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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SkiaVulkanPipeline.h"
#include <GrDirectContext.h>
#include <GrTypes.h>
#include <SkSurface.h>
#include <SkTypes.h>
#include <cutils/properties.h>
#include <gui/TraceUtils.h>
#include <strings.h>
#include <vk/GrVkTypes.h>
#include "DeferredLayerUpdater.h"
#include "LightingInfo.h"
#include "Readback.h"
#include "ShaderCache.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
#include "VkInteropFunctorDrawable.h"
#include "renderstate/RenderState.h"
#include "renderthread/Frame.h"
#include "renderthread/IRenderPipeline.h"
using namespace android::uirenderer::renderthread;
namespace android {
namespace uirenderer {
namespace skiapipeline {
SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) : SkiaPipeline(thread) {
thread.renderState().registerContextCallback(this);
}
SkiaVulkanPipeline::~SkiaVulkanPipeline() {
mRenderThread.renderState().removeContextCallback(this);
}
VulkanManager& SkiaVulkanPipeline::vulkanManager() {
return mRenderThread.vulkanManager();
}
MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
// In case the surface was destroyed (e.g. a previous trimMemory call) we
// need to recreate it here.
if (mHardwareBuffer) {
mRenderThread.requireVkContext();
} else if (!isSurfaceReady() && mNativeWindow) {
setSurface(mNativeWindow.get(), SwapBehavior::kSwap_default);
}
return isContextReady() ? MakeCurrentResult::AlreadyCurrent : MakeCurrentResult::Failed;
}
Frame SkiaVulkanPipeline::getFrame() {
LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!");
return vulkanManager().dequeueNextBuffer(mVkSurface);
}
IRenderPipeline::DrawResult SkiaVulkanPipeline::draw(
const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
const HardwareBufferRenderParams& bufferParams) {
sk_sp<SkSurface> backBuffer;
SkMatrix preTransform;
if (mHardwareBuffer) {
backBuffer = getBufferSkSurface(bufferParams);
preTransform = bufferParams.getTransform();
} else {
backBuffer = mVkSurface->getCurrentSkSurface();
preTransform = mVkSurface->getCurrentPreTransform();
}
if (backBuffer.get() == nullptr) {
return {false, -1, android::base::unique_fd{}};
}
// update the coordinates of the global light position based on surface rotation
SkPoint lightCenter = preTransform.mapXY(lightGeometry.center.x, lightGeometry.center.y);
LightGeometry localGeometry = lightGeometry;
localGeometry.center.x = lightCenter.fX;
localGeometry.center.y = lightCenter.fY;
LightingInfo::updateLighting(localGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer,
preTransform);
// Draw visual debugging features
if (CC_UNLIKELY(Properties::showDirtyRegions ||
ProfileType::None != Properties::getProfileType())) {
SkCanvas* profileCanvas = backBuffer->getCanvas();
SkAutoCanvasRestore saver(profileCanvas, true);
profileCanvas->concat(preTransform);
SkiaProfileRenderer profileRenderer(profileCanvas, frame.width(), frame.height());
profiler->draw(profileRenderer);
}
VulkanManager::VkDrawResult drawResult;
{
ATRACE_NAME("flush commands");
drawResult = vulkanManager().finishFrame(backBuffer.get());
}
layerUpdateQueue->clear();
// Log memory statistics
if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
dumpResourceCacheUsage();
}
return {true, drawResult.submissionTime, std::move(drawResult.presentFence)};
}
bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, IRenderPipeline::DrawResult& drawResult,
const SkRect& screenDirty, FrameInfo* currentFrameInfo,
bool* requireSwap) {
// Even if we decided to cancel the frame, from the perspective of jank
// metrics the frame was swapped at this point
currentFrameInfo->markSwapBuffers();
if (mHardwareBuffer) {
return false;
}
*requireSwap = drawResult.success;
if (*requireSwap) {
vulkanManager().swapBuffers(mVkSurface, screenDirty, std::move(drawResult.presentFence));
}
return *requireSwap;
}
DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
mRenderThread.requireVkContext();
return new DeferredLayerUpdater(mRenderThread.renderState());
}
void SkiaVulkanPipeline::onStop() {}
[[nodiscard]] android::base::unique_fd SkiaVulkanPipeline::flush() {
int fence = -1;
vulkanManager().createReleaseFence(&fence, mRenderThread.getGrContext());
return android::base::unique_fd(fence);
}
// We can safely ignore the swap behavior because VkManager will always operate
// in a mode equivalent to EGLManager::SwapBehavior::kBufferAge
bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior /*swapBehavior*/) {
mNativeWindow = surface;
if (mVkSurface) {
vulkanManager().destroySurface(mVkSurface);
mVkSurface = nullptr;
}
if (surface) {
mRenderThread.requireVkContext();
mVkSurface =
vulkanManager().createSurface(surface, mColorMode, mSurfaceColorSpace,
mSurfaceColorType, mRenderThread.getGrContext(), 0);
}
return mVkSurface != nullptr;
}
void SkiaVulkanPipeline::setTargetSdrHdrRatio(float ratio) {
SkiaPipeline::setTargetSdrHdrRatio(ratio);
if (mVkSurface) {
mVkSurface->setColorSpace(mSurfaceColorSpace);
}
}
bool SkiaVulkanPipeline::isSurfaceReady() {
return CC_UNLIKELY(mVkSurface != nullptr);
}
bool SkiaVulkanPipeline::isContextReady() {
return CC_LIKELY(vulkanManager().hasVkContext());
}
void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
VkInteropFunctorDrawable::vkInvokeFunctor(functor);
}
sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
SkBitmap& skBitmap) {
LOG_ALWAYS_FATAL("Unimplemented");
return nullptr;
}
void SkiaVulkanPipeline::onContextDestroyed() {
if (mVkSurface) {
vulkanManager().destroySurface(mVkSurface);
mVkSurface = nullptr;
}
}
const SkM44& SkiaVulkanPipeline::getPixelSnapMatrix() const {
return mVkSurface->getPixelSnapMatrix();
}
} /* namespace skiapipeline */
} /* namespace uirenderer */
} /* namespace android */