| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wextra" |
| |
| // #define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include "LayerInfo.h" |
| |
| #include <algorithm> |
| #include <utility> |
| |
| #include <android/native_window.h> |
| #include <cutils/compiler.h> |
| #include <cutils/trace.h> |
| #include <ftl/enum.h> |
| #include <gui/TraceUtils.h> |
| #include <system/window.h> |
| |
| #undef LOG_TAG |
| #define LOG_TAG "LayerInfo" |
| |
| namespace android::scheduler { |
| |
| bool LayerInfo::sTraceEnabled = false; |
| |
| LayerInfo::LayerInfo(const std::string& name, uid_t ownerUid, |
| LayerHistory::LayerVoteType defaultVote) |
| : mName(name), |
| mOwnerUid(ownerUid), |
| mDefaultVote(defaultVote), |
| mLayerVote({defaultVote, Fps()}), |
| mLayerProps(std::make_unique<LayerProps>()), |
| mRefreshRateHistory(name) { |
| ; |
| } |
| |
| void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType, |
| bool pendingModeChange, const LayerProps& props) { |
| lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0)); |
| |
| mLastUpdatedTime = std::max(lastPresentTime, now); |
| *mLayerProps = props; |
| switch (updateType) { |
| case LayerUpdateType::AnimationTX: |
| mLastAnimationTime = std::max(lastPresentTime, now); |
| break; |
| case LayerUpdateType::SetFrameRate: |
| if (FlagManager::getInstance().vrr_config()) { |
| break; |
| } |
| FALLTHROUGH_INTENDED; |
| case LayerUpdateType::Buffer: |
| FrameTimeData frameTime = {.presentTime = lastPresentTime, |
| .queueTime = mLastUpdatedTime, |
| .pendingModeChange = pendingModeChange, |
| .isSmallDirty = props.isSmallDirty}; |
| mFrameTimes.push_back(frameTime); |
| if (mFrameTimes.size() > HISTORY_SIZE) { |
| mFrameTimes.pop_front(); |
| } |
| break; |
| } |
| } |
| |
| void LayerInfo::setProperties(const android::scheduler::LayerProps& properties) { |
| *mLayerProps = properties; |
| } |
| |
| bool LayerInfo::isFrameTimeValid(const FrameTimeData& frameTime) const { |
| return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>( |
| mFrameTimeValidSince.time_since_epoch()) |
| .count(); |
| } |
| |
| LayerInfo::Frequent LayerInfo::isFrequent(nsecs_t now) const { |
| // If we know nothing about this layer (e.g. after touch event), |
| // we consider it as frequent as it might be the start of an animation. |
| if (mFrameTimes.size() < kFrequentLayerWindowSize) { |
| return {/* isFrequent */ true, /* clearHistory */ false, /* isConclusive */ true}; |
| } |
| |
| // Non-active layers are also infrequent |
| if (mLastUpdatedTime < getActiveLayerThreshold(now)) { |
| return {/* isFrequent */ false, /* clearHistory */ false, /* isConclusive */ true}; |
| } |
| |
| // We check whether we can classify this layer as frequent or infrequent: |
| // - frequent: a layer posted kFrequentLayerWindowSize within |
| // kMaxPeriodForFrequentLayerNs of each other. |
| // - infrequent: a layer posted kFrequentLayerWindowSize with longer |
| // gaps than kFrequentLayerWindowSize. |
| // If we can't determine the layer classification yet, we return the last |
| // classification. |
| bool isFrequent = true; |
| bool isInfrequent = true; |
| int32_t smallDirtyCount = 0; |
| const auto n = mFrameTimes.size() - 1; |
| for (size_t i = 0; i < kFrequentLayerWindowSize - 1; i++) { |
| if (mFrameTimes[n - i].queueTime - mFrameTimes[n - i - 1].queueTime < |
| kMaxPeriodForFrequentLayerNs.count()) { |
| isInfrequent = false; |
| if (mFrameTimes[n - i].presentTime == 0 && mFrameTimes[n - i].isSmallDirty) { |
| smallDirtyCount++; |
| } |
| } else { |
| isFrequent = false; |
| } |
| } |
| |
| // Vote the small dirty when a layer contains at least HISTORY_SIZE of small dirty updates. |
| bool isSmallDirty = false; |
| if (smallDirtyCount >= kNumSmallDirtyThreshold) { |
| if (mLastSmallDirtyCount >= HISTORY_SIZE) { |
| isSmallDirty = true; |
| } else { |
| mLastSmallDirtyCount++; |
| } |
| } else { |
| mLastSmallDirtyCount = 0; |
| } |
| |
| if (isFrequent || isInfrequent) { |
| // If the layer was previously inconclusive, we clear |
| // the history as indeterminate layers changed to frequent, |
| // and we should not look at the stale data. |
| return {isFrequent, isFrequent && !mIsFrequencyConclusive, /* isConclusive */ true, |
| isSmallDirty}; |
| } |
| |
| // If we can't determine whether the layer is frequent or not, we return |
| // the last known classification and mark the layer frequency as inconclusive. |
| isFrequent = !mLastRefreshRate.infrequent; |
| |
| // If the layer was previously tagged as animating, we clear |
| // the history as it is likely the layer just changed its behavior, |
| // and we should not look at stale data. |
| return {isFrequent, isFrequent && mLastRefreshRate.animating, /* isConclusive */ false}; |
| } |
| |
| Fps LayerInfo::getFps(nsecs_t now) const { |
| // Find the first active frame |
| auto it = mFrameTimes.begin(); |
| for (; it != mFrameTimes.end(); ++it) { |
| if (it->queueTime >= getActiveLayerThreshold(now)) { |
| break; |
| } |
| } |
| |
| const auto numFrames = std::distance(it, mFrameTimes.end()); |
| if (numFrames < kFrequentLayerWindowSize) { |
| return Fps(); |
| } |
| |
| // Layer is considered frequent if the average frame rate is higher than the threshold |
| const auto totalTime = mFrameTimes.back().queueTime - it->queueTime; |
| return Fps::fromPeriodNsecs(totalTime / (numFrames - 1)); |
| } |
| |
| bool LayerInfo::isAnimating(nsecs_t now) const { |
| return mLastAnimationTime >= getActiveLayerThreshold(now); |
| } |
| |
| bool LayerInfo::hasEnoughDataForHeuristic() const { |
| // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates |
| if (mFrameTimes.size() < 2) { |
| ALOGV("fewer than 2 frames recorded: %zu", mFrameTimes.size()); |
| return false; |
| } |
| |
| if (!isFrameTimeValid(mFrameTimes.front())) { |
| ALOGV("stale frames still captured"); |
| return false; |
| } |
| |
| const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime; |
| if (mFrameTimes.size() < HISTORY_SIZE && totalDuration < HISTORY_DURATION.count()) { |
| ALOGV("not enough frames captured: %zu | %.2f seconds", mFrameTimes.size(), |
| totalDuration / 1e9f); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| std::optional<nsecs_t> LayerInfo::calculateAverageFrameTime() const { |
| // Ignore frames captured during a mode change |
| const bool isDuringModeChange = |
| std::any_of(mFrameTimes.begin(), mFrameTimes.end(), |
| [](const auto& frame) { return frame.pendingModeChange; }); |
| if (isDuringModeChange) { |
| return std::nullopt; |
| } |
| |
| const bool isMissingPresentTime = |
| std::any_of(mFrameTimes.begin(), mFrameTimes.end(), |
| [](auto frame) { return frame.presentTime == 0; }); |
| if (isMissingPresentTime && !mLastRefreshRate.reported.isValid()) { |
| // If there are no presentation timestamps and we haven't calculated |
| // one in the past then we can't calculate the refresh rate |
| return std::nullopt; |
| } |
| |
| // Calculate the average frame time based on presentation timestamps. If those |
| // doesn't exist, we look at the time the buffer was queued only. We can do that only if |
| // we calculated a refresh rate based on presentation timestamps in the past. The reason |
| // we look at the queue time is to handle cases where hwui attaches presentation timestamps |
| // when implementing render ahead for specific refresh rates. When hwui no longer provides |
| // presentation timestamps we look at the queue time to see if the current refresh rate still |
| // matches the content. |
| |
| auto getFrameTime = isMissingPresentTime ? [](FrameTimeData data) { return data.queueTime; } |
| : [](FrameTimeData data) { return data.presentTime; }; |
| |
| nsecs_t totalDeltas = 0; |
| int numDeltas = 0; |
| int32_t smallDirtyCount = 0; |
| auto prevFrame = mFrameTimes.begin(); |
| for (auto it = mFrameTimes.begin() + 1; it != mFrameTimes.end(); ++it) { |
| const auto currDelta = getFrameTime(*it) - getFrameTime(*prevFrame); |
| if (currDelta < kMinPeriodBetweenFrames) { |
| // Skip this frame, but count the delta into the next frame |
| continue; |
| } |
| |
| // If this is a small area update, we don't want to consider it for calculating the average |
| // frame time. Instead, we let the bigger frame updates to drive the calculation. |
| if (it->isSmallDirty && currDelta < kMinPeriodBetweenSmallDirtyFrames) { |
| smallDirtyCount++; |
| continue; |
| } |
| |
| prevFrame = it; |
| |
| if (currDelta > kMaxPeriodBetweenFrames) { |
| // Skip this frame and the current delta. |
| continue; |
| } |
| |
| totalDeltas += currDelta; |
| numDeltas++; |
| } |
| |
| if (smallDirtyCount > 0) { |
| ATRACE_FORMAT_INSTANT("small dirty = %" PRIu32, smallDirtyCount); |
| } |
| |
| if (numDeltas == 0) { |
| return std::nullopt; |
| } |
| |
| const auto averageFrameTime = static_cast<double>(totalDeltas) / static_cast<double>(numDeltas); |
| return static_cast<nsecs_t>(averageFrameTime); |
| } |
| |
| std::optional<Fps> LayerInfo::calculateRefreshRateIfPossible(const RefreshRateSelector& selector, |
| nsecs_t now) { |
| ATRACE_CALL(); |
| static constexpr float MARGIN = 1.0f; // 1Hz |
| if (!hasEnoughDataForHeuristic()) { |
| ALOGV("Not enough data"); |
| return std::nullopt; |
| } |
| |
| if (const auto averageFrameTime = calculateAverageFrameTime()) { |
| const auto refreshRate = Fps::fromPeriodNsecs(*averageFrameTime); |
| const auto closestKnownRefreshRate = mRefreshRateHistory.add(refreshRate, now, selector); |
| if (closestKnownRefreshRate.isValid()) { |
| using fps_approx_ops::operator!=; |
| |
| // To avoid oscillation, use the last calculated refresh rate if it is close enough. |
| if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) > |
| MARGIN && |
| mLastRefreshRate.reported != closestKnownRefreshRate) { |
| mLastRefreshRate.calculated = refreshRate; |
| mLastRefreshRate.reported = closestKnownRefreshRate; |
| } |
| |
| ALOGV("%s %s rounded to nearest known frame rate %s", mName.c_str(), |
| to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); |
| } else { |
| ALOGV("%s Not stable (%s) returning last known frame rate %s", mName.c_str(), |
| to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); |
| } |
| } |
| |
| return mLastRefreshRate.reported.isValid() ? std::make_optional(mLastRefreshRate.reported) |
| : std::nullopt; |
| } |
| |
| LayerInfo::RefreshRateVotes LayerInfo::getRefreshRateVote(const RefreshRateSelector& selector, |
| nsecs_t now) { |
| ATRACE_CALL(); |
| LayerInfo::RefreshRateVotes votes; |
| |
| if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) { |
| if (mLayerVote.category != FrameRateCategory::Default) { |
| const auto voteType = mLayerVote.type == LayerHistory::LayerVoteType::NoVote |
| ? LayerHistory::LayerVoteType::NoVote |
| : LayerHistory::LayerVoteType::ExplicitCategory; |
| ATRACE_FORMAT_INSTANT("Vote %s (category=%s)", ftl::enum_string(voteType).c_str(), |
| ftl::enum_string(mLayerVote.category).c_str()); |
| ALOGV("%s voted %s with category: %s", mName.c_str(), |
| ftl::enum_string(voteType).c_str(), |
| ftl::enum_string(mLayerVote.category).c_str()); |
| votes.push_back({voteType, Fps(), Seamlessness::Default, mLayerVote.category, |
| mLayerVote.categorySmoothSwitchOnly}); |
| } |
| |
| if (mLayerVote.fps.isValid() || |
| mLayerVote.type != LayerHistory::LayerVoteType::ExplicitDefault) { |
| ATRACE_FORMAT_INSTANT("Vote %s", ftl::enum_string(mLayerVote.type).c_str()); |
| ALOGV("%s voted %d", mName.c_str(), static_cast<int>(mLayerVote.type)); |
| votes.push_back({mLayerVote.type, mLayerVote.fps, mLayerVote.seamlessness, |
| FrameRateCategory::Default, mLayerVote.categorySmoothSwitchOnly}); |
| } |
| |
| return votes; |
| } |
| |
| if (isAnimating(now)) { |
| ATRACE_FORMAT_INSTANT("animating"); |
| ALOGV("%s is animating", mName.c_str()); |
| mLastRefreshRate.animating = true; |
| votes.push_back({LayerHistory::LayerVoteType::Max, Fps()}); |
| return votes; |
| } |
| |
| // Vote for max refresh rate whenever we're front-buffered. |
| if (FlagManager::getInstance().vrr_config() && isFrontBuffered()) { |
| ATRACE_FORMAT_INSTANT("front buffered"); |
| ALOGV("%s is front-buffered", mName.c_str()); |
| votes.push_back({LayerHistory::LayerVoteType::Max, Fps()}); |
| return votes; |
| } |
| |
| const LayerInfo::Frequent frequent = isFrequent(now); |
| mIsFrequencyConclusive = frequent.isConclusive; |
| if (!frequent.isFrequent) { |
| ATRACE_FORMAT_INSTANT("infrequent"); |
| ALOGV("%s is infrequent", mName.c_str()); |
| mLastRefreshRate.infrequent = true; |
| mLastSmallDirtyCount = 0; |
| // Infrequent layers vote for minimal refresh rate for |
| // battery saving purposes and also to prevent b/135718869. |
| votes.push_back({LayerHistory::LayerVoteType::Min, Fps()}); |
| return votes; |
| } |
| |
| if (frequent.clearHistory) { |
| clearHistory(now); |
| } |
| |
| // Return no vote if the recent frames are small dirty. |
| if (frequent.isSmallDirty && !mLastRefreshRate.reported.isValid()) { |
| ATRACE_FORMAT_INSTANT("NoVote (small dirty)"); |
| ALOGV("%s is small dirty", mName.c_str()); |
| votes.push_back({LayerHistory::LayerVoteType::NoVote, Fps()}); |
| return votes; |
| } |
| |
| auto refreshRate = calculateRefreshRateIfPossible(selector, now); |
| if (refreshRate.has_value()) { |
| ATRACE_FORMAT_INSTANT("calculated (%s)", to_string(*refreshRate).c_str()); |
| ALOGV("%s calculated refresh rate: %s", mName.c_str(), to_string(*refreshRate).c_str()); |
| votes.push_back({LayerHistory::LayerVoteType::Heuristic, refreshRate.value()}); |
| return votes; |
| } |
| |
| ATRACE_FORMAT_INSTANT("Max (can't resolve refresh rate)"); |
| ALOGV("%s Max (can't resolve refresh rate)", mName.c_str()); |
| votes.push_back({LayerHistory::LayerVoteType::Max, Fps()}); |
| return votes; |
| } |
| |
| const char* LayerInfo::getTraceTag(LayerHistory::LayerVoteType type) const { |
| if (mTraceTags.count(type) == 0) { |
| auto tag = "LFPS " + mName + " " + ftl::enum_string(type); |
| mTraceTags.emplace(type, std::move(tag)); |
| } |
| |
| return mTraceTags.at(type).c_str(); |
| } |
| |
| LayerInfo::FrameRate LayerInfo::getSetFrameRateVote() const { |
| return mLayerProps->setFrameRateVote; |
| } |
| |
| bool LayerInfo::isVisible() const { |
| return mLayerProps->visible; |
| } |
| |
| int32_t LayerInfo::getFrameRateSelectionPriority() const { |
| return mLayerProps->frameRateSelectionPriority; |
| } |
| |
| bool LayerInfo::isFrontBuffered() const { |
| return mLayerProps->isFrontBuffered; |
| } |
| |
| FloatRect LayerInfo::getBounds() const { |
| return mLayerProps->bounds; |
| } |
| |
| ui::Transform LayerInfo::getTransform() const { |
| return mLayerProps->transform; |
| } |
| |
| LayerInfo::RefreshRateHistory::HeuristicTraceTagData |
| LayerInfo::RefreshRateHistory::makeHeuristicTraceTagData() const { |
| const std::string prefix = "LFPS "; |
| const std::string suffix = "Heuristic "; |
| return {.min = prefix + mName + suffix + "min", |
| .max = prefix + mName + suffix + "max", |
| .consistent = prefix + mName + suffix + "consistent", |
| .average = prefix + mName + suffix + "average"}; |
| } |
| |
| void LayerInfo::RefreshRateHistory::clear() { |
| mRefreshRates.clear(); |
| } |
| |
| Fps LayerInfo::RefreshRateHistory::add(Fps refreshRate, nsecs_t now, |
| const RefreshRateSelector& selector) { |
| mRefreshRates.push_back({refreshRate, now}); |
| while (mRefreshRates.size() >= HISTORY_SIZE || |
| now - mRefreshRates.front().timestamp > HISTORY_DURATION.count()) { |
| mRefreshRates.pop_front(); |
| } |
| |
| if (CC_UNLIKELY(sTraceEnabled)) { |
| if (!mHeuristicTraceTagData.has_value()) { |
| mHeuristicTraceTagData = makeHeuristicTraceTagData(); |
| } |
| |
| ATRACE_INT(mHeuristicTraceTagData->average.c_str(), refreshRate.getIntValue()); |
| } |
| |
| return selectRefreshRate(selector); |
| } |
| |
| Fps LayerInfo::RefreshRateHistory::selectRefreshRate(const RefreshRateSelector& selector) const { |
| if (mRefreshRates.empty()) return Fps(); |
| |
| const auto [min, max] = |
| std::minmax_element(mRefreshRates.begin(), mRefreshRates.end(), |
| [](const auto& lhs, const auto& rhs) { |
| return isStrictlyLess(lhs.refreshRate, rhs.refreshRate); |
| }); |
| |
| const auto maxClosestRate = selector.findClosestKnownFrameRate(max->refreshRate); |
| const bool consistent = [&](Fps maxFps, Fps minFps) { |
| if (FlagManager::getInstance().use_known_refresh_rate_for_fps_consistency()) { |
| if (maxFps.getValue() - minFps.getValue() < |
| MARGIN_CONSISTENT_FPS_FOR_CLOSEST_REFRESH_RATE) { |
| const auto minClosestRate = selector.findClosestKnownFrameRate(minFps); |
| using fps_approx_ops::operator==; |
| return maxClosestRate == minClosestRate; |
| } |
| return false; |
| } |
| return maxFps.getValue() - minFps.getValue() < MARGIN_CONSISTENT_FPS; |
| }(max->refreshRate, min->refreshRate); |
| |
| if (CC_UNLIKELY(sTraceEnabled)) { |
| if (!mHeuristicTraceTagData.has_value()) { |
| mHeuristicTraceTagData = makeHeuristicTraceTagData(); |
| } |
| |
| ATRACE_INT(mHeuristicTraceTagData->max.c_str(), max->refreshRate.getIntValue()); |
| ATRACE_INT(mHeuristicTraceTagData->min.c_str(), min->refreshRate.getIntValue()); |
| ATRACE_INT(mHeuristicTraceTagData->consistent.c_str(), consistent); |
| } |
| |
| return consistent ? maxClosestRate : Fps(); |
| } |
| |
| FrameRateCompatibility LayerInfo::FrameRate::convertCompatibility(int8_t compatibility) { |
| switch (compatibility) { |
| case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT: |
| return FrameRateCompatibility::Default; |
| case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE: |
| return FrameRateCompatibility::ExactOrMultiple; |
| case ANATIVEWINDOW_FRAME_RATE_EXACT: |
| return FrameRateCompatibility::Exact; |
| case ANATIVEWINDOW_FRAME_RATE_MIN: |
| return FrameRateCompatibility::Min; |
| case ANATIVEWINDOW_FRAME_RATE_GTE: |
| return FrameRateCompatibility::Gte; |
| case ANATIVEWINDOW_FRAME_RATE_NO_VOTE: |
| return FrameRateCompatibility::NoVote; |
| default: |
| LOG_ALWAYS_FATAL("Invalid frame rate compatibility value %d", compatibility); |
| return FrameRateCompatibility::Default; |
| } |
| } |
| |
| Seamlessness LayerInfo::FrameRate::convertChangeFrameRateStrategy(int8_t strategy) { |
| switch (strategy) { |
| case ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS: |
| return Seamlessness::OnlySeamless; |
| case ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS: |
| return Seamlessness::SeamedAndSeamless; |
| default: |
| LOG_ALWAYS_FATAL("Invalid change frame sate strategy value %d", strategy); |
| return Seamlessness::Default; |
| } |
| } |
| |
| FrameRateCategory LayerInfo::FrameRate::convertCategory(int8_t category) { |
| switch (category) { |
| case ANATIVEWINDOW_FRAME_RATE_CATEGORY_DEFAULT: |
| return FrameRateCategory::Default; |
| case ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE: |
| return FrameRateCategory::NoPreference; |
| case ANATIVEWINDOW_FRAME_RATE_CATEGORY_LOW: |
| return FrameRateCategory::Low; |
| case ANATIVEWINDOW_FRAME_RATE_CATEGORY_NORMAL: |
| return FrameRateCategory::Normal; |
| case ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH_HINT: |
| return FrameRateCategory::HighHint; |
| case ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH: |
| return FrameRateCategory::High; |
| default: |
| LOG_ALWAYS_FATAL("Invalid frame rate category value %d", category); |
| return FrameRateCategory::Default; |
| } |
| } |
| |
| LayerInfo::FrameRateSelectionStrategy LayerInfo::convertFrameRateSelectionStrategy( |
| int8_t strategy) { |
| switch (strategy) { |
| case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE: |
| return FrameRateSelectionStrategy::Propagate; |
| case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN: |
| return FrameRateSelectionStrategy::OverrideChildren; |
| case ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF: |
| return FrameRateSelectionStrategy::Self; |
| default: |
| LOG_ALWAYS_FATAL("Invalid frame rate selection strategy value %d", strategy); |
| return FrameRateSelectionStrategy::Self; |
| } |
| } |
| |
| bool LayerInfo::FrameRate::isNoVote() const { |
| return vote.type == FrameRateCompatibility::NoVote; |
| } |
| |
| bool LayerInfo::FrameRate::isValid() const { |
| return isNoVote() || vote.rate.isValid() || category != FrameRateCategory::Default; |
| } |
| |
| std::ostream& operator<<(std::ostream& stream, const LayerInfo::FrameRate& rate) { |
| return stream << "{rate=" << rate.vote.rate << " type=" << ftl::enum_string(rate.vote.type) |
| << " seamlessness=" << ftl::enum_string(rate.vote.seamlessness) << '}'; |
| } |
| |
| } // namespace android::scheduler |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wextra" |