[RenderScript] L2 BLAS, fix element type in ZHER
Change-Id: I99f9f9ff8942522d6581ff60b9a2d75e33e66ff6
diff --git a/rs/java/android/renderscript/ScriptIntrinsicBLAS.java b/rs/java/android/renderscript/ScriptIntrinsicBLAS.java
index 65818b1..feca951 100644
--- a/rs/java/android/renderscript/ScriptIntrinsicBLAS.java
+++ b/rs/java/android/renderscript/ScriptIntrinsicBLAS.java
@@ -961,7 +961,7 @@
}
void ZHER(@Uplo int Uplo, double alpha, Allocation X, int incX, Allocation A) {
// same as SYR
- int N = validateSYR(Element.F64(mRS), Uplo, X, incX, A);
+ int N = validateSYR(Element.F64_2(mRS), Uplo, X, incX, A);
mRS.nScriptIntrinsicBLAS_Z(getID(mRS), RsBlas_zher, 0, 0, 0, Uplo, 0, 0, N, 0, alpha, 0, X.getID(mRS), 0, 0, 0, A.getID(mRS), incX, 0, 0, 0);
}
void ZHPR(@Uplo int Uplo, double alpha, Allocation X, int incX, Allocation Ap) {