commit | a896306c38c4d11c43b967a21db6d74c251b2520 | [log] [tgz] |
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author | John Reck <jreck@google.com> | Wed Jun 14 10:47:50 2017 -0700 |
committer | John Reck <jreck@google.com> | Wed Jun 14 10:50:14 2017 -0700 |
tree | d02997fd55bdbfbd05a3d09a320aba505c6c887a | |
parent | 890cb590039774969a79ac7d0b8f27f0bb227e9f [diff] |
Add a workaround for simulate secondary display To workaround a deadlock caused by bufferqueue locks we force RenderThread over to use async mode which we enable via eglSwapInterval(0) Bug: 38372997 Test: steps in the bug Change-Id: Ia305f73abbdd64ab0c25d1f7d32792cc6295a0ce