Fix region clipping bugs
See external bug #58344
Change-Id: Iecd6c41fc8076cd76add2335d3442a6dd8878f12
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index 5ac2511..be0800f 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -594,7 +594,6 @@
private:
SkRegion* mRegion;
- SkRegion::Op mOp;
};
class ResetShaderOp : public StateOp {
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index be0cd2a..36be9a7 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1668,7 +1668,7 @@
SkPath path;
path.addRect(left, top, right, bottom);
- return clipPath(&path, op);
+ return OpenGLRenderer::clipPath(&path, op);
}
bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
@@ -1679,11 +1679,15 @@
path->transform(transform, &transformed);
SkRegion clip;
- if (!mSnapshot->clipRegion->isEmpty()) {
- clip.setRegion(*mSnapshot->clipRegion);
+ if (!mSnapshot->previous->clipRegion->isEmpty()) {
+ clip.setRegion(*mSnapshot->previous->clipRegion);
} else {
- Rect* bounds = mSnapshot->clipRect;
- clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
+ if (mSnapshot->previous == mFirstSnapshot) {
+ clip.setRect(0, 0, mWidth, mHeight);
+ } else {
+ Rect* bounds = mSnapshot->previous->clipRect;
+ clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
+ }
}
SkRegion region;
diff --git a/libs/hwui/Stencil.cpp b/libs/hwui/Stencil.cpp
index ba2e6f2..2764523 100644
--- a/libs/hwui/Stencil.cpp
+++ b/libs/hwui/Stencil.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include "Debug.h"
#include "Extensions.h"
#include "Properties.h"
#include "Stencil.h"
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/ClipRegion2Activity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/ClipRegion2Activity.java
index 066e35c..fe4d602 100644
--- a/tests/HwAccelerationTest/src/com/android/test/hwui/ClipRegion2Activity.java
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/ClipRegion2Activity.java
@@ -48,7 +48,7 @@
}
public static class RegionView extends FrameLayout {
- private final Region mRegion = new Region();
+ private Region mRegion = new Region();
private float mClipPosition = 0.0f;
public RegionView(Context c) {
@@ -69,9 +69,7 @@
canvas.save();
- mRegion.setEmpty();
- mRegion.op(0, 0, getWidth(), getHeight(),
- Region.Op.REPLACE);
+ mRegion.set(0, 0, getWidth(), getHeight());
mRegion.op(getWidth() / 4, getHeight() / 4, 3 * getWidth() / 4, 3 * getHeight() / 4,
Region.Op.DIFFERENCE);