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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @addtogroup Choreographer
*
* Choreographer coordinates the timing of frame rendering. This is the C version of the
* android.view.Choreographer object in Java.
*
* As of API level 33, apps can follow proper frame pacing and even choose a future frame to render.
* The API is used as follows:
* 1. The app posts an {@link AChoreographer_vsyncCallback} to Choreographer to run on the next
* frame.
* 2. The callback is called when it is the time to start the frame with an {@link
* AChoreographerFrameCallbackData} payload: information about multiple possible frame
* timelines.
* 3. Apps can choose a frame timeline from the {@link
* AChoreographerFrameCallbackData} payload, depending on the frame deadline they can meet when
* rendering the frame and their desired presentation time, and subsequently
* {@link ASurfaceTransaction_setFrameTimeline notify SurfaceFlinger}
* of the choice. Alternatively, for apps that do not choose a frame timeline, their frame would be
* presented at the earliest possible timeline.
* - The preferred frame timeline is the default frame
* timeline that the platform scheduled for the app, based on device configuration.
* 4. SurfaceFlinger attempts to follow the chosen frame timeline, by not applying transactions or
* latching buffers before the desired presentation time.
*
* @{
*/
/**
* @file choreographer.h
*/
#ifndef ANDROID_CHOREOGRAPHER_H
#define ANDROID_CHOREOGRAPHER_H
#include <stddef.h>
#include <stdint.h>
#include <sys/cdefs.h>
// This file may also be built on glibc or on Windows/MacOS libc's, so no-op
// and deprecated definitions are provided.
#if !defined(__INTRODUCED_IN)
#define __INTRODUCED_IN(__api_level) /* nothing */
#endif
#if !defined(__DEPRECATED_IN)
#define __DEPRECATED_IN(__api_level) __attribute__((__deprecated__))
#endif
__BEGIN_DECLS
struct AChoreographer;
/**
* Opaque type that provides access to an AChoreographer object.
*
* A pointer can be obtained using {@link AChoreographer_getInstance()}.
*/
typedef struct AChoreographer AChoreographer;
/**
* The identifier of a frame timeline.
*/
typedef int64_t AVsyncId;
struct AChoreographerFrameCallbackData;
/**
* Opaque type that provides access to an AChoreographerFrameCallbackData object, which contains
* various methods to extract frame information.
*/
typedef struct AChoreographerFrameCallbackData AChoreographerFrameCallbackData;
/**
* Prototype of the function that is called when a new frame is being rendered.
* It's passed the time that the frame is being rendered as nanoseconds in the
* CLOCK_MONOTONIC time base, as well as the data pointer provided by the
* application that registered a callback. All callbacks that run as part of
* rendering a frame will observe the same frame time, so it should be used
* whenever events need to be synchronized (e.g. animations).
*/
typedef void (*AChoreographer_frameCallback)(long frameTimeNanos, void* data);
/**
* Prototype of the function that is called when a new frame is being rendered.
* It's passed the time that the frame is being rendered as nanoseconds in the
* CLOCK_MONOTONIC time base, as well as the data pointer provided by the
* application that registered a callback. All callbacks that run as part of
* rendering a frame will observe the same frame time, so it should be used
* whenever events need to be synchronized (e.g. animations).
*/
typedef void (*AChoreographer_frameCallback64)(int64_t frameTimeNanos, void* data);
/**
* Prototype of the function that is called when a new frame is being rendered.
* It is called with \c callbackData describing multiple frame timelines, as well as the \c data
* pointer provided by the application that registered a callback. The \c callbackData does not
* outlive the callback.
*/
typedef void (*AChoreographer_vsyncCallback)(
const AChoreographerFrameCallbackData* callbackData, void* data);
/**
* Prototype of the function that is called when the display refresh rate
* changes. It's passed the new vsync period in nanoseconds, as well as the data
* pointer provided by the application that registered a callback.
*/
typedef void (*AChoreographer_refreshRateCallback)(int64_t vsyncPeriodNanos, void* data);
/**
* Get the AChoreographer instance for the current thread. This must be called
* on an ALooper thread.
*
* Available since API level 24.
*/
AChoreographer* AChoreographer_getInstance() __INTRODUCED_IN(24);
/**
* Deprecated: Use AChoreographer_postFrameCallback64 instead.
*/
void AChoreographer_postFrameCallback(AChoreographer* choreographer,
AChoreographer_frameCallback callback, void* data)
__INTRODUCED_IN(24) __DEPRECATED_IN(29);
/**
* Deprecated: Use AChoreographer_postFrameCallbackDelayed64 instead.
*/
void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
AChoreographer_frameCallback callback, void* data,
long delayMillis) __INTRODUCED_IN(24)
__DEPRECATED_IN(29);
/**
* Post a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
*
* Available since API level 29.
*/
void AChoreographer_postFrameCallback64(AChoreographer* choreographer,
AChoreographer_frameCallback64 callback, void* data)
__INTRODUCED_IN(29);
/**
* Post a callback to be run on the frame following the specified delay. The
* data pointer provided will be passed to the callback function when it's
* called.
*
* Available since API level 29.
*/
void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer,
AChoreographer_frameCallback64 callback, void* data,
uint32_t delayMillis) __INTRODUCED_IN(29);
/**
* Posts a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
*
* Available since API level 33.
*/
void AChoreographer_postVsyncCallback(AChoreographer* choreographer,
AChoreographer_vsyncCallback callback, void* data)
__INTRODUCED_IN(33);
/**
* Registers a callback to be run when the display refresh rate changes. The
* data pointer provided will be passed to the callback function when it's
* called. The same callback may be registered multiple times, provided that a
* different data pointer is provided each time.
*
* If an application registers a callback for this choreographer instance when
* no new callbacks were previously registered, that callback is guaranteed to
* be dispatched. However, if the callback and associated data pointer are
* unregistered prior to running the callback, then the callback may be silently
* dropped.
*
* This api is thread-safe. Any thread is allowed to register a new refresh
* rate callback for the choreographer instance.
*
* Note that in API level 30, this api is not guaranteed to be atomic with
* DisplayManager. That is, calling Display#getRefreshRate very soon after
* a refresh rate callback is invoked may return a stale refresh rate. If any
* Display properties would be required by this callback, then it is recommended
* to listen directly to DisplayManager.DisplayListener#onDisplayChanged events
* instead.
*
* As of API level 31, this api is guaranteed to have a consistent view with DisplayManager;
* Display#getRefreshRate is guaranteed to not return a stale refresh rate when invoked from this
* callback.
*
* Available since API level 30.
*/
void AChoreographer_registerRefreshRateCallback(AChoreographer* choreographer,
AChoreographer_refreshRateCallback, void* data)
__INTRODUCED_IN(30);
/**
* Unregisters a callback to be run when the display refresh rate changes, along
* with the data pointer previously provided when registering the callback. The
* callback is only unregistered when the data pointer matches one that was
* previously registered.
*
* This api is thread-safe. Any thread is allowed to unregister an existing
* refresh rate callback for the choreographer instance. When a refresh rate
* callback and associated data pointer are unregistered, then there is a
* guarantee that when the unregistration completes that that callback will not
* be run with the data pointer passed.
*
* Available since API level 30.
*/
void AChoreographer_unregisterRefreshRateCallback(AChoreographer* choreographer,
AChoreographer_refreshRateCallback, void* data)
__INTRODUCED_IN(30);
/**
* The time in nanoseconds at which the frame started being rendered.
*
* Note that this time should \b not be used to advance animation clocks.
* Instead, see AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos().
*
* Available since API level 33.
*/
int64_t AChoreographerFrameCallbackData_getFrameTimeNanos(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
* The number of possible frame timelines.
*
* Available since API level 33.
*/
size_t AChoreographerFrameCallbackData_getFrameTimelinesLength(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
* Gets the index of the platform-preferred frame timeline.
* The preferred frame timeline is the default
* by which the platform scheduled the app, based on the device configuration.
*
* Available since API level 33.
*/
size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
* Gets the token used by the platform to identify the frame timeline at the given \c index.
* q
* Available since API level 33.
*
* \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
* AChoreographerFrameCallbackData_getFrameTimelinesLength()
*
*/
AVsyncId AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
/**
* Gets the time in nanoseconds at which the frame described at the given \c index is expected to
* be presented. This time should be used to advance any animation clocks.
*
* Available since API level 33.
*
* \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
* AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
/**
* Gets the time in nanoseconds at which the frame described at the given \c index needs to be
* ready by in order to be presented on time.
*
* Available since API level 33.
*
* \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
* AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
__END_DECLS
#endif // ANDROID_CHOREOGRAPHER_H
/** @} */