Doze: Follow the notification light.

 - Send the notification light info up to SystemUI from NoMan.
 - Doze mode will now periodically pulse the display (once)
   if the notification light is active.
 - Change "tease" terminology to "pulse", which is the singular.
   Maintain the multi-pulse on buzz-beep-blink for now as extra
   emphasis.
 - Scrim controller now always takes number of pulses as an arg,
   to support a single pulse (used for notification light, and
   eventually pickup once available).
 - Dial down the display brightness when pulsing.

Bug:15863249
Change-Id: Ifb208a27e82b66cff1d0c04e5b7f758098ea29cf
diff --git a/packages/SystemUI/res/values/config.xml b/packages/SystemUI/res/values/config.xml
index 230f4af..a4576bb 100644
--- a/packages/SystemUI/res/values/config.xml
+++ b/packages/SystemUI/res/values/config.xml
@@ -162,11 +162,17 @@
     <!-- Doze: does this device support STATE_DOZE and STATE_DOZE_SUSPEND?  -->
     <bool name="doze_display_state_supported">false</bool>
 
-    <!-- Doze: should the significant motion sensor be used as a tease signal? -->
-    <bool name="doze_tease_on_significant_motion">false</bool>
+    <!-- Doze: should the significant motion sensor be used as a pulse signal? -->
+    <bool name="doze_pulse_on_significant_motion">false</bool>
 
-    <!-- Doze: maximum brightness to use when teasing -->
-    <integer name="doze_tease_brightness">80</integer>
+    <!-- Doze: maximum brightness to use when pulsing -->
+    <integer name="doze_pulse_brightness">40</integer>
+
+    <!-- Doze: number of pulses when doing multiple pulses in quick succession -->
+    <integer name="doze_multipulse_count">3</integer>
+
+    <!-- Doze: interval between pulses when following the notification light -->
+    <integer name="doze_notification_pulse_interval">30000</integer>
 
     <!-- Volume: time to delay dismissing the volume panel after a click is performed -->
     <integer name="volume_panel_dismiss_delay">200</integer>