Draw a clock on top of the Android boot animation
Don't draw on top of vendor specific animations/logos since we can't
make it look good.
Bug: 27209004
Change-Id: If4791b861ff476c23b37787ba896a3ef8d9df4fd
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 8f361ce..ea53e59 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -68,8 +68,7 @@
// ---------------------------------------------------------------------------
-BootAnimation::BootAnimation() : Thread(false), mZip(NULL)
-{
+BootAnimation::BootAnimation() : Thread(false), mZip(NULL), mClockEnabled(true) {
mSession = new SurfaceComposerClient();
}
@@ -450,6 +449,69 @@
return true;
}
+// The time glyphs are stored in a single image of height 64 pixels. Each digit is 40 pixels wide,
+// and the colon character is half that at 20 pixels. The glyph order is '0123456789:'.
+// We render 24 hour time.
+void BootAnimation::drawTime(const Texture& clockTex, const int yPos) {
+ static constexpr char TIME_FORMAT[] = "%H:%M";
+ static constexpr int TIME_LENGTH = sizeof(TIME_FORMAT);
+
+ static constexpr int DIGIT_HEIGHT = 64;
+ static constexpr int DIGIT_WIDTH = 40;
+ static constexpr int COLON_WIDTH = DIGIT_WIDTH / 2;
+ static constexpr int TIME_WIDTH = (DIGIT_WIDTH * 4) + COLON_WIDTH;
+
+ if (clockTex.h < DIGIT_HEIGHT || clockTex.w < (10 * DIGIT_WIDTH + COLON_WIDTH)) {
+ ALOGE("Clock texture is too small; abandoning boot animation clock");
+ mClockEnabled = false;
+ return;
+ }
+
+ time_t rawtime;
+ time(&rawtime);
+ struct tm* timeInfo = localtime(&rawtime);
+
+ char timeBuff[TIME_LENGTH];
+ size_t length = strftime(timeBuff, TIME_LENGTH, TIME_FORMAT, timeInfo);
+
+ if (length != TIME_LENGTH - 1) {
+ ALOGE("Couldn't format time; abandoning boot animation clock");
+ mClockEnabled = false;
+ return;
+ }
+
+ glEnable(GL_BLEND); // Allow us to draw on top of the animation
+ glBindTexture(GL_TEXTURE_2D, clockTex.name);
+
+ int xPos = (mWidth - TIME_WIDTH) / 2;
+ int cropRect[4] = { 0, DIGIT_HEIGHT, DIGIT_WIDTH, -DIGIT_HEIGHT };
+
+ for (int i = 0; i < TIME_LENGTH - 1; i++) {
+ char c = timeBuff[i];
+ int width = DIGIT_WIDTH;
+ int pos = c - '0'; // Position in the character list
+ if (pos < 0 || pos > 10) {
+ continue;
+ }
+ if (c == ':') {
+ width = COLON_WIDTH;
+ }
+
+ // Crop the texture to only the pixels in the current glyph
+ int left = pos * DIGIT_WIDTH;
+ cropRect[0] = left;
+ cropRect[2] = width;
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
+
+ glDrawTexiOES(xPos, yPos, 0, width, DIGIT_HEIGHT);
+
+ xPos += width;
+ }
+
+ glDisable(GL_BLEND); // Return to the animation's default behaviour
+ glBindTexture(GL_TEXTURE_2D, 0);
+}
+
bool BootAnimation::movie()
{
String8 desString;
@@ -477,7 +539,12 @@
if (endl == NULL) break;
String8 line(s, endl - s);
const char* l = line.string();
- int fps, width, height, count, pause;
+ int fps = 0;
+ int width = 0;
+ int height = 0;
+ int count = 0;
+ int pause = 0;
+ int clockPosY = -1;
char path[ANIM_ENTRY_NAME_MAX];
char color[7] = "000000"; // default to black if unspecified
@@ -487,14 +554,15 @@
animation.width = width;
animation.height = height;
animation.fps = fps;
- }
- else if (sscanf(l, " %c %d %d %s #%6s", &pathType, &count, &pause, path, color) >= 4) {
- // ALOGD("> type=%c, count=%d, pause=%d, path=%s, color=%s", pathType, count, pause, path, color);
+ } else if (sscanf(l, " %c %d %d %s #%6s %d",
+ &pathType, &count, &pause, path, color, &clockPosY) >= 4) {
+ // ALOGD("> type=%c, count=%d, pause=%d, path=%s, color=%s, clockPosY=%d", pathType, count, pause, path, color, clockPosY);
Animation::Part part;
part.playUntilComplete = pathType == 'c';
part.count = count;
part.pause = pause;
part.path = path;
+ part.clockPosY = clockPosY;
part.audioFile = NULL;
if (!parseColor(color, part.backgroundColor)) {
ALOGE("> invalid color '#%s'", color);
@@ -556,6 +624,8 @@
mZip->endIteration(cookie);
+ // Blend required to draw time on top of animation frames.
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glShadeModel(GL_FLAT);
glDisable(GL_DITHER);
glDisable(GL_SCISSOR_TEST);
@@ -569,6 +639,12 @@
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ bool clockTextureInitialized = false;
+ if (mClockEnabled) {
+ clockTextureInitialized = (initTexture(&mClock, mAssets, "images/clock64.png") == NO_ERROR);
+ mClockEnabled = clockTextureInitialized;
+ }
+
const int xc = (mWidth - animation.width) / 2;
const int yc = ((mHeight - animation.height) / 2);
nsecs_t frameDuration = s2ns(1) / animation.fps;
@@ -629,6 +705,10 @@
// which is equivalent to mHeight - (yc + animation.height)
glDrawTexiOES(xc, mHeight - (yc + animation.height),
0, animation.width, animation.height);
+ if (mClockEnabled && part.clockPosY >= 0) {
+ drawTime(mClock, part.clockPosY);
+ }
+
eglSwapBuffers(mDisplay, mSurface);
nsecs_t now = systemTime();
@@ -665,6 +745,10 @@
}
}
+ if (clockTextureInitialized) {
+ glDeleteTextures(1, &mClock.name);
+ }
+
return false;
}
diff --git a/cmds/bootanimation/BootAnimation.h b/cmds/bootanimation/BootAnimation.h
index f968b25..83e2b38 100644
--- a/cmds/bootanimation/BootAnimation.h
+++ b/cmds/bootanimation/BootAnimation.h
@@ -67,8 +67,10 @@
}
};
struct Part {
- int count;
- int pause;
+ int count; // The number of times this part should repeat, 0 for infinite
+ int pause; // The number of frames to pause for at the end of this part
+ int clockPosY; // The y position of the clock, in pixels, from the bottom of the
+ // display (the clock is centred horizontally). -1 to disable the clock
String8 path;
SortedVector<Frame> frames;
bool playUntilComplete;
@@ -86,6 +88,7 @@
bool android();
bool readFile(const char* name, String8& outString);
bool movie();
+ void drawTime(const Texture& clockTex, const int yPos);
void checkExit();
@@ -93,6 +96,7 @@
sp<AudioPlayer> mAudioPlayer;
AssetManager mAssets;
Texture mAndroid[2];
+ Texture mClock;
int mWidth;
int mHeight;
EGLDisplay mDisplay;
@@ -101,6 +105,7 @@
sp<SurfaceControl> mFlingerSurfaceControl;
sp<Surface> mFlingerSurface;
ZipFileRO *mZip;
+ bool mClockEnabled;
};
// ---------------------------------------------------------------------------
diff --git a/core/res/assets/images/clock64.png b/core/res/assets/images/clock64.png
new file mode 100644
index 0000000..493a1ea
--- /dev/null
+++ b/core/res/assets/images/clock64.png
Binary files differ