Doze: Follow the notification light.
- Send the notification light info up to SystemUI from NoMan.
- Doze mode will now periodically pulse the display (once)
if the notification light is active.
- Change "tease" terminology to "pulse", which is the singular.
Maintain the multi-pulse on buzz-beep-blink for now as extra
emphasis.
- Scrim controller now always takes number of pulses as an arg,
to support a single pulse (used for notification light, and
eventually pickup once available).
- Dial down the display brightness when pulsing.
Bug:15863249
Change-Id: Ifb208a27e82b66cff1d0c04e5b7f758098ea29cf
diff --git a/packages/SystemUI/res/values/config.xml b/packages/SystemUI/res/values/config.xml
index 230f4af..a4576bb 100644
--- a/packages/SystemUI/res/values/config.xml
+++ b/packages/SystemUI/res/values/config.xml
@@ -162,11 +162,17 @@
<!-- Doze: does this device support STATE_DOZE and STATE_DOZE_SUSPEND? -->
<bool name="doze_display_state_supported">false</bool>
- <!-- Doze: should the significant motion sensor be used as a tease signal? -->
- <bool name="doze_tease_on_significant_motion">false</bool>
+ <!-- Doze: should the significant motion sensor be used as a pulse signal? -->
+ <bool name="doze_pulse_on_significant_motion">false</bool>
- <!-- Doze: maximum brightness to use when teasing -->
- <integer name="doze_tease_brightness">80</integer>
+ <!-- Doze: maximum brightness to use when pulsing -->
+ <integer name="doze_pulse_brightness">40</integer>
+
+ <!-- Doze: number of pulses when doing multiple pulses in quick succession -->
+ <integer name="doze_multipulse_count">3</integer>
+
+ <!-- Doze: interval between pulses when following the notification light -->
+ <integer name="doze_notification_pulse_interval">30000</integer>
<!-- Volume: time to delay dismissing the volume panel after a click is performed -->
<integer name="volume_panel_dismiss_delay">200</integer>