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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <array>
#include "TestHelpers.h"
#include <unistd.h>
#include <time.h>
#include <errno.h>
#include <binder/Binder.h>
#include <binder/Parcel.h>
#include <gtest/gtest.h>
#include <input/InputTransport.h>
#include <utils/StopWatch.h>
#include <utils/StrongPointer.h>
#include <utils/Timers.h>
namespace android {
namespace {
bool operator==(const InputChannel& left, const InputChannel& right) {
struct stat lhs, rhs;
if (fstat(left.getFd(), &lhs) != 0) {
return false;
}
if (fstat(right.getFd(), &rhs) != 0) {
return false;
}
// If file descriptors are pointing to same inode they are duplicated fds.
return left.getName() == right.getName() &&
left.getConnectionToken() == right.getConnectionToken() && lhs.st_ino == rhs.st_ino;
}
} // namespace
class InputChannelTest : public testing::Test {
};
TEST_F(InputChannelTest, ClientAndServerTokensMatch) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result =
InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel);
ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
EXPECT_EQ(serverChannel->getConnectionToken(), clientChannel->getConnectionToken());
}
TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
// Name
EXPECT_STREQ("channel name (server)", serverChannel->getName().c_str())
<< "server channel should have suffixed name";
EXPECT_STREQ("channel name (client)", clientChannel->getName().c_str())
<< "client channel should have suffixed name";
// Server->Client communication
InputMessage serverMsg = {};
serverMsg.header.type = InputMessage::Type::KEY;
serverMsg.body.key.action = AKEY_EVENT_ACTION_DOWN;
EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
<< "server channel should be able to send message to client channel";
InputMessage clientMsg;
EXPECT_EQ(OK, clientChannel->receiveMessage(&clientMsg))
<< "client channel should be able to receive message from server channel";
EXPECT_EQ(serverMsg.header.type, clientMsg.header.type)
<< "client channel should receive the correct message from server channel";
EXPECT_EQ(serverMsg.body.key.action, clientMsg.body.key.action)
<< "client channel should receive the correct message from server channel";
// Client->Server communication
InputMessage clientReply = {};
clientReply.header.type = InputMessage::Type::FINISHED;
clientReply.header.seq = 0x11223344;
clientReply.body.finished.handled = true;
EXPECT_EQ(OK, clientChannel->sendMessage(&clientReply))
<< "client channel should be able to send message to server channel";
InputMessage serverReply;
EXPECT_EQ(OK, serverChannel->receiveMessage(&serverReply))
<< "server channel should be able to receive message from client channel";
EXPECT_EQ(clientReply.header.type, serverReply.header.type)
<< "server channel should receive the correct message from client channel";
EXPECT_EQ(clientReply.header.seq, serverReply.header.seq)
<< "server channel should receive the correct message from client channel";
EXPECT_EQ(clientReply.body.finished.handled, serverReply.body.finished.handled)
<< "server channel should receive the correct message from client channel";
}
TEST_F(InputChannelTest, ProbablyHasInput) {
std::unique_ptr<InputChannel> senderChannel, receiverChannel;
// Open a pair of channels.
status_t result =
InputChannel::openInputChannelPair("channel name", senderChannel, receiverChannel);
ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
ASSERT_FALSE(receiverChannel->probablyHasInput());
// Send one message.
InputMessage serverMsg = {};
serverMsg.header.type = InputMessage::Type::KEY;
serverMsg.body.key.action = AKEY_EVENT_ACTION_DOWN;
EXPECT_EQ(OK, senderChannel->sendMessage(&serverMsg))
<< "server channel should be able to send message to client channel";
// Verify input is available.
bool hasInput = false;
do {
// The probablyHasInput() can return false positive under rare circumstances uncontrollable
// by the tests. Re-request the availability in this case. Returning |false| for a long
// time is not intended, and would cause a test timeout.
hasInput = receiverChannel->probablyHasInput();
} while (!hasInput);
EXPECT_TRUE(hasInput)
<< "client channel should observe that message is available before receiving it";
// Receive (consume) the message.
InputMessage clientMsg;
EXPECT_EQ(OK, receiverChannel->receiveMessage(&clientMsg))
<< "client channel should be able to receive message from server channel";
EXPECT_EQ(serverMsg.header.type, clientMsg.header.type)
<< "client channel should receive the correct message from server channel";
EXPECT_EQ(serverMsg.body.key.action, clientMsg.body.key.action)
<< "client channel should receive the correct message from server channel";
// Verify input is not available.
EXPECT_FALSE(receiverChannel->probablyHasInput())
<< "client should not observe any more messages after receiving the single one";
}
TEST_F(InputChannelTest, ReceiveSignal_WhenNoSignalPresent_ReturnsAnError) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
InputMessage msg;
EXPECT_EQ(WOULD_BLOCK, clientChannel->receiveMessage(&msg))
<< "receiveMessage should have returned WOULD_BLOCK";
}
TEST_F(InputChannelTest, ReceiveSignal_WhenPeerClosed_ReturnsAnError) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
serverChannel.reset(); // close server channel
InputMessage msg;
EXPECT_EQ(DEAD_OBJECT, clientChannel->receiveMessage(&msg))
<< "receiveMessage should have returned DEAD_OBJECT";
}
TEST_F(InputChannelTest, SendSignal_WhenPeerClosed_ReturnsAnError) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
serverChannel.reset(); // close server channel
InputMessage msg;
msg.header.type = InputMessage::Type::KEY;
EXPECT_EQ(DEAD_OBJECT, clientChannel->sendMessage(&msg))
<< "sendMessage should have returned DEAD_OBJECT";
}
TEST_F(InputChannelTest, SendAndReceive_MotionClassification) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
std::array<MotionClassification, 3> classifications = {
MotionClassification::NONE,
MotionClassification::AMBIGUOUS_GESTURE,
MotionClassification::DEEP_PRESS,
};
InputMessage serverMsg = {}, clientMsg;
serverMsg.header.type = InputMessage::Type::MOTION;
serverMsg.header.seq = 1;
serverMsg.body.motion.pointerCount = 1;
for (MotionClassification classification : classifications) {
// Send and receive a message with classification
serverMsg.body.motion.classification = classification;
EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
<< "server channel should be able to send message to client channel";
EXPECT_EQ(OK, clientChannel->receiveMessage(&clientMsg))
<< "client channel should be able to receive message from server channel";
EXPECT_EQ(serverMsg.header.type, clientMsg.header.type);
EXPECT_EQ(classification, clientMsg.body.motion.classification) <<
"Expected to receive " << motionClassificationToString(classification);
}
}
TEST_F(InputChannelTest, DuplicateChannelAndAssertEqual) {
std::unique_ptr<InputChannel> serverChannel, clientChannel;
status_t result =
InputChannel::openInputChannelPair("channel dup", serverChannel, clientChannel);
ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
std::unique_ptr<InputChannel> dupChan = serverChannel->dup();
EXPECT_EQ(*serverChannel == *dupChan, true) << "inputchannel should be equal after duplication";
}
} // namespace android