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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Keyboard"
#include <limits.h>
#include <stdlib.h>
#include <unistd.h>
#include <optional>
#include <input/InputDevice.h>
#include <input/InputEventLabels.h>
#include <input/KeyCharacterMap.h>
#include <input/KeyLayoutMap.h>
#include <input/Keyboard.h>
#include <log/log.h>
#include <utils/Errors.h>
namespace android {
static std::string getPath(const InputDeviceIdentifier& deviceIdentifier, const std::string& name,
InputDeviceConfigurationFileType type) {
return name.empty()
? getInputDeviceConfigurationFilePathByDeviceIdentifier(deviceIdentifier, type)
: getInputDeviceConfigurationFilePathByName(name, type);
}
// --- KeyMap ---
KeyMap::KeyMap() {
}
KeyMap::~KeyMap() {
}
status_t KeyMap::load(const InputDeviceIdentifier& deviceIdentifier,
const PropertyMap* deviceConfiguration) {
// Use the configured key layout if available.
if (deviceConfiguration) {
std::optional<std::string> keyLayoutName =
deviceConfiguration->getString("keyboard.layout");
if (keyLayoutName.has_value()) {
status_t status = loadKeyLayout(deviceIdentifier, *keyLayoutName);
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but "
"it was not found.",
deviceIdentifier.name.c_str(), keyLayoutName->c_str());
}
}
std::optional<std::string> keyCharacterMapName =
deviceConfiguration->getString("keyboard.characterMap");
if (keyCharacterMapName.has_value()) {
status_t status = loadKeyCharacterMap(deviceIdentifier, *keyCharacterMapName);
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard character "
"map '%s' but it was not found.",
deviceIdentifier.name.c_str(), keyCharacterMapName->c_str());
}
}
if (isComplete()) {
return OK;
}
}
// Try searching by device identifier.
if (probeKeyMap(deviceIdentifier, "")) {
return OK;
}
// Fall back on the Generic key map.
// TODO Apply some additional heuristics here to figure out what kind of
// generic key map to use (US English, etc.) for typical external keyboards.
if (probeKeyMap(deviceIdentifier, "Generic")) {
return OK;
}
// Try the Virtual key map as a last resort.
if (probeKeyMap(deviceIdentifier, "Virtual")) {
return OK;
}
// Give up!
ALOGE("Could not determine key map for device '%s' and no default key maps were found!",
deviceIdentifier.name.c_str());
return NAME_NOT_FOUND;
}
bool KeyMap::probeKeyMap(const InputDeviceIdentifier& deviceIdentifier,
const std::string& keyMapName) {
if (!haveKeyLayout()) {
loadKeyLayout(deviceIdentifier, keyMapName);
}
if (!haveKeyCharacterMap()) {
loadKeyCharacterMap(deviceIdentifier, keyMapName);
}
return isComplete();
}
status_t KeyMap::loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier,
const std::string& name) {
std::string path(getPath(deviceIdentifier, name, InputDeviceConfigurationFileType::KEY_LAYOUT));
if (path.empty()) {
return NAME_NOT_FOUND;
}
base::Result<std::shared_ptr<KeyLayoutMap>> ret = KeyLayoutMap::load(path);
if (ret.ok()) {
keyLayoutMap = *ret;
keyLayoutFile = path;
return OK;
}
// Try to load fallback layout if the regular layout could not be loaded due to missing
// kernel modules
std::string fallbackPath(
getInputDeviceConfigurationFilePathByDeviceIdentifier(deviceIdentifier,
InputDeviceConfigurationFileType::
KEY_LAYOUT,
"_fallback"));
ret = KeyLayoutMap::load(fallbackPath);
if (!ret.ok()) {
return ret.error().code();
}
keyLayoutMap = *ret;
keyLayoutFile = fallbackPath;
return OK;
}
status_t KeyMap::loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
const std::string& name) {
std::string path =
getPath(deviceIdentifier, name, InputDeviceConfigurationFileType::KEY_CHARACTER_MAP);
if (path.empty()) {
return NAME_NOT_FOUND;
}
base::Result<std::shared_ptr<KeyCharacterMap>> ret =
KeyCharacterMap::load(path, KeyCharacterMap::Format::BASE);
if (!ret.ok()) {
return ret.error().code();
}
keyCharacterMap = *ret;
keyCharacterMapFile = path;
return OK;
}
// --- Global functions ---
bool isKeyboardSpecialFunction(const PropertyMap* config) {
if (config == nullptr) {
return false;
}
return config->getBool("keyboard.specialFunction").value_or(false);
}
bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
const PropertyMap* deviceConfiguration, const KeyMap* keyMap) {
// TODO: remove the third OR statement (SPECIAL_FUNCTION) in Q
if (!keyMap->haveKeyCharacterMap() || isKeyboardSpecialFunction(deviceConfiguration) ||
keyMap->keyCharacterMap->getKeyboardType() ==
KeyCharacterMap::KeyboardType::SPECIAL_FUNCTION) {
return false;
}
if (deviceConfiguration) {
if (deviceConfiguration->getBool("keyboard.builtIn").value_or(false)) {
return true;
}
}
return strstr(deviceIdentifier.name.c_str(), "-keypad");
}
static int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) {
int32_t newMetaState;
if (down) {
newMetaState = oldMetaState | mask;
} else {
newMetaState = oldMetaState &
~(mask | AMETA_ALT_ON | AMETA_SHIFT_ON | AMETA_CTRL_ON | AMETA_META_ON);
}
return normalizeMetaState(newMetaState);
}
int32_t normalizeMetaState(int32_t oldMetaState) {
int32_t newMetaState = oldMetaState;
if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
newMetaState |= AMETA_ALT_ON;
}
if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
newMetaState |= AMETA_SHIFT_ON;
}
if (newMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
newMetaState |= AMETA_CTRL_ON;
}
if (newMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
newMetaState |= AMETA_META_ON;
}
return newMetaState;
}
static int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) {
if (down) {
return oldMetaState;
} else {
return oldMetaState ^ mask;
}
}
int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
switch (keyCode) {
case AKEYCODE_ALT_LEFT:
return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState);
case AKEYCODE_ALT_RIGHT:
return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState);
case AKEYCODE_SHIFT_LEFT:
return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState);
case AKEYCODE_SHIFT_RIGHT:
return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState);
case AKEYCODE_SYM:
return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState);
case AKEYCODE_FUNCTION:
return setEphemeralMetaState(AMETA_FUNCTION_ON, down, oldMetaState);
case AKEYCODE_CTRL_LEFT:
return setEphemeralMetaState(AMETA_CTRL_LEFT_ON, down, oldMetaState);
case AKEYCODE_CTRL_RIGHT:
return setEphemeralMetaState(AMETA_CTRL_RIGHT_ON, down, oldMetaState);
case AKEYCODE_META_LEFT:
return setEphemeralMetaState(AMETA_META_LEFT_ON, down, oldMetaState);
case AKEYCODE_META_RIGHT:
return setEphemeralMetaState(AMETA_META_RIGHT_ON, down, oldMetaState);
case AKEYCODE_CAPS_LOCK:
return toggleLockedMetaState(AMETA_CAPS_LOCK_ON, down, oldMetaState);
case AKEYCODE_NUM_LOCK:
return toggleLockedMetaState(AMETA_NUM_LOCK_ON, down, oldMetaState);
case AKEYCODE_SCROLL_LOCK:
return toggleLockedMetaState(AMETA_SCROLL_LOCK_ON, down, oldMetaState);
default:
return oldMetaState;
}
}
bool isMetaKey(int32_t keyCode) {
switch (keyCode) {
case AKEYCODE_ALT_LEFT:
case AKEYCODE_ALT_RIGHT:
case AKEYCODE_SHIFT_LEFT:
case AKEYCODE_SHIFT_RIGHT:
case AKEYCODE_SYM:
case AKEYCODE_FUNCTION:
case AKEYCODE_CTRL_LEFT:
case AKEYCODE_CTRL_RIGHT:
case AKEYCODE_META_LEFT:
case AKEYCODE_META_RIGHT:
case AKEYCODE_CAPS_LOCK:
case AKEYCODE_NUM_LOCK:
case AKEYCODE_SCROLL_LOCK:
return true;
default:
return false;
}
}
} // namespace android