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LeafOS
/
LeafOS-Project
/
android_frameworks_base
/
39b0311db8bd933dd2201a1751a560b05d75eea4
/
libs
/
hwui
/
pipeline
/
skia
/
SkiaVulkanPipeline.cpp
305e13a
Handle ANativeWindow resize with Vulkan swapchain
by Stan Iliev
· 6 years ago
5f1ac2b
Rename VkFunctorDrawable->VkInteropFunctorDrawable
by Chris Blume
· 6 years ago
031b81b
Make sure we set the vulkan color type in SkiaVulkanPipeline.
by Greg Daniel
· 6 years ago
8d1f833
Merge "Partially revert "[HWUI] Implement legacy color mode.""
by TreeHugger Robot
· 6 years ago
189021b
Partially revert "[HWUI] Implement legacy color mode."
by Peiyong Lin
· 6 years ago
79351f3
Add support for wide gamut render targets in Vulkan
by Stan Iliev
· 6 years ago
11606ff
Implement WebView support for Vulkan using temporary buffer
by Stan Iliev
· 6 years ago
1f6aa12
[HWUI] Implement legacy color mode.
by Peiyong Lin
· 6 years ago
1a025a7
Refactor HWUI readback code to be backend independent
by Stan Iliev
· 6 years ago
564ca3e
Reland "TextureView Vulkan support and optimized OpenGL draw"
by Stan Iliev
· 6 years ago
a683eb3
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
by Stan Iliev
· 6 years ago
85f9096
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
by Stan Iliev
· 6 years ago
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 6 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 6 years ago
d9d7f12
Delete a bunch of code
by John Reck
· 7 years ago
be3876c
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
by Derek Sollenberger
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 8 years ago
aeb22da
Merge "Implement HW Bitmap for Skia pipeline"
by TreeHugger Robot
· 8 years ago
7bc3bc6
Implement HW Bitmap for Skia pipeline
by Stan Iliev
· 8 years ago
26a2b97
Enable wide color gamut rendering
by Romain Guy
· 8 years ago
fee4a98
fallout of libandroid.so split
by Mathias Agopian
· 8 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 8 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 8 years ago
cd55852
Make buffer age work in Vulkan
by Greg Daniel
· 8 years ago
0e3cba3
Handle vulkan windowing directly in SkiaVulkanPipeline
by Derek Sollenberger
· 8 years ago
e3d281e
Merge "Add debug memory tracking to SkiaGLPipeline"
by TreeHugger Robot
· 8 years ago
4bda6bf
Add debug memory tracking to SkiaGLPipeline
by Matt Sarett
· 8 years ago
4c9bbf4
Fix bug with displaying visual profile bars
by Matt Sarett
· 8 years ago
cf2c05c
Add SkiaProfileRenderer to draw visual debugging info
by Matt Sarett
· 8 years ago
500a0c3
Implement Skia pipelines for OpenGL and Vulkan.
by Stan Iliev
· 8 years ago