| /* |
| * Copyright 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gui/FrameTimestamps.h> |
| |
| #define LOG_TAG "FrameEvents" |
| |
| #include <LibGuiProperties.sysprop.h> |
| #include <android-base/stringprintf.h> |
| #include <cutils/compiler.h> // For CC_[UN]LIKELY |
| #include <inttypes.h> |
| #include <utils/Log.h> |
| |
| #include <algorithm> |
| #include <limits> |
| #include <numeric> |
| |
| namespace android { |
| |
| using base::StringAppendF; |
| |
| // ============================================================================ |
| // FrameEvents |
| // ============================================================================ |
| |
| bool FrameEvents::hasPostedInfo() const { |
| return FrameEvents::isValidTimestamp(postedTime); |
| } |
| |
| bool FrameEvents::hasRequestedPresentInfo() const { |
| return FrameEvents::isValidTimestamp(requestedPresentTime); |
| } |
| |
| bool FrameEvents::hasLatchInfo() const { |
| return FrameEvents::isValidTimestamp(latchTime); |
| } |
| |
| bool FrameEvents::hasFirstRefreshStartInfo() const { |
| return FrameEvents::isValidTimestamp(firstRefreshStartTime); |
| } |
| |
| bool FrameEvents::hasLastRefreshStartInfo() const { |
| // The last refresh start time may continue to update until a new frame |
| // is latched. We know we have the final value once the release info is set. |
| return addReleaseCalled; |
| } |
| |
| bool FrameEvents::hasDequeueReadyInfo() const { |
| return FrameEvents::isValidTimestamp(dequeueReadyTime); |
| } |
| |
| bool FrameEvents::hasAcquireInfo() const { |
| return acquireFence->isValid(); |
| } |
| |
| bool FrameEvents::hasGpuCompositionDoneInfo() const { |
| // We may not get a gpuCompositionDone in addPostComposite if |
| // client/gles compositing isn't needed. |
| return addPostCompositeCalled; |
| } |
| |
| bool FrameEvents::hasDisplayPresentInfo() const { |
| // We may not get a displayPresent in addPostComposite for HWC1. |
| return addPostCompositeCalled; |
| } |
| |
| bool FrameEvents::hasReleaseInfo() const { |
| return addReleaseCalled; |
| } |
| |
| void FrameEvents::checkFencesForCompletion() { |
| acquireFence->getSignalTime(); |
| gpuCompositionDoneFence->getSignalTime(); |
| displayPresentFence->getSignalTime(); |
| releaseFence->getSignalTime(); |
| } |
| |
| static void dumpFenceTime(std::string& outString, const char* name, bool pending, |
| const FenceTime& fenceTime) { |
| StringAppendF(&outString, "--- %s", name); |
| nsecs_t signalTime = fenceTime.getCachedSignalTime(); |
| if (Fence::isValidTimestamp(signalTime)) { |
| StringAppendF(&outString, "%" PRId64 "\n", signalTime); |
| } else if (pending || signalTime == Fence::SIGNAL_TIME_PENDING) { |
| outString.append("Pending\n"); |
| } else if (&fenceTime == FenceTime::NO_FENCE.get()){ |
| outString.append("N/A\n"); |
| } else { |
| outString.append("Error\n"); |
| } |
| } |
| |
| void FrameEvents::dump(std::string& outString) const { |
| if (!valid) { |
| return; |
| } |
| |
| StringAppendF(&outString, "-- Frame %" PRIu64 "\n", frameNumber); |
| StringAppendF(&outString, "--- Posted \t%" PRId64 "\n", postedTime); |
| StringAppendF(&outString, "--- Req. Present\t%" PRId64 "\n", requestedPresentTime); |
| |
| outString.append("--- Latched \t"); |
| if (FrameEvents::isValidTimestamp(latchTime)) { |
| StringAppendF(&outString, "%" PRId64 "\n", latchTime); |
| } else { |
| outString.append("Pending\n"); |
| } |
| |
| outString.append("--- Refresh (First)\t"); |
| if (FrameEvents::isValidTimestamp(firstRefreshStartTime)) { |
| StringAppendF(&outString, "%" PRId64 "\n", firstRefreshStartTime); |
| } else { |
| outString.append("Pending\n"); |
| } |
| |
| outString.append("--- Refresh (Last)\t"); |
| if (FrameEvents::isValidTimestamp(lastRefreshStartTime)) { |
| StringAppendF(&outString, "%" PRId64 "\n", lastRefreshStartTime); |
| } else { |
| outString.append("Pending\n"); |
| } |
| |
| dumpFenceTime(outString, "Acquire \t", |
| true, *acquireFence); |
| dumpFenceTime(outString, "GPU Composite Done\t", |
| !addPostCompositeCalled, *gpuCompositionDoneFence); |
| dumpFenceTime(outString, "Display Present \t", |
| !addPostCompositeCalled, *displayPresentFence); |
| |
| outString.append("--- DequeueReady \t"); |
| if (FrameEvents::isValidTimestamp(dequeueReadyTime)) { |
| StringAppendF(&outString, "%" PRId64 "\n", dequeueReadyTime); |
| } else { |
| outString.append("Pending\n"); |
| } |
| |
| dumpFenceTime(outString, "Release \t", |
| true, *releaseFence); |
| } |
| |
| |
| // ============================================================================ |
| // FrameEventHistory |
| // ============================================================================ |
| |
| namespace { |
| |
| struct FrameNumberEqual { |
| explicit FrameNumberEqual(uint64_t frameNumber) : mFrameNumber(frameNumber) {} |
| bool operator()(const FrameEvents& frame) { |
| return frame.valid && mFrameNumber == frame.frameNumber; |
| } |
| const uint64_t mFrameNumber; |
| }; |
| |
| } // namespace |
| |
| const size_t FrameEventHistory::INITIAL_MAX_FRAME_HISTORY = |
| sysprop::LibGuiProperties::frame_event_history_size().value_or(8); |
| |
| FrameEventHistory::FrameEventHistory() |
| : mFrames(std::vector<FrameEvents>(INITIAL_MAX_FRAME_HISTORY)) {} |
| |
| FrameEventHistory::~FrameEventHistory() = default; |
| |
| FrameEvents* FrameEventHistory::getFrame(uint64_t frameNumber) { |
| auto frame = std::find_if( |
| mFrames.begin(), mFrames.end(), FrameNumberEqual(frameNumber)); |
| return frame == mFrames.end() ? nullptr : &(*frame); |
| } |
| |
| FrameEvents* FrameEventHistory::getFrame(uint64_t frameNumber, size_t* iHint) { |
| *iHint = std::min(*iHint, mFrames.size()); |
| auto hint = mFrames.begin() + *iHint; |
| auto frame = std::find_if( |
| hint, mFrames.end(), FrameNumberEqual(frameNumber)); |
| if (frame == mFrames.end()) { |
| frame = std::find_if( |
| mFrames.begin(), hint, FrameNumberEqual(frameNumber)); |
| if (frame == hint) { |
| return nullptr; |
| } |
| } |
| *iHint = static_cast<size_t>(std::distance(mFrames.begin(), frame)); |
| return &(*frame); |
| } |
| |
| void FrameEventHistory::checkFencesForCompletion() { |
| for (auto& frame : mFrames) { |
| frame.checkFencesForCompletion(); |
| } |
| } |
| |
| // Uses !|valid| as the MSB. |
| static bool FrameNumberLessThan( |
| const FrameEvents& lhs, const FrameEvents& rhs) { |
| if (lhs.valid == rhs.valid) { |
| return lhs.frameNumber < rhs.frameNumber; |
| } |
| return lhs.valid; |
| } |
| |
| void FrameEventHistory::dump(std::string& outString) const { |
| auto earliestFrame = std::min_element( |
| mFrames.begin(), mFrames.end(), &FrameNumberLessThan); |
| if (!earliestFrame->valid) { |
| outString.append("-- N/A\n"); |
| return; |
| } |
| for (auto frame = earliestFrame; frame != mFrames.end(); ++frame) { |
| frame->dump(outString); |
| } |
| for (auto frame = mFrames.begin(); frame != earliestFrame; ++frame) { |
| frame->dump(outString); |
| } |
| } |
| |
| // ============================================================================ |
| // ProducerFrameEventHistory |
| // ============================================================================ |
| |
| ProducerFrameEventHistory::~ProducerFrameEventHistory() = default; |
| |
| nsecs_t ProducerFrameEventHistory::snapToNextTick( |
| nsecs_t timestamp, nsecs_t tickPhase, nsecs_t tickInterval) { |
| nsecs_t tickOffset = (tickPhase - timestamp) % tickInterval; |
| // Integer modulo rounds towards 0 and not -inf before taking the remainder, |
| // so adjust the offset if it is negative. |
| if (tickOffset < 0) { |
| tickOffset += tickInterval; |
| } |
| return timestamp + tickOffset; |
| } |
| |
| nsecs_t ProducerFrameEventHistory::getNextCompositeDeadline( |
| const nsecs_t now) const{ |
| return snapToNextTick( |
| now, mCompositorTiming.deadline, mCompositorTiming.interval); |
| } |
| |
| void ProducerFrameEventHistory::updateAcquireFence( |
| uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire) { |
| FrameEvents* frame = getFrame(frameNumber, &mAcquireOffset); |
| if (frame == nullptr) { |
| return; |
| } |
| |
| if (acquire->isValid()) { |
| mAcquireTimeline.push(acquire); |
| frame->acquireFence = std::move(acquire); |
| } else { |
| // If there isn't an acquire fence, assume that buffer was |
| // ready for the consumer when posted. |
| frame->acquireFence = std::make_shared<FenceTime>(frame->postedTime); |
| } |
| } |
| |
| void ProducerFrameEventHistory::applyDelta( |
| const FrameEventHistoryDelta& delta) { |
| mCompositorTiming = delta.mCompositorTiming; |
| |
| // Deltas should have enough reserved capacity for the consumer-side, therefore if there's a |
| // different capacity, we re-sized on the consumer side and now need to resize on the producer |
| // side. |
| if (delta.mDeltas.capacity() > mFrames.capacity()) { |
| resize(delta.mDeltas.capacity()); |
| } |
| |
| for (auto& d : delta.mDeltas) { |
| // Avoid out-of-bounds access. |
| if (CC_UNLIKELY(d.mIndex >= mFrames.size())) { |
| ALOGE("applyDelta: Bad index."); |
| return; |
| } |
| |
| FrameEvents& frame = mFrames[d.mIndex]; |
| |
| frame.addPostCompositeCalled = d.mAddPostCompositeCalled != 0; |
| frame.addReleaseCalled = d.mAddReleaseCalled != 0; |
| |
| frame.postedTime = d.mPostedTime; |
| frame.requestedPresentTime = d.mRequestedPresentTime; |
| frame.latchTime = d.mLatchTime; |
| frame.firstRefreshStartTime = d.mFirstRefreshStartTime; |
| frame.lastRefreshStartTime = d.mLastRefreshStartTime; |
| frame.dequeueReadyTime = d.mDequeueReadyTime; |
| |
| if (frame.frameNumber != d.mFrameNumber) { |
| // We got a new frame. Initialize some of the fields. |
| frame.frameNumber = d.mFrameNumber; |
| frame.acquireFence = FenceTime::NO_FENCE; |
| frame.gpuCompositionDoneFence = FenceTime::NO_FENCE; |
| frame.displayPresentFence = FenceTime::NO_FENCE; |
| frame.releaseFence = FenceTime::NO_FENCE; |
| // The consumer only sends valid frames. |
| frame.valid = true; |
| } |
| |
| applyFenceDelta(&mGpuCompositionDoneTimeline, |
| &frame.gpuCompositionDoneFence, d.mGpuCompositionDoneFence); |
| applyFenceDelta(&mPresentTimeline, |
| &frame.displayPresentFence, d.mDisplayPresentFence); |
| applyFenceDelta(&mReleaseTimeline, |
| &frame.releaseFence, d.mReleaseFence); |
| } |
| } |
| |
| void ProducerFrameEventHistory::updateSignalTimes() { |
| mAcquireTimeline.updateSignalTimes(); |
| mGpuCompositionDoneTimeline.updateSignalTimes(); |
| mPresentTimeline.updateSignalTimes(); |
| mReleaseTimeline.updateSignalTimes(); |
| } |
| |
| void ProducerFrameEventHistory::applyFenceDelta(FenceTimeline* timeline, |
| std::shared_ptr<FenceTime>* dst, const FenceTime::Snapshot& src) const { |
| if (CC_UNLIKELY(dst == nullptr || dst->get() == nullptr)) { |
| ALOGE("applyFenceDelta: dst is null."); |
| return; |
| } |
| |
| switch (src.state) { |
| case FenceTime::Snapshot::State::EMPTY: |
| return; |
| case FenceTime::Snapshot::State::FENCE: |
| ALOGE_IF((*dst)->isValid(), "applyFenceDelta: Unexpected fence."); |
| *dst = createFenceTime(src.fence); |
| timeline->push(*dst); |
| return; |
| case FenceTime::Snapshot::State::SIGNAL_TIME: |
| if ((*dst)->isValid()) { |
| (*dst)->applyTrustedSnapshot(src); |
| } else { |
| *dst = std::make_shared<FenceTime>(src.signalTime); |
| } |
| return; |
| } |
| } |
| |
| std::shared_ptr<FenceTime> ProducerFrameEventHistory::createFenceTime( |
| const sp<Fence>& fence) const { |
| return std::make_shared<FenceTime>(fence); |
| } |
| |
| void ProducerFrameEventHistory::resize(size_t newSize) { |
| // we don't want to drop events by resizing too small, so don't resize in the negative direction |
| if (newSize <= mFrames.size()) { |
| return; |
| } |
| |
| // This algorithm for resizing needs to be the same as ConsumerFrameEventHistory::resize, |
| // because the indexes need to match when communicating the FrameEventDeltas. |
| |
| // We need to find the oldest frame, because that frame needs to move to index 0 in the new |
| // frame history. |
| size_t oldestFrameIndex = 0; |
| size_t oldestFrameNumber = INT32_MAX; |
| for (size_t i = 0; i < mFrames.size(); ++i) { |
| if (mFrames[i].frameNumber < oldestFrameNumber && mFrames[i].valid) { |
| oldestFrameNumber = mFrames[i].frameNumber; |
| oldestFrameIndex = i; |
| } |
| } |
| |
| // move the existing frame information into a new vector, so that the oldest frames are at |
| // index 0, and the latest frames are at the end of the vector |
| std::vector<FrameEvents> newFrames(newSize); |
| size_t oldI = oldestFrameIndex; |
| size_t newI = 0; |
| do { |
| if (mFrames[oldI].valid) { |
| newFrames[newI++] = std::move(mFrames[oldI]); |
| } |
| oldI = (oldI + 1) % mFrames.size(); |
| } while (oldI != oldestFrameIndex); |
| |
| mFrames = std::move(newFrames); |
| mAcquireOffset = 0; // this is just a hint, so setting this to anything is fine |
| } |
| |
| // ============================================================================ |
| // ConsumerFrameEventHistory |
| // ============================================================================ |
| |
| ConsumerFrameEventHistory::ConsumerFrameEventHistory() |
| : mFramesDirty(std::vector<FrameEventDirtyFields>(INITIAL_MAX_FRAME_HISTORY)) {} |
| |
| ConsumerFrameEventHistory::~ConsumerFrameEventHistory() = default; |
| |
| void ConsumerFrameEventHistory::onDisconnect() { |
| mCurrentConnectId++; |
| mProducerWantsEvents = false; |
| } |
| |
| void ConsumerFrameEventHistory::setProducerWantsEvents() { |
| mProducerWantsEvents = true; |
| } |
| |
| void ConsumerFrameEventHistory::initializeCompositorTiming( |
| const CompositorTiming& compositorTiming) { |
| mCompositorTiming = compositorTiming; |
| } |
| |
| void ConsumerFrameEventHistory::addQueue(const NewFrameEventsEntry& newEntry) { |
| // Overwrite all fields of the frame with default values unless set here. |
| FrameEvents newTimestamps; |
| newTimestamps.connectId = mCurrentConnectId; |
| newTimestamps.frameNumber = newEntry.frameNumber; |
| newTimestamps.postedTime = newEntry.postedTime; |
| newTimestamps.requestedPresentTime = newEntry.requestedPresentTime; |
| newTimestamps.acquireFence = newEntry.acquireFence; |
| newTimestamps.valid = true; |
| mFrames[mQueueOffset] = newTimestamps; |
| |
| // Note: We avoid sending the acquire fence back to the caller since |
| // they have the original one already, so there is no need to set the |
| // acquire dirty bit. |
| mFramesDirty[mQueueOffset].setDirty<FrameEvent::POSTED>(); |
| |
| mQueueOffset = (mQueueOffset + 1) % mFrames.size(); |
| } |
| |
| void ConsumerFrameEventHistory::addLatch( |
| uint64_t frameNumber, nsecs_t latchTime) { |
| FrameEvents* frame = getFrame(frameNumber, &mCompositionOffset); |
| if (frame == nullptr) { |
| ALOGE_IF(mProducerWantsEvents, "addLatch: Did not find frame."); |
| return; |
| } |
| frame->latchTime = latchTime; |
| mFramesDirty[mCompositionOffset].setDirty<FrameEvent::LATCH>(); |
| } |
| |
| void ConsumerFrameEventHistory::addPreComposition( |
| uint64_t frameNumber, nsecs_t refreshStartTime) { |
| FrameEvents* frame = getFrame(frameNumber, &mCompositionOffset); |
| if (frame == nullptr) { |
| ALOGE_IF(mProducerWantsEvents, |
| "addPreComposition: Did not find frame."); |
| return; |
| } |
| frame->lastRefreshStartTime = refreshStartTime; |
| mFramesDirty[mCompositionOffset].setDirty<FrameEvent::LAST_REFRESH_START>(); |
| if (!FrameEvents::isValidTimestamp(frame->firstRefreshStartTime)) { |
| frame->firstRefreshStartTime = refreshStartTime; |
| mFramesDirty[mCompositionOffset].setDirty<FrameEvent::FIRST_REFRESH_START>(); |
| } |
| } |
| |
| void ConsumerFrameEventHistory::addPostComposition(uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& gpuCompositionDone, |
| const std::shared_ptr<FenceTime>& displayPresent, |
| const CompositorTiming& compositorTiming) { |
| mCompositorTiming = compositorTiming; |
| |
| FrameEvents* frame = getFrame(frameNumber, &mCompositionOffset); |
| if (frame == nullptr) { |
| ALOGE_IF(mProducerWantsEvents, |
| "addPostComposition: Did not find frame."); |
| return; |
| } |
| // Only get GPU and present info for the first composite. |
| if (!frame->addPostCompositeCalled) { |
| frame->addPostCompositeCalled = true; |
| frame->gpuCompositionDoneFence = gpuCompositionDone; |
| mFramesDirty[mCompositionOffset].setDirty<FrameEvent::GPU_COMPOSITION_DONE>(); |
| if (!frame->displayPresentFence->isValid()) { |
| frame->displayPresentFence = displayPresent; |
| mFramesDirty[mCompositionOffset].setDirty<FrameEvent::DISPLAY_PRESENT>(); |
| } |
| } |
| } |
| |
| void ConsumerFrameEventHistory::addRelease(uint64_t frameNumber, |
| nsecs_t dequeueReadyTime, std::shared_ptr<FenceTime>&& release) { |
| FrameEvents* frame = getFrame(frameNumber, &mReleaseOffset); |
| if (frame == nullptr) { |
| ALOGE_IF(mProducerWantsEvents, "addRelease: Did not find frame."); |
| return; |
| } |
| frame->addReleaseCalled = true; |
| frame->dequeueReadyTime = dequeueReadyTime; |
| frame->releaseFence = std::move(release); |
| mFramesDirty[mReleaseOffset].setDirty<FrameEvent::RELEASE>(); |
| } |
| |
| void ConsumerFrameEventHistory::getFrameDelta(FrameEventHistoryDelta* delta, |
| const std::vector<FrameEvents>::iterator& frame) { |
| mProducerWantsEvents = true; |
| size_t i = static_cast<size_t>(std::distance(mFrames.begin(), frame)); |
| if (mFramesDirty[i].anyDirty()) { |
| // Make sure only to send back deltas for the current connection |
| // since the producer won't have the correct state to apply a delta |
| // from a previous connection. |
| if (mFrames[i].connectId == mCurrentConnectId) { |
| delta->mDeltas.emplace_back(i, *frame, mFramesDirty[i]); |
| } |
| mFramesDirty[i].reset(); |
| } |
| } |
| |
| void ConsumerFrameEventHistory::getAndResetDelta( |
| FrameEventHistoryDelta* delta) { |
| mProducerWantsEvents = true; |
| delta->mCompositorTiming = mCompositorTiming; |
| |
| // Write these in order of frame number so that it is easy to |
| // add them to a FenceTimeline in the proper order producer side. |
| delta->mDeltas.reserve(mFramesDirty.size()); |
| auto earliestFrame = std::min_element( |
| mFrames.begin(), mFrames.end(), &FrameNumberLessThan); |
| for (auto frame = earliestFrame; frame != mFrames.end(); ++frame) { |
| getFrameDelta(delta, frame); |
| } |
| for (auto frame = mFrames.begin(); frame != earliestFrame; ++frame) { |
| getFrameDelta(delta, frame); |
| } |
| } |
| |
| void ConsumerFrameEventHistory::resize(size_t newSize) { |
| // we don't want to drop events by resizing too small, so don't resize in the negative direction |
| if (newSize <= mFrames.size()) { |
| return; |
| } |
| |
| // This algorithm for resizing needs to be the same as ProducerFrameEventHistory::resize, |
| // because the indexes need to match when communicating the FrameEventDeltas. |
| |
| // move the existing frame information into a new vector, so that the oldest frames are at |
| // index 0, and the latest frames are towards the end of the vector |
| std::vector<FrameEvents> newFrames(newSize); |
| std::vector<FrameEventDirtyFields> newFramesDirty(newSize); |
| size_t oldestFrameIndex = mQueueOffset; |
| size_t oldI = oldestFrameIndex; |
| size_t newI = 0; |
| do { |
| if (mFrames[oldI].valid) { |
| newFrames[newI] = std::move(mFrames[oldI]); |
| newFramesDirty[newI] = mFramesDirty[oldI]; |
| newI += 1; |
| } |
| oldI = (oldI + 1) % mFrames.size(); |
| } while (oldI != oldestFrameIndex); |
| |
| mFrames = std::move(newFrames); |
| mFramesDirty = std::move(newFramesDirty); |
| mQueueOffset = newI; |
| mCompositionOffset = 0; // this is just a hint, so setting this to anything is fine |
| } |
| |
| // ============================================================================ |
| // FrameEventsDelta |
| // ============================================================================ |
| |
| FrameEventsDelta::FrameEventsDelta( |
| size_t index, |
| const FrameEvents& frameTimestamps, |
| const FrameEventDirtyFields& dirtyFields) |
| : mIndex(index), |
| mFrameNumber(frameTimestamps.frameNumber), |
| mAddPostCompositeCalled(frameTimestamps.addPostCompositeCalled), |
| mAddReleaseCalled(frameTimestamps.addReleaseCalled), |
| mPostedTime(frameTimestamps.postedTime), |
| mRequestedPresentTime(frameTimestamps.requestedPresentTime), |
| mLatchTime(frameTimestamps.latchTime), |
| mFirstRefreshStartTime(frameTimestamps.firstRefreshStartTime), |
| mLastRefreshStartTime(frameTimestamps.lastRefreshStartTime), |
| mDequeueReadyTime(frameTimestamps.dequeueReadyTime) { |
| if (dirtyFields.isDirty<FrameEvent::GPU_COMPOSITION_DONE>()) { |
| mGpuCompositionDoneFence = |
| frameTimestamps.gpuCompositionDoneFence->getSnapshot(); |
| } |
| if (dirtyFields.isDirty<FrameEvent::DISPLAY_PRESENT>()) { |
| mDisplayPresentFence = |
| frameTimestamps.displayPresentFence->getSnapshot(); |
| } |
| if (dirtyFields.isDirty<FrameEvent::RELEASE>()) { |
| mReleaseFence = frameTimestamps.releaseFence->getSnapshot(); |
| } |
| } |
| |
| constexpr size_t FrameEventsDelta::minFlattenedSize() { |
| return sizeof(FrameEventsDelta::mFrameNumber) + |
| sizeof(uint16_t) + // mIndex |
| sizeof(uint8_t) + // mAddPostCompositeCalled |
| sizeof(uint8_t) + // mAddReleaseCalled |
| sizeof(FrameEventsDelta::mPostedTime) + |
| sizeof(FrameEventsDelta::mRequestedPresentTime) + |
| sizeof(FrameEventsDelta::mLatchTime) + |
| sizeof(FrameEventsDelta::mFirstRefreshStartTime) + |
| sizeof(FrameEventsDelta::mLastRefreshStartTime) + |
| sizeof(FrameEventsDelta::mDequeueReadyTime); |
| } |
| |
| // Flattenable implementation |
| size_t FrameEventsDelta::getFlattenedSize() const { |
| auto fences = allFences(this); |
| return minFlattenedSize() + |
| std::accumulate(fences.begin(), fences.end(), size_t(0), |
| [](size_t a, const FenceTime::Snapshot* fence) { |
| return a + fence->getFlattenedSize(); |
| }); |
| } |
| |
| size_t FrameEventsDelta::getFdCount() const { |
| auto fences = allFences(this); |
| return std::accumulate(fences.begin(), fences.end(), size_t(0), |
| [](size_t a, const FenceTime::Snapshot* fence) { |
| return a + fence->getFdCount(); |
| }); |
| } |
| |
| status_t FrameEventsDelta::flatten(void*& buffer, size_t& size, int*& fds, |
| size_t& count) const { |
| if (size < getFlattenedSize() || count < getFdCount()) { |
| return NO_MEMORY; |
| } |
| |
| if (mIndex >= UINT8_MAX || mIndex < 0) { |
| return BAD_VALUE; |
| } |
| |
| FlattenableUtils::write(buffer, size, mFrameNumber); |
| |
| // These are static_cast to uint16_t/uint8_t for alignment. |
| FlattenableUtils::write(buffer, size, static_cast<uint16_t>(mIndex)); |
| FlattenableUtils::write( |
| buffer, size, static_cast<uint8_t>(mAddPostCompositeCalled)); |
| FlattenableUtils::write( |
| buffer, size, static_cast<uint8_t>(mAddReleaseCalled)); |
| |
| FlattenableUtils::write(buffer, size, mPostedTime); |
| FlattenableUtils::write(buffer, size, mRequestedPresentTime); |
| FlattenableUtils::write(buffer, size, mLatchTime); |
| FlattenableUtils::write(buffer, size, mFirstRefreshStartTime); |
| FlattenableUtils::write(buffer, size, mLastRefreshStartTime); |
| FlattenableUtils::write(buffer, size, mDequeueReadyTime); |
| |
| // Fences |
| for (auto fence : allFences(this)) { |
| status_t status = fence->flatten(buffer, size, fds, count); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| } |
| return NO_ERROR; |
| } |
| |
| status_t FrameEventsDelta::unflatten(void const*& buffer, size_t& size, |
| int const*& fds, size_t& count) { |
| if (size < minFlattenedSize()) { |
| return NO_MEMORY; |
| } |
| |
| FlattenableUtils::read(buffer, size, mFrameNumber); |
| |
| // These were written as uint16_t/uint8_t for alignment. |
| uint16_t temp16 = 0; |
| FlattenableUtils::read(buffer, size, temp16); |
| mIndex = temp16; |
| if (mIndex >= UINT8_MAX) { |
| return BAD_VALUE; |
| } |
| uint8_t temp8 = 0; |
| FlattenableUtils::read(buffer, size, temp8); |
| mAddPostCompositeCalled = static_cast<bool>(temp8); |
| FlattenableUtils::read(buffer, size, temp8); |
| mAddReleaseCalled = static_cast<bool>(temp8); |
| |
| FlattenableUtils::read(buffer, size, mPostedTime); |
| FlattenableUtils::read(buffer, size, mRequestedPresentTime); |
| FlattenableUtils::read(buffer, size, mLatchTime); |
| FlattenableUtils::read(buffer, size, mFirstRefreshStartTime); |
| FlattenableUtils::read(buffer, size, mLastRefreshStartTime); |
| FlattenableUtils::read(buffer, size, mDequeueReadyTime); |
| |
| // Fences |
| for (auto fence : allFences(this)) { |
| status_t status = fence->unflatten(buffer, size, fds, count); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| } |
| return NO_ERROR; |
| } |
| |
| uint64_t FrameEventsDelta::getFrameNumber() const { |
| return mFrameNumber; |
| } |
| |
| bool FrameEventsDelta::getLatchTime(nsecs_t* latchTime) const { |
| if (mLatchTime == FrameEvents::TIMESTAMP_PENDING) { |
| return false; |
| } |
| *latchTime = mLatchTime; |
| return true; |
| } |
| |
| bool FrameEventsDelta::getDisplayPresentFence(sp<Fence>* fence) const { |
| if (mDisplayPresentFence.fence == Fence::NO_FENCE) { |
| return false; |
| } |
| *fence = mDisplayPresentFence.fence; |
| return true; |
| } |
| |
| // ============================================================================ |
| // FrameEventHistoryDelta |
| // ============================================================================ |
| |
| FrameEventHistoryDelta& FrameEventHistoryDelta::operator=( |
| FrameEventHistoryDelta&& src) noexcept { |
| mCompositorTiming = src.mCompositorTiming; |
| |
| if (CC_UNLIKELY(!mDeltas.empty())) { |
| ALOGE("FrameEventHistoryDelta assign clobbering history."); |
| } |
| mDeltas = std::move(src.mDeltas); |
| return *this; |
| } |
| |
| constexpr size_t FrameEventHistoryDelta::minFlattenedSize() { |
| return sizeof(uint32_t) + // mDeltas.size() |
| sizeof(mCompositorTiming); |
| } |
| |
| size_t FrameEventHistoryDelta::getFlattenedSize() const { |
| return minFlattenedSize() + |
| std::accumulate(mDeltas.begin(), mDeltas.end(), size_t(0), |
| [](size_t a, const FrameEventsDelta& delta) { |
| return a + delta.getFlattenedSize(); |
| }); |
| } |
| |
| size_t FrameEventHistoryDelta::getFdCount() const { |
| return std::accumulate(mDeltas.begin(), mDeltas.end(), size_t(0), |
| [](size_t a, const FrameEventsDelta& delta) { |
| return a + delta.getFdCount(); |
| }); |
| } |
| |
| status_t FrameEventHistoryDelta::flatten( |
| void*& buffer, size_t& size, int*& fds, size_t& count) const { |
| if (mDeltas.size() > UINT8_MAX) { |
| return BAD_VALUE; |
| } |
| if (size < getFlattenedSize()) { |
| return NO_MEMORY; |
| } |
| |
| FlattenableUtils::write(buffer, size, mCompositorTiming); |
| |
| FlattenableUtils::write( |
| buffer, size, static_cast<uint32_t>(mDeltas.size())); |
| for (auto& d : mDeltas) { |
| status_t status = d.flatten(buffer, size, fds, count); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| } |
| return NO_ERROR; |
| } |
| |
| status_t FrameEventHistoryDelta::unflatten( |
| void const*& buffer, size_t& size, int const*& fds, size_t& count) { |
| if (size < minFlattenedSize()) { |
| return NO_MEMORY; |
| } |
| |
| FlattenableUtils::read(buffer, size, mCompositorTiming); |
| |
| uint32_t deltaCount = 0; |
| FlattenableUtils::read(buffer, size, deltaCount); |
| if (deltaCount > UINT8_MAX) { |
| return BAD_VALUE; |
| } |
| mDeltas.resize(deltaCount); |
| for (auto& d : mDeltas) { |
| status_t status = d.unflatten(buffer, size, fds, count); |
| if (status != NO_ERROR) { |
| return status; |
| } |
| } |
| return NO_ERROR; |
| } |
| |
| std::vector<FrameEventsDelta>::const_iterator FrameEventHistoryDelta::begin() const { |
| return mDeltas.begin(); |
| } |
| |
| std::vector<FrameEventsDelta>::const_iterator FrameEventHistoryDelta::end() const { |
| return mDeltas.end(); |
| } |
| |
| } // namespace android |