| /* |
| * Copyright 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <log/log.h> |
| #include <stdio.h> |
| #include <string.h> |
| |
| namespace { |
| bool gSave = false; |
| } |
| |
| namespace renderenginebench { |
| |
| void parseFlagsForHelp(int argc, char** argv) { |
| for (int i = 0; i < argc; i++) { |
| if (!strcmp(argv[i], "--help")) { |
| printf("RenderEngineBench-specific flags:\n"); |
| printf("[--save]: Save the output to the device to confirm drawing result.\n"); |
| break; |
| } |
| } |
| } |
| |
| void parseFlags(int argc, char** argv) { |
| for (int i = 0; i < argc; i++) { |
| if (!strcmp(argv[i], "--save")) { |
| gSave = true; |
| } |
| } |
| } |
| |
| bool save() { |
| return gSave; |
| } |
| } // namespace renderenginebench |