| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H |
| #define ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H |
| |
| #include "SurfaceTextureGL.h" |
| |
| namespace android { |
| |
| class SurfaceTextureMultiContextGLTest : public SurfaceTextureGLTest { |
| protected: |
| enum { SECOND_TEX_ID = 123 }; |
| enum { THIRD_TEX_ID = 456 }; |
| |
| SurfaceTextureMultiContextGLTest(): |
| mSecondEglContext(EGL_NO_CONTEXT), |
| mThirdEglContext(EGL_NO_CONTEXT) { |
| } |
| |
| virtual void SetUp() { |
| SurfaceTextureGLTest::SetUp(); |
| |
| // Set up the secondary context and texture renderer. |
| mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, |
| EGL_NO_CONTEXT, getContextAttribs()); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); |
| |
| ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| mSecondEglContext)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); |
| ASSERT_NO_FATAL_FAILURE(mSecondTextureRenderer->SetUp()); |
| |
| // Set up the tertiary context and texture renderer. |
| mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig, |
| EGL_NO_CONTEXT, getContextAttribs()); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext); |
| |
| ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| mThirdEglContext)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); |
| ASSERT_NO_FATAL_FAILURE(mThirdTextureRenderer->SetUp()); |
| |
| // Switch back to the primary context to start the tests. |
| ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| mEglContext)); |
| } |
| |
| virtual void TearDown() { |
| if (mThirdEglContext != EGL_NO_CONTEXT) { |
| eglDestroyContext(mEglDisplay, mThirdEglContext); |
| } |
| if (mSecondEglContext != EGL_NO_CONTEXT) { |
| eglDestroyContext(mEglDisplay, mSecondEglContext); |
| } |
| SurfaceTextureGLTest::TearDown(); |
| } |
| |
| EGLContext mSecondEglContext; |
| sp<TextureRenderer> mSecondTextureRenderer; |
| |
| EGLContext mThirdEglContext; |
| sp<TextureRenderer> mThirdTextureRenderer; |
| }; |
| |
| } |
| |
| #endif |