
     ACONFIGURATION_ORIENTATION_SQUARE = 0x0003,
 
+    /** Touchscreen: not specified. */
     ACONFIGURATION_TOUCHSCREEN_ANY  = 0x0000,
+    /**
+     * Touchscreen: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#TouchscreenQualifier">notouch</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_TOUCHSCREEN_NOTOUCH  = 0x0001,
+    /** @deprecated Not currently supported or used. */
     ACONFIGURATION_TOUCHSCREEN_STYLUS  = 0x0002,
+    /**
+     * Touchscreen: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#TouchscreenQualifier">finger</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_TOUCHSCREEN_FINGER  = 0x0003,
 
+    /** Density: default density. */
     ACONFIGURATION_DENSITY_DEFAULT = 0,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">ldpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_LOW = 120,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">mdpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_MEDIUM = 160,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">tvdpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_TV = 213,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">hdpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_HIGH = 240,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">xhdpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_XHIGH = 320,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">xxhdpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_XXHIGH = 480,
+    /**
+     * Density: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">xxxhdpi</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_DENSITY_XXXHIGH = 640,
+    /** Density: any density. */
     ACONFIGURATION_DENSITY_ANY = 0xfffe,
+    /** Density: no density specified. */
     ACONFIGURATION_DENSITY_NONE = 0xffff,
 
+    /** Keyboard: not specified. */
     ACONFIGURATION_KEYBOARD_ANY  = 0x0000,
+    /**
+     * Keyboard: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">nokeys</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_KEYBOARD_NOKEYS  = 0x0001,
+    /**
+     * Keyboard: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">qwerty</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_KEYBOARD_QWERTY  = 0x0002,
+    /**
+     * Keyboard: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">12key</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_KEYBOARD_12KEY  = 0x0003,
 
+    /** Navigation: not specified. */
     ACONFIGURATION_NAVIGATION_ANY  = 0x0000,
+    /**
+     * Navigation: value corresponding to the
+     * <a href="@@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">nonav</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_NAVIGATION_NONAV  = 0x0001,
+    /**
+     * Navigation: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">dpad</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_NAVIGATION_DPAD  = 0x0002,
+    /**
+     * Navigation: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">trackball</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_NAVIGATION_TRACKBALL  = 0x0003,
+    /**
+     * Navigation: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">wheel</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_NAVIGATION_WHEEL  = 0x0004,
 
+    /** Keyboard availability: not specified. */
     ACONFIGURATION_KEYSHIDDEN_ANY = 0x0000,
+    /**
+     * Keyboard availability: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keysexposed</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_KEYSHIDDEN_NO = 0x0001,
+    /**
+     * Keyboard availability: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keyshidden</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_KEYSHIDDEN_YES = 0x0002,
+    /**
+     * Keyboard availability: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keyssoft</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_KEYSHIDDEN_SOFT = 0x0003,
 
+    /** Navigation availability: not specified. */
     ACONFIGURATION_NAVHIDDEN_ANY = 0x0000,
+    /**
+     * Navigation availability: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavAvailQualifier">navexposed</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_NAVHIDDEN_NO = 0x0001,
+    /**
+     * Navigation availability: value corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavAvailQualifier">navhidden</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_NAVHIDDEN_YES = 0x0002,
 
+    /** Screen size: not specified. */
     ACONFIGURATION_SCREENSIZE_ANY  = 0x00,
+    /**
+     * Screen size: value indicating the screen is at least
+     * approximately 320x426 dp units, corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">small</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_SCREENSIZE_SMALL = 0x01,
+    /**
+     * Screen size: value indicating the screen is at least
+     * approximately 320x470 dp units, corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">normal</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_SCREENSIZE_NORMAL = 0x02,
+    /**
+     * Screen size: value indicating the screen is at least
+     * approximately 480x640 dp units, corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">large</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_SCREENSIZE_LARGE = 0x03,
+    /**
+     * Screen size: value indicating the screen is at least
+     * approximately 720x960 dp units, corresponding to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">xlarge</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_SCREENSIZE_XLARGE = 0x04,
 
+    /** Screen layout: not specified. */
     ACONFIGURATION_SCREENLONG_ANY = 0x00,
+    /**
+     * Screen layout: value that corresponds to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenAspectQualifier">notlong</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_SCREENLONG_NO = 0x1,
+    /**
+     * Screen layout: value that corresponds to the
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenAspectQualifier">long</a>
+     * resource qualifier.
+     */
     ACONFIGURATION_SCREENLONG_YES = 0x2,
 
     ACONFIGURATION_SCREENROUND_ANY = 0x00,
     ACONFIGURATION_SCREENROUND_NO = 0x1,
     ACONFIGURATION_SCREENROUND_YES = 0x2,
 
+    /** UI mode: not specified. */
     ACONFIGURATION_UI_MODE_TYPE_ANY = 0x00,
+    /**
+     * UI mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">no
+     * UI mode type</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_TYPE_NORMAL = 0x01,
+    /**
+     * UI mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">desk</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_TYPE_DESK = 0x02,
+    /**
+     * UI mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">car</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_TYPE_CAR = 0x03,
+    /**
+     * UI mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">television</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_TYPE_TELEVISION = 0x04,
+    /**
+     * UI mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">appliance</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_TYPE_APPLIANCE = 0x05,
+    /**
+     * UI mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">watch</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_TYPE_WATCH = 0x06,
 
+    /** UI night mode: not specified.*/
     ACONFIGURATION_UI_MODE_NIGHT_ANY = 0x00,
+    /**
+     * UI night mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NightQualifier">notnight</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_NIGHT_NO = 0x1,
+    /**
+     * UI night mode: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NightQualifier">night</a> resource qualifier specified.
+     */
     ACONFIGURATION_UI_MODE_NIGHT_YES = 0x2,
 
+    /** Screen width DPI: not specified. */
     ACONFIGURATION_SCREEN_WIDTH_DP_ANY = 0x0000,
 
+    /** Screen height DPI: not specified. */
     ACONFIGURATION_SCREEN_HEIGHT_DP_ANY = 0x0000,
 
+    /** Smallest screen width DPI: not specified.*/
     ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY = 0x0000,
 
+    /** Layout direction: not specified. */
     ACONFIGURATION_LAYOUTDIR_ANY  = 0x00,
+    /**
+     * Layout direction: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#LayoutDirectionQualifier">ldltr</a> resource qualifier specified.
+     */
     ACONFIGURATION_LAYOUTDIR_LTR  = 0x01,
+    /**
+     * Layout direction: value that corresponds to
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#LayoutDirectionQualifier">ldrtl</a> resource qualifier specified.
+     */
     ACONFIGURATION_LAYOUTDIR_RTL  = 0x02,
 
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#MccQualifier">mcc</a>
+     * configuration.
+     */
     ACONFIGURATION_MCC = 0x0001,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#MccQualifier">mnc</a>
+     * configuration.
+     */
     ACONFIGURATION_MNC = 0x0002,
+    /**
+     * Bit mask for
+     * <a href="{@docRoot}guide/topics/resources/providing-resources.html#LocaleQualifier">locale</a>
+     * configuration.
+     */
     ACONFIGURATION_LOCALE = 0x0004,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#TouchscreenQualifier">touchscreen</a>
+     * configuration.
+     */
     ACONFIGURATION_TOUCHSCREEN = 0x0008,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ImeQualifier">keyboard</a>
+     * configuration.
+     */
     ACONFIGURATION_KEYBOARD = 0x0010,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#KeyboardAvailQualifier">keyboardHidden</a>
+     * configuration.
+     */
     ACONFIGURATION_KEYBOARD_HIDDEN = 0x0020,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#NavigationQualifier">navigation</a>
+     * configuration.
+     */
     ACONFIGURATION_NAVIGATION = 0x0040,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#OrientationQualifier">orientation</a>
+     * configuration.
+     */
     ACONFIGURATION_ORIENTATION = 0x0080,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#DensityQualifier">density</a>
+     * configuration.
+     */
     ACONFIGURATION_DENSITY = 0x0100,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#ScreenSizeQualifier">screen size</a>
+     * configuration.
+     */
     ACONFIGURATION_SCREEN_SIZE = 0x0200,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#VersionQualifier">platform version</a>
+     * configuration.
+     */
     ACONFIGURATION_VERSION = 0x0400,
+    /**
+     * Bit mask for screen layout configuration.
+     */
     ACONFIGURATION_SCREEN_LAYOUT = 0x0800,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#UiModeQualifier">ui mode</a>
+     * configuration.
+     */
     ACONFIGURATION_UI_MODE = 0x1000,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#SmallestScreenWidthQualifier">smallest screen width</a>
+     * configuration.
+     */
     ACONFIGURATION_SMALLEST_SCREEN_SIZE = 0x2000,
+    /**
+     * Bit mask for
+     * <a href="@dacRoot/guide/topics/resources/providing-resources.html#LayoutDirectionQualifier">layout direction</a>
+     * configuration.
+     */
     ACONFIGURATION_LAYOUTDIR = 0x4000,
     ACONFIGURATION_SCREEN_ROUND = 0x8000,
-
+    /**
+     * Constant used to to represent MNC (Mobile Network Code) zero.
+     * 0 cannot be used, since it is used to represent an undefined MNC.
+     */
     ACONFIGURATION_MNC_ZERO = 0xffff,
 };
 
@@ -137,7 +443,7 @@
 
 /**
  * Create and return a new AConfiguration based on the current configuration in
- * use in the given AssetManager.
+ * use in the given {@link AAssetManager}.
  */
 void AConfiguration_fromAssetManager(AConfiguration* out, AAssetManager* am);
 
@@ -398,3 +704,5 @@
 #endif
 
 #endif // ANDROID_CONFIGURATION_H
+
+/** @} */
diff --git a/include/android/input.h b/include/android/input.h
index efbbb85..5ab4e29 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Input
+ * @{
+ */
+
+/**
+ * @file input.h
+ */
+
 #ifndef _ANDROID_INPUT_H
 #define _ANDROID_INPUT_H
 
@@ -49,247 +58,271 @@
 extern "C" {
 #endif
 
-/*
+/**
  * Key states (may be returned by queries about the current state of a
  * particular key code, scan code or switch).
  */
 enum {
-    /* The key state is unknown or the requested key itself is not supported. */
+    /** The key state is unknown or the requested key itself is not supported. */
     AKEY_STATE_UNKNOWN = -1,
 
-    /* The key is up. */
+    /** The key is up. */
     AKEY_STATE_UP = 0,
 
-    /* The key is down. */
+    /** The key is down. */
     AKEY_STATE_DOWN = 1,
 
-    /* The key is down but is a virtual key press that is being emulated by the system. */
+    /** The key is down but is a virtual key press that is being emulated by the system. */
     AKEY_STATE_VIRTUAL = 2
 };
 
-/*
+/**
  * Meta key / modifer state.
  */
 enum {
-    /* No meta keys are pressed. */
+    /** No meta keys are pressed. */
     AMETA_NONE = 0,
 
-    /* This mask is used to check whether one of the ALT meta keys is pressed. */
+    /** This mask is used to check whether one of the ALT meta keys is pressed. */
     AMETA_ALT_ON = 0x02,
 
-    /* This mask is used to check whether the left ALT meta key is pressed. */
+    /** This mask is used to check whether the left ALT meta key is pressed. */
     AMETA_ALT_LEFT_ON = 0x10,
 
-    /* This mask is used to check whether the right ALT meta key is pressed. */
+    /** This mask is used to check whether the right ALT meta key is pressed. */
     AMETA_ALT_RIGHT_ON = 0x20,
 
-    /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
+    /** This mask is used to check whether one of the SHIFT meta keys is pressed. */
     AMETA_SHIFT_ON = 0x01,
 
-    /* This mask is used to check whether the left SHIFT meta key is pressed. */
+    /** This mask is used to check whether the left SHIFT meta key is pressed. */
     AMETA_SHIFT_LEFT_ON = 0x40,
 
-    /* This mask is used to check whether the right SHIFT meta key is pressed. */
+    /** This mask is used to check whether the right SHIFT meta key is pressed. */
     AMETA_SHIFT_RIGHT_ON = 0x80,
 
-    /* This mask is used to check whether the SYM meta key is pressed. */
+    /** This mask is used to check whether the SYM meta key is pressed. */
     AMETA_SYM_ON = 0x04,
 
-    /* This mask is used to check whether the FUNCTION meta key is pressed. */
+    /** This mask is used to check whether the FUNCTION meta key is pressed. */
     AMETA_FUNCTION_ON = 0x08,
 
-    /* This mask is used to check whether one of the CTRL meta keys is pressed. */
+    /** This mask is used to check whether one of the CTRL meta keys is pressed. */
     AMETA_CTRL_ON = 0x1000,
 
-    /* This mask is used to check whether the left CTRL meta key is pressed. */
+    /** This mask is used to check whether the left CTRL meta key is pressed. */
     AMETA_CTRL_LEFT_ON = 0x2000,
 
-    /* This mask is used to check whether the right CTRL meta key is pressed. */
+    /** This mask is used to check whether the right CTRL meta key is pressed. */
     AMETA_CTRL_RIGHT_ON = 0x4000,
 
-    /* This mask is used to check whether one of the META meta keys is pressed. */
+    /** This mask is used to check whether one of the META meta keys is pressed. */
     AMETA_META_ON = 0x10000,
 
-    /* This mask is used to check whether the left META meta key is pressed. */
+    /** This mask is used to check whether the left META meta key is pressed. */
     AMETA_META_LEFT_ON = 0x20000,
 
-    /* This mask is used to check whether the right META meta key is pressed. */
+    /** This mask is used to check whether the right META meta key is pressed. */
     AMETA_META_RIGHT_ON = 0x40000,
 
-    /* This mask is used to check whether the CAPS LOCK meta key is on. */
+    /** This mask is used to check whether the CAPS LOCK meta key is on. */
     AMETA_CAPS_LOCK_ON = 0x100000,
 
-    /* This mask is used to check whether the NUM LOCK meta key is on. */
+    /** This mask is used to check whether the NUM LOCK meta key is on. */
     AMETA_NUM_LOCK_ON = 0x200000,
 
-    /* This mask is used to check whether the SCROLL LOCK meta key is on. */
+    /** This mask is used to check whether the SCROLL LOCK meta key is on. */
     AMETA_SCROLL_LOCK_ON = 0x400000,
 };
 
-/*
+struct AInputEvent;
+/**
  * Input events.
  *
  * Input events are opaque structures.  Use the provided accessors functions to
  * read their properties.
  */
-struct AInputEvent;
 typedef struct AInputEvent AInputEvent;
 
-/*
+/**
  * Input event types.
  */
 enum {
-    /* Indicates that the input event is a key event. */
+    /** Indicates that the input event is a key event. */
     AINPUT_EVENT_TYPE_KEY = 1,
 
-    /* Indicates that the input event is a motion event. */
+    /** Indicates that the input event is a motion event. */
     AINPUT_EVENT_TYPE_MOTION = 2
 };
 
-/*
+/**
  * Key event actions.
  */
 enum {
-    /* The key has been pressed down. */
+    /** The key has been pressed down. */
     AKEY_EVENT_ACTION_DOWN = 0,
 
-    /* The key has been released. */
+    /** The key has been released. */
     AKEY_EVENT_ACTION_UP = 1,
 
-    /* Multiple duplicate key events have occurred in a row, or a complex string is
-     * being delivered.  The repeat_count property of the key event contains the number
-     * of times the given key code should be executed.
+    /**
+     * Multiple duplicate key events have occurred in a row, or a
+     * complex string is being delivered.  The repeat_count property
+     * of the key event contains the number of times the given key
+     * code should be executed.
      */
     AKEY_EVENT_ACTION_MULTIPLE = 2
 };
 
-/*
+/**
  * Key event flags.
  */
 enum {
-    /* This mask is set if the device woke because of this key event. */
+    /** This mask is set if the device woke because of this key event. */
     AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
 
-    /* This mask is set if the key event was generated by a software keyboard. */
+    /** This mask is set if the key event was generated by a software keyboard. */
     AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
 
-    /* This mask is set if we don't want the key event to cause us to leave touch mode. */
+    /** This mask is set if we don't want the key event to cause us to leave touch mode. */
     AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
 
-    /* This mask is set if an event was known to come from a trusted part
-     * of the system.  That is, the event is known to come from the user,
-     * and could not have been spoofed by a third party component. */
+    /**
+     * This mask is set if an event was known to come from a trusted
+     * part of the system.  That is, the event is known to come from
+     * the user, and could not have been spoofed by a third party
+     * component.
+     */
     AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
 
-    /* This mask is used for compatibility, to identify enter keys that are
+    /**
+     * This mask is used for compatibility, to identify enter keys that are
      * coming from an IME whose enter key has been auto-labelled "next" or
      * "done".  This allows TextView to dispatch these as normal enter keys
      * for old applications, but still do the appropriate action when
-     * receiving them. */
+     * receiving them.
+     */
     AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
 
-    /* When associated with up key events, this indicates that the key press
+    /**
+     * When associated with up key events, this indicates that the key press
      * has been canceled.  Typically this is used with virtual touch screen
      * keys, where the user can slide from the virtual key area on to the
      * display: in that case, the application will receive a canceled up
      * event and should not perform the action normally associated with the
      * key.  Note that for this to work, the application can not perform an
      * action for a key until it receives an up or the long press timeout has
-     * expired. */
+     * expired.
+     */
     AKEY_EVENT_FLAG_CANCELED = 0x20,
 
-    /* This key event was generated by a virtual (on-screen) hard key area.
+    /**
+     * This key event was generated by a virtual (on-screen) hard key area.
      * Typically this is an area of the touchscreen, outside of the regular
-     * display, dedicated to "hardware" buttons. */
+     * display, dedicated to "hardware" buttons.
+     */
     AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
 
-    /* This flag is set for the first key repeat that occurs after the
-     * long press timeout. */
+    /**
+     * This flag is set for the first key repeat that occurs after the
+     * long press timeout.
+     */
     AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
 
-    /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
-     * press action was executed while it was down. */
+    /**
+     * Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
+     * press action was executed while it was down.
+     */
     AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
 
-    /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
+    /**
+     * Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
      * tracked from its initial down.  That is, somebody requested that tracking
      * started on the key down and a long press has not caused
-     * the tracking to be canceled. */
+     * the tracking to be canceled.
+     */
     AKEY_EVENT_FLAG_TRACKING = 0x200,
 
-    /* Set when a key event has been synthesized to implement default behavior
+    /**
+     * Set when a key event has been synthesized to implement default behavior
      * for an event that the application did not handle.
      * Fallback key events are generated by unhandled trackball motions
      * (to emulate a directional keypad) and by certain unhandled key presses
      * that are declared in the key map (such as special function numeric keypad
-     * keys when numlock is off). */
+     * keys when numlock is off).
+     */
     AKEY_EVENT_FLAG_FALLBACK = 0x400,
 };
 
-/*
- * Motion event actions.
- */
-
-/* Bit shift for the action bits holding the pointer index as
+/**
+ * Bit shift for the action bits holding the pointer index as
  * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
  */
 #define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
 
+/** Motion event actions */
 enum {
-    /* Bit mask of the parts of the action code that are the action itself.
-     */
+    /** Bit mask of the parts of the action code that are the action itself. */
     AMOTION_EVENT_ACTION_MASK = 0xff,
 
-    /* Bits in the action code that represent a pointer index, used with
+    /**
+     * Bits in the action code that represent a pointer index, used with
      * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP.  Shifting
      * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
      * index where the data for the pointer going up or down can be found.
      */
     AMOTION_EVENT_ACTION_POINTER_INDEX_MASK  = 0xff00,
 
-    /* A pressed gesture has started, the motion contains the initial starting location.
-     */
+    /** A pressed gesture has started, the motion contains the initial starting location. */
     AMOTION_EVENT_ACTION_DOWN = 0,
 
-    /* A pressed gesture has finished, the motion contains the final release location
+    /**
+     * A pressed gesture has finished, the motion contains the final release location
      * as well as any intermediate points since the last down or move event.
      */
     AMOTION_EVENT_ACTION_UP = 1,
 
-    /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
+    /**
+     * A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
      * AMOTION_EVENT_ACTION_UP).  The motion contains the most recent point, as well as
      * any intermediate points since the last down or move event.
      */
     AMOTION_EVENT_ACTION_MOVE = 2,
 
-    /* The current gesture has been aborted.
+    /**
+     * The current gesture has been aborted.
      * You will not receive any more points in it.  You should treat this as
      * an up event, but not perform any action that you normally would.
      */
     AMOTION_EVENT_ACTION_CANCEL = 3,
 
-    /* A movement has happened outside of the normal bounds of the UI element.
+    /**
+     * A movement has happened outside of the normal bounds of the UI element.
      * This does not provide a full gesture, but only the initial location of the movement/touch.
      */
     AMOTION_EVENT_ACTION_OUTSIDE = 4,
 
-    /* A non-primary pointer has gone down.
+    /**
+     * A non-primary pointer has gone down.
      * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
      */
     AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
 
-    /* A non-primary pointer has gone up.
+    /**
+     * A non-primary pointer has gone up.
      * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
      */
     AMOTION_EVENT_ACTION_POINTER_UP = 6,
 
-    /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
+    /**
+     * A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
      * The motion contains the most recent point, as well as any intermediate points since
      * the last hover move event.
      */
     AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
 
-    /* The motion event contains relative vertical and/or horizontal scroll offsets.
+    /**
+     * The motion event contains relative vertical and/or horizontal scroll offsets.
      * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
      * and AMOTION_EVENT_AXIS_HSCROLL.
      * The pointer may or may not be down when this event is dispatched.
@@ -298,12 +331,10 @@
      */
     AMOTION_EVENT_ACTION_SCROLL = 8,
 
-    /* The pointer is not down but has entered the boundaries of a window or view.
-     */
+    /** The pointer is not down but has entered the boundaries of a window or view. */
     AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
 
-    /* The pointer is not down but has exited the boundaries of a window or view.
-     */
+    /** The pointer is not down but has exited the boundaries of a window or view. */
     AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
 
     /* One or more buttons have been pressed. */
@@ -313,11 +344,12 @@
     AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12,
 };
 
-/*
+/**
  * Motion event flags.
  */
 enum {
-    /* This flag indicates that the window that received this motion event is partly
+    /**
+     * This flag indicates that the window that received this motion event is partly
      * or wholly obscured by another visible window above it.  This flag is set to true
      * even if the event did not directly pass through the obscured area.
      * A security sensitive application can check this flag to identify situations in which
@@ -329,173 +361,513 @@
     AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
 };
 
-/*
+/**
  * Motion event edge touch flags.
  */
 enum {
-    /* No edges intersected */
+    /** No edges intersected. */
     AMOTION_EVENT_EDGE_FLAG_NONE = 0,
 
-    /* Flag indicating the motion event intersected the top edge of the screen. */
+    /** Flag indicating the motion event intersected the top edge of the screen. */
     AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
 
-    /* Flag indicating the motion event intersected the bottom edge of the screen. */
+    /** Flag indicating the motion event intersected the bottom edge of the screen. */
     AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
 
-    /* Flag indicating the motion event intersected the left edge of the screen. */
+    /** Flag indicating the motion event intersected the left edge of the screen. */
     AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
 
-    /* Flag indicating the motion event intersected the right edge of the screen. */
+    /** Flag indicating the motion event intersected the right edge of the screen. */
     AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
 };
 
-/*
+/**
  * Constants that identify each individual axis of a motion event.
- * Refer to the documentation on the MotionEvent class for descriptions of each axis.
+ * @anchor AMOTION_EVENT_AXIS
  */
 enum {
+    /**
+     * Axis constant: X axis of a motion event.
+     *
+     * - For a touch screen, reports the absolute X screen position of the center of
+     * the touch contact area.  The units are display pixels.
+     * - For a touch pad, reports the absolute X surface position of the center of the touch
+     * contact area. The units are device-dependent.
+     * - For a mouse, reports the absolute X screen position of the mouse pointer.
+     * The units are display pixels.
+     * - For a trackball, reports the relative horizontal displacement of the trackball.
+     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+     * - For a joystick, reports the absolute X position of the joystick.
+     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+     */
     AMOTION_EVENT_AXIS_X = 0,
+    /**
+     * Axis constant: Y axis of a motion event.
+     *
+     * - For a touch screen, reports the absolute Y screen position of the center of
+     * the touch contact area.  The units are display pixels.
+     * - For a touch pad, reports the absolute Y surface position of the center of the touch
+     * contact area. The units are device-dependent.
+     * - For a mouse, reports the absolute Y screen position of the mouse pointer.
+     * The units are display pixels.
+     * - For a trackball, reports the relative vertical displacement of the trackball.
+     * The value is normalized to a range from -1.0 (up) to 1.0 (down).
+     * - For a joystick, reports the absolute Y position of the joystick.
+     * The value is normalized to a range from -1.0 (up or far) to 1.0 (down or near).
+     */
     AMOTION_EVENT_AXIS_Y = 1,
+    /**
+     * Axis constant: Pressure axis of a motion event.
+     *
+     * - For a touch screen or touch pad, reports the approximate pressure applied to the surface
+     * by a finger or other tool.  The value is normalized to a range from
+     * 0 (no pressure at all) to 1 (normal pressure), although values higher than 1
+     * may be generated depending on the calibration of the input device.
+     * - For a trackball, the value is set to 1 if the trackball button is pressed
+     * or 0 otherwise.
+     * - For a mouse, the value is set to 1 if the primary mouse button is pressed
+     * or 0 otherwise.
+     */
     AMOTION_EVENT_AXIS_PRESSURE = 2,
+    /**
+     * Axis constant: Size axis of a motion event.
+     *
+     * - For a touch screen or touch pad, reports the approximate size of the contact area in
+     * relation to the maximum detectable size for the device.  The value is normalized
+     * to a range from 0 (smallest detectable size) to 1 (largest detectable size),
+     * although it is not a linear scale. This value is of limited use.
+     * To obtain calibrated size information, see
+     * {@link AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}.
+     */
     AMOTION_EVENT_AXIS_SIZE = 3,
+    /**
+     * Axis constant: TouchMajor axis of a motion event.
+     *
+     * - For a touch screen, reports the length of the major axis of an ellipse that
+     * represents the touch area at the point of contact.
+     * The units are display pixels.
+     * - For a touch pad, reports the length of the major axis of an ellipse that
+     * represents the touch area at the point of contact.
+     * The units are device-dependent.
+     */
     AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
+    /**
+     * Axis constant: TouchMinor axis of a motion event.
+     *
+     * - For a touch screen, reports the length of the minor axis of an ellipse that
+     * represents the touch area at the point of contact.
+     * The units are display pixels.
+     * - For a touch pad, reports the length of the minor axis of an ellipse that
+     * represents the touch area at the point of contact.
+     * The units are device-dependent.
+     *
+     * When the touch is circular, the major and minor axis lengths will be equal to one another.
+     */
     AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
+    /**
+     * Axis constant: ToolMajor axis of a motion event.
+     *
+     * - For a touch screen, reports the length of the major axis of an ellipse that
+     * represents the size of the approaching finger or tool used to make contact.
+     * - For a touch pad, reports the length of the major axis of an ellipse that
+     * represents the size of the approaching finger or tool used to make contact.
+     * The units are device-dependent.
+     *
+     * When the touch is circular, the major and minor axis lengths will be equal to one another.
+     *
+     * The tool size may be larger than the touch size since the tool may not be fully
+     * in contact with the touch sensor.
+     */
     AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
+    /**
+     * Axis constant: ToolMinor axis of a motion event.
+     *
+     * - For a touch screen, reports the length of the minor axis of an ellipse that
+     * represents the size of the approaching finger or tool used to make contact.
+     * - For a touch pad, reports the length of the minor axis of an ellipse that
+     * represents the size of the approaching finger or tool used to make contact.
+     * The units are device-dependent.
+     *
+     * When the touch is circular, the major and minor axis lengths will be equal to one another.
+     *
+     * The tool size may be larger than the touch size since the tool may not be fully
+     * in contact with the touch sensor.
+     */
     AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
+    /**
+     * Axis constant: Orientation axis of a motion event.
+     *
+     * - For a touch screen or touch pad, reports the orientation of the finger
+     * or tool in radians relative to the vertical plane of the device.
+     * An angle of 0 radians indicates that the major axis of contact is oriented
+     * upwards, is perfectly circular or is of unknown orientation.  A positive angle
+     * indicates that the major axis of contact is oriented to the right.  A negative angle
+     * indicates that the major axis of contact is oriented to the left.
+     * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
+     * (finger pointing fully right).
+     * - For a stylus, the orientation indicates the direction in which the stylus
+     * is pointing in relation to the vertical axis of the current orientation of the screen.
+     * The range is from -PI radians to PI radians, where 0 is pointing up,
+     * -PI/2 radians is pointing left, -PI or PI radians is pointing down, and PI/2 radians
+     * is pointing right.  See also {@link AMOTION_EVENT_AXIS_TILT}.
+     */
     AMOTION_EVENT_AXIS_ORIENTATION = 8,
+    /**
+     * Axis constant: Vertical Scroll axis of a motion event.
+     *
+     * - For a mouse, reports the relative movement of the vertical scroll wheel.
+     * The value is normalized to a range from -1.0 (down) to 1.0 (up).
+     *
+     * This axis should be used to scroll views vertically.
+     */
     AMOTION_EVENT_AXIS_VSCROLL = 9,
+    /**
+     * Axis constant: Horizontal Scroll axis of a motion event.
+     *
+     * - For a mouse, reports the relative movement of the horizontal scroll wheel.
+     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+     *
+     * This axis should be used to scroll views horizontally.
+     */
     AMOTION_EVENT_AXIS_HSCROLL = 10,
+    /**
+     * Axis constant: Z axis of a motion event.
+     *
+     * - For a joystick, reports the absolute Z position of the joystick.
+     * The value is normalized to a range from -1.0 (high) to 1.0 (low).
+     * <em>On game pads with two analog joysticks, this axis is often reinterpreted
+     * to report the absolute X position of the second joystick instead.</em>
+     */
     AMOTION_EVENT_AXIS_Z = 11,
+    /**
+     * Axis constant: X Rotation axis of a motion event.
+     *
+     * - For a joystick, reports the absolute rotation angle about the X axis.
+     * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
+     */
     AMOTION_EVENT_AXIS_RX = 12,
+    /**
+     * Axis constant: Y Rotation axis of a motion event.
+     *
+     * - For a joystick, reports the absolute rotation angle about the Y axis.
+     * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
+     */
     AMOTION_EVENT_AXIS_RY = 13,
+    /**
+     * Axis constant: Z Rotation axis of a motion event.
+     *
+     * - For a joystick, reports the absolute rotation angle about the Z axis.
+     * The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
+     * On game pads with two analog joysticks, this axis is often reinterpreted
+     * to report the absolute Y position of the second joystick instead.
+     */
     AMOTION_EVENT_AXIS_RZ = 14,
+    /**
+     * Axis constant: Hat X axis of a motion event.
+     *
+     * - For a joystick, reports the absolute X position of the directional hat control.
+     * The value is normalized to a range from -1.0 (left) to 1.0 (right).
+     */
     AMOTION_EVENT_AXIS_HAT_X = 15,
+    /**
+     * Axis constant: Hat Y axis of a motion event.
+     *
+     * - For a joystick, reports the absolute Y position of the directional hat control.
+     * The value is normalized to a range from -1.0 (up) to 1.0 (down).
+     */
     AMOTION_EVENT_AXIS_HAT_Y = 16,
+    /**
+     * Axis constant: Left Trigger axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the left trigger control.
+     * The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
+     */
     AMOTION_EVENT_AXIS_LTRIGGER = 17,
+    /**
+     * Axis constant: Right Trigger axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the right trigger control.
+     * The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
+     */
     AMOTION_EVENT_AXIS_RTRIGGER = 18,
+    /**
+     * Axis constant: Throttle axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the throttle control.
+     * The value is normalized to a range from 0.0 (fully open) to 1.0 (fully closed).
+     */
     AMOTION_EVENT_AXIS_THROTTLE = 19,
+    /**
+     * Axis constant: Rudder axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the rudder control.
+     * The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
+     */
     AMOTION_EVENT_AXIS_RUDDER = 20,
+    /**
+     * Axis constant: Wheel axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the steering wheel control.
+     * The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
+     */
     AMOTION_EVENT_AXIS_WHEEL = 21,
+    /**
+     * Axis constant: Gas axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the gas (accelerator) control.
+     * The value is normalized to a range from 0.0 (no acceleration)
+     * to 1.0 (maximum acceleration).
+     */
     AMOTION_EVENT_AXIS_GAS = 22,
+    /**
+     * Axis constant: Brake axis of a motion event.
+     *
+     * - For a joystick, reports the absolute position of the brake control.
+     * The value is normalized to a range from 0.0 (no braking) to 1.0 (maximum braking).
+     */
     AMOTION_EVENT_AXIS_BRAKE = 23,
+    /**
+     * Axis constant: Distance axis of a motion event.
+     *
+     * - For a stylus, reports the distance of the stylus from the screen.
+     * A value of 0.0 indicates direct contact and larger values indicate increasing
+     * distance from the surface.
+     */
     AMOTION_EVENT_AXIS_DISTANCE = 24,
+    /**
+     * Axis constant: Tilt axis of a motion event.
+     *
+     * - For a stylus, reports the tilt angle of the stylus in radians where
+     * 0 radians indicates that the stylus is being held perpendicular to the
+     * surface, and PI/2 radians indicates that the stylus is being held flat
+     * against the surface.
+     */
     AMOTION_EVENT_AXIS_TILT = 25,
+    /**
+     * Axis constant: Generic 1 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_1 = 32,
+    /**
+     * Axis constant: Generic 2 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_2 = 33,
+    /**
+     * Axis constant: Generic 3 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_3 = 34,
+    /**
+     * Axis constant: Generic 4 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_4 = 35,
+    /**
+     * Axis constant: Generic 5 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_5 = 36,
+    /**
+     * Axis constant: Generic 6 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_6 = 37,
+    /**
+     * Axis constant: Generic 7 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_7 = 38,
+    /**
+     * Axis constant: Generic 8 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_8 = 39,
+    /**
+     * Axis constant: Generic 9 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_9 = 40,
+    /**
+     * Axis constant: Generic 10 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_10 = 41,
+    /**
+     * Axis constant: Generic 11 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_11 = 42,
+    /**
+     * Axis constant: Generic 12 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_12 = 43,
+    /**
+     * Axis constant: Generic 13 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_13 = 44,
+    /**
+     * Axis constant: Generic 14 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_14 = 45,
+    /**
+     * Axis constant: Generic 15 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_15 = 46,
+    /**
+     * Axis constant: Generic 16 axis of a motion event.
+     * The interpretation of a generic axis is device-specific.
+     */
     AMOTION_EVENT_AXIS_GENERIC_16 = 47,
 
     // NOTE: If you add a new axis here you must also add it to several other files.
     //       Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
 };
 
-/*
+/**
  * Constants that identify buttons that are associated with motion events.
  * Refer to the documentation on the MotionEvent class for descriptions of each button.
  */
 enum {
+    /** primary */
     AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
+    /** secondary */
     AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
+    /** tertiary */
     AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
+    /** back */
     AMOTION_EVENT_BUTTON_BACK = 1 << 3,
+    /** forward */
     AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
     AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5,
     AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6,
 };
 
-/*
+/**
  * Constants that identify tool types.
  * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
  */
 enum {
+    /** unknown */
     AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
+    /** finger */
     AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
+    /** stylus */
     AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
+    /** mouse */
     AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
+    /** eraser */
     AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
 };
 
-/*
- * Input sources.
+/**
+ * Input source masks.
  *
  * Refer to the documentation on android.view.InputDevice for more details about input sources
  * and their correct interpretation.
  */
 enum {
+    /** mask */
     AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
 
+    /** none */
     AINPUT_SOURCE_CLASS_NONE = 0x00000000,
+    /** button */
     AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
+    /** pointer */
     AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
+    /** navigation */
     AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
+    /** position */
     AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
+    /** joystick */
     AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
 };
 
+/**
+ * Input sources.
+ */
 enum {
+    /** unknown */
     AINPUT_SOURCE_UNKNOWN = 0x00000000,
 
+    /** keyboard */
     AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
+    /** dpad */
     AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
+    /** gamepad */
     AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
+    /** touchscreen */
     AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
+    /** mouse */
     AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
+    /** stylus */
     AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
+    /** bluetooth stylus */
     AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS,
+    /** trackball */
     AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
+    /** touchpad */
     AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
+    /** navigation */
     AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
+    /** joystick */
     AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
 
+    /** any */
     AINPUT_SOURCE_ANY = 0xffffff00,
 };
 
-/*
+/**
  * Keyboard types.
  *
  * Refer to the documentation on android.view.InputDevice for more details.
  */
 enum {
+    /** none */
     AINPUT_KEYBOARD_TYPE_NONE = 0,
+    /** non alphabetic */
     AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
+    /** alphabetic */
     AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
 };
 
-/*
+/**
  * Constants used to retrieve information about the range of motion for a particular
  * coordinate of a motion event.
  *
  * Refer to the documentation on android.view.InputDevice for more details about input sources
  * and their correct interpretation.
  *
- * DEPRECATION NOTICE: These constants are deprecated.  Use AMOTION_EVENT_AXIS_* constants instead.
+ * @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS AMOTION_EVENT_AXIS_*} constants instead.
  */
 enum {
+    /** x */
     AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
+    /** y */
     AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
+    /** pressure */
     AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
+    /** size */
     AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
+    /** touch major */
     AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
+    /** touch minor */
     AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
+    /** tool major */
     AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
+    /** tool minor */
     AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
+    /** orientation */
     AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
-} __attribute__ ((deprecated));
+};
 
 
-/*
+/**
  * Input event accessors.
  *
  * Note that most functions can only be used on input events that are of a given type.
@@ -504,10 +876,10 @@
 
 /*** Accessors for all input events. ***/
 
-/* Get the input event type. */
+/** Get the input event type. */
 int32_t AInputEvent_getType(const AInputEvent* event);
 
-/* Get the id for the device that an input event came from.
+/** Get the id for the device that an input event came from.
  *
  * Input events can be generated by multiple different input devices.
  * Use the input device id to obtain information about the input
@@ -519,272 +891,351 @@
  */
 int32_t AInputEvent_getDeviceId(const AInputEvent* event);
 
-/* Get the input event source. */
+/** Get the input event source. */
 int32_t AInputEvent_getSource(const AInputEvent* event);
 
 /*** Accessors for key events only. ***/
 
-/* Get the key event action. */
+/** Get the key event action. */
 int32_t AKeyEvent_getAction(const AInputEvent* key_event);
 
-/* Get the key event flags. */
+/** Get the key event flags. */
 int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
 
-/* Get the key code of the key event.
- * This is the physical key that was pressed, not the Unicode character. */
+/**
+ * Get the key code of the key event.
+ * This is the physical key that was pressed, not the Unicode character.
+ */
 int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
 
-/* Get the hardware key id of this key event.
- * These values are not reliable and vary from device to device. */
+/**
+ * Get the hardware key id of this key event.
+ * These values are not reliable and vary from device to device.
+ */
 int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
 
-/* Get the meta key state. */
+/** Get the meta key state. */
 int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
 
-/* Get the repeat count of the event.
+/**
+ * Get the repeat count of the event.
  * For both key up an key down events, this is the number of times the key has
  * repeated with the first down starting at 0 and counting up from there.  For
- * multiple key events, this is the number of down/up pairs that have occurred. */
+ * multiple key events, this is the number of down/up pairs that have occurred.
+ */
 int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
 
-/* Get the time of the most recent key down event, in the
+/**
+ * Get the time of the most recent key down event, in the
  * java.lang.System.nanoTime() time base.  If this is a down event,
  * this will be the same as eventTime.
  * Note that when chording keys, this value is the down time of the most recently
- * pressed key, which may not be the same physical key of this event. */
+ * pressed key, which may not be the same physical key of this event.
+ */
 int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
 
-/* Get the time this event occurred, in the
- * java.lang.System.nanoTime() time base. */
+/**
+ * Get the time this event occurred, in the
+ * java.lang.System.nanoTime() time base.
+ */
 int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
 
 /*** Accessors for motion events only. ***/
 
-/* Get the combined motion event action code and pointer index. */
+/** Get the combined motion event action code and pointer index. */
 int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
 
-/* Get the motion event flags. */
+/** Get the motion event flags. */
 int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
 
-/* Get the state of any meta / modifier keys that were in effect when the
- * event was generated. */
+/**
+ * Get the state of any meta / modifier keys that were in effect when the
+ * event was generated.
+ */
 int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
 
-/* Get the button state of all buttons that are pressed. */
+/** Get the button state of all buttons that are pressed. */
 int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
 
-/* Get a bitfield indicating which edges, if any, were touched by this motion event.
+/**
+ * Get a bitfield indicating which edges, if any, were touched by this motion event.
  * For touch events, clients can use this to determine if the user's finger was
- * touching the edge of the display. */
+ * touching the edge of the display.
+ */
 int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
 
-/* Get the time when the user originally pressed down to start a stream of
- * position events, in the java.lang.System.nanoTime() time base. */
+/**
+ * Get the time when the user originally pressed down to start a stream of
+ * position events, in the java.lang.System.nanoTime() time base.
+ */
 int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
 
-/* Get the time when this specific event was generated,
- * in the java.lang.System.nanoTime() time base. */
+/**
+ * Get the time when this specific event was generated,
+ * in the java.lang.System.nanoTime() time base.
+ */
 int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
 
-/* Get the X coordinate offset.
+/**
+ * Get the X coordinate offset.
  * For touch events on the screen, this is the delta that was added to the raw
  * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
+ * and views.
+ */
 float AMotionEvent_getXOffset(const AInputEvent* motion_event);
 
-/* Get the Y coordinate offset.
+/**
+ * Get the Y coordinate offset.
  * For touch events on the screen, this is the delta that was added to the raw
  * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
+ * and views.
+ */
 float AMotionEvent_getYOffset(const AInputEvent* motion_event);
 
-/* Get the precision of the X coordinates being reported.
+/**
+ * Get the precision of the X coordinates being reported.
  * You can multiply this number with an X coordinate sample to find the
- * actual hardware value of the X coordinate. */
+ * actual hardware value of the X coordinate.
+ */
 float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
 
-/* Get the precision of the Y coordinates being reported.
+/**
+ * Get the precision of the Y coordinates being reported.
  * You can multiply this number with a Y coordinate sample to find the
- * actual hardware value of the Y coordinate. */
+ * actual hardware value of the Y coordinate.
+ */
 float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
 
-/* Get the number of pointers of data contained in this event.
- * Always >= 1. */
+/**
+ * Get the number of pointers of data contained in this event.
+ * Always >= 1.
+ */
 size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
 
-/* Get the pointer identifier associated with a particular pointer
+/**
+ * Get the pointer identifier associated with a particular pointer
  * data index in this event.  The identifier tells you the actual pointer
  * number associated with the data, accounting for individual pointers
- * going up and down since the start of the current gesture. */
+ * going up and down since the start of the current gesture.
+ */
 int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the tool type of a pointer for the given pointer index.
+/**
+ * Get the tool type of a pointer for the given pointer index.
  * The tool type indicates the type of tool used to make contact such as a
- * finger or stylus, if known. */
+ * finger or stylus, if known.
+ */
 int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the original raw X coordinate of this event.
+/**
+ * Get the original raw X coordinate of this event.
  * For touch events on the screen, this is the original location of the event
  * on the screen, before it had been adjusted for the containing window
- * and views. */
+ * and views.
+ */
 float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the original raw X coordinate of this event.
+/**
+ * Get the original raw X coordinate of this event.
  * For touch events on the screen, this is the original location of the event
  * on the screen, before it had been adjusted for the containing window
- * and views. */
+ * and views.
+ */
 float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current X coordinate of this event for the given pointer index.
+/**
+ * Get the current X coordinate of this event for the given pointer index.
  * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
 float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current Y coordinate of this event for the given pointer index.
+/**
+ * Get the current Y coordinate of this event for the given pointer index.
  * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
 float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current pressure of this event for the given pointer index.
+/**
+ * Get the current pressure of this event for the given pointer index.
  * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
  * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
+ * the input device.
+ */
 float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current scaled value of the approximate size for the given pointer index.
+/**
+ * Get the current scaled value of the approximate size for the given pointer index.
  * This represents some approximation of the area of the screen being
  * pressed; the actual value in pixels corresponding to the
  * touch is normalized with the device specific range of values
  * and scaled to a value between 0 and 1.  The value of size can be used to
- * determine fat touch events. */
+ * determine fat touch events.
+ */
 float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
+/**
+ * Get the current length of the major axis of an ellipse that describes the touch area
+ * at the point of contact for the given pointer index.
+ */
 float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
+/**
+ * Get the current length of the minor axis of an ellipse that describes the touch area
+ * at the point of contact for the given pointer index.
+ */
 float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current length of the major axis of an ellipse that describes the size
+/**
+ * Get the current length of the major axis of an ellipse that describes the size
  * of the approaching tool for the given pointer index.
  * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
 float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current length of the minor axis of an ellipse that describes the size
+/**
+ * Get the current length of the minor axis of an ellipse that describes the size
  * of the approaching tool for the given pointer index.
  * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
 float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the current orientation of the touch area and tool area in radians clockwise from
+/**
+ * Get the current orientation of the touch area and tool area in radians clockwise from
  * vertical for the given pointer index.
  * An angle of 0 degrees indicates that the major axis of contact is oriented
  * upwards, is perfectly circular or is of unknown orientation.  A positive angle
  * indicates that the major axis of contact is oriented to the right.  A negative angle
  * indicates that the major axis of contact is oriented to the left.
  * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
+ * (finger pointing fully right).
+ */
 float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
 
-/* Get the value of the request axis for the given pointer index. */
+/** Get the value of the request axis for the given pointer index. */
 float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
         int32_t axis, size_t pointer_index);
 
-/* Get the number of historical points in this event.  These are movements that
+/**
+ * Get the number of historical points in this event.  These are movements that
  * have occurred between this event and the previous event.  This only applies
  * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
- * Historical samples are indexed from oldest to newest. */
+ * Historical samples are indexed from oldest to newest.
+ */
 size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
 
-/* Get the time that a historical movement occurred between this event and
- * the previous event, in the java.lang.System.nanoTime() time base. */
+/**
+ * Get the time that a historical movement occurred between this event and
+ * the previous event, in the java.lang.System.nanoTime() time base.
+ */
 int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event,
         size_t history_index);
 
-/* Get the historical raw X coordinate of this event for the given pointer index that
+/**
+ * Get the historical raw X coordinate of this event for the given pointer index that
  * occurred between this event and the previous motion event.
  * For touch events on the screen, this is the original location of the event
  * on the screen, before it had been adjusted for the containing window
  * and views.
  * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
 float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical raw Y coordinate of this event for the given pointer index that
+/**
+ * Get the historical raw Y coordinate of this event for the given pointer index that
  * occurred between this event and the previous motion event.
  * For touch events on the screen, this is the original location of the event
  * on the screen, before it had been adjusted for the containing window
  * and views.
  * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
 float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical X coordinate of this event for the given pointer index that
+/**
+ * Get the historical X coordinate of this event for the given pointer index that
  * occurred between this event and the previous motion event.
  * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
 float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical Y coordinate of this event for the given pointer index that
+/**
+ * Get the historical Y coordinate of this event for the given pointer index that
  * occurred between this event and the previous motion event.
  * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
+ * that are sub-pixel precise.
+ */
 float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical pressure of this event for the given pointer index that
+/**
+ * Get the historical pressure of this event for the given pointer index that
  * occurred between this event and the previous motion event.
  * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
  * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
+ * the input device.
+ */
 float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the current scaled value of the approximate size for the given pointer index that
+/**
+ * Get the current scaled value of the approximate size for the given pointer index that
  * occurred between this event and the previous motion event.
  * This represents some approximation of the area of the screen being
  * pressed; the actual value in pixels corresponding to the
  * touch is normalized with the device specific range of values
  * and scaled to a value between 0 and 1.  The value of size can be used to
- * determine fat touch events. */
+ * determine fat touch events.
+ */
 float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical length of the major axis of an ellipse that describes the touch area
+/**
+ * Get the historical length of the major axis of an ellipse that describes the touch area
  * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
+ * occurred between this event and the previous motion event.
+ */
 float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical length of the minor axis of an ellipse that describes the touch area
+/**
+ * Get the historical length of the minor axis of an ellipse that describes the touch area
  * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
+ * occurred between this event and the previous motion event.
+ */
 float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical length of the major axis of an ellipse that describes the size
+/**
+ * Get the historical length of the major axis of an ellipse that describes the size
  * of the approaching tool for the given pointer index that
  * occurred between this event and the previous motion event.
  * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
 float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical length of the minor axis of an ellipse that describes the size
+/**
+ * Get the historical length of the minor axis of an ellipse that describes the size
  * of the approaching tool for the given pointer index that
  * occurred between this event and the previous motion event.
  * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
+ * touching the device independent of its actual touch area at the point of contact.
+ */
 float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical orientation of the touch area and tool area in radians clockwise from
+/**
+ * Get the historical orientation of the touch area and tool area in radians clockwise from
  * vertical for the given pointer index that
  * occurred between this event and the previous motion event.
  * An angle of 0 degrees indicates that the major axis of contact is oriented
@@ -792,51 +1243,54 @@
  * indicates that the major axis of contact is oriented to the right.  A negative angle
  * indicates that the major axis of contact is oriented to the left.
  * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
+ * (finger pointing fully right).
+ */
 float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
         size_t history_index);
 
-/* Get the historical value of the request axis for the given pointer index
- * that occurred between this event and the previous motion event. */
+/**
+ * Get the historical value of the request axis for the given pointer index
+ * that occurred between this event and the previous motion event.
+ */
 float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
         int32_t axis, size_t pointer_index, size_t history_index);
 
 
-/*
+struct AInputQueue;
+/**
  * Input queue
  *
  * An input queue is the facility through which you retrieve input
  * events.
  */
-struct AInputQueue;
 typedef struct AInputQueue AInputQueue;
 
-/*
+/**
  * Add this input queue to a looper for processing.  See
  * ALooper_addFd() for information on the ident, callback, and data params.
  */
 void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
         int ident, ALooper_callbackFunc callback, void* data);
 
-/*
+/**
  * Remove the input queue from the looper it is currently attached to.
  */
 void AInputQueue_detachLooper(AInputQueue* queue);
 
-/*
+/**
  * Returns true if there are one or more events available in the
  * input queue.  Returns 1 if the queue has events; 0 if
  * it does not have events; and a negative value if there is an error.
  */
 int32_t AInputQueue_hasEvents(AInputQueue* queue);
 
-/*
+/**
  * Returns the next available event from the queue.  Returns a negative
  * value if no events are available or an error has occurred.
  */
 int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
 
-/*
+/**
  * Sends the key for standard pre-dispatching -- that is, possibly deliver
  * it to the current IME to be consumed before the app.  Returns 0 if it
  * was not pre-dispatched, meaning you can process it right now.  If non-zero
@@ -846,7 +1300,7 @@
  */
 int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
 
-/*
+/**
  * Report that dispatching has finished with the given event.
  * This must be called after receiving an event with AInputQueue_get_event().
  */
@@ -857,3 +1311,5 @@
 #endif
 
 #endif // _ANDROID_INPUT_H
+
+/** @} */
diff --git a/include/android/keycodes.h b/include/android/keycodes.h
index de9e735..1f55d9f 100644
--- a/include/android/keycodes.h
+++ b/include/android/keycodes.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Input
+ * @{
+ */
+
+/**
+ * @file keycodes.h
+ */
+
 #ifndef _ANDROID_KEYCODES_H
 #define _ANDROID_KEYCODES_H
 
@@ -39,274 +48,690 @@
 extern "C" {
 #endif
 
-/*
+/**
  * Key codes.
  */
 enum {
+    /** Unknown key code. */
     AKEYCODE_UNKNOWN         = 0,
+    /** Soft Left key.
+     * Usually situated below the display on phones and used as a multi-function
+     * feature key for selecting a software defined function shown on the bottom left
+     * of the display. */
     AKEYCODE_SOFT_LEFT       = 1,
+    /** Soft Right key.
+     * Usually situated below the display on phones and used as a multi-function
+     * feature key for selecting a software defined function shown on the bottom right
+     * of the display. */
     AKEYCODE_SOFT_RIGHT      = 2,
+    /** Home key.
+     * This key is handled by the framework and is never delivered to applications. */
     AKEYCODE_HOME            = 3,
+    /** Back key. */
     AKEYCODE_BACK            = 4,
+    /** Call key. */
     AKEYCODE_CALL            = 5,
+    /** End Call key. */
     AKEYCODE_ENDCALL         = 6,
+    /** '0' key. */
     AKEYCODE_0               = 7,
+    /** '1' key. */
     AKEYCODE_1               = 8,
+    /** '2' key. */
     AKEYCODE_2               = 9,
+    /** '3' key. */
     AKEYCODE_3               = 10,
+    /** '4' key. */
     AKEYCODE_4               = 11,
+    /** '5' key. */
     AKEYCODE_5               = 12,
+    /** '6' key. */
     AKEYCODE_6               = 13,
+    /** '7' key. */
     AKEYCODE_7               = 14,
+    /** '8' key. */
     AKEYCODE_8               = 15,
+    /** '9' key. */
     AKEYCODE_9               = 16,
+    /** '*' key. */
     AKEYCODE_STAR            = 17,
+    /** '#' key. */
     AKEYCODE_POUND           = 18,
+    /** Directional Pad Up key.
+     * May also be synthesized from trackball motions. */
     AKEYCODE_DPAD_UP         = 19,
+    /** Directional Pad Down key.
+     * May also be synthesized from trackball motions. */
     AKEYCODE_DPAD_DOWN       = 20,
+    /** Directional Pad Left key.
+     * May also be synthesized from trackball motions. */
     AKEYCODE_DPAD_LEFT       = 21,
+    /** Directional Pad Right key.
+     * May also be synthesized from trackball motions. */
     AKEYCODE_DPAD_RIGHT      = 22,
+    /** Directional Pad Center key.
+     * May also be synthesized from trackball motions. */
     AKEYCODE_DPAD_CENTER     = 23,
+    /** Volume Up key.
+     * Adjusts the speaker volume up. */
     AKEYCODE_VOLUME_UP       = 24,
+    /** Volume Down key.
+     * Adjusts the speaker volume down. */
     AKEYCODE_VOLUME_DOWN     = 25,
+    /** Power key. */
     AKEYCODE_POWER           = 26,
+    /** Camera key.
+     * Used to launch a camera application or take pictures. */
     AKEYCODE_CAMERA          = 27,
+    /** Clear key. */
     AKEYCODE_CLEAR           = 28,
+    /** 'A' key. */
     AKEYCODE_A               = 29,
+    /** 'B' key. */
     AKEYCODE_B               = 30,
+    /** 'C' key. */
     AKEYCODE_C               = 31,
+    /** 'D' key. */
     AKEYCODE_D               = 32,
+    /** 'E' key. */
     AKEYCODE_E               = 33,
+    /** 'F' key. */
     AKEYCODE_F               = 34,
+    /** 'G' key. */
     AKEYCODE_G               = 35,
+    /** 'H' key. */
     AKEYCODE_H               = 36,
+    /** 'I' key. */
     AKEYCODE_I               = 37,
+    /** 'J' key. */
     AKEYCODE_J               = 38,
+    /** 'K' key. */
     AKEYCODE_K               = 39,
+    /** 'L' key. */
     AKEYCODE_L               = 40,
+    /** 'M' key. */
     AKEYCODE_M               = 41,
+    /** 'N' key. */
     AKEYCODE_N               = 42,
+    /** 'O' key. */
     AKEYCODE_O               = 43,
+    /** 'P' key. */
     AKEYCODE_P               = 44,
+    /** 'Q' key. */
     AKEYCODE_Q               = 45,
+    /** 'R' key. */
     AKEYCODE_R               = 46,
+    /** 'S' key. */
     AKEYCODE_S               = 47,
+    /** 'T' key. */
     AKEYCODE_T               = 48,
+    /** 'U' key. */
     AKEYCODE_U               = 49,
+    /** 'V' key. */
     AKEYCODE_V               = 50,
+    /** 'W' key. */
     AKEYCODE_W               = 51,
+    /** 'X' key. */
     AKEYCODE_X               = 52,
+    /** 'Y' key. */
     AKEYCODE_Y               = 53,
+    /** 'Z' key. */
     AKEYCODE_Z               = 54,
+    /** ',' key. */
     AKEYCODE_COMMA           = 55,
+    /** '.' key. */
     AKEYCODE_PERIOD          = 56,
+    /** Left Alt modifier key. */
     AKEYCODE_ALT_LEFT        = 57,
+    /** Right Alt modifier key. */
     AKEYCODE_ALT_RIGHT       = 58,
+    /** Left Shift modifier key. */
     AKEYCODE_SHIFT_LEFT      = 59,
+    /** Right Shift modifier key. */
     AKEYCODE_SHIFT_RIGHT     = 60,
+    /** Tab key. */
     AKEYCODE_TAB             = 61,
+    /** Space key. */
     AKEYCODE_SPACE           = 62,
+    /** Symbol modifier key.
+     * Used to enter alternate symbols. */
     AKEYCODE_SYM             = 63,
+    /** Explorer special function key.
+     * Used to launch a browser application. */
     AKEYCODE_EXPLORER        = 64,
+    /** Envelope special function key.
+     * Used to launch a mail application. */
     AKEYCODE_ENVELOPE        = 65,
+    /** Enter key. */
     AKEYCODE_ENTER           = 66,
+    /** Backspace key.
+     * Deletes characters before the insertion point, unlike {@link AKEYCODE_FORWARD_DEL}. */
     AKEYCODE_DEL             = 67,
+    /** '`' (backtick) key. */
     AKEYCODE_GRAVE           = 68,
+    /** '-'. */
     AKEYCODE_MINUS           = 69,
+    /** '=' key. */
     AKEYCODE_EQUALS          = 70,
+    /** '[' key. */
     AKEYCODE_LEFT_BRACKET    = 71,
+    /** ']' key. */
     AKEYCODE_RIGHT_BRACKET   = 72,
+    /** '\' key. */
     AKEYCODE_BACKSLASH       = 73,
+    /** ';' key. */
     AKEYCODE_SEMICOLON       = 74,
+    /** ''' (apostrophe) key. */
     AKEYCODE_APOSTROPHE      = 75,
+    /** '/' key. */
     AKEYCODE_SLASH           = 76,
+    /** '@' key. */
     AKEYCODE_AT              = 77,
+    /** Number modifier key.
+     * Used to enter numeric symbols.
+     * This key is not {@link AKEYCODE_NUM_LOCK}; it is more like {@link AKEYCODE_ALT_LEFT}. */
     AKEYCODE_NUM             = 78,
+    /** Headset Hook key.
+     * Used to hang up calls and stop media. */
     AKEYCODE_HEADSETHOOK     = 79,
-    AKEYCODE_FOCUS           = 80,   // *Camera* focus
+    /** Camera Focus key.
+     * Used to focus the camera. */
+    AKEYCODE_FOCUS           = 80,
+    /** '+' key. */
     AKEYCODE_PLUS            = 81,
+    /** Menu key. */
     AKEYCODE_MENU            = 82,
+    /** Notification key. */
     AKEYCODE_NOTIFICATION    = 83,
+    /** Search key. */
     AKEYCODE_SEARCH          = 84,
+    /** Play/Pause media key. */
     AKEYCODE_MEDIA_PLAY_PAUSE= 85,
+    /** Stop media key. */
     AKEYCODE_MEDIA_STOP      = 86,
+    /** Play Next media key. */
     AKEYCODE_MEDIA_NEXT      = 87,
+    /** Play Previous media key. */
     AKEYCODE_MEDIA_PREVIOUS  = 88,
+    /** Rewind media key. */
     AKEYCODE_MEDIA_REWIND    = 89,
+    /** Fast Forward media key. */
     AKEYCODE_MEDIA_FAST_FORWARD = 90,
+    /** Mute key.
+     * Mutes the microphone, unlike {@link AKEYCODE_VOLUME_MUTE}. */
     AKEYCODE_MUTE            = 91,
+    /** Page Up key. */
     AKEYCODE_PAGE_UP         = 92,
+    /** Page Down key. */
     AKEYCODE_PAGE_DOWN       = 93,
+    /** Picture Symbols modifier key.
+     * Used to switch symbol sets (Emoji, Kao-moji). */
     AKEYCODE_PICTSYMBOLS     = 94,
+    /** Switch Charset modifier key.
+     * Used to switch character sets (Kanji, Katakana). */
     AKEYCODE_SWITCH_CHARSET  = 95,
+    /** A Button key.
+     * On a game controller, the A button should be either the button labeled A
+     * or the first button on the bottom row of controller buttons. */
     AKEYCODE_BUTTON_A        = 96,
+    /** B Button key.
+     * On a game controller, the B button should be either the button labeled B
+     * or the second button on the bottom row of controller buttons. */
     AKEYCODE_BUTTON_B        = 97,
+    /** C Button key.
+     * On a game controller, the C button should be either the button labeled C
+     * or the third button on the bottom row of controller buttons. */
     AKEYCODE_BUTTON_C        = 98,
+    /** X Button key.
+     * On a game controller, the X button should be either the button labeled X
+     * or the first button on the upper row of controller buttons. */
     AKEYCODE_BUTTON_X        = 99,
+    /** Y Button key.
+     * On a game controller, the Y button should be either the button labeled Y
+     * or the second button on the upper row of controller buttons. */
     AKEYCODE_BUTTON_Y        = 100,
+    /** Z Button key.
+     * On a game controller, the Z button should be either the button labeled Z
+     * or the third button on the upper row of controller buttons. */
     AKEYCODE_BUTTON_Z        = 101,
+    /** L1 Button key.
+     * On a game controller, the L1 button should be either the button labeled L1 (or L)
+     * or the top left trigger button. */
     AKEYCODE_BUTTON_L1       = 102,
+    /** R1 Button key.
+     * On a game controller, the R1 button should be either the button labeled R1 (or R)
+     * or the top right trigger button. */
     AKEYCODE_BUTTON_R1       = 103,
+    /** L2 Button key.
+     * On a game controller, the L2 button should be either the button labeled L2
+     * or the bottom left trigger button. */
     AKEYCODE_BUTTON_L2       = 104,
+    /** R2 Button key.
+     * On a game controller, the R2 button should be either the button labeled R2
+     * or the bottom right trigger button. */
     AKEYCODE_BUTTON_R2       = 105,
+    /** Left Thumb Button key.
+     * On a game controller, the left thumb button indicates that the left (or only)
+     * joystick is pressed. */
     AKEYCODE_BUTTON_THUMBL   = 106,
+    /** Right Thumb Button key.
+     * On a game controller, the right thumb button indicates that the right
+     * joystick is pressed. */
     AKEYCODE_BUTTON_THUMBR   = 107,
+    /** Start Button key.
+     * On a game controller, the button labeled Start. */
     AKEYCODE_BUTTON_START    = 108,
+    /** Select Button key.
+     * On a game controller, the button labeled Select. */
     AKEYCODE_BUTTON_SELECT   = 109,
+    /** Mode Button key.
+     * On a game controller, the button labeled Mode. */
     AKEYCODE_BUTTON_MODE     = 110,
+    /** Escape key. */
     AKEYCODE_ESCAPE          = 111,
+    /** Forward Delete key.
+     * Deletes characters ahead of the insertion point, unlike {@link AKEYCODE_DEL}. */
     AKEYCODE_FORWARD_DEL     = 112,
+    /** Left Control modifier key. */
     AKEYCODE_CTRL_LEFT       = 113,
+    /** Right Control modifier key. */
     AKEYCODE_CTRL_RIGHT      = 114,
+    /** Caps Lock key. */
     AKEYCODE_CAPS_LOCK       = 115,
+    /** Scroll Lock key. */
     AKEYCODE_SCROLL_LOCK     = 116,
+    /** Left Meta modifier key. */
     AKEYCODE_META_LEFT       = 117,
+    /** Right Meta modifier key. */
     AKEYCODE_META_RIGHT      = 118,
+    /** Function modifier key. */
     AKEYCODE_FUNCTION        = 119,
+    /** System Request / Print Screen key. */
     AKEYCODE_SYSRQ           = 120,
+    /** Break / Pause key. */
     AKEYCODE_BREAK           = 121,
+    /** Home Movement key.
+     * Used for scrolling or moving the cursor around to the start of a line
+     * or to the top of a list. */
     AKEYCODE_MOVE_HOME       = 122,
+    /** End Movement key.
+     * Used for scrolling or moving the cursor around to the end of a line
+     * or to the bottom of a list. */
     AKEYCODE_MOVE_END        = 123,
+    /** Insert key.
+     * Toggles insert / overwrite edit mode. */
     AKEYCODE_INSERT          = 124,
+    /** Forward key.
+     * Navigates forward in the history stack.  Complement of {@link AKEYCODE_BACK}. */
     AKEYCODE_FORWARD         = 125,
+    /** Play media key. */
     AKEYCODE_MEDIA_PLAY      = 126,
+    /** Pause media key. */
     AKEYCODE_MEDIA_PAUSE     = 127,
+    /** Close media key.
+     * May be used to close a CD tray, for example. */
     AKEYCODE_MEDIA_CLOSE     = 128,
+    /** Eject media key.
+     * May be used to eject a CD tray, for example. */
     AKEYCODE_MEDIA_EJECT     = 129,
+    /** Record media key. */
     AKEYCODE_MEDIA_RECORD    = 130,
+    /** F1 key. */
     AKEYCODE_F1              = 131,
+    /** F2 key. */
     AKEYCODE_F2              = 132,
+    /** F3 key. */
     AKEYCODE_F3              = 133,
+    /** F4 key. */
     AKEYCODE_F4              = 134,
+    /** F5 key. */
     AKEYCODE_F5              = 135,
+    /** F6 key. */
     AKEYCODE_F6              = 136,
+    /** F7 key. */
     AKEYCODE_F7              = 137,
+    /** F8 key. */
     AKEYCODE_F8              = 138,
+    /** F9 key. */
     AKEYCODE_F9              = 139,
+    /** F10 key. */
     AKEYCODE_F10             = 140,
+    /** F11 key. */
     AKEYCODE_F11             = 141,
+    /** F12 key. */
     AKEYCODE_F12             = 142,
+    /** Num Lock key.
+     * This is the Num Lock key; it is different from {@link AKEYCODE_NUM}.
+     * This key alters the behavior of other keys on the numeric keypad. */
     AKEYCODE_NUM_LOCK        = 143,
+    /** Numeric keypad '0' key. */
     AKEYCODE_NUMPAD_0        = 144,
+    /** Numeric keypad '1' key. */
     AKEYCODE_NUMPAD_1        = 145,
+    /** Numeric keypad '2' key. */
     AKEYCODE_NUMPAD_2        = 146,
+    /** Numeric keypad '3' key. */
     AKEYCODE_NUMPAD_3        = 147,
+    /** Numeric keypad '4' key. */
     AKEYCODE_NUMPAD_4        = 148,
+    /** Numeric keypad '5' key. */
     AKEYCODE_NUMPAD_5        = 149,
+    /** Numeric keypad '6' key. */
     AKEYCODE_NUMPAD_6        = 150,
+    /** Numeric keypad '7' key. */
     AKEYCODE_NUMPAD_7        = 151,
+    /** Numeric keypad '8' key. */
     AKEYCODE_NUMPAD_8        = 152,
+    /** Numeric keypad '9' key. */
     AKEYCODE_NUMPAD_9        = 153,
+    /** Numeric keypad '/' key (for division). */
     AKEYCODE_NUMPAD_DIVIDE   = 154,
+    /** Numeric keypad '*' key (for multiplication). */
     AKEYCODE_NUMPAD_MULTIPLY = 155,
+    /** Numeric keypad '-' key (for subtraction). */
     AKEYCODE_NUMPAD_SUBTRACT = 156,
+    /** Numeric keypad '+' key (for addition). */
     AKEYCODE_NUMPAD_ADD      = 157,
+    /** Numeric keypad '.' key (for decimals or digit grouping). */
     AKEYCODE_NUMPAD_DOT      = 158,
+    /** Numeric keypad ',' key (for decimals or digit grouping). */
     AKEYCODE_NUMPAD_COMMA    = 159,
+    /** Numeric keypad Enter key. */
     AKEYCODE_NUMPAD_ENTER    = 160,
+    /** Numeric keypad '=' key. */
     AKEYCODE_NUMPAD_EQUALS   = 161,
+    /** Numeric keypad '(' key. */
     AKEYCODE_NUMPAD_LEFT_PAREN = 162,
+    /** Numeric keypad ')' key. */
     AKEYCODE_NUMPAD_RIGHT_PAREN = 163,
+    /** Volume Mute key.
+     * Mutes the speaker, unlike {@link AKEYCODE_MUTE}.
+     * This key should normally be implemented as a toggle such that the first press
+     * mutes the speaker and the second press restores the original volume. */
     AKEYCODE_VOLUME_MUTE     = 164,
+    /** Info key.
+     * Common on TV remotes to show additional information related to what is
+     * currently being viewed. */
     AKEYCODE_INFO            = 165,
+    /** Channel up key.
+     * On TV remotes, increments the television channel. */
     AKEYCODE_CHANNEL_UP      = 166,
+    /** Channel down key.
+     * On TV remotes, decrements the television channel. */
     AKEYCODE_CHANNEL_DOWN    = 167,
+    /** Zoom in key. */
     AKEYCODE_ZOOM_IN         = 168,
+    /** Zoom out key. */
     AKEYCODE_ZOOM_OUT        = 169,
+    /** TV key.
+     * On TV remotes, switches to viewing live TV. */
     AKEYCODE_TV              = 170,
+    /** Window key.
+     * On TV remotes, toggles picture-in-picture mode or other windowing functions. */
     AKEYCODE_WINDOW          = 171,
+    /** Guide key.
+     * On TV remotes, shows a programming guide. */
     AKEYCODE_GUIDE           = 172,
+    /** DVR key.
+     * On some TV remotes, switches to a DVR mode for recorded shows. */
     AKEYCODE_DVR             = 173,
+    /** Bookmark key.
+     * On some TV remotes, bookmarks content or web pages. */
     AKEYCODE_BOOKMARK        = 174,
+    /** Toggle captions key.
+     * Switches the mode for closed-captioning text, for example during television shows. */
     AKEYCODE_CAPTIONS        = 175,
+    /** Settings key.
+     * Starts the system settings activity. */
     AKEYCODE_SETTINGS        = 176,
+    /** TV power key.
+     * On TV remotes, toggles the power on a television screen. */
     AKEYCODE_TV_POWER        = 177,
+    /** TV input key.
+     * On TV remotes, switches the input on a television screen. */
     AKEYCODE_TV_INPUT        = 178,
+    /** Set-top-box power key.
+     * On TV remotes, toggles the power on an external Set-top-box. */
     AKEYCODE_STB_POWER       = 179,
+    /** Set-top-box input key.
+     * On TV remotes, switches the input mode on an external Set-top-box. */
     AKEYCODE_STB_INPUT       = 180,
+    /** A/V Receiver power key.
+     * On TV remotes, toggles the power on an external A/V Receiver. */
     AKEYCODE_AVR_POWER       = 181,
+    /** A/V Receiver input key.
+     * On TV remotes, switches the input mode on an external A/V Receiver. */
     AKEYCODE_AVR_INPUT       = 182,
+    /** Red "programmable" key.
+     * On TV remotes, acts as a contextual/programmable key. */
     AKEYCODE_PROG_RED        = 183,
+    /** Green "programmable" key.
+     * On TV remotes, actsas a contextual/programmable key. */
     AKEYCODE_PROG_GREEN      = 184,
+    /** Yellow "programmable" key.
+     * On TV remotes, acts as a contextual/programmable key. */
     AKEYCODE_PROG_YELLOW     = 185,
+    /** Blue "programmable" key.
+     * On TV remotes, acts as a contextual/programmable key. */
     AKEYCODE_PROG_BLUE       = 186,
+    /** App switch key.
+     * Should bring up the application switcher dialog. */
     AKEYCODE_APP_SWITCH      = 187,
+    /** Generic Game Pad Button #1.*/
     AKEYCODE_BUTTON_1        = 188,
+    /** Generic Game Pad Button #2.*/
     AKEYCODE_BUTTON_2        = 189,
+    /** Generic Game Pad Button #3.*/
     AKEYCODE_BUTTON_3        = 190,
+    /** Generic Game Pad Button #4.*/
     AKEYCODE_BUTTON_4        = 191,
+    /** Generic Game Pad Button #5.*/
     AKEYCODE_BUTTON_5        = 192,
+    /** Generic Game Pad Button #6.*/
     AKEYCODE_BUTTON_6        = 193,
+    /** Generic Game Pad Button #7.*/
     AKEYCODE_BUTTON_7        = 194,
+    /** Generic Game Pad Button #8.*/
     AKEYCODE_BUTTON_8        = 195,
+    /** Generic Game Pad Button #9.*/
     AKEYCODE_BUTTON_9        = 196,
+    /** Generic Game Pad Button #10.*/
     AKEYCODE_BUTTON_10       = 197,
+    /** Generic Game Pad Button #11.*/
     AKEYCODE_BUTTON_11       = 198,
+    /** Generic Game Pad Button #12.*/
     AKEYCODE_BUTTON_12       = 199,
+    /** Generic Game Pad Button #13.*/
     AKEYCODE_BUTTON_13       = 200,
+    /** Generic Game Pad Button #14.*/
     AKEYCODE_BUTTON_14       = 201,
+    /** Generic Game Pad Button #15.*/
     AKEYCODE_BUTTON_15       = 202,
+    /** Generic Game Pad Button #16.*/
     AKEYCODE_BUTTON_16       = 203,
+    /** Language Switch key.
+     * Toggles the current input language such as switching between English and Japanese on
+     * a QWERTY keyboard.  On some devices, the same function may be performed by
+     * pressing Shift+Spacebar. */
     AKEYCODE_LANGUAGE_SWITCH = 204,
+    /** Manner Mode key.
+     * Toggles silent or vibrate mode on and off to make the device behave more politely
+     * in certain settings such as on a crowded train.  On some devices, the key may only
+     * operate when long-pressed. */
     AKEYCODE_MANNER_MODE     = 205,
+    /** 3D Mode key.
+     * Toggles the display between 2D and 3D mode. */
     AKEYCODE_3D_MODE         = 206,
+    /** Contacts special function key.
+     * Used to launch an address book application. */
     AKEYCODE_CONTACTS        = 207,
+    /** Calendar special function key.
+     * Used to launch a calendar application. */
     AKEYCODE_CALENDAR        = 208,
+    /** Music special function key.
+     * Used to launch a music player application. */
     AKEYCODE_MUSIC           = 209,
+    /** Calculator special function key.
+     * Used to launch a calculator application. */
     AKEYCODE_CALCULATOR      = 210,
+    /** Japanese full-width / half-width key. */
     AKEYCODE_ZENKAKU_HANKAKU = 211,
+    /** Japanese alphanumeric key. */
     AKEYCODE_EISU            = 212,
+    /** Japanese non-conversion key. */
     AKEYCODE_MUHENKAN        = 213,
+    /** Japanese conversion key. */
     AKEYCODE_HENKAN          = 214,
+    /** Japanese katakana / hiragana key. */
     AKEYCODE_KATAKANA_HIRAGANA = 215,
+    /** Japanese Yen key. */
     AKEYCODE_YEN             = 216,
+    /** Japanese Ro key. */
     AKEYCODE_RO              = 217,
+    /** Japanese kana key. */
     AKEYCODE_KANA            = 218,
+    /** Assist key.
+     * Launches the global assist activity.  Not delivered to applications. */
     AKEYCODE_ASSIST          = 219,
+    /** Brightness Down key.
+     * Adjusts the screen brightness down. */
     AKEYCODE_BRIGHTNESS_DOWN = 220,
+    /** Brightness Up key.
+     * Adjusts the screen brightness up. */
     AKEYCODE_BRIGHTNESS_UP   = 221,
+    /** Audio Track key.
+     * Switches the audio tracks. */
     AKEYCODE_MEDIA_AUDIO_TRACK = 222,
+    /** Sleep key.
+     * Puts the device to sleep.  Behaves somewhat like {@link AKEYCODE_POWER} but it
+     * has no effect if the device is already asleep. */
     AKEYCODE_SLEEP           = 223,
+    /** Wakeup key.
+     * Wakes up the device.  Behaves somewhat like {@link AKEYCODE_POWER} but it
+     * has no effect if the device is already awake. */
     AKEYCODE_WAKEUP          = 224,
+    /** Pairing key.
+     * Initiates peripheral pairing mode. Useful for pairing remote control
+     * devices or game controllers, especially if no other input mode is
+     * available. */
     AKEYCODE_PAIRING         = 225,
+    /** Media Top Menu key.
+     * Goes to the top of media menu. */
     AKEYCODE_MEDIA_TOP_MENU  = 226,
+    /** '11' key. */
     AKEYCODE_11              = 227,
+    /** '12' key. */
     AKEYCODE_12              = 228,
+    /** Last Channel key.
+     * Goes to the last viewed channel. */
     AKEYCODE_LAST_CHANNEL    = 229,
+    /** TV data service key.
+     * Displays data services like weather, sports. */
     AKEYCODE_TV_DATA_SERVICE = 230,
+    /** Voice Assist key.
+     * Launches the global voice assist activity. Not delivered to applications. */
     AKEYCODE_VOICE_ASSIST    = 231,
+    /** Radio key.
+     * Toggles TV service / Radio service. */
     AKEYCODE_TV_RADIO_SERVICE = 232,
+    /** Teletext key.
+     * Displays Teletext service. */
     AKEYCODE_TV_TELETEXT     = 233,
+    /** Number entry key.
+     * Initiates to enter multi-digit channel nubmber when each digit key is assigned
+     * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC
+     * User Control Code. */
     AKEYCODE_TV_NUMBER_ENTRY = 234,
+    /** Analog Terrestrial key.
+     * Switches to analog terrestrial broadcast service. */
     AKEYCODE_TV_TERRESTRIAL_ANALOG = 235,
+    /** Digital Terrestrial key.
+     * Switches to digital terrestrial broadcast service. */
     AKEYCODE_TV_TERRESTRIAL_DIGITAL = 236,
+    /** Satellite key.
+     * Switches to digital satellite broadcast service. */
     AKEYCODE_TV_SATELLITE    = 237,
+    /** BS key.
+     * Switches to BS digital satellite broadcasting service available in Japan. */
     AKEYCODE_TV_SATELLITE_BS = 238,
+    /** CS key.
+     * Switches to CS digital satellite broadcasting service available in Japan. */
     AKEYCODE_TV_SATELLITE_CS = 239,
+    /** BS/CS key.
+     * Toggles between BS and CS digital satellite services. */
     AKEYCODE_TV_SATELLITE_SERVICE = 240,
+    /** Toggle Network key.
+     * Toggles selecting broacast services. */
     AKEYCODE_TV_NETWORK      = 241,
+    /** Antenna/Cable key.
+     * Toggles broadcast input source between antenna and cable. */
     AKEYCODE_TV_ANTENNA_CABLE = 242,
+    /** HDMI #1 key.
+     * Switches to HDMI input #1. */
     AKEYCODE_TV_INPUT_HDMI_1 = 243,
+    /** HDMI #2 key.
+     * Switches to HDMI input #2. */
     AKEYCODE_TV_INPUT_HDMI_2 = 244,
+    /** HDMI #3 key.
+     * Switches to HDMI input #3. */
     AKEYCODE_TV_INPUT_HDMI_3 = 245,
+    /** HDMI #4 key.
+     * Switches to HDMI input #4. */
     AKEYCODE_TV_INPUT_HDMI_4 = 246,
+    /** Composite #1 key.
+     * Switches to composite video input #1. */
     AKEYCODE_TV_INPUT_COMPOSITE_1 = 247,
+    /** Composite #2 key.
+     * Switches to composite video input #2. */
     AKEYCODE_TV_INPUT_COMPOSITE_2 = 248,
+    /** Component #1 key.
+     * Switches to component video input #1. */
     AKEYCODE_TV_INPUT_COMPONENT_1 = 249,
+    /** Component #2 key.
+     * Switches to component video input #2. */
     AKEYCODE_TV_INPUT_COMPONENT_2 = 250,
+    /** VGA #1 key.
+     * Switches to VGA (analog RGB) input #1. */
     AKEYCODE_TV_INPUT_VGA_1  = 251,
+    /** Audio description key.
+     * Toggles audio description off / on. */
     AKEYCODE_TV_AUDIO_DESCRIPTION = 252,
+    /** Audio description mixing volume up key.
+     * Louden audio description volume as compared with normal audio volume. */
     AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP = 253,
+    /** Audio description mixing volume down key.
+     * Lessen audio description volume as compared with normal audio volume. */
     AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN = 254,
+    /** Zoom mode key.
+     * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */
     AKEYCODE_TV_ZOOM_MODE    = 255,
+    /** Contents menu key.
+     * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control
+     * Code */
     AKEYCODE_TV_CONTENTS_MENU = 256,
+    /** Media context menu key.
+     * Goes to the context menu of media contents. Corresponds to Media Context-sensitive
+     * Menu (0x11) of CEC User Control Code. */
     AKEYCODE_TV_MEDIA_CONTEXT_MENU = 257,
+    /** Timer programming key.
+     * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of
+     * CEC User Control Code. */
     AKEYCODE_TV_TIMER_PROGRAMMING = 258,
+    /** Help key. */
     AKEYCODE_HELP            = 259,
     AKEYCODE_NAVIGATE_PREVIOUS = 260,
     AKEYCODE_NAVIGATE_NEXT   = 261,
     AKEYCODE_NAVIGATE_IN     = 262,
     AKEYCODE_NAVIGATE_OUT    = 263,
+    /** Primary stem key for Wear
+     * Main power/reset button on watch. */
+    AKEYCODE_STEM_PRIMARY = 264,
+    /** Generic stem key 1 for Wear */
+    AKEYCODE_STEM_1 = 265,
+    /** Generic stem key 2 for Wear */
+    AKEYCODE_STEM_2 = 266,
+    /** Generic stem key 3 for Wear */
+    AKEYCODE_STEM_3 = 267,
     AKEYCODE_MEDIA_SKIP_FORWARD = 272,
     AKEYCODE_MEDIA_SKIP_BACKWARD = 273,
     AKEYCODE_MEDIA_STEP_FORWARD = 274,
@@ -321,3 +746,5 @@
 #endif
 
 #endif // _ANDROID_KEYCODES_H
+
+/** @} */
diff --git a/include/android/looper.h b/include/android/looper.h
index 74c0383..718f703 100644
--- a/include/android/looper.h
+++ b/include/android/looper.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Looper
+ * @{
+ */
+
+/**
+ * @file looper.h
+ */
 
 #ifndef ANDROID_LOOPER_H
 #define ANDROID_LOOPER_H
@@ -22,6 +30,7 @@
 extern "C" {
 #endif
 
+struct ALooper;
 /**
  * ALooper
  *
@@ -35,7 +44,6 @@
  *
  * A thread can have only one ALooper associated with it.
  */
-struct ALooper;
 typedef struct ALooper ALooper;
 
 /**
@@ -44,13 +52,14 @@
  */
 ALooper* ALooper_forThread();
 
+/** Option for for ALooper_prepare(). */
 enum {
     /**
-     * Option for ALooper_prepare: this looper will accept calls to
-     * ALooper_addFd() that do not have a callback (that is provide NULL
-     * for the callback).  In this case the caller of ALooper_pollOnce()
-     * or ALooper_pollAll() MUST check the return from these functions to
-     * discover when data is available on such fds and process it.
+     * This looper will accept calls to ALooper_addFd() that do not
+     * have a callback (that is provide NULL for the callback).  In
+     * this case the caller of ALooper_pollOnce() or ALooper_pollAll()
+     * MUST check the return from these functions to discover when
+     * data is available on such fds and process it.
      */
     ALOOPER_PREPARE_ALLOW_NON_CALLBACKS = 1<<0
 };
@@ -64,9 +73,9 @@
  */
 ALooper* ALooper_prepare(int opts);
 
+/** Result from ALooper_pollOnce() and ALooper_pollAll(). */
 enum {
     /**
-     * Result from ALooper_pollOnce() and ALooper_pollAll():
      * The poll was awoken using wake() before the timeout expired
      * and no callbacks were executed and no other file descriptors were ready.
      */
@@ -176,10 +185,12 @@
  *
  * Returns ALOOPER_POLL_ERROR if an error occurred.
  *
- * Returns a value >= 0 containing an identifier if its file descriptor has data
- * and it has no callback function (requiring the caller here to handle it).
- * In this (and only this) case outFd, outEvents and outData will contain the poll
- * events and data associated with the fd, otherwise they will be set to NULL.
+ * Returns a value >= 0 containing an identifier (the same identifier
+ * `ident` passed to ALooper_addFd()) if its file descriptor has data
+ * and it has no callback function (requiring the caller here to
+ * handle it).  In this (and only this) case outFd, outEvents and
+ * outData will contain the poll events and data associated with the
+ * fd, otherwise they will be set to NULL.
  *
  * This method does not return until it has finished invoking the appropriate callbacks
  * for all file descriptors that were signalled.
@@ -254,3 +265,5 @@
 #endif
 
 #endif // ANDROID_LOOPER_H
+
+/** @} */
diff --git a/include/android/native_activity.h b/include/android/native_activity.h
index bc70f88..d3d99cf 100644
--- a/include/android/native_activity.h
+++ b/include/android/native_activity.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file native_activity.h
+ */
 
 #ifndef ANDROID_NATIVE_ACTIVITY_H
 #define ANDROID_NATIVE_ACTIVITY_H
@@ -31,6 +39,9 @@
 extern "C" {
 #endif
 
+/**
+ * {@link ANativeActivityCallbacks}
+ */
 struct ANativeActivityCallbacks;
 
 /**
@@ -75,17 +86,17 @@
      * Path to this application's internal data directory.
      */
     const char* internalDataPath;
-    
+
     /**
      * Path to this application's external (removable/mountable) data directory.
      */
     const char* externalDataPath;
-    
+
     /**
      * The platform's SDK version code.
      */
     int32_t sdkVersion;
-    
+
     /**
      * This is the native instance of the application.  It is not used by
      * the framework, but can be set by the application to its own instance
@@ -119,13 +130,13 @@
      * for more information.
      */
     void (*onStart)(ANativeActivity* activity);
-    
+
     /**
      * NativeActivity has resumed.  See Java documentation for Activity.onResume()
      * for more information.
      */
     void (*onResume)(ANativeActivity* activity);
-    
+
     /**
      * Framework is asking NativeActivity to save its current instance state.
      * See Java documentation for Activity.onSaveInstanceState() for more
@@ -136,19 +147,19 @@
      * entities (pointers to memory, file descriptors, etc).
      */
     void* (*onSaveInstanceState)(ANativeActivity* activity, size_t* outSize);
-    
+
     /**
      * NativeActivity has paused.  See Java documentation for Activity.onPause()
      * for more information.
      */
     void (*onPause)(ANativeActivity* activity);
-    
+
     /**
      * NativeActivity has stopped.  See Java documentation for Activity.onStop()
      * for more information.
      */
     void (*onStop)(ANativeActivity* activity);
-    
+
     /**
      * NativeActivity is being destroyed.  See Java documentation for Activity.onDestroy()
      * for more information.
@@ -160,7 +171,7 @@
      * for example, to pause a game when it loses input focus.
      */
     void (*onWindowFocusChanged)(ANativeActivity* activity, int hasFocus);
-    
+
     /**
      * The drawing window for this native activity has been created.  You
      * can use the given native window object to start drawing.
@@ -191,13 +202,13 @@
      * returning from here.
      */
     void (*onNativeWindowDestroyed)(ANativeActivity* activity, ANativeWindow* window);
-    
+
     /**
      * The input queue for this native activity's window has been created.
      * You can use the given input queue to start retrieving input events.
      */
     void (*onInputQueueCreated)(ANativeActivity* activity, AInputQueue* queue);
-    
+
     /**
      * The input queue for this native activity's window is being destroyed.
      * You should no longer try to reference this object upon returning from this
@@ -273,7 +284,17 @@
  * API for documentation.
  */
 enum {
+    /**
+     * Implicit request to show the input window, not as the result
+     * of a direct request by the user.
+     */
     ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT = 0x0001,
+
+    /**
+     * The user has forced the input method open (such as by
+     * long-pressing menu) so it should not be closed until they
+     * explicitly do so.
+     */
     ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED = 0x0002,
 };
 
@@ -290,7 +311,15 @@
  * API for documentation.
  */
 enum {
+    /**
+     * The soft input window should only be hidden if it was not
+     * explicitly shown by the user.
+     */
     ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY = 0x0001,
+    /**
+     * The soft input window should normally be hidden, unless it was
+     * originally shown with {@link ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED}.
+     */
     ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS = 0x0002,
 };
 
@@ -308,3 +337,4 @@
 
 #endif // ANDROID_NATIVE_ACTIVITY_H
 
+/** @} */
diff --git a/include/android/native_window.h b/include/android/native_window.h
index 2f4f2d3..cf07f1a 100644
--- a/include/android/native_window.h
+++ b/include/android/native_window.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file native_window.h
+ */
+
 #ifndef ANDROID_NATIVE_WINDOW_H
 #define ANDROID_NATIVE_WINDOW_H
 
@@ -23,18 +32,31 @@
 extern "C" {
 #endif
 
-/*
+/**
  * Pixel formats that a window can use.
  */
 enum {
+    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
     WINDOW_FORMAT_RGBA_8888          = 1,
+    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
     WINDOW_FORMAT_RGBX_8888          = 2,
+    /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
     WINDOW_FORMAT_RGB_565            = 4,
 };
 
 struct ANativeWindow;
+/**
+ * {@link ANativeWindow} is opaque type that provides access to a native window.
+ *
+ * A pointer can be obtained using ANativeWindow_fromSurface().
+ */
 typedef struct ANativeWindow ANativeWindow;
 
+/**
+ * {@link ANativeWindow} is a struct that represents a windows buffer.
+ *
+ * A pointer can be obtained using ANativeWindow_lock().
+ */
 typedef struct ANativeWindow_Buffer {
     // The number of pixels that are show horizontally.
     int32_t width;
@@ -51,7 +73,7 @@
 
     // The actual bits.
     void* bits;
-    
+
     // Do not touch.
     uint32_t reserved[6];
 } ANativeWindow_Buffer;
@@ -67,25 +89,25 @@
  */
 void ANativeWindow_release(ANativeWindow* window);
 
-/*
+/**
  * Return the current width in pixels of the window surface.  Returns a
  * negative value on error.
  */
 int32_t ANativeWindow_getWidth(ANativeWindow* window);
 
-/*
+/**
  * Return the current height in pixels of the window surface.  Returns a
  * negative value on error.
  */
 int32_t ANativeWindow_getHeight(ANativeWindow* window);
 
-/*
+/**
  * Return the current pixel format of the window surface.  Returns a
  * negative value on error.
  */
 int32_t ANativeWindow_getFormat(ANativeWindow* window);
 
-/*
+/**
  * Change the format and size of the window buffers.
  *
  * The width and height control the number of pixels in the buffers, not the
@@ -124,3 +146,5 @@
 #endif
 
 #endif // ANDROID_NATIVE_WINDOW_H
+
+/** @} */
diff --git a/include/android/native_window_jni.h b/include/android/native_window_jni.h
index b9e72ef..60a36c3 100644
--- a/include/android/native_window_jni.h
+++ b/include/android/native_window_jni.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file native_window_jni.h
+ */
+
 #ifndef ANDROID_NATIVE_WINDOW_JNI_H
 #define ANDROID_NATIVE_WINDOW_JNI_H
 
@@ -38,3 +47,5 @@
 #endif
 
 #endif // ANDROID_NATIVE_WINDOW_H
+
+/** @} */
diff --git a/include/android/obb.h b/include/android/obb.h
index 65e9b2a..4c6d9d7 100644
--- a/include/android/obb.h
+++ b/include/android/obb.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Storage
+ * @{
+ */
+
+/**
+ * @file obb.h
+ */
 
 #ifndef ANDROID_OBB_H
 #define ANDROID_OBB_H
@@ -25,9 +33,12 @@
 #endif
 
 struct AObbInfo;
+/** {@link AObbInfo} is an opaque type representing information for obb storage. */
 typedef struct AObbInfo AObbInfo;
 
+/** Flag for an obb file, returned by AObbInfo_getFlags(). */
 enum {
+    /** overlay */
     AOBBINFO_OVERLAY = 0x0001,
 };
 
@@ -61,3 +72,5 @@
 #endif
 
 #endif      // ANDROID_OBB_H
+
+/** @} */
diff --git a/include/android/rect.h b/include/android/rect.h
index bcd42a9..80741c0 100644
--- a/include/android/rect.h
+++ b/include/android/rect.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file rect.h
+ */
 
 #ifndef ANDROID_RECT_H
 #define ANDROID_RECT_H
@@ -24,13 +32,24 @@
 extern "C" {
 #endif
 
+/**
+ * {@link ARect} is a struct that represents a rectangular window area.
+ *
+ * It is used with {@link
+ * ANativeActivityCallbacks::onContentRectChanged} event callback and
+ * ANativeWindow_lock() function.
+ */
 typedef struct ARect {
 #ifdef __cplusplus
     typedef int32_t value_type;
 #endif
+    /** left position */
     int32_t left;
+    /** top position */
     int32_t top;
+    /** left position */
     int32_t right;
+    /** bottom position */
     int32_t bottom;
 } ARect;
 
@@ -39,3 +58,5 @@
 #endif
 
 #endif // ANDROID_RECT_H
+
+/** @} */
diff --git a/include/android/sensor.h b/include/android/sensor.h
index 3816957..9472ad6 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Sensor
+ * @{
+ */
+
+/**
+ * @file sensor.h
+ */
 
 #ifndef ANDROID_SENSOR_H
 #define ANDROID_SENSOR_H
@@ -34,7 +42,7 @@
  *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
  */
 
-/*
+/**
  * Structures and functions to receive and process sensor events in
  * native code.
  *
@@ -53,14 +61,13 @@
  * Sensor types.
  * (keep in sync with hardware/sensors.h)
  */
-
 enum {
     /**
      * {@link ASENSOR_TYPE_ACCELEROMETER}
      * reporting-mode: continuous
      *
      *  All values are in SI units (m/s^2) and measure the acceleration of the
-     *  device including the force of gravity.
+     *  device minus the force of gravity.
      */
     ASENSOR_TYPE_ACCELEROMETER       = 1,
     /**
@@ -107,24 +114,33 @@
     ASENSOR_TYPE_LINEAR_ACCELERATION = 10
 };
 
-/*
- * Sensor accuracy measure
+/**
+ * Sensor accuracy measure.
  */
 enum {
+    /** no contact */
     ASENSOR_STATUS_NO_CONTACT       = -1,
+    /** unreliable */
     ASENSOR_STATUS_UNRELIABLE       = 0,
+    /** low accuracy */
     ASENSOR_STATUS_ACCURACY_LOW     = 1,
+    /** medium accuracy */
     ASENSOR_STATUS_ACCURACY_MEDIUM  = 2,
+    /** high accuracy */
     ASENSOR_STATUS_ACCURACY_HIGH    = 3
 };
 
-/*
+/**
  * Sensor Reporting Modes.
  */
 enum {
+    /** continuous reporting */
     AREPORTING_MODE_CONTINUOUS = 0,
+    /** reporting on change */
     AREPORTING_MODE_ON_CHANGE = 1,
+    /** on shot reporting */
     AREPORTING_MODE_ONE_SHOT = 2,
+    /** special trigger reporting */
     AREPORTING_MODE_SPECIAL_TRIGGER = 3
 };
 
@@ -132,14 +148,14 @@
  * A few useful constants
  */
 
-/* Earth's gravity in m/s^2 */
+/** Earth's gravity in m/s^2 */
 #define ASENSOR_STANDARD_GRAVITY            (9.80665f)
-/* Maximum magnetic field on Earth's surface in uT */
+/** Maximum magnetic field on Earth's surface in uT */
 #define ASENSOR_MAGNETIC_FIELD_EARTH_MAX    (60.0f)
-/* Minimum magnetic field on Earth's surface in uT*/
+/** Minimum magnetic field on Earth's surface in uT*/
 #define ASENSOR_MAGNETIC_FIELD_EARTH_MIN    (30.0f)
 
-/*
+/**
  * A sensor event.
  */
 
@@ -225,19 +241,82 @@
 } ASensorEvent;
 
 struct ASensorManager;
+/**
+ * {@link ASensorManager} is an opaque type to manage sensors and
+ * events queues.
+ *
+ * {@link ASensorManager} is a singleton that can be obtained using
+ * ASensorManager_getInstance().
+ *
+ * This file provides a set of functions that uses {@link
+ * ASensorManager} to access and list hardware sensors, and
+ * create and destroy event queues:
+ * - ASensorManager_getSensorList()
+ * - ASensorManager_getDefaultSensor()
+ * - ASensorManager_getDefaultSensorEx()
+ * - ASensorManager_createEventQueue()
+ * - ASensorManager_destroyEventQueue()
+ */
 typedef struct ASensorManager ASensorManager;
 
+
 struct ASensorEventQueue;
+/**
+ * {@link ASensorEventQueue} is an opaque type that provides access to
+ * {@link ASensorEvent} from hardware sensors.
+ *
+ * A new {@link ASensorEventQueue} can be obtained using ASensorManager_createEventQueue().
+ *
+ * This file provides a set of functions to enable and disable
+ * sensors, check and get events, and set event rates on a {@link
+ * ASensorEventQueue}.
+ * - ASensorEventQueue_enableSensor()
+ * - ASensorEventQueue_disableSensor()
+ * - ASensorEventQueue_hasEvents()
+ * - ASensorEventQueue_getEvents()
+ * - ASensorEventQueue_setEventRate()
+ */
 typedef struct ASensorEventQueue ASensorEventQueue;
 
 struct ASensor;
+/**
+ * {@link ASensor} is an opaque type that provides information about
+ * an hardware sensors.
+ *
+ * A {@link ASensor} pointer can be obtained using
+ * ASensorManager_getDefaultSensor(),
+ * ASensorManager_getDefaultSensorEx() or from a {@link ASensorList}.
+ *
+ * This file provides a set of functions to access properties of a
+ * {@link ASensor}:
+ * - ASensor_getName()
+ * - ASensor_getVendor()
+ * - ASensor_getType()
+ * - ASensor_getResolution()
+ * - ASensor_getMinDelay()
+ * - ASensor_getFifoMaxEventCount()
+ * - ASensor_getFifoReservedEventCount()
+ * - ASensor_getStringType()
+ * - ASensor_getReportingMode()
+ * - ASensor_isWakeUpSensor()
+ */
 typedef struct ASensor ASensor;
+/**
+ * {@link ASensorRef} is a type for constant pointers to {@link ASensor}.
+ *
+ * This is used to define entry in {@link ASensorList} arrays.
+ */
 typedef ASensor const* ASensorRef;
+/**
+ * {@link ASensorList} is an array of reference to {@link ASensor}.
+ *
+ * A {@link ASensorList} can be initialized using ASensorManager_getSensorList().
+ */
 typedef ASensorRef const* ASensorList;
 
 /*****************************************************************************/
 
-/*
+/**
  * Get a reference to the sensor manager. ASensorManager is a singleton
  * per package as different packages may have access to different sensors.
  *
@@ -261,31 +340,35 @@
  */
 ASensorManager* ASensorManager_getInstanceForPackage(const char* packageName);
 
-/*
+/**
  * Returns the list of available sensors.
  */
 int ASensorManager_getSensorList(ASensorManager* manager, ASensorList* list);
 
-/*
+/**
  * Returns the default sensor for the given type, or NULL if no sensor
  * of that type exists.
  */
 ASensor const* ASensorManager_getDefaultSensor(ASensorManager* manager, int type);
 
-/*
+/**
  * Returns the default sensor with the given type and wakeUp properties or NULL if no sensor
  * of this type and wakeUp properties exists.
  */
 ASensor const* ASensorManager_getDefaultSensorEx(ASensorManager* manager, int type,
         bool wakeUp);
 
-/*
+/**
  * Creates a new sensor event queue and associate it with a looper.
+ *
+ * "ident" is a identifier for the events that will be returned when
+ * calling ALooper_pollOnce(). The identifier must be >= 0, or
+ * ALOOPER_POLL_CALLBACK if providing a non-NULL callback.
  */
 ASensorEventQueue* ASensorManager_createEventQueue(ASensorManager* manager,
         ALooper* looper, int ident, ALooper_callbackFunc callback, void* data);
 
-/*
+/**
  * Destroys the event queue and free all resources associated to it.
  */
 int ASensorManager_destroyEventQueue(ASensorManager* manager, ASensorEventQueue* queue);
@@ -293,17 +376,17 @@
 
 /*****************************************************************************/
 
-/*
+/**
  * Enable the selected sensor. Returns a negative error code on failure.
  */
 int ASensorEventQueue_enableSensor(ASensorEventQueue* queue, ASensor const* sensor);
 
-/*
+/**
  * Disable the selected sensor. Returns a negative error code on failure.
  */
 int ASensorEventQueue_disableSensor(ASensorEventQueue* queue, ASensor const* sensor);
 
-/*
+/**
  * Sets the delivery rate of events in microseconds for the given sensor.
  * Note that this is a hint only, generally event will arrive at a higher
  * rate. It is an error to set a rate inferior to the value returned by
@@ -312,14 +395,14 @@
  */
 int ASensorEventQueue_setEventRate(ASensorEventQueue* queue, ASensor const* sensor, int32_t usec);
 
-/*
+/**
  * Returns true if there are one or more events available in the
  * sensor queue.  Returns 1 if the queue has events; 0 if
  * it does not have events; and a negative value if there is an error.
  */
 int ASensorEventQueue_hasEvents(ASensorEventQueue* queue);
 
-/*
+/**
  * Returns the next available events from the queue.  Returns a negative
  * value if no events are available or an error has occurred, otherwise
  * the number of events returned.
@@ -338,55 +421,55 @@
 
 /*****************************************************************************/
 
-/*
+/**
  * Returns this sensor's name (non localized)
  */
 const char* ASensor_getName(ASensor const* sensor);
 
-/*
+/**
  * Returns this sensor's vendor's name (non localized)
  */
 const char* ASensor_getVendor(ASensor const* sensor);
 
-/*
+/**
  * Return this sensor's type
  */
 int ASensor_getType(ASensor const* sensor);
 
-/*
+/**
  * Returns this sensors's resolution
  */
 float ASensor_getResolution(ASensor const* sensor);
 
-/*
+/**
  * Returns the minimum delay allowed between events in microseconds.
  * A value of zero means that this sensor doesn't report events at a
  * constant rate, but rather only when a new data is available.
  */
 int ASensor_getMinDelay(ASensor const* sensor);
 
-/*
+/**
  * Returns the maximum size of batches for this sensor. Batches will often be
  * smaller, as the hardware fifo might be used for other sensors.
  */
 int ASensor_getFifoMaxEventCount(ASensor const* sensor);
 
-/*
+/**
  * Returns the hardware batch fifo size reserved to this sensor.
  */
 int ASensor_getFifoReservedEventCount(ASensor const* sensor);
 
-/*
+/**
  * Returns this sensor's string type.
  */
 const char* ASensor_getStringType(ASensor const* sensor);
 
-/*
+/**
  * Returns the reporting mode for this sensor. One of AREPORTING_MODE_* constants.
  */
 int ASensor_getReportingMode(ASensor const* sensor);
 
-/*
+/**
  * Returns true if this is a wake up sensor, false otherwise.
  */
 bool ASensor_isWakeUpSensor(ASensor const* sensor);
@@ -396,3 +479,5 @@
 #endif
 
 #endif // ANDROID_SENSOR_H
+
+/** @} */
diff --git a/include/android/storage_manager.h b/include/android/storage_manager.h
index bad2491..7f2ee08 100644
--- a/include/android/storage_manager.h
+++ b/include/android/storage_manager.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Storage
+ * @{
+ */
+
+/**
+ * @file storage_manager.h
+ */
 
 #ifndef ANDROID_STORAGE_MANAGER_H
 #define ANDROID_STORAGE_MANAGER_H
@@ -25,55 +33,62 @@
 #endif
 
 struct AStorageManager;
+/**
+ * {@link AStorageManager} manages application OBB storage, a pointer
+ * can be obtained with AStorageManager_new().
+ */
 typedef struct AStorageManager AStorageManager;
 
+/**
+ * The different states of a OBB storage passed to AStorageManager_obbCallbackFunc().
+ */
 enum {
-    /*
+    /**
      * The OBB container is now mounted and ready for use. Can be returned
      * as the status for callbacks made during asynchronous OBB actions.
      */
     AOBB_STATE_MOUNTED = 1,
 
-    /*
+    /**
      * The OBB container is now unmounted and not usable. Can be returned
      * as the status for callbacks made during asynchronous OBB actions.
      */
     AOBB_STATE_UNMOUNTED = 2,
 
-    /*
+    /**
      * There was an internal system error encountered while trying to
      * mount the OBB. Can be returned as the status for callbacks made
      * during asynchronous OBB actions.
      */
     AOBB_STATE_ERROR_INTERNAL = 20,
 
-    /*
+    /**
      * The OBB could not be mounted by the system. Can be returned as the
      * status for callbacks made during asynchronous OBB actions.
      */
     AOBB_STATE_ERROR_COULD_NOT_MOUNT = 21,
 
-    /*
+    /**
      * The OBB could not be unmounted. This most likely indicates that a
      * file is in use on the OBB. Can be returned as the status for
      * callbacks made during asynchronous OBB actions.
      */
     AOBB_STATE_ERROR_COULD_NOT_UNMOUNT = 22,
 
-    /*
+    /**
      * A call was made to unmount the OBB when it was not mounted. Can be
      * returned as the status for callbacks made during asynchronous OBB
      * actions.
      */
     AOBB_STATE_ERROR_NOT_MOUNTED = 23,
 
-    /*
+    /**
      * The OBB has already been mounted. Can be returned as the status for
      * callbacks made during asynchronous OBB actions.
      */
     AOBB_STATE_ERROR_ALREADY_MOUNTED = 24,
 
-    /*
+    /**
      * The current application does not have permission to use this OBB.
      * This could be because the OBB indicates it's owned by a different
      * package. Can be returned as the status for callbacks made during
@@ -94,6 +109,16 @@
 
 /**
  * Callback function for asynchronous calls made on OBB files.
+ *
+ * "state" is one of the following constants:
+ * - {@link AOBB_STATE_MOUNTED}
+ * - {@link AOBB_STATE_UNMOUNTED}
+ * - {@link AOBB_STATE_ERROR_INTERNAL}
+ * - {@link AOBB_STATE_ERROR_COULD_NOT_MOUNT}
+ * - {@link AOBB_STATE_ERROR_COULD_NOT_UNMOUNT}
+ * - {@link AOBB_STATE_ERROR_NOT_MOUNTED}
+ * - {@link AOBB_STATE_ERROR_ALREADY_MOUNTED}
+ * - {@link AOBB_STATE_ERROR_PERMISSION_DENIED}
  */
 typedef void (*AStorageManager_obbCallbackFunc)(const char* filename, const int32_t state, void* data);
 
@@ -125,3 +150,5 @@
 #endif
 
 #endif      // ANDROID_STORAGE_MANAGER_H
+
+/** @} */
diff --git a/include/android/window.h b/include/android/window.h
index 2ab192b..436bf3a 100644
--- a/include/android/window.h
+++ b/include/android/window.h
@@ -14,6 +14,14 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup NativeActivity Native Activity
+ * @{
+ */
+
+/**
+ * @file window.h
+ */
 
 #ifndef ANDROID_WINDOW_H
 #define ANDROID_WINDOW_H
@@ -26,28 +34,184 @@
  * Window flags, as per the Java API at android.view.WindowManager.LayoutParams.
  */
 enum {
+    /**
+     * As long as this window is visible to the user, allow the lock
+     * screen to activate while the screen is on.  This can be used
+     * independently, or in combination with {@link
+     * AWINDOW_FLAG_KEEP_SCREEN_ON} and/or {@link
+     * AWINDOW_FLAG_SHOW_WHEN_LOCKED}
+     */
     AWINDOW_FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001,
+    /** Everything behind this window will be dimmed. */
     AWINDOW_FLAG_DIM_BEHIND                 = 0x00000002,
+    /**
+     * Blur everything behind this window.
+     * @deprecated Blurring is no longer supported.
+     */
     AWINDOW_FLAG_BLUR_BEHIND                = 0x00000004,
+    /**
+     * This window won't ever get key input focus, so the
+     * user can not send key or other button events to it.  Those will
+     * instead go to whatever focusable window is behind it.  This flag
+     * will also enable {@link AWINDOW_FLAG_NOT_TOUCH_MODAL} whether or not that
+     * is explicitly set.
+     *
+     * Setting this flag also implies that the window will not need to
+     * interact with
+     * a soft input method, so it will be Z-ordered and positioned
+     * independently of any active input method (typically this means it
+     * gets Z-ordered on top of the input method, so it can use the full
+     * screen for its content and cover the input method if needed.  You
+     * can use {@link AWINDOW_FLAG_ALT_FOCUSABLE_IM} to modify this behavior.
+     */
     AWINDOW_FLAG_NOT_FOCUSABLE              = 0x00000008,
+    /** this window can never receive touch events. */
     AWINDOW_FLAG_NOT_TOUCHABLE              = 0x00000010,
+    /**
+     * Even when this window is focusable (its
+     * {@link AWINDOW_FLAG_NOT_FOCUSABLE} is not set), allow any pointer events
+     * outside of the window to be sent to the windows behind it.  Otherwise
+     * it will consume all pointer events itself, regardless of whether they
+     * are inside of the window.
+     */
     AWINDOW_FLAG_NOT_TOUCH_MODAL            = 0x00000020,
+    /**
+     * When set, if the device is asleep when the touch
+     * screen is pressed, you will receive this first touch event.  Usually
+     * the first touch event is consumed by the system since the user can
+     * not see what they are pressing on.
+     *
+     * @deprecated This flag has no effect.
+     */
     AWINDOW_FLAG_TOUCHABLE_WHEN_WAKING      = 0x00000040,
+    /**
+     * As long as this window is visible to the user, keep
+     * the device's screen turned on and bright.
+     */
     AWINDOW_FLAG_KEEP_SCREEN_ON             = 0x00000080,
+    /**
+     * Place the window within the entire screen, ignoring
+     * decorations around the border (such as the status bar).  The
+     * window must correctly position its contents to take the screen
+     * decoration into account.
+     */
     AWINDOW_FLAG_LAYOUT_IN_SCREEN           = 0x00000100,
+    /** allow window to extend outside of the screen. */
     AWINDOW_FLAG_LAYOUT_NO_LIMITS           = 0x00000200,
+    /**
+     * Hide all screen decorations (such as the status
+     * bar) while this window is displayed.  This allows the window to
+     * use the entire display space for itself -- the status bar will
+     * be hidden when an app window with this flag set is on the top
+     * layer. A fullscreen window will ignore a value of {@link
+     * AWINDOW_SOFT_INPUT_ADJUST_RESIZE}; the window will stay
+     * fullscreen and will not resize.
+     */
     AWINDOW_FLAG_FULLSCREEN                 = 0x00000400,
+    /**
+     * Override {@link AWINDOW_FLAG_FULLSCREEN} and force the
+     * screen decorations (such as the status bar) to be shown.
+     */
     AWINDOW_FLAG_FORCE_NOT_FULLSCREEN       = 0x00000800,
+    /**
+     * Turn on dithering when compositing this window to
+     * the screen.
+     * @deprecated This flag is no longer used.
+     */
     AWINDOW_FLAG_DITHER                     = 0x00001000,
+    /**
+     * Treat the content of the window as secure, preventing
+     * it from appearing in screenshots or from being viewed on non-secure
+     * displays.
+     */
     AWINDOW_FLAG_SECURE                     = 0x00002000,
+    /**
+     * A special mode where the layout parameters are used
+     * to perform scaling of the surface when it is composited to the
+     * screen.
+     */
     AWINDOW_FLAG_SCALED                     = 0x00004000,
+    /**
+     * Intended for windows that will often be used when the user is
+     * holding the screen against their face, it will aggressively
+     * filter the event stream to prevent unintended presses in this
+     * situation that may not be desired for a particular window, when
+     * such an event stream is detected, the application will receive
+     * a {@link AMOTION_EVENT_ACTION_CANCEL} to indicate this so
+     * applications can handle this accordingly by taking no action on
+     * the event until the finger is released.
+     */
     AWINDOW_FLAG_IGNORE_CHEEK_PRESSES       = 0x00008000,
+    /**
+     * A special option only for use in combination with
+     * {@link AWINDOW_FLAG_LAYOUT_IN_SCREEN}.  When requesting layout in the
+     * screen your window may appear on top of or behind screen decorations
+     * such as the status bar.  By also including this flag, the window
+     * manager will report the inset rectangle needed to ensure your
+     * content is not covered by screen decorations.
+     */
     AWINDOW_FLAG_LAYOUT_INSET_DECOR         = 0x00010000,
+    /**
+     * Invert the state of {@link AWINDOW_FLAG_NOT_FOCUSABLE} with
+     * respect to how this window interacts with the current method.
+     * That is, if FLAG_NOT_FOCUSABLE is set and this flag is set,
+     * then the window will behave as if it needs to interact with the
+     * input method and thus be placed behind/away from it; if {@link
+     * AWINDOW_FLAG_NOT_FOCUSABLE} is not set and this flag is set,
+     * then the window will behave as if it doesn't need to interact
+     * with the input method and can be placed to use more space and
+     * cover the input method.
+     */
     AWINDOW_FLAG_ALT_FOCUSABLE_IM           = 0x00020000,
+    /**
+     * If you have set {@link AWINDOW_FLAG_NOT_TOUCH_MODAL}, you
+     * can set this flag to receive a single special MotionEvent with
+     * the action
+     * {@link AMOTION_EVENT_ACTION_OUTSIDE} for
+     * touches that occur outside of your window.  Note that you will not
+     * receive the full down/move/up gesture, only the location of the
+     * first down as an {@link AMOTION_EVENT_ACTION_OUTSIDE}.
+     */
     AWINDOW_FLAG_WATCH_OUTSIDE_TOUCH        = 0x00040000,
+    /**
+     * Special flag to let windows be shown when the screen
+     * is locked. This will let application windows take precedence over
+     * key guard or any other lock screens. Can be used with
+     * {@link AWINDOW_FLAG_KEEP_SCREEN_ON} to turn screen on and display windows
+     * directly before showing the key guard window.  Can be used with
+     * {@link AWINDOW_FLAG_DISMISS_KEYGUARD} to automatically fully dismisss
+     * non-secure keyguards.  This flag only applies to the top-most
+     * full-screen window.
+     */
     AWINDOW_FLAG_SHOW_WHEN_LOCKED           = 0x00080000,
+    /**
+     * Ask that the system wallpaper be shown behind
+     * your window.  The window surface must be translucent to be able
+     * to actually see the wallpaper behind it; this flag just ensures
+     * that the wallpaper surface will be there if this window actually
+     * has translucent regions.
+     */
     AWINDOW_FLAG_SHOW_WALLPAPER             = 0x00100000,
+    /**
+     * When set as a window is being added or made
+     * visible, once the window has been shown then the system will
+     * poke the power manager's user activity (as if the user had woken
+     * up the device) to turn the screen on.
+     */
     AWINDOW_FLAG_TURN_SCREEN_ON             = 0x00200000,
+    /**
+     * When set the window will cause the keyguard to
+     * be dismissed, only if it is not a secure lock keyguard.  Because such
+     * a keyguard is not needed for security, it will never re-appear if
+     * the user navigates to another window (in contrast to
+     * {@link AWINDOW_FLAG_SHOW_WHEN_LOCKED}, which will only temporarily
+     * hide both secure and non-secure keyguards but ensure they reappear
+     * when the user moves to another UI that doesn't hide them).
+     * If the keyguard is currently active and is secure (requires an
+     * unlock pattern) than the user will still need to confirm it before
+     * seeing this window, unless {@link AWINDOW_FLAG_SHOW_WHEN_LOCKED} has
+     * also been set.
+     */
     AWINDOW_FLAG_DISMISS_KEYGUARD           = 0x00400000,
 };
 
@@ -56,3 +220,5 @@
 #endif
 
 #endif // ANDROID_WINDOW_H
+
+/** @} */
diff --git a/include/batteryservice/BatteryService.h b/include/batteryservice/BatteryService.h
index cf19add..9a8e2f7 100644
--- a/include/batteryservice/BatteryService.h
+++ b/include/batteryservice/BatteryService.h
@@ -57,6 +57,7 @@
     bool chargerAcOnline;
     bool chargerUsbOnline;
     bool chargerWirelessOnline;
+    int maxChargingCurrent;
     int batteryStatus;
     int batteryHealth;
     bool batteryPresent;
diff --git a/include/gui/SensorManager.h b/include/gui/SensorManager.h
index 3796067..0cff46c 100644
--- a/include/gui/SensorManager.h
+++ b/include/gui/SensorManager.h
@@ -51,57 +51,7 @@
     public ASensorManager
 {
 public:
-    static SensorManager& getInstanceForPackage(const String16& packageName) {
-        Mutex::Autolock _l(sLock);
-
-        SensorManager* sensorManager;
-        std::map<String16, SensorManager*>::iterator iterator =
-                sPackageInstances.find(packageName);
-
-        if (iterator != sPackageInstances.end()) {
-            sensorManager = iterator->second;
-        } else {
-            String16 opPackageName = packageName;
-
-            // It is possible that the calling code has no access to the package name.
-            // In this case we will get the packages for the calling UID and pick the
-            // first one for attributing the app op. This will work correctly for
-            // runtime permissions as for legacy apps we will toggle the app op for
-            // all packages in the UID. The caveat is that the operation may be attributed
-            // to the wrong package and stats based on app ops may be slightly off.
-            if (opPackageName.size() <= 0) {
-                sp<IBinder> binder = defaultServiceManager()->getService(String16("permission"));
-                if (binder != 0) {
-                    const uid_t uid = IPCThreadState::self()->getCallingUid();
-                    Vector<String16> packages;
-                    interface_cast<IPermissionController>(binder)->getPackagesForUid(uid, packages);
-                    if (!packages.isEmpty()) {
-                        opPackageName = packages[0];
-                    } else {
-                        ALOGE("No packages for calling UID");
-                    }
-                } else {
-                    ALOGE("Cannot get permission service");
-                }
-            }
-
-            sensorManager = new SensorManager(opPackageName);
-
-            // If we had no package name, we looked it up from the UID and the sensor
-            // manager instance we created should also be mapped to the empty package
-            // name, to avoid looking up the packages for a UID and get the same result.
-            if (packageName.size() <= 0) {
-                sPackageInstances.insert(std::make_pair(String16(), sensorManager));
-            }
-
-            // Stash the per package sensor manager.
-            sPackageInstances.insert(std::make_pair(opPackageName, sensorManager));
-        }
-
-        return *sensorManager;
-    }
-
-    SensorManager(const String16& opPackageName);
+    static SensorManager& getInstanceForPackage(const String16& packageName);
     ~SensorManager();
 
     ssize_t getSensorList(Sensor const* const** list) const;
@@ -113,6 +63,7 @@
     // DeathRecipient interface
     void sensorManagerDied();
 
+    SensorManager(const String16& opPackageName);
     status_t assertStateLocked() const;
 
 private:
diff --git a/include/input/InputEventLabels.h b/include/input/InputEventLabels.h
index a7a9329..344f2f3 100644
--- a/include/input/InputEventLabels.h
+++ b/include/input/InputEventLabels.h
@@ -303,6 +303,10 @@
     DEFINE_KEYCODE(NAVIGATE_NEXT),
     DEFINE_KEYCODE(NAVIGATE_IN),
     DEFINE_KEYCODE(NAVIGATE_OUT),
+    DEFINE_KEYCODE(STEM_PRIMARY),
+    DEFINE_KEYCODE(STEM_1),
+    DEFINE_KEYCODE(STEM_2),
+    DEFINE_KEYCODE(STEM_3),
     DEFINE_KEYCODE(MEDIA_SKIP_FORWARD),
     DEFINE_KEYCODE(MEDIA_SKIP_BACKWARD),
     DEFINE_KEYCODE(MEDIA_STEP_FORWARD),
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 016d3c5..821ab6c 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -350,10 +350,6 @@
     , mThreadPoolSeq(1)
 {
     if (mDriverFD >= 0) {
-        // XXX Ideally, there should be a specific define for whether we
-        // have mmap (or whether we could possibly have the kernel module
-        // availabla).
-#if !defined(HAVE_WIN32_IPC)
         // mmap the binder, providing a chunk of virtual address space to receive transactions.
         mVMStart = mmap(0, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
         if (mVMStart == MAP_FAILED) {
@@ -362,9 +358,6 @@
             close(mDriverFD);
             mDriverFD = -1;
         }
-#else
-        mDriverFD = -1;
-#endif
     }
 
     LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened.  Terminating.");
diff --git a/libs/gui/SensorManager.cpp b/libs/gui/SensorManager.cpp
index dd37781..33608b5 100644
--- a/libs/gui/SensorManager.cpp
+++ b/libs/gui/SensorManager.cpp
@@ -36,6 +36,58 @@
 namespace android {
 // ----------------------------------------------------------------------------
 
+android::Mutex android::SensorManager::sLock;
+std::map<String16, SensorManager*> android::SensorManager::sPackageInstances;
+
+SensorManager& SensorManager::getInstanceForPackage(const String16& packageName) {
+    Mutex::Autolock _l(sLock);
+    SensorManager* sensorManager;
+    std::map<String16, SensorManager*>::iterator iterator =
+        sPackageInstances.find(packageName);
+
+    if (iterator != sPackageInstances.end()) {
+        sensorManager = iterator->second;
+    } else {
+        String16 opPackageName = packageName;
+
+        // It is possible that the calling code has no access to the package name.
+        // In this case we will get the packages for the calling UID and pick the
+        // first one for attributing the app op. This will work correctly for
+        // runtime permissions as for legacy apps we will toggle the app op for
+        // all packages in the UID. The caveat is that the operation may be attributed
+        // to the wrong package and stats based on app ops may be slightly off.
+        if (opPackageName.size() <= 0) {
+            sp<IBinder> binder = defaultServiceManager()->getService(String16("permission"));
+            if (binder != 0) {
+                const uid_t uid = IPCThreadState::self()->getCallingUid();
+                Vector<String16> packages;
+                interface_cast<IPermissionController>(binder)->getPackagesForUid(uid, packages);
+                if (!packages.isEmpty()) {
+                    opPackageName = packages[0];
+                } else {
+                    ALOGE("No packages for calling UID");
+                }
+            } else {
+                ALOGE("Cannot get permission service");
+            }
+        }
+
+        sensorManager = new SensorManager(opPackageName);
+
+        // If we had no package name, we looked it up from the UID and the sensor
+        // manager instance we created should also be mapped to the empty package
+        // name, to avoid looking up the packages for a UID and get the same result.
+        if (packageName.size() <= 0) {
+            sPackageInstances.insert(std::make_pair(String16(), sensorManager));
+        }
+
+        // Stash the per package sensor manager.
+        sPackageInstances.insert(std::make_pair(opPackageName, sensorManager));
+    }
+
+    return *sensorManager;
+}
+
 SensorManager::SensorManager(const String16& opPackageName)
     : mSensorList(0), mOpPackageName(opPackageName)
 {
@@ -58,13 +110,23 @@
 }
 
 status_t SensorManager::assertStateLocked() const {
+    bool initSensorManager = false;
     if (mSensorServer == NULL) {
-        // try for one second
+        initSensorManager = true;
+    } else {
+        // Ping binder to check if sensorservice is alive.
+        status_t err = IInterface::asBinder(mSensorServer)->pingBinder();
+        if (err != NO_ERROR) {
+            initSensorManager = true;
+        }
+    }
+    if (initSensorManager) {
+        // try for 300 seconds (60*5(getService() tries for 5 seconds)) before giving up ...
         const String16 name("sensorservice");
-        for (int i=0 ; i<4 ; i++) {
+        for (int i = 0; i < 60; i++) {
             status_t err = getService(name, &mSensorServer);
             if (err == NAME_NOT_FOUND) {
-                usleep(250000);
+                sleep(1);
                 continue;
             }
             if (err != NO_ERROR) {
@@ -83,6 +145,8 @@
             DeathObserver(SensorManager& mgr) : mSensorManger(mgr) { }
         };
 
+        LOG_ALWAYS_FATAL_IF(mSensorServer.get() == NULL, "getService(SensorService) NULL");
+
         mDeathObserver = new DeathObserver(*const_cast<SensorManager *>(this));
         IInterface::asBinder(mSensorServer)->linkToDeath(mDeathObserver);
 
@@ -90,6 +154,8 @@
         size_t count = mSensors.size();
         mSensorList =
                 static_cast<Sensor const**>(malloc(count * sizeof(Sensor*)));
+        LOG_ALWAYS_FATAL_IF(mSensorList == NULL, "mSensorList NULL");
+
         for (size_t i=0 ; i<count ; i++) {
             mSensorList[i] = mSensors.array() + i;
         }
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 9fdbf54..29749c0 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -59,6 +59,11 @@
   LOCAL_CFLAGS += -DMAX_EGL_CACHE_SIZE=$(MAX_EGL_CACHE_SIZE)
 endif
 
+ifeq (address, $(strip $(SANITIZE_TARGET)))
+  LOCAL_CFLAGS_32 += -DEGL_WRAPPER_DIR=\"/$(TARGET_COPY_OUT_DATA)/lib\"
+  LOCAL_CFLAGS_64 += -DEGL_WRAPPER_DIR=\"/$(TARGET_COPY_OUT_DATA)/lib64\"
+endif
+
 LOCAL_REQUIRED_MODULES := $(egl.cfg_config_module)
 egl.cfg_config_module :=
 
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 1fcc048..8df9af3 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -167,6 +167,14 @@
     return so;
 }
 
+#ifndef EGL_WRAPPER_DIR
+#if defined(__LP64__)
+#define EGL_WRAPPER_DIR "/system/lib64"
+#else
+#define EGL_WRAPPER_DIR "/system/lib"
+#endif
+#endif
+
 void* Loader::open(egl_connection_t* cnx)
 {
     void* dso;
@@ -187,15 +195,10 @@
 
     LOG_ALWAYS_FATAL_IF(!hnd, "couldn't find an OpenGL ES implementation");
 
-#if defined(__LP64__)
-    cnx->libEgl   = load_wrapper("/system/lib64/libEGL.so");
-    cnx->libGles2 = load_wrapper("/system/lib64/libGLESv2.so");
-    cnx->libGles1 = load_wrapper("/system/lib64/libGLESv1_CM.so");
-#else
-    cnx->libEgl   = load_wrapper("/system/lib/libEGL.so");
-    cnx->libGles2 = load_wrapper("/system/lib/libGLESv2.so");
-    cnx->libGles1 = load_wrapper("/system/lib/libGLESv1_CM.so");
-#endif
+    cnx->libEgl   = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so");
+    cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so");
+    cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so");
+
     LOG_ALWAYS_FATAL_IF(!cnx->libEgl,
             "couldn't load system EGL wrapper libraries");
 
diff --git a/services/batteryservice/BatteryProperties.cpp b/services/batteryservice/BatteryProperties.cpp
index ab636a9..f13d6e8 100644
--- a/services/batteryservice/BatteryProperties.cpp
+++ b/services/batteryservice/BatteryProperties.cpp
@@ -33,6 +33,7 @@
     chargerAcOnline = p->readInt32() == 1 ? true : false;
     chargerUsbOnline = p->readInt32() == 1 ? true : false;
     chargerWirelessOnline = p->readInt32() == 1 ? true : false;
+    maxChargingCurrent = p->readInt32();
     batteryStatus = p->readInt32();
     batteryHealth = p->readInt32();
     batteryPresent = p->readInt32() == 1 ? true : false;
@@ -47,6 +48,7 @@
     p->writeInt32(chargerAcOnline ? 1 : 0);
     p->writeInt32(chargerUsbOnline ? 1 : 0);
     p->writeInt32(chargerWirelessOnline ? 1 : 0);
+    p->writeInt32(maxChargingCurrent);
     p->writeInt32(batteryStatus);
     p->writeInt32(batteryHealth);
     p->writeInt32(batteryPresent ? 1 : 0);
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
index bd74b02..36095bf 100644
--- a/services/inputflinger/InputReader.cpp
+++ b/services/inputflinger/InputReader.cpp
@@ -4699,7 +4699,7 @@
             bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
             top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
             orientation -= M_PI_2;
-            if (orientation < mOrientedRanges.orientation.min) {
+            if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
             }
             break;
@@ -4711,7 +4711,7 @@
             bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
             top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
             orientation -= M_PI;
-            if (orientation < mOrientedRanges.orientation.min) {
+            if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
             }
             break;
@@ -4723,7 +4723,7 @@
             bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
             top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
             orientation += M_PI_2;
-            if (orientation > mOrientedRanges.orientation.max) {
+            if (mOrientedRanges.haveOrientation && orientation > mOrientedRanges.orientation.max) {
                 orientation -= (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
             }
             break;
diff --git a/services/inputflinger/host/InputDriver.cpp b/services/inputflinger/host/InputDriver.cpp
index 630a596..cb4ccbe 100644
--- a/services/inputflinger/host/InputDriver.cpp
+++ b/services/inputflinger/host/InputDriver.cpp
@@ -14,8 +14,11 @@
  * limitations under the License.
  */
 
+#include <functional>
 #include <stdint.h>
 #include <sys/types.h>
+#include <unordered_map>
+#include <vector>
 
 #define LOG_TAG "InputDriver"
 
@@ -25,7 +28,9 @@
 #include "InputHost.h"
 
 #include <hardware/input.h>
+#include <input/InputDevice.h>
 #include <utils/Log.h>
+#include <utils/PropertyMap.h>
 #include <utils/String8.h>
 
 #define INDENT2 "    "
@@ -37,6 +42,7 @@
     .create_device_definition = create_device_definition,
     .create_input_report_definition = create_input_report_definition,
     .create_output_report_definition = create_output_report_definition,
+    .free_report_definition = free_report_definition,
     .input_device_definition_add_report = input_device_definition_add_report,
     .input_report_definition_add_collection = input_report_definition_add_collection,
     .input_report_definition_declare_usage_int = input_report_definition_declare_usage_int,
@@ -69,78 +75,214 @@
     result.appendFormat(INDENT2 "HAL Input Driver (%s)\n", mName.string());
 }
 
+} // namespace android
+
+struct input_property_map {
+    android::PropertyMap* propertyMap;
+};
+
+struct input_property {
+    android::String8 key;
+    android::String8 value;
+};
+
+struct input_device_identifier {
+    const char* name;
+    const char* uniqueId;
+    input_bus_t bus;
+    int32_t     vendorId;
+    int32_t     productId;
+    int32_t     version;
+};
+
+struct input_device_definition {
+    std::vector<input_report_definition*> reportDefs;
+};
+
+struct input_device_handle {
+    input_device_identifier_t* id;
+    input_device_definition_t* def;
+};
+
+struct input_int_usage {
+    input_usage_t usage;
+    int32_t min;
+    int32_t max;
+    float   resolution;
+};
+
+struct input_collection {
+    int32_t arity;
+    std::vector<input_int_usage> intUsages;
+    std::vector<input_usage_t> boolUsages;
+};
+
+struct InputCollectionIdHasher {
+    std::size_t operator()(const input_collection_id& id) const {
+        return std::hash<int>()(static_cast<int>(id));
+    }
+};
+
+struct input_report_definition {
+    std::unordered_map<input_collection_id_t, input_collection, InputCollectionIdHasher> collections;
+};
 
 // HAL wrapper functions
 
-input_device_identifier_t* create_device_identifier(input_host_t* host,
+namespace android {
+
+::input_device_identifier_t* create_device_identifier(input_host_t* host,
         const char* name, int32_t product_id, int32_t vendor_id,
         input_bus_t bus, const char* unique_id) {
-    return nullptr;
+    auto identifier = new ::input_device_identifier {
+        .name = name,
+        .productId = product_id,
+        .vendorId = vendor_id,
+        //.bus = bus,
+        .uniqueId = unique_id,
+    };
+    // store this identifier somewhere? in the host?
+    return identifier;
 }
 
 input_device_definition_t* create_device_definition(input_host_t* host) {
-    return nullptr;
+    return new ::input_device_definition;
 }
 
 input_report_definition_t* create_input_report_definition(input_host_t* host) {
-    return nullptr;
+    return new ::input_report_definition;
 }
 
 input_report_definition_t* create_output_report_definition(input_host_t* host) {
-    return nullptr;
+    return new ::input_report_definition;
+}
+
+void free_report_definition(input_host_t* host, input_report_definition_t* report_def) {
+    delete report_def;
 }
 
 void input_device_definition_add_report(input_host_t* host,
-        input_device_definition_t* d, input_report_definition_t* r) { }
+        input_device_definition_t* d, input_report_definition_t* r) {
+    d->reportDefs.push_back(r);
+}
 
 void input_report_definition_add_collection(input_host_t* host,
-        input_report_definition_t* report, input_collection_id_t id, int32_t arity) { }
+        input_report_definition_t* report, input_collection_id_t id, int32_t arity) {
+    report->collections[id] = {.arity = arity};
+}
 
 void input_report_definition_declare_usage_int(input_host_t* host,
         input_report_definition_t* report, input_collection_id_t id,
-        input_usage_t usage, int32_t min, int32_t max, float resolution) { }
+        input_usage_t usage, int32_t min, int32_t max, float resolution) {
+    if (report->collections.find(id) != report->collections.end()) {
+        report->collections[id].intUsages.push_back({
+                .usage = usage, .min = min, .max = max, .resolution = resolution});
+    }
+}
 
 void input_report_definition_declare_usages_bool(input_host_t* host,
         input_report_definition_t* report, input_collection_id_t id,
-        input_usage_t* usage, size_t usage_count) { }
-
+        input_usage_t* usage, size_t usage_count) {
+    if (report->collections.find(id) != report->collections.end()) {
+        for (size_t i = 0; i < usage_count; ++i) {
+            report->collections[id].boolUsages.push_back(usage[i]);
+        }
+    }
+}
 
 input_device_handle_t* register_device(input_host_t* host,
         input_device_identifier_t* id, input_device_definition_t* d) {
-    return nullptr;
+    ALOGD("Registering device %s with %d input reports", id->name, d->reportDefs.size());
+    return new input_device_handle{ .id = id, .def = d };
 }
 
 input_report_t* input_allocate_report(input_host_t* host, input_report_definition_t* r) {
+    ALOGD("Allocating input report for definition %p", r);
     return nullptr;
 }
+
 void input_report_set_usage_int(input_host_t* host, input_report_t* r,
         input_collection_id_t id, input_usage_t usage, int32_t value, int32_t arity_index) { }
 
 void input_report_set_usage_bool(input_host_t* host, input_report_t* r,
         input_collection_id_t id, input_usage_t usage, bool value, int32_t arity_index) { }
 
-void report_event(input_host_t* host, input_device_handle_t* d, input_report_t* report) { }
+void report_event(input_host_t* host, input_device_handle_t* d, input_report_t* report) {
+    ALOGD("report_event %p for handle %p", report, d);
+}
 
 input_property_map_t* input_get_device_property_map(input_host_t* host,
         input_device_identifier_t* id) {
+    InputDeviceIdentifier idi;
+    idi.name = id->name;
+    idi.uniqueId = id->uniqueId;
+    idi.bus = id->bus;
+    idi.vendor = id->vendorId;
+    idi.product = id->productId;
+    idi.version = id->version;
+
+    String8 configFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
+            idi, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
+    if (configFile.isEmpty()) {
+        ALOGD("No input device configuration file found for device '%s'.",
+                idi.name.string());
+    } else {
+        auto propMap = new input_property_map_t();
+        status_t status = PropertyMap::load(configFile, &propMap->propertyMap);
+        if (status) {
+            ALOGE("Error loading input device configuration file for device '%s'. "
+                    "Using default configuration.",
+                    idi.name.string());
+            delete propMap;
+            return nullptr;
+        }
+        return propMap;
+    }
     return nullptr;
 }
 
 input_property_t* input_get_device_property(input_host_t* host, input_property_map_t* map,
         const char* key) {
+    String8 keyString(key);
+    if (map != nullptr) {
+        if (map->propertyMap->hasProperty(keyString)) {
+            auto prop = new input_property_t();
+            if (!map->propertyMap->tryGetProperty(keyString, prop->value)) {
+                delete prop;
+                return nullptr;
+            }
+            prop->key = keyString;
+            return prop;
+        }
+    }
     return nullptr;
 }
 
 const char* input_get_property_key(input_host_t* host, input_property_t* property) {
+    if (property != nullptr) {
+        return property->key.string();
+    }
     return nullptr;
 }
 
 const char* input_get_property_value(input_host_t* host, input_property_t* property) {
+    if (property != nullptr) {
+        return property->value.string();
+    }
     return nullptr;
 }
 
-void input_free_device_property(input_host_t* host, input_property_t* property) { }
+void input_free_device_property(input_host_t* host, input_property_t* property) {
+    if (property != nullptr) {
+        delete property;
+    }
+}
 
-void input_free_device_property_map(input_host_t* host, input_property_map_t* map) { }
+void input_free_device_property_map(input_host_t* host, input_property_map_t* map) {
+    if (map != nullptr) {
+        delete map->propertyMap;
+        delete map;
+    }
+}
 
 } // namespace android
diff --git a/services/inputflinger/host/InputDriver.h b/services/inputflinger/host/InputDriver.h
index 7734ac2..9bc14a7 100644
--- a/services/inputflinger/host/InputDriver.h
+++ b/services/inputflinger/host/InputDriver.h
@@ -68,6 +68,8 @@
 
 input_report_definition_t* create_output_report_definition(input_host_t* host);
 
+void free_report_definition(input_host_t* host, input_report_definition_t* report_def);
+
 void input_device_definition_add_report(input_host_t* host,
         input_device_definition_t* d, input_report_definition_t* r);
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index de0f921..01ffac2 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -163,6 +163,9 @@
     property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
     mGpuToCpuSupported = !atoi(value);
 
+    property_get("debug.sf.drop_missed_frames", value, "0");
+    mDropMissedFrames = atoi(value);
+
     property_get("debug.sf.showupdates", value, "0");
     mDebugRegion = atoi(value);
 
@@ -442,6 +445,15 @@
     mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     eglInitialize(mEGLDisplay, NULL, NULL);
 
+    // start the EventThread
+    sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+            vsyncPhaseOffsetNs, true, "app");
+    mEventThread = new EventThread(vsyncSrc);
+    sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
+            sfVsyncPhaseOffsetNs, true, "sf");
+    mSFEventThread = new EventThread(sfVsyncSrc);
+    mEventQueue.setEventThread(mSFEventThread);
+
     // Initialize the H/W composer object.  There may or may not be an
     // actual hardware composer underneath.
     mHwc = new HWComposer(this,
@@ -493,15 +505,6 @@
     // (which may happens before we render something)
     getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext);
 
-    // start the EventThread
-    sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync,
-            vsyncPhaseOffsetNs, true, "app");
-    mEventThread = new EventThread(vsyncSrc);
-    sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync,
-            sfVsyncPhaseOffsetNs, true, "sf");
-    mSFEventThread = new EventThread(sfVsyncSrc);
-    mEventQueue.setEventThread(mSFEventThread);
-
     mEventControlThread = new EventControlThread(this);
     mEventControlThread->run("EventControl", PRIORITY_URGENT_DISPLAY);
 
@@ -919,12 +922,31 @@
 
 void SurfaceFlinger::handleMessageRefresh() {
     ATRACE_CALL();
-    preComposition();
-    rebuildLayerStacks();
-    setUpHWComposer();
-    doDebugFlashRegions();
-    doComposition();
-    postComposition();
+
+    static nsecs_t previousExpectedPresent = 0;
+    nsecs_t expectedPresent = mPrimaryDispSync.computeNextRefresh(0);
+    static bool previousFrameMissed = false;
+    bool frameMissed = (expectedPresent == previousExpectedPresent);
+    if (frameMissed != previousFrameMissed) {
+        ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
+    }
+    previousFrameMissed = frameMissed;
+
+    if (CC_UNLIKELY(mDropMissedFrames && frameMissed)) {
+        // Latch buffers, but don't send anything to HWC, then signal another
+        // wakeup for the next vsync
+        preComposition();
+        repaintEverything();
+    } else {
+        preComposition();
+        rebuildLayerStacks();
+        setUpHWComposer();
+        doDebugFlashRegions();
+        doComposition();
+        postComposition();
+    }
+
+    previousExpectedPresent = mPrimaryDispSync.computeNextRefresh(0);
 }
 
 void SurfaceFlinger::doDebugFlashRegions()
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 3759a92..b3baadd 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -445,6 +445,7 @@
     RenderEngine* mRenderEngine;
     nsecs_t mBootTime;
     bool mGpuToCpuSupported;
+    bool mDropMissedFrames;
     sp<EventThread> mEventThread;
     sp<EventThread> mSFEventThread;
     sp<EventControlThread> mEventControlThread;