Exposed SkCanvas::drawMesh
Added drawMesh method to the Canvas API, utilizing SkCanvas::drawMesh.
Bug: b/253321460
Test: HwAccelerationTest MeshActivity
Change-Id: I43802af61bbd6f76444b4e4b7cec2b95bae34f66
diff --git a/libs/hwui/RecordingCanvas.cpp b/libs/hwui/RecordingCanvas.cpp
index f5ebfd5..c98a2d4 100644
--- a/libs/hwui/RecordingCanvas.cpp
+++ b/libs/hwui/RecordingCanvas.cpp
@@ -15,11 +15,13 @@
*/
#include "RecordingCanvas.h"
-#include <hwui/Paint.h>
#include <GrRecordingContext.h>
+#include <SkMesh.h>
+#include <hwui/Paint.h>
#include <experimental/type_traits>
+#include <utility>
#include "SkAndroidFrameworkUtils.h"
#include "SkCanvas.h"
@@ -270,7 +272,6 @@
SkPaint paint;
void draw(SkCanvas* c, const SkMatrix&) const { c->drawDRRect(outer, inner, paint); }
};
-
struct DrawAnnotation final : Op {
static const auto kType = Type::DrawAnnotation;
DrawAnnotation(const SkRect& rect, SkData* value) : rect(rect), value(sk_ref_sp(value)) {}
@@ -452,6 +453,16 @@
c->drawVertices(vertices, mode, paint);
}
};
+struct DrawMesh final : Op {
+ static const auto kType = Type::DrawMesh;
+ DrawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint)
+ : mesh(mesh), blender(std::move(blender)), paint(paint) {}
+
+ SkMesh mesh;
+ sk_sp<SkBlender> blender;
+ SkPaint paint;
+ void draw(SkCanvas* c, const SkMatrix&) const { c->drawMesh(mesh, blender, paint); }
+};
struct DrawAtlas final : Op {
static const auto kType = Type::DrawAtlas;
DrawAtlas(const SkImage* atlas, int count, SkBlendMode mode, const SkSamplingOptions& sampling,
@@ -763,6 +774,10 @@
void DisplayListData::drawVertices(const SkVertices* vert, SkBlendMode mode, const SkPaint& paint) {
this->push<DrawVertices>(0, vert, mode, paint);
}
+void DisplayListData::drawMesh(const SkMesh& mesh, const sk_sp<SkBlender>& blender,
+ const SkPaint& paint) {
+ this->push<DrawMesh>(0, mesh, blender, paint);
+}
void DisplayListData::drawAtlas(const SkImage* atlas, const SkRSXform xforms[], const SkRect texs[],
const SkColor colors[], int count, SkBlendMode xfermode,
const SkSamplingOptions& sampling, const SkRect* cull,
@@ -1105,6 +1120,10 @@
SkBlendMode mode, const SkPaint& paint) {
fDL->drawVertices(vertices, mode, paint);
}
+void RecordingCanvas::onDrawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender,
+ const SkPaint& paint) {
+ fDL->drawMesh(mesh, blender, paint);
+}
void RecordingCanvas::onDrawAtlas2(const SkImage* atlas, const SkRSXform xforms[],
const SkRect texs[], const SkColor colors[], int count,
SkBlendMode bmode, const SkSamplingOptions& sampling,