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LeafOS
/
LeafOS-Project
/
android_frameworks_base
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2095427d1b81284d4ffff3de768122d08c2309fe
/
libs
/
hwui
/
FontRenderer.cpp
ff98fa5
Fix crash in existing applications Bug #5659476
by Romain Guy
· 13 years ago
5a6d3a4
Stupid fixed point math. Bug #5423215
by Romain Guy
· 13 years ago
799833a
Text would disappear when the font size is 75px. Bug #5230196
by Romain Guy
· 13 years ago
bd496bc
Paint style and stroke width affect text rendering. Bug #5112207
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 14 years ago
44984ea
Enable large font rendering with GPU acceleration
by Chet Haase
· 14 years ago
8668f8a
Fix problem with glyph cache and textScaleX property
by Chet Haase
· 14 years ago
894df17
Fixing font renderer attribute slot locations.
by Alex Sakhartchouk
· 14 years ago
c9855a5
Log only 1 line per process when using OpenGLRenderer.
by Romain Guy
· 14 years ago
514fb18
Don't attempt to create empty layers. Bug #3369888
by Romain Guy
· 14 years ago
2577db1
Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888
by Romain Guy
· 14 years ago
325a0f9
The font cache should respect the fake bold flag.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
054dc18
Don't draw entirely transparent 9patch meshes.
by Romain Guy
· 14 years ago
5d79441
Small potential performance improvement for fonts rendering.
by Romain Guy
· 14 years ago
e8cb9c14
Apply bilinear filtering on text only when necessary.
by Romain Guy
· 14 years ago
1de1083
Initialize font texture cache.
by Romain Guy
· 14 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 14 years ago
e2d345e
Add debug mode to measure performance.
by Romain Guy
· 14 years ago
58ef7fb
Forces windows to draw the first time they show.
by Romain Guy
· 14 years ago
2bffd26
Fix text rendering issue with text scaling.
by Romain Guy
· 14 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago
61c8c9c
Fix tons of bugs and add new text rendering support.
by Romain Guy
· 14 years ago
9cccc2b9
Enforce maximum texture size.
by Romain Guy
· 14 years ago
f18136c
Added drop shadow renderer to the font class.
by Alex Sakhartchouk
· 14 years ago
89a524a
Adding drop shadow support
by Alex Sakhartchouk
· 14 years ago
ae5575b
Fix gradients rendering and destructor crashes.
by Romain Guy
· 14 years ago
889f8d1
Moved all the rendering code to the new shader generator.
by Romain Guy
· 14 years ago
65ef909
When font cache still has empty space,
by Alex Sakhartchouk
· 14 years ago
9b9902d
Updating parts of font cache as needed instead of the entire map.
by Alex Sakhartchouk
· 14 years ago
51769a6
Cleanup, added properties for the FontRenderer.
by Romain Guy
· 14 years ago
09147fb
Add support for text culling.
by Romain Guy
· 14 years ago
694b519
Add text rendering.
by Romain Guy
· 14 years ago