Don't wrap EGLImageKHR and EGLSyncKHR anymore

this simplify our EGL wrapper implementation a lot.
This wrapping is no longer needed now that we can only
support a single underlaying EGL implementation.

Change-Id: I8213df7ac69daac447f1fe6e37044b78aac4e9a9
9 files changed
tree: f589ccfe238fa2d187849d9843a9a77860c37572
  1. cmds/
  2. include/
  3. libs/
  4. opengl/
  5. services/
  6. MODULE_LICENSE_APACHE2
  7. NOTICE