1. 305e13a Handle ANativeWindow resize with Vulkan swapchain by Stan Iliev · 6 years ago
  2. 5f1ac2b Rename VkFunctorDrawable->VkInteropFunctorDrawable by Chris Blume · 6 years ago
  3. 031b81b Make sure we set the vulkan color type in SkiaVulkanPipeline. by Greg Daniel · 6 years ago
  4. 8d1f833 Merge "Partially revert "[HWUI] Implement legacy color mode."" by TreeHugger Robot · 6 years ago
  5. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 6 years ago
  6. 79351f3 Add support for wide gamut render targets in Vulkan by Stan Iliev · 6 years ago
  7. 11606ff Implement WebView support for Vulkan using temporary buffer by Stan Iliev · 6 years ago
  8. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 6 years ago
  9. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 6 years ago
  10. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  11. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 6 years ago
  12. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  13. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  14. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 6 years ago
  15. d9d7f12 Delete a bunch of code by John Reck · 7 years ago
  16. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  17. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  18. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  19. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 8 years ago
  20. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  21. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  22. fee4a98 fallout of libandroid.so split by Mathias Agopian · 8 years ago
  23. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  24. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  25. cd55852 Make buffer age work in Vulkan by Greg Daniel · 8 years ago
  26. 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 8 years ago
  27. e3d281e Merge "Add debug memory tracking to SkiaGLPipeline" by TreeHugger Robot · 8 years ago
  28. 4bda6bf Add debug memory tracking to SkiaGLPipeline by Matt Sarett · 8 years ago
  29. 4c9bbf4 Fix bug with displaying visual profile bars by Matt Sarett · 8 years ago
  30. cf2c05c Add SkiaProfileRenderer to draw visual debugging info by Matt Sarett · 8 years ago
  31. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 8 years ago